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diff --git a/vendor/github.com/klauspost/compress/zstd/README.md b/vendor/github.com/klauspost/compress/zstd/README.md new file mode 100644 index 00000000..c8f0f16f --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/README.md @@ -0,0 +1,441 @@ +# zstd + +[Zstandard](https://facebook.github.io/zstd/) is a real-time compression algorithm, providing high compression ratios. +It offers a very wide range of compression / speed trade-off, while being backed by a very fast decoder. +A high performance compression algorithm is implemented. For now focused on speed. + +This package provides [compression](#Compressor) to and [decompression](#Decompressor) of Zstandard content. + +This package is pure Go and without use of "unsafe". + +The `zstd` package is provided as open source software using a Go standard license. + +Currently the package is heavily optimized for 64 bit processors and will be significantly slower on 32 bit processors. + +## Installation + +Install using `go get -u github.com/klauspost/compress`. The package is located in `github.com/klauspost/compress/zstd`. + +[![Go Reference](https://pkg.go.dev/badge/github.com/klauspost/compress/zstd.svg)](https://pkg.go.dev/github.com/klauspost/compress/zstd) + +## Compressor + +### Status: + +STABLE - there may always be subtle bugs, a wide variety of content has been tested and the library is actively +used by several projects. This library is being [fuzz-tested](https://github.com/klauspost/compress-fuzz) for all updates. + +There may still be specific combinations of data types/size/settings that could lead to edge cases, +so as always, testing is recommended. + +For now, a high speed (fastest) and medium-fast (default) compressor has been implemented. + +* The "Fastest" compression ratio is roughly equivalent to zstd level 1. +* The "Default" compression ratio is roughly equivalent to zstd level 3 (default). +* The "Better" compression ratio is roughly equivalent to zstd level 7. +* The "Best" compression ratio is roughly equivalent to zstd level 11. + +In terms of speed, it is typically 2x as fast as the stdlib deflate/gzip in its fastest mode. +The compression ratio compared to stdlib is around level 3, but usually 3x as fast. + + +### Usage + +An Encoder can be used for either compressing a stream via the +`io.WriteCloser` interface supported by the Encoder or as multiple independent +tasks via the `EncodeAll` function. +Smaller encodes are encouraged to use the EncodeAll function. +Use `NewWriter` to create a new instance that can be used for both. + +To create a writer with default options, do like this: + +```Go +// Compress input to output. +func Compress(in io.Reader, out io.Writer) error { + enc, err := zstd.NewWriter(out) + if err != nil { + return err + } + _, err = io.Copy(enc, in) + if err != nil { + enc.Close() + return err + } + return enc.Close() +} +``` + +Now you can encode by writing data to `enc`. The output will be finished writing when `Close()` is called. +Even if your encode fails, you should still call `Close()` to release any resources that may be held up. + +The above is fine for big encodes. However, whenever possible try to *reuse* the writer. + +To reuse the encoder, you can use the `Reset(io.Writer)` function to change to another output. +This will allow the encoder to reuse all resources and avoid wasteful allocations. + +Currently stream encoding has 'light' concurrency, meaning up to 2 goroutines can be working on part +of a stream. This is independent of the `WithEncoderConcurrency(n)`, but that is likely to change +in the future. So if you want to limit concurrency for future updates, specify the concurrency +you would like. + +You can specify your desired compression level using `WithEncoderLevel()` option. Currently only pre-defined +compression settings can be specified. + +#### Future Compatibility Guarantees + +This will be an evolving project. When using this package it is important to note that both the compression efficiency and speed may change. + +The goal will be to keep the default efficiency at the default zstd (level 3). +However the encoding should never be assumed to remain the same, +and you should not use hashes of compressed output for similarity checks. + +The Encoder can be assumed to produce the same output from the exact same code version. +However, the may be modes in the future that break this, +although they will not be enabled without an explicit option. + +This encoder is not designed to (and will probably never) output the exact same bitstream as the reference encoder. + +Also note, that the cgo decompressor currently does not [report all errors on invalid input](https://github.com/DataDog/zstd/issues/59), +[omits error checks](https://github.com/DataDog/zstd/issues/61), [ignores checksums](https://github.com/DataDog/zstd/issues/43) +and seems to ignore concatenated streams, even though [it is part of the spec](https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frames). + +#### Blocks + +For compressing small blocks, the returned encoder has a function called `EncodeAll(src, dst []byte) []byte`. + +`EncodeAll` will encode all input in src and append it to dst. +This function can be called concurrently, but each call will only run on a single goroutine. + +Encoded blocks can be concatenated and the result will be the combined input stream. +Data compressed with EncodeAll can be decoded with the Decoder, using either a stream or `DecodeAll`. + +Especially when encoding blocks you should take special care to reuse the encoder. +This will effectively make it run without allocations after a warmup period. +To make it run completely without allocations, supply a destination buffer with space for all content. + +```Go +import "github.com/klauspost/compress/zstd" + +// Create a writer that caches compressors. +// For this operation type we supply a nil Reader. +var encoder, _ = zstd.NewWriter(nil) + +// Compress a buffer. +// If you have a destination buffer, the allocation in the call can also be eliminated. +func Compress(src []byte) []byte { + return encoder.EncodeAll(src, make([]byte, 0, len(src))) +} +``` + +You can control the maximum number of concurrent encodes using the `WithEncoderConcurrency(n)` +option when creating the writer. + +Using the Encoder for both a stream and individual blocks concurrently is safe. + +### Performance + +I have collected some speed examples to compare speed and compression against other compressors. + +* `file` is the input file. +* `out` is the compressor used. `zskp` is this package. `zstd` is the Datadog cgo library. `gzstd/gzkp` is gzip standard and this library. +* `level` is the compression level used. For `zskp` level 1 is "fastest", level 2 is "default"; 3 is "better", 4 is "best". +* `insize`/`outsize` is the input/output size. +* `millis` is the number of milliseconds used for compression. +* `mb/s` is megabytes (2^20 bytes) per second. + +``` +Silesia Corpus: +http://sun.aei.polsl.pl/~sdeor/corpus/silesia.zip + +This package: +file out level insize outsize millis mb/s +silesia.tar zskp 1 211947520 73101992 643 313.87 +silesia.tar zskp 2 211947520 67504318 969 208.38 +silesia.tar zskp 3 211947520 64595893 2007 100.68 +silesia.tar zskp 4 211947520 60995370 8825 22.90 + +cgo zstd: +silesia.tar zstd 1 211947520 73605392 543 371.56 +silesia.tar zstd 3 211947520 66793289 864 233.68 +silesia.tar zstd 6 211947520 62916450 1913 105.66 +silesia.tar zstd 9 211947520 60212393 5063 39.92 + +gzip, stdlib/this package: +silesia.tar gzstd 1 211947520 80007735 1654 122.21 +silesia.tar gzkp 1 211947520 80136201 1152 175.45 + +GOB stream of binary data. Highly compressible. +https://files.klauspost.com/compress/gob-stream.7z + +file out level insize outsize millis mb/s +gob-stream zskp 1 1911399616 235022249 3088 590.30 +gob-stream zskp 2 1911399616 205669791 3786 481.34 +gob-stream zskp 3 1911399616 175034659 9636 189.17 +gob-stream zskp 4 1911399616 165609838 50369 36.19 + +gob-stream zstd 1 1911399616 249810424 2637 691.26 +gob-stream zstd 3 1911399616 208192146 3490 522.31 +gob-stream zstd 6 1911399616 193632038 6687 272.56 +gob-stream zstd 9 1911399616 177620386 16175 112.70 + +gob-stream gzstd 1 1911399616 357382641 10251 177.82 +gob-stream gzkp 1 1911399616 359753026 5438 335.20 + +The test data for the Large Text Compression Benchmark is the first +10^9 bytes of the English Wikipedia dump on Mar. 3, 2006. +http://mattmahoney.net/dc/textdata.html + +file out level insize outsize millis mb/s +enwik9 zskp 1 1000000000 343848582 3609 264.18 +enwik9 zskp 2 1000000000 317276632 5746 165.97 +enwik9 zskp 3 1000000000 292243069 12162 78.41 +enwik9 zskp 4 1000000000 262183768 82837 11.51 + +enwik9 zstd 1 1000000000 358072021 3110 306.65 +enwik9 zstd 3 1000000000 313734672 4784 199.35 +enwik9 zstd 6 1000000000 295138875 10290 92.68 +enwik9 zstd 9 1000000000 278348700 28549 33.40 + +enwik9 gzstd 1 1000000000 382578136 9604 99.30 +enwik9 gzkp 1 1000000000 383825945 6544 145.73 + +Highly compressible JSON file. +https://files.klauspost.com/compress/github-june-2days-2019.json.zst + +file out level insize outsize millis mb/s +github-june-2days-2019.json zskp 1 6273951764 699045015 10620 563.40 +github-june-2days-2019.json zskp 2 6273951764 617881763 11687 511.96 +github-june-2days-2019.json zskp 3 6273951764 524340691 34043 175.75 +github-june-2days-2019.json zskp 4 6273951764 470320075 170190 35.16 + +github-june-2days-2019.json zstd 1 6273951764 766284037 8450 708.00 +github-june-2days-2019.json zstd 3 6273951764 661889476 10927 547.57 +github-june-2days-2019.json zstd 6 6273951764 642756859 22996 260.18 +github-june-2days-2019.json zstd 9 6273951764 601974523 52413 114.16 + +github-june-2days-2019.json gzstd 1 6273951764 1164400847 29948 199.79 +github-june-2days-2019.json gzkp 1 6273951764 1125417694 21788 274.61 + +VM Image, Linux mint with a few installed applications: +https://files.klauspost.com/compress/rawstudio-mint14.7z + +file out level insize outsize millis mb/s +rawstudio-mint14.tar zskp 1 8558382592 3667489370 20210 403.84 +rawstudio-mint14.tar zskp 2 8558382592 3364592300 31873 256.07 +rawstudio-mint14.tar zskp 3 8558382592 3158085214 77675 105.08 +rawstudio-mint14.tar zskp 4 8558382592 2965110639 857750 9.52 + +rawstudio-mint14.tar zstd 1 8558382592 3609250104 17136 476.27 +rawstudio-mint14.tar zstd 3 8558382592 3341679997 29262 278.92 +rawstudio-mint14.tar zstd 6 8558382592 3235846406 77904 104.77 +rawstudio-mint14.tar zstd 9 8558382592 3160778861 140946 57.91 + +rawstudio-mint14.tar gzstd 1 8558382592 3926257486 57722 141.40 +rawstudio-mint14.tar gzkp 1 8558382592 3962605659 45113 180.92 + +CSV data: +https://files.klauspost.com/compress/nyc-taxi-data-10M.csv.zst + +file out level insize outsize millis mb/s +nyc-taxi-data-10M.csv zskp 1 3325605752 641339945 8925 355.35 +nyc-taxi-data-10M.csv zskp 2 3325605752 591748091 11268 281.44 +nyc-taxi-data-10M.csv zskp 3 3325605752 530289687 25239 125.66 +nyc-taxi-data-10M.csv zskp 4 3325605752 476268884 135958 23.33 + +nyc-taxi-data-10M.csv zstd 1 3325605752 687399637 8233 385.18 +nyc-taxi-data-10M.csv zstd 3 3325605752 598514411 10065 315.07 +nyc-taxi-data-10M.csv zstd 6 3325605752 570522953 20038 158.27 +nyc-taxi-data-10M.csv zstd 9 3325605752 517554797 64565 49.12 + +nyc-taxi-data-10M.csv gzstd 1 3325605752 928656485 23876 132.83 +nyc-taxi-data-10M.csv gzkp 1 3325605752 922257165 16780 189.00 +``` + +## Decompressor + +Staus: STABLE - there may still be subtle bugs, but a wide variety of content has been tested. + +This library is being continuously [fuzz-tested](https://github.com/klauspost/compress-fuzz), +kindly supplied by [fuzzit.dev](https://fuzzit.dev/). +The main purpose of the fuzz testing is to ensure that it is not possible to crash the decoder, +or run it past its limits with ANY input provided. + +### Usage + +The package has been designed for two main usages, big streams of data and smaller in-memory buffers. +There are two main usages of the package for these. Both of them are accessed by creating a `Decoder`. + +For streaming use a simple setup could look like this: + +```Go +import "github.com/klauspost/compress/zstd" + +func Decompress(in io.Reader, out io.Writer) error { + d, err := zstd.NewReader(in) + if err != nil { + return err + } + defer d.Close() + + // Copy content... + _, err = io.Copy(out, d) + return err +} +``` + +It is important to use the "Close" function when you no longer need the Reader to stop running goroutines. +See "Allocation-less operation" below. + +For decoding buffers, it could look something like this: + +```Go +import "github.com/klauspost/compress/zstd" + +// Create a reader that caches decompressors. +// For this operation type we supply a nil Reader. +var decoder, _ = zstd.NewReader(nil) + +// Decompress a buffer. We don't supply a destination buffer, +// so it will be allocated by the decoder. +func Decompress(src []byte) ([]byte, error) { + return decoder.DecodeAll(src, nil) +} +``` + +Both of these cases should provide the functionality needed. +The decoder can be used for *concurrent* decompression of multiple buffers. +It will only allow a certain number of concurrent operations to run. +To tweak that yourself use the `WithDecoderConcurrency(n)` option when creating the decoder. + +### Dictionaries + +Data compressed with [dictionaries](https://github.com/facebook/zstd#the-case-for-small-data-compression) can be decompressed. + +Dictionaries are added individually to Decoders. +Dictionaries are generated by the `zstd --train` command and contains an initial state for the decoder. +To add a dictionary use the `WithDecoderDicts(dicts ...[]byte)` option with the dictionary data. +Several dictionaries can be added at once. + +The dictionary will be used automatically for the data that specifies them. +A re-used Decoder will still contain the dictionaries registered. + +When registering multiple dictionaries with the same ID, the last one will be used. + +It is possible to use dictionaries when compressing data. + +To enable a dictionary use `WithEncoderDict(dict []byte)`. Here only one dictionary will be used +and it will likely be used even if it doesn't improve compression. + +The used dictionary must be used to decompress the content. + +For any real gains, the dictionary should be built with similar data. +If an unsuitable dictionary is used the output may be slightly larger than using no dictionary. +Use the [zstd commandline tool](https://github.com/facebook/zstd/releases) to build a dictionary from sample data. +For information see [zstd dictionary information](https://github.com/facebook/zstd#the-case-for-small-data-compression). + +For now there is a fixed startup performance penalty for compressing content with dictionaries. +This will likely be improved over time. Just be aware to test performance when implementing. + +### Allocation-less operation + +The decoder has been designed to operate without allocations after a warmup. + +This means that you should *store* the decoder for best performance. +To re-use a stream decoder, use the `Reset(r io.Reader) error` to switch to another stream. +A decoder can safely be re-used even if the previous stream failed. + +To release the resources, you must call the `Close()` function on a decoder. +After this it can *no longer be reused*, but all running goroutines will be stopped. +So you *must* use this if you will no longer need the Reader. + +For decompressing smaller buffers a single decoder can be used. +When decoding buffers, you can supply a destination slice with length 0 and your expected capacity. +In this case no unneeded allocations should be made. + +### Concurrency + +The buffer decoder does everything on the same goroutine and does nothing concurrently. +It can however decode several buffers concurrently. Use `WithDecoderConcurrency(n)` to limit that. + +The stream decoder operates on + +* One goroutine reads input and splits the input to several block decoders. +* A number of decoders will decode blocks. +* A goroutine coordinates these blocks and sends history from one to the next. + +So effectively this also means the decoder will "read ahead" and prepare data to always be available for output. + +Since "blocks" are quite dependent on the output of the previous block stream decoding will only have limited concurrency. + +In practice this means that concurrency is often limited to utilizing about 2 cores effectively. + + +### Benchmarks + +These are some examples of performance compared to [datadog cgo library](https://github.com/DataDog/zstd). + +The first two are streaming decodes and the last are smaller inputs. + +``` +BenchmarkDecoderSilesia-8 3 385000067 ns/op 550.51 MB/s 5498 B/op 8 allocs/op +BenchmarkDecoderSilesiaCgo-8 6 197666567 ns/op 1072.25 MB/s 270672 B/op 8 allocs/op + +BenchmarkDecoderEnwik9-8 1 2027001600 ns/op 493.34 MB/s 10496 B/op 18 allocs/op +BenchmarkDecoderEnwik9Cgo-8 2 979499200 ns/op 1020.93 MB/s 270672 B/op 8 allocs/op + +Concurrent performance: + +BenchmarkDecoder_DecodeAllParallel/kppkn.gtb.zst-16 28915 42469 ns/op 4340.07 MB/s 114 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/geo.protodata.zst-16 116505 9965 ns/op 11900.16 MB/s 16 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/plrabn12.txt.zst-16 8952 134272 ns/op 3588.70 MB/s 915 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/lcet10.txt.zst-16 11820 102538 ns/op 4161.90 MB/s 594 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/asyoulik.txt.zst-16 34782 34184 ns/op 3661.88 MB/s 60 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/alice29.txt.zst-16 27712 43447 ns/op 3500.58 MB/s 99 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/html_x_4.zst-16 62826 18750 ns/op 21845.10 MB/s 104 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/paper-100k.pdf.zst-16 631545 1794 ns/op 57078.74 MB/s 2 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/fireworks.jpeg.zst-16 1690140 712 ns/op 172938.13 MB/s 1 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/urls.10K.zst-16 10432 113593 ns/op 6180.73 MB/s 1143 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/html.zst-16 113206 10671 ns/op 9596.27 MB/s 15 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallel/comp-data.bin.zst-16 1530615 779 ns/op 5229.49 MB/s 0 B/op 0 allocs/op + +BenchmarkDecoder_DecodeAllParallelCgo/kppkn.gtb.zst-16 65217 16192 ns/op 11383.34 MB/s 46 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/geo.protodata.zst-16 292671 4039 ns/op 29363.19 MB/s 6 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/plrabn12.txt.zst-16 26314 46021 ns/op 10470.43 MB/s 293 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/lcet10.txt.zst-16 33897 34900 ns/op 12227.96 MB/s 205 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/asyoulik.txt.zst-16 104348 11433 ns/op 10949.01 MB/s 20 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/alice29.txt.zst-16 