diff options
Diffstat (limited to 'vendor/github.com/matrix-org/gomatrix/client.go')
-rw-r--r-- | vendor/github.com/matrix-org/gomatrix/client.go | 617 |
1 files changed, 617 insertions, 0 deletions
diff --git a/vendor/github.com/matrix-org/gomatrix/client.go b/vendor/github.com/matrix-org/gomatrix/client.go new file mode 100644 index 00000000..29784ebf --- /dev/null +++ b/vendor/github.com/matrix-org/gomatrix/client.go @@ -0,0 +1,617 @@ +// Package gomatrix implements the Matrix Client-Server API. +// +// Specification can be found at http://matrix.org/docs/spec/client_server/r0.2.0.html +package gomatrix + +import ( + "bytes" + "encoding/json" + "fmt" + "io" + "io/ioutil" + "net/http" + "net/url" + "path" + "strconv" + "sync" + "time" +) + +// Client represents a Matrix client. +type Client struct { + HomeserverURL *url.URL // The base homeserver URL + Prefix string // The API prefix eg '/_matrix/client/r0' + UserID string // The user ID of the client. Used for forming HTTP paths which use the client's user ID. + AccessToken string // The access_token for the client. + Client *http.Client // The underlying HTTP client which will be used to make HTTP requests. + Syncer Syncer // The thing which can process /sync responses + Store Storer // The thing which can store rooms/tokens/ids + + // The ?user_id= query parameter for application services. This must be set *prior* to calling a method. If this is empty, + // no user_id parameter will be sent. + // See http://matrix.org/docs/spec/application_service/unstable.html#identity-assertion + AppServiceUserID string + + syncingMutex sync.Mutex // protects syncingID + syncingID uint32 // Identifies the current Sync. Only one Sync can be active at any given time. +} + +// HTTPError An HTTP Error response, which may wrap an underlying native Go Error. +type HTTPError struct { + WrappedError error + Message string + Code int +} + +func (e HTTPError) Error() string { + var wrappedErrMsg string + if e.WrappedError != nil { + wrappedErrMsg = e.WrappedError.Error() + } + return fmt.Sprintf("msg=%s code=%d wrapped=%s", e.Message, e.Code, wrappedErrMsg) +} + +// BuildURL builds a URL with the Client's homserver/prefix/access_token set already. +func (cli *Client) BuildURL(urlPath ...string) string { + ps := []string{cli.Prefix} + for _, p := range urlPath { + ps = append(ps, p) + } + return cli.BuildBaseURL(ps...) +} + +// BuildBaseURL builds a URL with the Client's homeserver/access_token set already. You must +// supply the prefix in the path. +func (cli *Client) BuildBaseURL(urlPath ...string) string { + // copy the URL. Purposefully ignore error as the input is from a valid URL already + hsURL, _ := url.Parse(cli.HomeserverURL.String()) + parts := []string{hsURL.Path} + parts = append(parts, urlPath...) + hsURL.Path = path.Join(parts...) + query := hsURL.Query() + if cli.AccessToken != "" { + query.Set("access_token", cli.AccessToken) + } + if cli.AppServiceUserID != "" { + query.Set("user_id", cli.AppServiceUserID) + } + hsURL.RawQuery = query.Encode() + return hsURL.String() +} + +// BuildURLWithQuery builds a URL with query paramters in addition to the Client's homeserver/prefix/access_token set already. +func (cli *Client) BuildURLWithQuery(urlPath []string, urlQuery map[string]string) string { + u, _ := url.Parse(cli.BuildURL(urlPath...)) + q := u.Query() + for k, v := range urlQuery { + q.Set(k, v) + } + u.RawQuery = q.Encode() + return u.String() +} + +// SetCredentials sets the user ID and access token on this client instance. +func (cli *Client) SetCredentials(userID, accessToken string) { + cli.AccessToken = accessToken + cli.UserID = userID +} + +// ClearCredentials removes the user ID and access token on this client instance. +func (cli *Client) ClearCredentials() { + cli.AccessToken = "" + cli.UserID = "" +} + +// Sync starts syncing with the provided Homeserver. If Sync() is called twice then the first sync will be stopped and the +// error will be nil. +// +// This function will block until a fatal /sync error occurs, so it should almost always be started as a new goroutine. +// Fatal sync errors can be caused by: +// - The failure to create a filter. +// - Client.Syncer.OnFailedSync returning an error in response to a failed sync. +// - Client.Syncer.ProcessResponse returning an error. +// If you wish to continue retrying in spite of these fatal errors, call Sync() again. +func (cli *Client) Sync() error { + // Mark the client as syncing. + // We will keep syncing until the syncing state changes. Either because + // Sync is called or