75949 15510 ns/op 9805.60 MB/s 32 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/html_x_4.zst-16 173910 6756 ns/op 60624.29 MB/s 37 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/paper-100k.pdf.zst-16 923076 1339 ns/op 76474.87 MB/s 1 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/fireworks.jpeg.zst-16 922920 1351 ns/op 91102.57 MB/s 2 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/urls.10K.zst-16 27649 43618 ns/op 16096.19 MB/s 407 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/html.zst-16 279073 4160 ns/op 24614.18 MB/s 6 B/op 0 allocs/op +BenchmarkDecoder_DecodeAllParallelCgo/comp-data.bin.zst-16 749938 1579 ns/op 2581.71 MB/s 0 B/op 0 allocs/op +``` + +This reflects the performance around May 2020, but this may be out of date. + +## Zstd inside ZIP files + +It is possible to use zstandard to compress individual files inside zip archives. +While this isn't widely supported it can be useful for internal files. + +To support the compression and decompression of these files you must register a compressor and decompressor. + +It is highly recommended registering the (de)compressors on individual zip Reader/Writer and NOT +use the global registration functions. The main reason for this is that 2 registrations from +different packages will result in a panic. + +It is a good idea to only have a single compressor and decompressor, since they can be used for multiple zip +files concurrently, and using a single instance will allow reusing some resources. + +See [this example](https://pkg.go.dev/github.com/klauspost/compress/zstd#example-ZipCompressor) for +how to compress and decompress files inside zip archives. + +# Contributions + +Contributions are always welcome. +For new features/fixes, remember to add tests and for performance enhancements include benchmarks. + +For general feedback and experience reports, feel free to open an issue or write me on [Twitter](https://twitter.com/sh0dan). + +This package includes the excellent [`github.com/cespare/xxhash`](https://github.com/cespare/xxhash) package Copyright (c) 2016 Caleb Spare. diff --git a/vendor/github.com/klauspost/compress/zstd/bitreader.go b/vendor/github.com/klauspost/compress/zstd/bitreader.go new file mode 100644 index 00000000..753d17df --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/bitreader.go @@ -0,0 +1,143 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "encoding/binary" + "errors" + "io" + "math/bits" +) + +// bitReader reads a bitstream in reverse. +// The last set bit indicates the start of the stream and is used +// for aligning the input. +type bitReader struct { + in []byte + off uint // next byte to read is at in[off - 1] + value uint64 // Maybe use [16]byte, but shifting is awkward. + bitsRead uint8 +} + +// init initializes and resets the bit reader. +func (b *bitReader) init(in []byte) error { + if len(in) < 1 { + return errors.New("corrupt stream: too short") + } + b.in = in + b.off = uint(len(in)) + // The highest bit of the last byte indicates where to start + v := in[len(in)-1] + if v == 0 { + return errors.New("corrupt stream, did not find end of stream") + } + b.bitsRead = 64 + b.value = 0 + if len(in) >= 8 { + b.fillFastStart() + } else { + b.fill() + b.fill() + } + b.bitsRead += 8 - uint8(highBits(uint32(v))) + return nil +} + +// getBits will return n bits. n can be 0. +func (b *bitReader) getBits(n uint8) int { + if n == 0 /*|| b.bitsRead >= 64 */ { + return 0 + } + return int(b.get32BitsFast(n)) +} + +// get32BitsFast requires that at least one bit is requested every time. +// There are no checks if the buffer is filled. +func (b *bitReader) get32BitsFast(n uint8) uint32 { + const regMask = 64 - 1 + v := uint32((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask)) + b.bitsRead += n + return v +} + +func (b *bitReader) get16BitsFast(n uint8) uint16 { + const regMask = 64 - 1 + v := uint16((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask)) + b.bitsRead += n + return v +} + +// fillFast() will make sure at least 32 bits are available. +// There must be at least 4 bytes available. +func (b *bitReader) fillFast() { + if b.bitsRead < 32 { + return + } + // 2 bounds checks. + v := b.in[b.off-4:] + v = v[:4] + low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24) + b.value = (b.value << 32) | uint64(low) + b.bitsRead -= 32 + b.off -= 4 +} + +// fillFastStart() assumes the bitreader is empty and there is at least 8 bytes to read. +func (b *bitReader) fillFastStart() { + // Do single re-slice to avoid bounds checks. + b.value = binary.LittleEndian.Uint64(b.in[b.off-8:]) + b.bitsRead = 0 + b.off -= 8 +} + +// fill() will make sure at least 32 bits are available. +func (b *bitReader) fill() { + if b.bitsRead < 32 { + return + } + if b.off >= 4 { + v := b.in[b.off-4:] + v = v[:4] + low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24) + b.value = (b.value << 32) | uint64(low) + b.bitsRead -= 32 + b.off -= 4 + return + } + for b.off > 0 { + b.value = (b.value << 8) | uint64(b.in[b.off-1]) + b.bitsRead -= 8 + b.off-- + } +} + +// finished returns true if all bits have been read from the bit stream. +func (b *bitReader) finished() bool { + return b.off == 0 && b.bitsRead >= 64 +} + +// overread returns true if more bits have been requested than is on the stream. +func (b *bitReader) overread() bool { + return b.bitsRead > 64 +} + +// remain returns the number of bits remaining. +func (b *bitReader) remain() uint { + return b.off*8 + 64 - uint(b.bitsRead) +} + +// close the bitstream and returns an error if out-of-buffer reads occurred. +func (b *bitReader) close() error { + // Release reference. + b.in = nil + if b.bitsRead > 64 { + return io.ErrUnexpectedEOF + } + return nil +} + +func highBits(val uint32) (n uint32) { + return uint32(bits.Len32(val) - 1) +} diff --git a/vendor/github.com/klauspost/compress/zstd/bitwriter.go b/vendor/github.com/klauspost/compress/zstd/bitwriter.go new file mode 100644 index 00000000..b3661828 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/bitwriter.go @@ -0,0 +1,189 @@ +// Copyright 2018 Klaus Post. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. +// Based on work Copyright (c) 2013, Yann Collet, released under BSD License. + +package zstd + +import "fmt" + +// bitWriter will write bits. +// First bit will be LSB of the first byte of output. +type bitWriter struct { + bitContainer uint64 + nBits uint8 + out []byte +} + +// bitMask16 is bitmasks. Has extra to avoid bounds check. +var bitMask16 = [32]uint16{ + 0, 1, 3, 7, 0xF, 0x1F, + 0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF, + 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0xFFFF, + 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, + 0xFFFF, 0xFFFF} /* up to 16 bits */ + +var bitMask32 = [32]uint32{ + 0, 1, 3, 7, 0xF, 0x1F, 0x3F, 0x7F, 0xFF, + 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, + 0x1ffff, 0x3ffff, 0x7FFFF, 0xfFFFF, 0x1fFFFF, 0x3fFFFF, 0x7fFFFF, 0xffFFFF, + 0x1ffFFFF, 0x3ffFFFF, 0x7ffFFFF, 0xfffFFFF, 0x1fffFFFF, 0x3fffFFFF, 0x7fffFFFF, +} // up to 32 bits + +// addBits16NC will add up to 16 bits. +// It will not check if there is space for them, +// so the caller must ensure that it has flushed recently. +func (b *bitWriter) addBits16NC(value uint16, bits uint8) { + b.bitContainer |= uint64(value&bitMask16[bits&31]) << (b.nBits & 63) + b.nBits += bits +} + +// addBits32NC will add up to 31 bits. +// It will not check if there is space for them, +// so the caller must ensure that it has flushed recently. +func (b *bitWriter) addBits32NC(value uint32, bits uint8) { + b.bitContainer |= uint64(value&bitMask32[bits&31]) << (b.nBits & 63) + b.nBits += bits +} + +// addBits64NC will add up to 64 bits. +// There must be space for 32 bits. +func (b *bitWriter) addBits64NC(value uint64, bits uint8) { + if bits <= 31 { + b.addBits32Clean(uint32(value), bits) + return + } + b.addBits32Clean(uint32(value), 32) + b.flush32() + b.addBits32Clean(uint32(value>>32), bits-32) +} + +// addBits32Clean will add up to 32 bits. +// It will not check if there is space for them. +// The input must not contain more bits than specified. +func (b *bitWriter) addBits32Clean(value uint32, bits uint8) { + b.bitContainer |= uint64(value) << (b.nBits & 63) + b.nBits += bits +} + +// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated. +// It will not check if there is space for them, so the caller must ensure that it has flushed recently. +func (b *bitWriter) addBits16Clean(value uint16, bits uint8) { + b.bitContainer |= uint64(value) << (b.nBits & 63) + b.nBits += bits +} + +// flush will flush all pending full bytes. +// There will be at least 56 bits available for writing when this has been called. +// Using flush32 is faster, but leaves less space for writing. +func (b *bitWriter) flush() { + v := b.nBits >> 3 + switch v { + case 0: + case 1: + b.out = append(b.out, + byte(b.bitContainer), + ) + case 2: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + ) + case 3: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + ) + case 4: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + ) + case 5: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + ) + case 6: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + ) + case 7: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + byte(b.bitContainer>>48), + ) + case 8: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + byte(b.bitContainer>>48), + byte(b.bitContainer>>56), + ) + default: + panic(fmt.Errorf("bits (%d) > 64", b.nBits)) + } + b.bitContainer >>= v << 3 + b.nBits &= 7 +} + +// flush32 will flush out, so there are at least 32 bits available for writing. +func (b *bitWriter) flush32() { + if b.nBits < 32 { + return + } + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24)) + b.nBits -= 32 + b.bitContainer >>= 32 +} + +// flushAlign will flush remaining full bytes and align to next byte boundary. +func (b *bitWriter) flushAlign() { + nbBytes := (b.nBits + 7) >> 3 + for i := uint8(0); i < nbBytes; i++ { + b.out = append(b.out, byte(b.bitContainer>>(i*8))) + } + b.nBits = 0 + b.bitContainer = 0 +} + +// close will write the alignment bit and write the final byte(s) +// to the output. +func (b *bitWriter) close() error { + // End mark + b.addBits16Clean(1, 1) + // flush until next byte. + b.flushAlign() + return nil +} + +// reset and continue writing by appending to out. +func (b *bitWriter) reset(out []byte) { + b.bitContainer = 0 + b.nBits = 0 + b.out = out +} diff --git a/vendor/github.com/klauspost/compress/zstd/blockdec.go b/vendor/github.com/klauspost/compress/zstd/blockdec.go new file mode 100644 index 00000000..8a98c456 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/blockdec.go @@ -0,0 +1,736 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "fmt" + "io" + "sync" + + "github.com/klauspost/compress/huff0" + "github.com/klauspost/compress/zstd/internal/xxhash" +) + +type blockType uint8 + +//go:generate stringer -type=blockType,literalsBlockType,seqCompMode,tableIndex + +const ( + blockTypeRaw blockType = iota + blockTypeRLE + blockTypeCompressed + blockTypeReserved +) + +type literalsBlockType uint8 + +const ( + literalsBlockRaw literalsBlockType = iota + literalsBlockRLE + literalsBlockCompressed + literalsBlockTreeless +) + +const ( + // maxCompressedBlockSize is the biggest allowed compressed block size (128KB) + maxCompressedBlockSize = 128 << 10 + + // Maximum possible block size (all Raw+Uncompressed). + maxBlockSize = (1 << 21) - 1 + + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#literals_section_header + maxCompressedLiteralSize = 1 << 18 + maxRLELiteralSize = 1 << 20 + maxMatchLen = 131074 + maxSequences = 0x7f00 + 0xffff + + // We support slightly less than the reference decoder to be able to + // use ints on 32 bit archs. + maxOffsetBits = 30 +) + +var ( + huffDecoderPool = sync.Pool{New: func() interface{} { + return &huff0.Scratch{} + }} + + fseDecoderPool = sync.Pool{New: func() interface{} { + return &fseDecoder{} + }} +) + +type blockDec struct { + // Raw source data of the block. + data []byte + dataStorage []byte + + // Destination of the decoded data. + dst []byte + + // Buffer for literals data. + literalBuf []byte + + // Window size of the block. + WindowSize uint64 + + history chan *history + input chan struct{} + result chan decodeOutput + sequenceBuf []seq + err error + decWG sync.WaitGroup + + // Frame to use for singlethreaded decoding. + // Should not be used by the decoder itself since parent may be another frame. + localFrame *frameDec + + // Block is RLE, this is the size. + RLESize uint32 + tmp [4]byte + + Type blockType + + // Is this the last block of a frame? + Last bool + + // Use less memory + lowMem bool +} + +func (b *blockDec) String() string { + if b == nil { + return "<nil>" + } + return fmt.Sprintf("Steam Size: %d, Type: %v, Last: %t, Window: %d", len(b.data), b.Type, b.Last, b.WindowSize) +} + +func newBlockDec(lowMem bool) *blockDec { + b := blockDec{ + lowMem: lowMem, + result: make(chan decodeOutput, 1), + input: make(chan struct{}, 1), + history: make(chan *history, 1), + } + b.decWG.Add(1) + go b.startDecoder() + return &b +} + +// reset will reset the block. +// Input must be a start of a block and will be at the end of the block when returned. +func (b *blockDec) reset(br byteBuffer, windowSize uint64) error { + b.WindowSize = windowSize + tmp, err := br.readSmall(3) + if err != nil { + println("Reading block header:", err) + return err + } + bh := uint32(tmp[0]) | (uint32(tmp[1]) << 8) | (uint32(tmp[2]) << 16) + b.Last = bh&1 != 0 + b.Type = blockType((bh >> 1) & 3) + // find size. + cSize := int(bh >> 3) + maxSize := maxBlockSize + switch b.Type { + case blockTypeReserved: + return ErrReservedBlockType + case blockTypeRLE: + b.RLESize = uint32(cSize) + if b.lowMem { + maxSize = cSize + } + cSize = 1 + case blockTypeCompressed: + if debugDecoder { + println("Data size on stream:", cSize) + } + b.RLESize = 0 + maxSize = maxCompressedBlockSize + if windowSize < maxCompressedBlockSize && b.lowMem { + maxSize = int(windowSize) + } + if cSize > maxCompressedBlockSize || uint64(cSize) > b.WindowSize { + if debugDecoder { + printf("compressed block too big: csize:%d block: %+v\n", uint64(cSize), b) + } + return ErrCompressedSizeTooBig + } + case blockTypeRaw: + b.RLESize = 0 + // We do not need a destination for raw blocks. + maxSize = -1 + default: + panic("Invalid block type") + } + + // Read block data. + if cap(b.dataStorage) < cSize { + if b.lowMem || cSize > maxCompressedBlockSize { + b.dataStorage = make([]byte, 0, cSize) + } else { + b.dataStorage = make([]byte, 0, maxCompressedBlockSize) + } + } + if cap(b.dst) <= maxSize { + b.dst = make([]byte, 0, maxSize+1) + } + b.data, err = br.readBig(cSize, b.dataStorage) + if err != nil { + if debugDecoder { + println("Reading block:", err, "(", cSize, ")", len(b.data)) + printf("%T", br) + } + return err + } + return nil +} + +// sendEOF will make the decoder send EOF on this frame. +func (b *blockDec) sendErr(err error) { + b.Last = true + b.Type = blockTypeReserved + b.err = err + b.input <- struct{}{} +} + +// Close will release resources. +// Closed blockDec cannot be reset. +func (b *blockDec) Close() { + close(b.input) + close(b.history) + close(b.result) + b.decWG.Wait() +} + +// decodeAsync will prepare decoding the block when it receives input. +// This will separate output and history. +func (b *blockDec) startDecoder() { + defer b.decWG.Done() + for range b.input { + //println("blockDec: Got block input") + switch b.Type { + case blockTypeRLE: + if cap(b.dst) < int(b.RLESize) { + if b.lowMem { + b.dst = make([]byte, b.RLESize) + } else { + b.dst = make([]byte, maxBlockSize) + } + } + o := decodeOutput{ + d: b, + b: b.dst[:b.RLESize], + err: nil, + } + v := b.data[0] + for i := range o.b { + o.b[i] = v + } + hist := <-b.history + hist.append(o.b) + b.result <- o + case blockTypeRaw: + o := decodeOutput{ + d: b, + b: b.data, + err: nil, + } + hist := <-b.history + hist.append(o.b) + b.result <- o + case blockTypeCompressed: + b.dst = b.dst[:0] + err := b.decodeCompressed(nil) + o := decodeOutput{ + d: b, + b: b.dst, + err: err, + } + if debugDecoder { + println("Decompressed to", len(b.dst), "bytes, error:", err) + } + b.result <- o + case blockTypeReserved: + // Used for returning errors. + <-b.history + b.result <- decodeOutput{ + d: b, + b: nil, + err: b.err, + } + default: + panic("Invalid block type") + } + if debugDecoder { + println("blockDec: Finished block") + } + } +} + +// decodeAsync will prepare decoding the block when it receives the history. +// If history is provided, it will not fetch it from the channel. +func (b *blockDec) decodeBuf(hist *history) error { + switch b.Type { + case blockTypeRLE: + if cap(b.dst) < int(b.RLESize) { + if b.lowMem { + b.dst = make([]byte, b.RLESize) + } else { + b.dst = make([]byte, maxBlockSize) + } + } + b.dst = b.dst[:b.RLESize] + v := b.data[0] + for i := range b.dst { + b.dst[i] = v + } + hist.appendKeep(b.dst) + return nil + case blockTypeRaw: + hist.appendKeep(b.data) + return nil + case blockTypeCompressed: + saved := b.dst + b.dst = hist.b + hist.b = nil + err := b.decodeCompressed(hist) + if debugDecoder { + println("Decompressed to total", len(b.dst), "bytes, hash:", xxhash.Sum64(b.dst), "error:", err) + } + hist.b = b.dst + b.dst = saved + return err + case blockTypeReserved: + // Used for returning errors. + return b.err + default: + panic("Invalid block type") + } +} + +// decodeCompressed will start decompressing a block. +// If no history is supplied the decoder will decodeAsync as much as possible +// before fetching from blockDec.history +func (b *blockDec) decodeCompressed(hist *history) error { + in := b.data + delayedHistory := hist == nil + + if delayedHistory { + // We must always grab history. + defer func() { + if hist == nil { + <-b.history + } + }() + } + // There must be at least one byte for Literals_Block_Type and one for Sequences_Section_Header + if len(in) < 2 { + return ErrBlockTooSmall + } + litType := literalsBlockType(in[0] & 3) + var litRegenSize int + var litCompSize int + sizeFormat := (in[0] >> 2) & 3 + var fourStreams bool + switch litType { + case literalsBlockRaw, literalsBlockRLE: + switch sizeFormat { + case 0, 2: + // Regenerated_Size uses 5 bits (0-31). Literals_Section_Header uses 1 byte. + litRegenSize = int(in[0] >> 3) + in = in[1:] + case 1: + // Regenerated_Size uses 12 bits (0-4095). Literals_Section_Header uses 2 bytes. + litRegenSize = int(in[0]>>4) + (int(in[1]) << 4) + in = in[2:] + case 3: + // Regenerated_Size uses 20 bits (0-1048575). Literals_Section_Header uses 3 bytes. + if len(in) < 3 { + println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in)) + return ErrBlockTooSmall + } + litRegenSize = int(in[0]>>4) + (int(in[1]) << 4) + (int(in[2]) << 12) + in = in[3:] + } + case literalsBlockCompressed, literalsBlockTreeless: + switch sizeFormat { + case 0, 1: + // Both Regenerated_Size and Compressed_Size use 10 bits (0-1023). + if len(in) < 3 { + println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in)) + return ErrBlockTooSmall + } + n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12) + litRegenSize = int(n & 1023) + litCompSize = int(n >> 10) + fourStreams = sizeFormat == 1 + in = in[3:] + case 2: + fourStreams = true + if len(in) < 4 { + println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in)) + return ErrBlockTooSmall + } + n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12) + (uint64(in[3]) << 20) + litRegenSize = int(n & 16383) + litCompSize = int(n >> 14) + in = in[4:] + case 3: + fourStreams = true + if len(in) < 5 { + println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in)) + return ErrBlockTooSmall + } + n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12) + (uint64(in[3]) << 20) + (uint64(in[4]) << 28) + litRegenSize = int(n & 262143) + litCompSize = int(n >> 18) + in = in[5:] + } + } + if debugDecoder { + println("literals type:", litType, "litRegenSize:", litRegenSize, "litCompSize:", litCompSize, "sizeFormat:", sizeFormat, "4X:", fourStreams) + } + var literals []byte + var huff *huff0.Scratch + switch litType { + case literalsBlockRaw: + if len(in) < litRegenSize { + println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litRegenSize) + return ErrBlockTooSmall + } + literals = in[:litRegenSize] + in = in[litRegenSize:] + //printf("Found %d uncompressed literals\n", litRegenSize) + case literalsBlockRLE: + if len(in) < 1 { + println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", 1) + return ErrBlockTooSmall + } + if cap(b.literalBuf) < litRegenSize { + if b.lowMem { + b.literalBuf = make([]byte, litRegenSize) + } else { + if litRegenSize > maxCompressedLiteralSize { + // Exceptional + b.literalBuf = make([]byte, litRegenSize) + } else { + b.literalBuf = make([]byte, litRegenSize, maxCompressedLiteralSize) + + } + } + } + literals = b.literalBuf[:litRegenSize] + v := in[0] + for i := range literals { + literals[i] = v + } + in = in[1:] + if debugDecoder { + printf("Found %d RLE compressed literals\n", litRegenSize) + } + case literalsBlockTreeless: + if len(in) < litCompSize { + println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litCompSize) + return ErrBlockTooSmall + } + // Store compressed literals, so we defer decoding until we get history. + literals = in[:litCompSize] + in = in[litCompSize:] + if debugDecoder { + printf("Found %d compressed literals\n", litCompSize) + } + case literalsBlockCompressed: + if len(in) < litCompSize { + println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litCompSize) + return ErrBlockTooSmall + } + literals = in[:litCompSize] + in = in[litCompSize:] + huff = huffDecoderPool.Get().(*huff0.Scratch) + var err error + // Ensure we have space to store it. + if cap(b.literalBuf) < litRegenSize { + if b.lowMem { + b.literalBuf = make([]byte, 0, litRegenSize) + } else { + b.literalBuf = make([]byte, 0, maxCompressedLiteralSize) + } + } + if huff == nil { + huff = &huff0.Scratch{} + } + huff, literals, err = huff0.ReadTable(literals, huff) + if err != nil { + println("reading huffman table:", err) + return err + } + // Use our out buffer. + if fourStreams { + literals, err = huff.Decoder().Decompress4X(b.literalBuf[:0:litRegenSize], literals) + } else { + literals, err = huff.Decoder().Decompress1X(b.literalBuf[:0:litRegenSize], literals) + } + if err != nil { + println("decoding compressed literals:", err) + return err + } + // Make sure we don't leak our literals buffer + if len(literals) != litRegenSize { + return fmt.Errorf("literal output size mismatch want %d, got %d", litRegenSize, len(literals)) + } + if debugDecoder { + printf("Decompressed %d literals into %d bytes\n", litCompSize, litRegenSize) + } + } + + // Decode Sequences + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#sequences-section + if len(in) < 1 { + return ErrBlockTooSmall + } + seqHeader := in[0] + nSeqs := 0 + switch { + case seqHeader == 0: + in = in[1:] + case seqHeader < 128: + nSeqs = int(seqHeader) + in = in[1:] + case seqHeader < 255: + if len(in) < 2 { + return ErrBlockTooSmall + } + nSeqs = int(seqHeader-128)<<8 | int(in[1]) + in = in[2:] + case seqHeader == 255: + if len(in) < 3 { + return ErrBlockTooSmall + } + nSeqs = 0x7f00 + int(in[1]) + (int(in[2]) << 8) + in = in[3:] + } + // Allocate sequences + if cap(b.sequenceBuf) < nSeqs { + if b.lowMem { + b.sequenceBuf = make([]seq, nSeqs) + } else { + // Allocate max + b.sequenceBuf = make([]seq, nSeqs, maxSequences) + } + } else { + // Reuse buffer + b.sequenceBuf = b.sequenceBuf[:nSeqs] + } + var seqs = &sequenceDecs{} + if nSeqs > 0 { + if len(in) < 1 { + return ErrBlockTooSmall + } + br := byteReader{b: in, off: 0} + compMode := br.Uint8() + br.advance(1) + if debugDecoder { + printf("Compression modes: 0b%b", compMode) + } + for i := uint(0); i < 3; i++ { + mode := seqCompMode((compMode >> (6 - i*2)) & 3) + if debugDecoder { + println("Table", tableIndex(i), "is", mode) + } + var seq *sequenceDec + switch tableIndex(i) { + case tableLiteralLengths: + seq = &seqs.litLengths + case tableOffsets: + seq = &seqs.offsets + case tableMatchLengths: + seq = &seqs.matchLengths + default: + panic("unknown table") + } + switch mode { + case compModePredefined: + seq.fse = &fsePredef[i] + case compModeRLE: + if br.remain() < 1 { + return ErrBlockTooSmall + } + v := br.Uint8() + br.advance(1) + dec := fseDecoderPool.Get().(*fseDecoder) + symb, err := decSymbolValue(v, symbolTableX[i]) + if err != nil { + printf("RLE Transform table (%v) error: %v", tableIndex(i), err) + return err + } + dec.setRLE(symb) + seq.fse = dec + if debugDecoder { + printf("RLE set to %+v, code: %v", symb, v) + } + case compModeFSE: + println("Reading table for", tableIndex(i)) + dec := fseDecoderPool.Get().(*fseDecoder) + err := dec.readNCount(&br, uint16(maxTableSymbol[i])) + if err != nil { + println("Read table error:", err) + return err + } + err = dec.transform(symbolTableX[i]) + if err != nil { + println("Transform table error:", err) + return err + } + if debugDecoder { + println("Read table ok", "symbolLen:", dec.symbolLen) + } + seq.fse = dec + case compModeRepeat: + seq.repeat = true + } + if br.overread() { + return io.ErrUnexpectedEOF + } + } + in = br.unread() + } + + // Wait for history. + // All time spent after this is critical since it is strictly sequential. + if hist == nil { + hist = <-b.history + if hist.error { + return ErrDecoderClosed + } + } + + // Decode treeless literal block. + if litType == literalsBlockTreeless { + // TODO: We could send the history early WITHOUT the stream history. + // This would allow decoding treeless literals before the byte history is available. + // Silencia stats: Treeless 4393, with: 32775, total: 37168, 11% treeless. + // So not much obvious gain here. + + if hist.huffTree == nil { + return errors.New("literal block was treeless, but no history was defined") + } + // Ensure we have space to store it. + if cap(b.literalBuf) < litRegenSize { + if b.lowMem { + b.literalBuf = make([]byte, 0, litRegenSize) + } else { + b.literalBuf = make([]byte, 0, maxCompressedLiteralSize) + } + } + var err error + // Use our out buffer. + huff = hist.huffTree + if fourStreams { + literals, err = huff.Decoder().Decompress4X(b.literalBuf[:0:litRegenSize], literals) + } else { + literals, err = huff.Decoder().Decompress1X(b.literalBuf[:0:litRegenSize], literals) + } + // Make sure we don't leak our literals buffer + if err != nil { + println("decompressing literals:", err) + return err + } + if len(literals) != litRegenSize { + return fmt.Errorf("literal output size mismatch want %d, got %d", litRegenSize, len(literals)) + } + } else { + if hist.huffTree != nil && huff != nil { + if hist.dict == nil || hist.dict.litEnc != hist.huffTree { + huffDecoderPool.Put(hist.huffTree) + } + hist.huffTree = nil + } + } + if huff != nil { + hist.huffTree = huff + } + if debugDecoder { + println("Final literals:", len(literals), "hash:", xxhash.Sum64(literals), "and", nSeqs, "sequences.") + } + + if nSeqs == 0 { + // Decompressed content is defined entirely as Literals Section content. + b.dst = append(b.dst, literals...) + if delayedHistory { + hist.append(literals) + } + return nil + } + + seqs, err := seqs.mergeHistory(&hist.decoders) + if err != nil { + return err + } + if debugDecoder { + println("History merged ok") + } + br := &bitReader{} + if err := br.init(in); err != nil { + return err + } + + // TODO: Investigate if sending history without decoders are faster. + // This would allow the sequences to be decoded async and only have to construct stream history. + // If only recent offsets were not transferred, this would be an obvious win. + // Also, if first 3 sequences don't reference recent offsets, all sequences can be decoded. + + hbytes := hist.b + if len(hbytes) > hist.windowSize { + hbytes = hbytes[len(hbytes)-hist.windowSize:] + // We do not need history any more. + if hist.dict != nil { + hist.dict.content = nil + } + } + + if err := seqs.initialize(br, hist, literals, b.dst); err != nil { + println("initializing sequences:", err) + return err + } + + err = seqs.decode(nSeqs, br, hbytes) + if err != nil { + return err + } + if !br.finished() { + return fmt.Errorf("%d extra bits on block, should be 0", br.remain()) + } + + err = br.close() + if err != nil { + printf("Closing sequences: %v, %+v\n", err, *br) + } + if len(b.data) > maxCompressedBlockSize { + return fmt.Errorf("compressed block size too large (%d)", len(b.data)) + } + // Set output and release references. + b.dst = seqs.out + seqs.out, seqs.literals, seqs.hist = nil, nil, nil + + if !delayedHistory { + // If we don't have delayed history, no need to update. + hist.recentOffsets = seqs.prevOffset + return nil + } + if b.Last { + // if last block we don't care about history. + println("Last block, no history returned") + hist.b = hist.b[:0] + return nil + } + hist.append(b.dst) + hist.recentOffsets = seqs.prevOffset + if debugDecoder { + println("Finished block with literals:", len(literals), "and", nSeqs, "sequences.") + } + + return nil +} diff --git a/vendor/github.com/klauspost/compress/zstd/blockenc.go b/vendor/github.com/klauspost/compress/zstd/blockenc.go new file mode 100644 index 00000000..12e8f6f0 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/blockenc.go @@ -0,0 +1,871 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "fmt" + "math" + "math/bits" + + "github.com/klauspost/compress/huff0" +) + +type blockEnc struct { + size int + literals []byte + sequences []seq + coders seqCoders + litEnc *huff0.Scratch + dictLitEnc *huff0.Scratch + wr bitWriter + + extraLits int + output []byte + recentOffsets [3]uint32 + prevRecentOffsets [3]uint32 + + last bool + lowMem bool +} + +// init should be used once the block has been created. +// If called more than once, the effect is the same as calling reset. +func (b *blockEnc) init() { + if b.lowMem { + // 1K literals + if cap(b.literals) < 1<<10 { + b.literals = make([]byte, 0, 1<<10) + } + const defSeqs = 20 + if cap(b.sequences) < defSeqs { + b.sequences = make([]seq, 0, defSeqs) + } + // 1K + if cap(b.output) < 1<<10 { + b.output = make([]byte, 0, 1<<10) + } + } else { + if cap(b.literals) < maxCompressedBlockSize { + b.literals = make([]byte, 0, maxCompressedBlockSize) + } + const defSeqs = 2000 + if cap(b.sequences) < defSeqs { + b.sequences = make([]seq, 0, defSeqs) + } + if cap(b.output) < maxCompressedBlockSize { + b.output = make([]byte, 0, maxCompressedBlockSize) + } + } + + if b.coders.mlEnc == nil { + b.coders.mlEnc = &fseEncoder{} + b.coders.mlPrev = &fseEncoder{} + b.coders.ofEnc = &fseEncoder{} + b.coders.ofPrev = &fseEncoder{} + b.coders.llEnc = &fseEncoder{} + b.coders.llPrev = &fseEncoder{} + } + b.litEnc = &huff0.Scratch{WantLogLess: 4} + b.reset(nil) +} + +// initNewEncode can be used to reset offsets and encoders to the initial state. +func (b *blockEnc) initNewEncode() { + b.recentOffsets = [3]uint32{1, 4, 8} + b.litEnc.Reuse = huff0.ReusePolicyNone + b.coders.setPrev(nil, nil, nil) +} + +// reset will reset the block for a new encode, but in the same stream, +// meaning that state will be carried over, but the block content is reset. +// If a previous block is provided, the recent offsets are carried over. +func (b *blockEnc) reset(prev *blockEnc) { + b.extraLits = 0 + b.literals = b.literals[:0] + b.size = 0 + b.sequences = b.sequences[:0] + b.output = b.output[:0] + b.last = false + if prev != nil { + b.recentOffsets = prev.prevRecentOffsets + } + b.dictLitEnc = nil +} + +// reset will reset the block for a new encode, but in the same stream, +// meaning that state will be carried over, but the block content is reset. +// If a previous block is provided, the recent offsets are carried over. +func (b *blockEnc) swapEncoders(prev *blockEnc) { + b.coders.swap(&prev.coders) + b.litEnc, prev.litEnc = prev.litEnc, b.litEnc +} + +// blockHeader contains the information for a block header. +type blockHeader uint32 + +// setLast sets the 'last' indicator on a block. +func (h *blockHeader) setLast(b bool) { + if b { + *h = *h | 1 + } else { + const mask = (1 << 24) - 2 + *h = *h & mask + } +} + +// setSize will store the compressed size of a block. +func (h *blockHeader) setSize(v uint32) { + const mask = 7 + *h = (*h)&mask | blockHeader(v<<3) +} + +// setType sets the block type. +func (h *blockHeader) setType(t blockType) { + const mask = 1 | (((1 << 24) - 1) ^ 7) + *h = (*h & mask) | blockHeader(t<<1) +} + +// appendTo will append the block header to a slice. +func (h blockHeader) appendTo(b []byte) []byte { + return append(b, uint8(h), uint8(h>>8), uint8(h>>16)) +} + +// String returns a string representation of the block. +func (h blockHeader) String() string { + return fmt.Sprintf("Type: %d, Size: %d, Last:%t", (h>>1)&3, h>>3, h&1 == 1) +} + +// literalsHeader contains literals header information. +type literalsHeader uint64 + +// setType can be used to set the type of literal block. +func (h *literalsHeader) setType(t literalsBlockType) { + const mask = math.MaxUint64 - 3 + *h = (*h & mask) | literalsHeader(t) +} + +// setSize can be used to set a single size, for uncompressed and RLE content. +func (h *literalsHeader) setSize(regenLen int) { + inBits := bits.Len32(uint32(regenLen)) + // Only retain 2 bits + const mask = 3 + lh := uint64(*h & mask) + switch { + case inBits < 5: + lh |= (uint64(regenLen) << 3) | (1 << 60) + if debugEncoder { + got := int(lh>>3) & 0xff + if got != regenLen { + panic(fmt.Sprint("litRegenSize = ", regenLen, "(want) != ", got, "(got)")) + } + } + case inBits < 12: + lh |= (1 << 2) | (uint64(regenLen) << 4) | (2 << 60) + case inBits < 20: + lh |= (3 << 2) | (uint64(regenLen) << 4) | (3 << 60) + default: + panic(fmt.Errorf("internal error: block too big (%d)", regenLen)) + } + *h = literalsHeader(lh) +} + +// setSizes will set the size of a compressed literals section and the input length. +func (h *literalsHeader) setSizes(compLen, inLen int, single bool) { + compBits, inBits := bits.Len32(uint32(compLen)), bits.Len32(uint32(inLen)) + // Only retain 2 bits + const mask = 3 + lh := uint64(*h & mask) + switch { + case compBits <= 10 && inBits <= 10: + if !single { + lh |= 1 << 2 + } + lh |= (uint64(inLen) << 4) | (uint64(compLen) << (10 + 4)) | (3 << 60) + if debugEncoder { + const mmask = (1 << 24) - 1 + n := (lh >> 4) & mmask + if int(n&1023) != inLen { + panic(fmt.Sprint("regensize:", int(n&1023), "!=", inLen, inBits)) + } + if int(n>>10) != compLen { + panic(fmt.Sprint("compsize:", int(n>>10), "!=", compLen, compBits)) + } + } + case compBits <= 14 && inBits <= 14: + lh |= (2 << 2) | (uint64(inLen) << 4) | (uint64(compLen) << (14 + 4)) | (4 << 60) + if single { + panic("single stream used with more than 10 bits length.") + } + case compBits <= 18 && inBits <= 18: + lh |= (3 << 2) | (uint64(inLen) << 4) | (uint64(compLen) << (18 + 4)) | (5 << 60) + if single { + panic("single stream used with more than 10 bits length.") + } + default: + panic("internal error: block too big") + } + *h = literalsHeader(lh) +} + +// appendTo will append the literals header to a byte slice. +func (h literalsHeader) appendTo(b []byte) []byte { + size := uint8(h >> 60) + switch size { + case 1: + b = append(b, uint8(h)) + case 2: + b = append(b, uint8(h), uint8(h>>8)) + case 3: + b = append(b, uint8(h), uint8(h>>8), uint8(h>>16)) + case 4: + b = append(b, uint8(h), uint8(h>>8), uint8(h>>16), uint8(h>>24)) + case 5: + b = append(b, uint8(h), uint8(h>>8), uint8(h>>16), uint8(h>>24), uint8(h>>32)) + default: + panic(fmt.Errorf("internal error: literalsHeader has invalid size (%d)", size)) + } + return b +} + +// size returns the output size with currently set values. +func (h literalsHeader) size() int { + return int(h >> 60) +} + +func (h literalsHeader) String() string { + return fmt.Sprintf("Type: %d, SizeFormat: %d, Size: 0x%d, Bytes:%d", literalsBlockType(h&3), (h>>2)&3, h&((1<<60)-1)>>4, h>>60) +} + +// pushOffsets will push the recent offsets to the backup store. +func (b *blockEnc) pushOffsets() { + b.prevRecentOffsets = b.recentOffsets +} + +// pushOffsets will push the recent offsets to the backup store. +func (b *blockEnc) popOffsets() { + b.recentOffsets = b.prevRecentOffsets +} + +// matchOffset will adjust recent offsets and return the adjusted one, +// if it matches a previous offset. +func (b *blockEnc) matchOffset(offset, lits uint32) uint32 { + // Check if offset is one of the recent offsets. + // Adjusts the output offset accordingly. + // Gives a tiny bit of compression, typically around 1%. + if true { + if lits > 0 { + switch offset { + case b.recentOffsets[0]: + offset = 1 + case b.recentOffsets[1]: + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset = 2 + case b.recentOffsets[2]: + b.recentOffsets[2] = b.recentOffsets[1] + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset = 3 + default: + b.recentOffsets[2] = b.recentOffsets[1] + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset += 3 + } + } else { + switch offset { + case b.recentOffsets[1]: + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset = 1 + case b.recentOffsets[2]: + b.recentOffsets[2] = b.recentOffsets[1] + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset = 2 + case b.recentOffsets[0] - 1: + b.recentOffsets[2] = b.recentOffsets[1] + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset = 3 + default: + b.recentOffsets[2] = b.recentOffsets[1] + b.recentOffsets[1] = b.recentOffsets[0] + b.recentOffsets[0] = offset + offset += 3 + } + } + } else { + offset += 3 + } + return offset +} + +// encodeRaw can be used to set the output to a raw representation of supplied bytes. +func (b *blockEnc) encodeRaw(a []byte) { + var bh blockHeader + bh.setLast(b.last) + bh.setSize(uint32(len(a))) + bh.setType(blockTypeRaw) + b.output = bh.appendTo(b.output[:0]) + b.output = append(b.output, a...) + if debugEncoder { + println("Adding RAW block, length", len(a), "last:", b.last) + } +} + +// encodeRaw can be used to set the output to a raw representation of supplied bytes. +func (b *blockEnc) encodeRawTo(dst, src []byte) []byte { + var bh blockHeader + bh.setLast(b.last) + bh.setSize(uint32(len(src))) + bh.setType(blockTypeRaw) + dst = bh.appendTo(dst) + dst = append(dst, src...) + if debugEncoder { + println("Adding RAW block, length", len(src), "last:", b.last) + } + return dst +} + +// encodeLits can be used if the block is only litLen. +func (b *blockEnc) encodeLits(lits []byte, raw bool) error { + var bh blockHeader + bh.setLast(b.last) + bh.setSize(uint32(len(lits))) + + // Don't compress extremely small blocks + if len(lits) < 8 || (len(lits) < 32 && b.dictLitEnc == nil) || raw { + if debugEncoder { + println("Adding RAW block, length", len(lits), "last:", b.last) + } + bh.setType(blockTypeRaw) + b.output = bh.appendTo(b.output) + b.output = append(b.output, lits...) + return nil + } + + var ( + out []byte + reUsed, single bool + err error + ) + if b.dictLitEnc != nil { + b.litEnc.TransferCTable(b.dictLitEnc) + b.litEnc.Reuse = huff0.ReusePolicyAllow + b.dictLitEnc = nil + } + if len(lits) >= 1024 { + // Use 4 Streams. + out, reUsed, err = huff0.Compress4X(lits, b.litEnc) + } else if len(lits) > 32 { + // Use 1 stream + single = true + out, reUsed, err = huff0.Compress1X(lits, b.litEnc) + } else { + err = huff0.ErrIncompressible + } + + switch err { + case huff0.ErrIncompressible: + if debugEncoder { + println("Adding RAW block, length", len(lits), "last:", b.last) + } + bh.setType(blockTypeRaw) + b.output = bh.appendTo(b.output) + b.output = append(b.output, lits...) + return nil + case huff0.ErrUseRLE: + if debugEncoder { + println("Adding RLE block, length", len(lits)) + } + bh.setType(blockTypeRLE) + b.output = bh.appendTo(b.output) + b.output = append(b.output, lits[0]) + return nil + case nil: + default: + return err + } + // Compressed... + // Now, allow reuse + b.litEnc.Reuse = huff0.ReusePolicyAllow + bh.setType(blockTypeCompressed) + var lh literalsHeader + if reUsed { + if debugEncoder { + println("Reused tree, compressed to", len(out)) + } + lh.setType(literalsBlockTreeless) + } else { + if debugEncoder { + println("New tree, compressed to", len(out), "tree size:", len(b.litEnc.OutTable)) + } + lh.setType(literalsBlockCompressed) + } + // Set sizes + lh.setSizes(len(out), len(lits), single) + bh.setSize(uint32(len(out) + lh.size() + 1)) + + // Write block headers. + b.output = bh.appendTo(b.output) + b.output = lh.appendTo(b.output) + // Add compressed data. + b.output = append(b.output, out...) + // No sequences. + b.output = append(b.output, 0) + return nil +} + +// fuzzFseEncoder can be used to fuzz the FSE encoder. +func fuzzFseEncoder(data []byte) int { + if len(data) > maxSequences || len(data) < 2 { + return 0 + } + enc := fseEncoder{} + hist := enc.Histogram() + maxSym := uint8(0) + for i, v := range data { + v = v & 63 + data[i] = v + hist[v]++ + if v > maxSym { + maxSym = v + } + } + if maxSym == 0 { + // All 0 + return 0 + } + maxCount := func(a []uint32) int { + var max uint32 + for _, v := range a { + if v > max { + max = v + } + } + return int(max) + } + cnt := maxCount(hist[:maxSym]) + if cnt == len(data) { + // RLE + return 0 + } + enc.HistogramFinished(maxSym, cnt) + err := enc.normalizeCount(len(data)) + if err != nil { + return 0 + } + _, err = enc.writeCount(nil) + if err != nil { + panic(err) + } + return 1 +} + +// encode will encode the block and append the output in b.output. +// Previous offset codes must be pushed if more blocks are expected. +func (b *blockEnc) encode(org []byte, raw, rawAllLits bool) error { + if len(b.sequences) == 0 { + return b.encodeLits(b.literals, rawAllLits) + } + // We want some difference to at least account for the headers. + saved := b.size - len(b.literals) - (b.size >> 5) + if saved < 16 { + if org == nil { + return errIncompressible + } + b.popOffsets() + return b.encodeLits(org, rawAllLits) + } + + var bh blockHeader + var lh literalsHeader + bh.setLast(b.last) + bh.setType(blockTypeCompressed) + // Store offset of the block header. Needed when we know the size. + bhOffset := len(b.output) + b.output = bh.appendTo(b.output) + + var ( + out []byte + reUsed, single bool + err error + ) + if b.dictLitEnc != nil { + b.litEnc.TransferCTable(b.dictLitEnc) + b.litEnc.Reuse = huff0.ReusePolicyAllow + b.dictLitEnc = nil + } + if len(b.literals) >= 1024 && !raw { + // Use 4 Streams. + out, reUsed, err = huff0.Compress4X(b.literals, b.litEnc) + } else if len(b.literals) > 32 && !raw { + // Use 1 stream + single = true + out, reUsed, err = huff0.Compress1X(b.literals, b.litEnc) + } else { + err = huff0.ErrIncompressible + } + + switch err { + case huff0.ErrIncompressible: + lh.setType(literalsBlockRaw) + lh.setSize(len(b.literals)) + b.output = lh.appendTo(b.output) + b.output = append(b.output, b.literals...) + if debugEncoder { + println("Adding literals RAW, length", len(b.literals)) + } + case huff0.ErrUseRLE: + lh.setType(literalsBlockRLE) + lh.setSize(len(b.literals)) + b.output = lh.appendTo(b.output) + b.output = append(b.output, b.literals[0]) + if debugEncoder { + println("Adding literals RLE") + } + case nil: + // Compressed litLen... + if reUsed { + if debugEncoder { + println("reused tree") + } + lh.setType(literalsBlockTreeless) + } else { + if debugEncoder { + println("new tree, size:", len(b.litEnc.OutTable)) + } + lh.setType(literalsBlockCompressed) + if debugEncoder { + _, _, err := huff0.ReadTable(out, nil) + if err != nil { + panic(err) + } + } + } + lh.setSizes(len(out), len(b.literals), single) + if debugEncoder { + printf("Compressed %d literals to %d bytes", len(b.literals), len(out)) + println("Adding literal header:", lh) + } + b.output = lh.appendTo(b.output) + b.output = append(b.output, out...) + b.litEnc.Reuse = huff0.ReusePolicyAllow + if debugEncoder { + println("Adding literals compressed") + } + default: + if debugEncoder { + println("Adding literals ERROR:", err) + } + return err + } + // Sequence compression + + // Write the number of sequences + switch { + case len(b.sequences) < 128: + b.output = append(b.output, uint8(len(b.sequences))) + case len(b.sequences) < 0x7f00: // TODO: this could be wrong + n := len(b.sequences) + b.output = append(b.output, 128+uint8(n>>8), uint8(n)) + default: + n := len(b.sequences) - 0x7f00 + b.output = append(b.output, 255, uint8(n), uint8(n>>8)) + } + if debugEncoder { + println("Encoding", len(b.sequences), "sequences") + } + b.genCodes() + llEnc := b.coders.llEnc + ofEnc := b.coders.ofEnc + mlEnc := b.coders.mlEnc + err = llEnc.normalizeCount(len(b.sequences)) + if err != nil { + return err + } + err = ofEnc.normalizeCount(len(b.sequences)) + if err != nil { + return err + } + err = mlEnc.normalizeCount(len(b.sequences)) + if err != nil { + return err + } + + // Choose the best compression mode for each type. + // Will evaluate the new vs predefined and previous. + chooseComp := func(cur, prev, preDef *fseEncoder) (*fseEncoder, seqCompMode) { + // See if predefined/previous is better + hist := cur.count[:cur.symbolLen] + nSize := cur.approxSize(hist) + cur.maxHeaderSize() + predefSize := preDef.approxSize(hist) + prevSize := prev.approxSize(hist) + + // Add a small penalty for new encoders. + // Don't bother with extremely small (<2 byte gains). + nSize = nSize + (nSize+2*8*16)>>4 + switch { + case predefSize <= prevSize && predefSize <= nSize || forcePreDef: + if debugEncoder { + println("Using predefined", predefSize>>3, "<=", nSize>>3) + } + return preDef, compModePredefined + case prevSize <= nSize: + if debugEncoder { + println("Using previous", prevSize>>3, "<=", nSize>>3) + } + return prev, compModeRepeat + default: + if debugEncoder { + println("Using new, predef", predefSize>>3, ". previous:", prevSize>>3, ">", nSize>>3, "header max:", cur.maxHeaderSize()>>3, "bytes") + println("tl:", cur.actualTableLog, "symbolLen:", cur.symbolLen, "norm:", cur.norm[:cur.symbolLen], "hist", cur.count[:cur.symbolLen]) + } + return cur, compModeFSE + } + } + + // Write compression mode + var mode uint8 + if llEnc.useRLE { + mode |= uint8(compModeRLE) << 6 + llEnc.setRLE(b.sequences[0].llCode) + if debugEncoder { + println("llEnc.useRLE") + } + } else { + var m seqCompMode + llEnc, m = chooseComp(llEnc, b.coders.llPrev, &fsePredefEnc[tableLiteralLengths]) + mode |= uint8(m) << 6 + } + if ofEnc.useRLE { + mode |= uint8(compModeRLE) << 4 + ofEnc.setRLE(b.sequences[0].ofCode) + if debugEncoder { + println("ofEnc.useRLE") + } + } else { + var m seqCompMode + ofEnc, m = chooseComp(ofEnc, b.coders.ofPrev, &fsePredefEnc[tableOffsets]) + mode |= uint8(m) << 4 + } + + if mlEnc.useRLE { + mode |= uint8(compModeRLE) << 2 + mlEnc.setRLE(b.sequences[0].mlCode) + if debugEncoder { + println("mlEnc.useRLE, code: ", b.sequences[0].mlCode, "value", b.sequences[0].matchLen) + } + } else { + var m seqCompMode + mlEnc, m = chooseComp(mlEnc, b.coders.mlPrev, &fsePredefEnc[tableMatchLengths]) + mode |= uint8(m) << 2 + } + b.output = append(b.output, mode) + if debugEncoder { + printf("Compression modes: 0b%b", mode) + } + b.output, err = llEnc.writeCount(b.output) + if err != nil { + return err + } + start := len(b.output) + b.output, err = ofEnc.writeCount(b.output) + if err != nil { + return