StopSync is called. + syncingID := cli.incrementSyncingID() + nextBatch := cli.Store.LoadNextBatch(cli.UserID) + filterID := cli.Store.LoadFilterID(cli.UserID) + if filterID == "" { + filterJSON := cli.Syncer.GetFilterJSON(cli.UserID) + resFilter, err := cli.CreateFilter(filterJSON) + if err != nil { + return err + } + filterID = resFilter.FilterID + cli.Store.SaveFilterID(cli.UserID, filterID) + } + + for { + resSync, err := cli.SyncRequest(30000, nextBatch, filterID, false, "") + if err != nil { + duration, err2 := cli.Syncer.OnFailedSync(resSync, err) + if err2 != nil { + return err2 + } + time.Sleep(duration) + continue + } + + // Check that the syncing state hasn't changed + // Either because we've stopped syncing or another sync has been started. + // We discard the response from our sync. + if cli.getSyncingID() != syncingID { + return nil + } + + // Save the token now *before* processing it. This means it's possible + // to not process some events, but it means that we won't get constantly stuck processing + // a malformed/buggy event which keeps making us panic. + cli.Store.SaveNextBatch(cli.UserID, resSync.NextBatch) + if err = cli.Syncer.ProcessResponse(resSync, nextBatch); err != nil { + return err + } + + nextBatch = resSync.NextBatch + } +} + +func (cli *Client) incrementSyncingID() uint32 { + cli.syncingMutex.Lock() + defer cli.syncingMutex.Unlock() + cli.syncingID++ + return cli.syncingID +} + +func (cli *Client) getSyncingID() uint32 { + cli.syncingMutex.Lock() + defer cli.syncingMutex.Unlock() + return cli.syncingID +} + +// StopSync stops the ongoing sync started by Sync. +func (cli *Client) StopSync() { + // Advance the syncing state so that any running Syncs will terminate. + cli.incrementSyncingID() +} + +// MakeRequest makes a JSON HTTP request to the given URL. +// If "resBody" is not nil, the response body will be json.Unmarshalled into it. +// +// Returns the HTTP body as bytes on 2xx with a nil error. Returns an error if the response is not 2xx along +// with the HTTP body bytes if it got that far. This error is an HTTPError which includes the returned +// HTTP status code and possibly a RespError as the WrappedError, if the HTTP body could be decoded as a RespError. +func (cli *Client) MakeRequest(method string, httpURL string, reqBody interface{}, resBody interface{}) ([]byte, error) { + var req *http.Request + var err error + if reqBody != nil { + var jsonStr []byte + jsonStr, err = json.Marshal(reqBody) + if err != nil { + return nil, err + } + req, err = http.NewRequest(method, httpURL, bytes.NewBuffer(jsonStr)) + } else { + req, err = http.NewRequest(method, httpURL, nil) + } + + if err != nil { + return nil, err + } + req.Header.Set("Content-Type", "application/json") + res, err := cli.Client.Do(req) + if res != nil { + defer res.Body.Close() + } + if err != nil { + return nil, err + } + contents, err := ioutil.ReadAll(res.Body) + if res.StatusCode/100 != 2 { // not 2xx + var wrap error + var respErr RespError + if _ = json.Unmarshal(contents, &respErr); respErr.ErrCode != "" { + wrap = respErr + } + + // If we failed to decode as RespError, don't just drop the HTTP body, include it in the + // HTTP error instead (e.g proxy errors which return HTML). + msg := "Failed to " + method + " JSON to " + req.URL.Path + if wrap == nil { + msg = msg + ": " + string(contents) + } + + return contents, HTTPError{ + Code: res.StatusCode, + Message: msg, + WrappedError: wrap, + } + } + if err != nil { + return nil, err + } + + if resBody != nil { + if err = json.Unmarshal(contents, &resBody); err != nil { + return nil, err + } + } + + return contents, nil +} + +// CreateFilter makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-user-userid-filter +func (cli *Client) CreateFilter(filter json.RawMessage) (resp *RespCreateFilter, err error) { + urlPath := cli.BuildURL("user", cli.UserID, "filter") + _, err = cli.MakeRequest("POST", urlPath, &filter, &resp) + return +} + +// SyncRequest makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync +func (cli *Client) SyncRequest(timeout int, since, filterID string, fullState bool, setPresence string) (resp *RespSync, err error) { + query := map[string]string{ + "timeout": strconv.Itoa(timeout), + } + if since != "" { + query["since"] = since + } + if filterID != "" { + query["filter"] = filterID + } + if setPresence != "" { + query["set_presence"] = setPresence + } + if fullState { + query["full_state"] = "true" + } + urlPath := cli.BuildURLWithQuery([]string{"sync"}, query) + _, err = cli.MakeRequest("GET", urlPath, nil, &resp) + return +} + +func (cli *Client) register(u string, req *ReqRegister) (resp *RespRegister, uiaResp *RespUserInteractive, err error) { + var bodyBytes []byte + bodyBytes, err = cli.MakeRequest("POST", u, req, nil) + if err != nil { + httpErr, ok := err.(HTTPError) + if !ok { // network error + return + } + if httpErr.Code == 401 { + // body should be RespUserInteractive, if it isn't, fail with the error + err = json.Unmarshal(bodyBytes, &uiaResp) + return + } + return + } + // body should be RespRegister + err = json.Unmarshal(bodyBytes, &resp) + return +} + +// Register makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-register +// +// Registers with kind=user. For kind=guest, see RegisterGuest. +func (cli *Client) Register(req *ReqRegister) (*RespRegister, *RespUserInteractive, error) { + u := cli.BuildURL("register") + return cli.register(u, req) +} + +// RegisterGuest makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-register +// with kind=guest. +// +// For kind=user, see Register. +func (cli *Client) RegisterGuest(req *ReqRegister) (*RespRegister, *RespUserInteractive, error) { + query := map[string]string{ + "kind": "guest", + } + u := cli.BuildURLWithQuery([]string{"register"}, query) + return cli.register(u, req) +} + +// RegisterDummy performs m.login.dummy registration according to https://matrix.org/docs/spec/client_server/r0.2.0.html#dummy-auth +// +// Only a username and password need to be provided on the ReqRegister struct. Most local/developer homeservers will allow registration +// this way. If the homeserver does not, an error is returned. +// +// This does not set credentials on the client instance. See SetCredentials() instead. +// +// res, err := cli.RegisterDummy(&gomatrix.ReqRegister{ +// Username: "alice", +// Password: "wonderland", +// }) +// if err != nil { +// panic(err) +// } +// token := res.AccessToken +func (cli *Client) RegisterDummy(req *ReqRegister) (*RespRegister, error) { + res, uia, err := cli.Register(req) + if err != nil && uia == nil { + return nil, err + } + if uia != nil && uia.HasSingleStageFlow("m.login.dummy") { + req.Auth = struct { + Type string `json:"type"` + Session string `json:"session,omitempty"` + }{"m.login.dummy", uia.Session} + res, _, err = cli.Register(req) + if err != nil { + return nil, err + } + } + if res == nil { + return nil, fmt.Errorf("registration failed: does this server support m.login.dummy?") + } + return res, nil +} + +// Login a user to the homeserver according to http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-login +// This does not set credentials on this client instance. See SetCredentials() instead. +func (cli *Client) Login(req *ReqLogin) (resp *RespLogin, err error) { + urlPath := cli.BuildURL("login") + _, err = cli.MakeRequest("POST", urlPath, req, &resp) + return +} + +// Logout the current user. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-logout +// This does not clear the credentials from the client instance. See ClearCredentials() instead. +func (cli *Client) Logout() (resp *RespLogout, err error) { + urlPath := cli.BuildURL("logout") + _, err = cli.MakeRequest("POST", urlPath, nil, &resp) + return +} + +// Versions returns the list of supported Matrix versions on this homeserver. See http://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-versions +func (cli *Client) Versions() (resp *RespVersions, err error) { + urlPath := cli.BuildBaseURL("_matrix", "client", "versions") + _, err = cli.MakeRequest("GET", urlPath, nil, &resp) + return +} + +// JoinRoom joins the client to a room ID or alias. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-join-roomidoralias +// +// If serverName is specified, this will be added as a query param to instruct the homeserver to join via that server. If content is specified, it will +// be JSON encoded and used as the request body. +func (cli *Client) JoinRoom(roomIDorAlias, serverName string, content interface{}) (resp *RespJoinRoom, err error) { + var urlPath string + if serverName != "" { + urlPath = cli.BuildURLWithQuery([]string{"join", roomIDorAlias}, map[string]string{ + "server_name": serverName, + }) + } else { + urlPath = cli.BuildURL("join", roomIDorAlias) + } + _, err = cli.MakeRequest("POST", urlPath, content, &resp) + return +} + +// SetDisplayName sets the user's profile display name. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-profile-userid-displayname +func (cli *Client) SetDisplayName(displayName string) (err error) { + urlPath := cli.BuildURL("profile", cli.UserID, "displayname") + s := struct { + DisplayName string `json:"displayname"` + }{displayName} + _, err = cli.MakeRequest("PUT", urlPath, &s, nil) + return +} + +// GetAvatarURL gets the user's avatar URL. See http://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-profile-userid-avatar-url +func (cli *Client) GetAvatarURL() (url string, err error) { + urlPath := cli.BuildURL("profile", cli.UserID, "avatar_url") + s := struct { + AvatarURL string `json:"avatar_url"` + }{} + + _, err = cli.MakeRequest("GET", urlPath, nil, &s) + if err != nil { + return "", err + } + + return s.AvatarURL, nil +} + +// SetAvatarURL sets the user's avatar URL. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-profile-userid-avatar-url +func (cli *Client) SetAvatarURL(url string) (err error) { + urlPath := cli.BuildURL("profile", cli.UserID, "avatar_url") + s := struct { + AvatarURL string `json:"avatar_url"` + }{url} + _, err = cli.MakeRequest("PUT", urlPath, &s, nil) + if err != nil { + return err + } + + return nil +} + +// SendMessageEvent sends a message event into a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-rooms-roomid-send-eventtype-txnid +// contentJSON should be a pointer to something that can be encoded as JSON using json.Marshal. +func (cli *Client) SendMessageEvent(roomID string, eventType string, contentJSON interface{}) (resp *RespSendEvent, err error) { + txnID := txnID() + urlPath := cli.BuildURL("rooms", roomID, "send", eventType, txnID) + _, err = cli.MakeRequest("PUT", urlPath, contentJSON, &resp) + return +} + +// SendStateEvent sends a state event into a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-rooms-roomid-state-eventtype-statekey +// contentJSON should be a pointer to something that can be encoded as JSON using json.Marshal. +func (cli *Client) SendStateEvent(roomID, eventType, stateKey string, contentJSON interface{}) (resp *RespSendEvent, err error) { + urlPath := cli.BuildURL("rooms", roomID, "state", eventType, stateKey) + _, err = cli.MakeRequest("PUT", urlPath, contentJSON, &resp) + return +} + +// SendText sends an m.room.message event into the given room with a msgtype of m.text +// See http://matrix.org/docs/spec/client_server/r0.2.0.html#m-text +func (cli *Client) SendText(roomID, text string) (*RespSendEvent, error) { + return cli.SendMessageEvent(roomID, "m.room.message", + TextMessage{"m.text", text}) +} + +// RedactEvent redacts the given event. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-rooms-roomid-redact-eventid-txnid +func (cli *Client) RedactEvent(roomID, eventID string, req *ReqRedact) (resp *RespSendEvent, err error) { + txnID := txnID() + urlPath := cli.BuildURL("rooms", roomID, "redact", eventID, txnID) + _, err = cli.MakeRequest("PUT", urlPath, req, &resp) + return +} + +// CreateRoom creates a new Matrix room. See https://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-createroom +// resp, err := cli.CreateRoom(&gomatrix.ReqCreateRoom{ +// Preset: "public_chat", +// }) +// fmt.Println("Room:", resp.RoomID) +func (cli *Client) CreateRoom(req *ReqCreateRoom) (resp *RespCreateRoom, err error) { + urlPath := cli.BuildURL("createRoom") + _, err = cli.MakeRequest("POST", urlPath, req, &resp) + return +} + +// LeaveRoom leaves the given room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-leave +func (cli *Client) LeaveRoom(roomID string) (resp *RespLeaveRoom, err error) { + u := cli.BuildURL("rooms", roomID, "leave") + _, err = cli.MakeRequest("POST", u, struct{}{}, &resp) + return +} + +// ForgetRoom forgets a room entirely. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-forget +func (cli *Client) ForgetRoom(roomID string) (resp *RespForgetRoom, err error) { + u := cli.BuildURL("rooms", roomID, "forget") + _, err = cli.MakeRequest("POST", u, struct{}{}, &resp) + return +} + +// InviteUser invites a user to a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-invite +func (cli *Client) InviteUser(roomID string, req *ReqInviteUser) (resp *RespInviteUser, err error) { + u := cli.BuildURL("rooms", roomID, "invite") + _, err = cli.MakeRequest("POST", u, struct{}{}, &resp) + return +} + +// InviteUserByThirdParty invites a third-party identifier to a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#invite-by-third-party-id-endpoint +func (cli *Client) InviteUserByThirdParty(roomID string, req *ReqInvite3PID) (resp *RespInviteUser, err error) { + u := cli.BuildURL("rooms", roomID, "invite") + _, err = cli.MakeRequest("POST", u, req, &resp) + return +} + +// KickUser kicks a user from a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-kick +func (cli *Client) KickUser(roomID string, req *ReqKickUser) (resp *RespKickUser, err error) { + u := cli.BuildURL("rooms", roomID, "kick") + _, err = cli.MakeRequest("POST", u, req, &resp) + return +} + +// BanUser bans a user from a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-ban +func (cli *Client) BanUser(roomID string, req *ReqBanUser) (resp *RespBanUser, err error) { + u := cli.BuildURL("rooms", roomID, "ban") + _, err = cli.MakeRequest("POST", u, req, &resp) + return +} + +// UnbanUser unbans a user from a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-rooms-roomid-unban +func (cli *Client) UnbanUser(roomID string, req *ReqUnbanUser) (resp *RespUnbanUser, err error) { + u := cli.BuildURL("rooms", roomID, "unban") + _, err = cli.MakeRequest("POST", u, req, &resp) + return +} + +// StateEvent gets a single state event in a room. It will attempt to JSON unmarshal into the given "outContent" struct with +// the HTTP response body, or return an error. +// See http://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-rooms-roomid-state-eventtype-statekey +func (cli *Client) StateEvent(roomID, eventType, stateKey string, outContent interface{}) (err error) { + u := cli.BuildURL("rooms", roomID, "state", eventType, stateKey) + _, err = cli.MakeRequest("GET", u, nil, outContent) + return +} + +// UploadLink uploads an HTTP URL and then returns an MXC URI. +func (cli *Client) UploadLink(link string) (*RespMediaUpload, error) { + res, err := cli.Client.Get(link) + if res != nil { + defer res.Body.Close() + } + if err != nil { + return nil, err + } + return cli.UploadToContentRepo(res.Body, res.Header.Get("Content-Type"), res.ContentLength) +} + +// UploadToContentRepo uploads the given bytes to the content repository and returns an MXC URI. +// See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-media-r0-upload +func (cli *Client) UploadToContentRepo(content io.Reader, contentType string, contentLength int64) (*RespMediaUpload, error) { + req, err := http.NewRequest("POST", cli.BuildBaseURL("_matrix/media/r0/upload"), content) + if err != nil { + return nil, err + } + req.Header.Set("Content-Type", contentType) + req.ContentLength = contentLength + res, err := cli.Client.Do(req) + if res != nil { + defer res.Body.Close() + } + if err != nil { + return nil, err + } + if res.StatusCode != 200 { + return nil, HTTPError{ + Message: "Upload request failed", + Code: res.StatusCode, + } + } + var m RespMediaUpload + if err := json.NewDecoder(res.Body).Decode(&m); err != nil { + return nil, err + } + return &m, nil +} + +// JoinedMembers returns a map of joined room members. See TODO-SPEC. https://github.com/matrix-org/synapse/pull/1680 +// +// In general, usage of this API is discouraged in favour of /sync, as calling this API can race with incoming membership changes. +// This API is primarily designed for application services which may want to efficiently look up joined members in a room. +func (cli *Client) JoinedMembers(roomID string) (resp *RespJoinedMembers, err error) { + u := cli.BuildURL("rooms", roomID, "joined_members") + _, err = cli.MakeRequest("GET", u, nil, &resp) + return +} + +// JoinedRooms returns a list of rooms which the client is joined to. See TODO-SPEC. https://github.com/matrix-org/synapse/pull/1680 +// +// In general, usage of this API is discouraged in favour of /sync, as calling this API can race with incoming membership changes. +// This API is primarily designed for application services which may want to efficiently look up joined rooms. +func (cli *Client) JoinedRooms() (resp *RespJoinedRooms, err error) { + u := cli.BuildURL("joined_rooms") + _, err = cli.MakeRequest("GET", u, nil, &resp) + return +} + +func txnID() string { + return "go" + strconv.FormatInt(time.Now().UnixNano(), 10) +} + +// NewClient creates a new Matrix Client ready for syncing +func NewClient(homeserverURL, userID, accessToken string) (*Client, error) { + hsURL, err := url.Parse(homeserverURL) + if err != nil { + return nil, err + } + // By default, use an in-memory store which will never save filter ids / next batch tokens to disk. + // The client will work with this storer: it just won't remember across restarts. + // In practice, a database backend should be used. + store := NewInMemoryStore() + cli := Client{ + AccessToken: accessToken, + HomeserverURL: hsURL, + UserID: userID, + Prefix: "/_matrix/client/r0", + Syncer: NewDefaultSyncer(userID, store), + Store: store, + } + // By default, use the default HTTP client. + cli.Client = http.DefaultClient + + return &cli, nil +} |