err + } + if false { + println("block:", b.output[start:], "tablelog", ofEnc.actualTableLog, "maxcount:", ofEnc.maxCount) + fmt.Printf("selected TableLog: %d, Symbol length: %d\n", ofEnc.actualTableLog, ofEnc.symbolLen) + for i, v := range ofEnc.norm[:ofEnc.symbolLen] { + fmt.Printf("%3d: %5d -> %4d \n", i, ofEnc.count[i], v) + } + } + b.output, err = mlEnc.writeCount(b.output) + if err != nil { + return err + } + + // Maybe in block? + wr := &b.wr + wr.reset(b.output) + + var ll, of, ml cState + + // Current sequence + seq := len(b.sequences) - 1 + s := b.sequences[seq] + llEnc.setBits(llBitsTable[:]) + mlEnc.setBits(mlBitsTable[:]) + ofEnc.setBits(nil) + + llTT, ofTT, mlTT := llEnc.ct.symbolTT[:256], ofEnc.ct.symbolTT[:256], mlEnc.ct.symbolTT[:256] + + // We have 3 bounds checks here (and in the loop). + // Since we are iterating backwards it is kinda hard to avoid. + llB, ofB, mlB := llTT[s.llCode], ofTT[s.ofCode], mlTT[s.mlCode] + ll.init(wr, &llEnc.ct, llB) + of.init(wr, &ofEnc.ct, ofB) + wr.flush32() + ml.init(wr, &mlEnc.ct, mlB) + + // Each of these lookups also generates a bounds check. + wr.addBits32NC(s.litLen, llB.outBits) + wr.addBits32NC(s.matchLen, mlB.outBits) + wr.flush32() + wr.addBits32NC(s.offset, ofB.outBits) + if debugSequences { + println("Encoded seq", seq, s, "codes:", s.llCode, s.mlCode, s.ofCode, "states:", ll.state, ml.state, of.state, "bits:", llB, mlB, ofB) + } + seq-- + // Store sequences in reverse... + for seq >= 0 { + s = b.sequences[seq] + + ofB := ofTT[s.ofCode] + wr.flush32() // tablelog max is below 8 for each, so it will fill max 24 bits. + //of.encode(ofB) + nbBitsOut := (uint32(of.state) + ofB.deltaNbBits) >> 16 + dstState := int32(of.state>>(nbBitsOut&15)) + int32(ofB.deltaFindState) + wr.addBits16NC(of.state, uint8(nbBitsOut)) + of.state = of.stateTable[dstState] + + // Accumulate extra bits. + outBits := ofB.outBits & 31 + extraBits := uint64(s.offset & bitMask32[outBits]) + extraBitsN := outBits + + mlB := mlTT[s.mlCode] + //ml.encode(mlB) + nbBitsOut = (uint32(ml.state) + mlB.deltaNbBits) >> 16 + dstState = int32(ml.state>>(nbBitsOut&15)) + int32(mlB.deltaFindState) + wr.addBits16NC(ml.state, uint8(nbBitsOut)) + ml.state = ml.stateTable[dstState] + + outBits = mlB.outBits & 31 + extraBits = extraBits<<outBits | uint64(s.matchLen&bitMask32[outBits]) + extraBitsN += outBits + + llB := llTT[s.llCode] + //ll.encode(llB) + nbBitsOut = (uint32(ll.state) + llB.deltaNbBits) >> 16 + dstState = int32(ll.state>>(nbBitsOut&15)) + int32(llB.deltaFindState) + wr.addBits16NC(ll.state, uint8(nbBitsOut)) + ll.state = ll.stateTable[dstState] + + outBits = llB.outBits & 31 + extraBits = extraBits<<outBits | uint64(s.litLen&bitMask32[outBits]) + extraBitsN += outBits + + wr.flush32() + wr.addBits64NC(extraBits, extraBitsN) + + if debugSequences { + println("Encoded seq", seq, s) + } + + seq-- + } + ml.flush(mlEnc.actualTableLog) + of.flush(ofEnc.actualTableLog) + ll.flush(llEnc.actualTableLog) + err = wr.close() + if err != nil { + return err + } + b.output = wr.out + + if len(b.output)-3-bhOffset >= b.size { + // Maybe even add a bigger margin. + b.litEnc.Reuse = huff0.ReusePolicyNone + return errIncompressible + } + + // Size is output minus block header. + bh.setSize(uint32(len(b.output)-bhOffset) - 3) + if debugEncoder { + println("Rewriting block header", bh) + } + _ = bh.appendTo(b.output[bhOffset:bhOffset]) + b.coders.setPrev(llEnc, mlEnc, ofEnc) + return nil +} + +var errIncompressible = errors.New("incompressible") + +func (b *blockEnc) genCodes() { + if len(b.sequences) == 0 { + // nothing to do + return + } + if len(b.sequences) > math.MaxUint16 { + panic("can only encode up to 64K sequences") + } + // No bounds checks after here: + llH := b.coders.llEnc.Histogram() + ofH := b.coders.ofEnc.Histogram() + mlH := b.coders.mlEnc.Histogram() + for i := range llH { + llH[i] = 0 + } + for i := range ofH { + ofH[i] = 0 + } + for i := range mlH { + mlH[i] = 0 + } + + var llMax, ofMax, mlMax uint8 + for i := range b.sequences { + seq := &b.sequences[i] + v := llCode(seq.litLen) + seq.llCode = v + llH[v]++ + if v > llMax { + llMax = v + } + + v = ofCode(seq.offset) + seq.ofCode = v + ofH[v]++ + if v > ofMax { + ofMax = v + } + + v = mlCode(seq.matchLen) + seq.mlCode = v + mlH[v]++ + if v > mlMax { + mlMax = v + if debugAsserts && mlMax > maxMatchLengthSymbol { + panic(fmt.Errorf("mlMax > maxMatchLengthSymbol (%d), matchlen: %d", mlMax, seq.matchLen)) + } + } + } + maxCount := func(a []uint32) int { + var max uint32 + for _, v := range a { + if v > max { + max = v + } + } + return int(max) + } + if debugAsserts && mlMax > maxMatchLengthSymbol { + panic(fmt.Errorf("mlMax > maxMatchLengthSymbol (%d)", mlMax)) + } + if debugAsserts && ofMax > maxOffsetBits { + panic(fmt.Errorf("ofMax > maxOffsetBits (%d)", ofMax)) + } + if debugAsserts && llMax > maxLiteralLengthSymbol { + panic(fmt.Errorf("llMax > maxLiteralLengthSymbol (%d)", llMax)) + } + + b.coders.mlEnc.HistogramFinished(mlMax, maxCount(mlH[:mlMax+1])) + b.coders.ofEnc.HistogramFinished(ofMax, maxCount(ofH[:ofMax+1])) + b.coders.llEnc.HistogramFinished(llMax, maxCount(llH[:llMax+1])) +} diff --git a/vendor/github.com/klauspost/compress/zstd/blocktype_string.go b/vendor/github.com/klauspost/compress/zstd/blocktype_string.go new file mode 100644 index 00000000..01a01e48 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/blocktype_string.go @@ -0,0 +1,85 @@ +// Code generated by "stringer -type=blockType,literalsBlockType,seqCompMode,tableIndex"; DO NOT EDIT. + +package zstd + +import "strconv" + +func _() { + // An "invalid array index" compiler error signifies that the constant values have changed. + // Re-run the stringer command to generate them again. + var x [1]struct{} + _ = x[blockTypeRaw-0] + _ = x[blockTypeRLE-1] + _ = x[blockTypeCompressed-2] + _ = x[blockTypeReserved-3] +} + +const _blockType_name = "blockTypeRawblockTypeRLEblockTypeCompressedblockTypeReserved" + +var _blockType_index = [...]uint8{0, 12, 24, 43, 60} + +func (i blockType) String() string { + if i >= blockType(len(_blockType_index)-1) { + return "blockType(" + strconv.FormatInt(int64(i), 10) + ")" + } + return _blockType_name[_blockType_index[i]:_blockType_index[i+1]] +} +func _() { + // An "invalid array index" compiler error signifies that the constant values have changed. + // Re-run the stringer command to generate them again. + var x [1]struct{} + _ = x[literalsBlockRaw-0] + _ = x[literalsBlockRLE-1] + _ = x[literalsBlockCompressed-2] + _ = x[literalsBlockTreeless-3] +} + +const _literalsBlockType_name = "literalsBlockRawliteralsBlockRLEliteralsBlockCompressedliteralsBlockTreeless" + +var _literalsBlockType_index = [...]uint8{0, 16, 32, 55, 76} + +func (i literalsBlockType) String() string { + if i >= literalsBlockType(len(_literalsBlockType_index)-1) { + return "literalsBlockType(" + strconv.FormatInt(int64(i), 10) + ")" + } + return _literalsBlockType_name[_literalsBlockType_index[i]:_literalsBlockType_index[i+1]] +} +func _() { + // An "invalid array index" compiler error signifies that the constant values have changed. + // Re-run the stringer command to generate them again. + var x [1]struct{} + _ = x[compModePredefined-0] + _ = x[compModeRLE-1] + _ = x[compModeFSE-2] + _ = x[compModeRepeat-3] +} + +const _seqCompMode_name = "compModePredefinedcompModeRLEcompModeFSEcompModeRepeat" + +var _seqCompMode_index = [...]uint8{0, 18, 29, 40, 54} + +func (i seqCompMode) String() string { + if i >= seqCompMode(len(_seqCompMode_index)-1) { + return "seqCompMode(" + strconv.FormatInt(int64(i), 10) + ")" + } + return _seqCompMode_name[_seqCompMode_index[i]:_seqCompMode_index[i+1]] +} +func _() { + // An "invalid array index" compiler error signifies that the constant values have changed. + // Re-run the stringer command to generate them again. + var x [1]struct{} + _ = x[tableLiteralLengths-0] + _ = x[tableOffsets-1] + _ = x[tableMatchLengths-2] +} + +const _tableIndex_name = "tableLiteralLengthstableOffsetstableMatchLengths" + +var _tableIndex_index = [...]uint8{0, 19, 31, 48} + +func (i tableIndex) String() string { + if i >= tableIndex(len(_tableIndex_index)-1) { + return "tableIndex(" + strconv.FormatInt(int64(i), 10) + ")" + } + return _tableIndex_name[_tableIndex_index[i]:_tableIndex_index[i+1]] +} diff --git a/vendor/github.com/klauspost/compress/zstd/bytebuf.go b/vendor/github.com/klauspost/compress/zstd/bytebuf.go new file mode 100644 index 00000000..aab71c6c --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/bytebuf.go @@ -0,0 +1,130 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "fmt" + "io" + "io/ioutil" +) + +type byteBuffer interface { + // Read up to 8 bytes. + // Returns io.ErrUnexpectedEOF if this cannot be satisfied. + readSmall(n int) ([]byte, error) + + // Read >8 bytes. + // MAY use the destination slice. + readBig(n int, dst []byte) ([]byte, error) + + // Read a single byte. + readByte() (byte, error) + + // Skip n bytes. + skipN(n int) error +} + +// in-memory buffer +type byteBuf []byte + +func (b *byteBuf) readSmall(n int) ([]byte, error) { + if debugAsserts && n > 8 { + panic(fmt.Errorf("small read > 8 (%d). use readBig", n)) + } + bb := *b + if len(bb) < n { + return nil, io.ErrUnexpectedEOF + } + r := bb[:n] + *b = bb[n:] + return r, nil +} + +func (b *byteBuf) readBig(n int, dst []byte) ([]byte, error) { + bb := *b + if len(bb) < n { + return nil, io.ErrUnexpectedEOF + } + r := bb[:n] + *b = bb[n:] + return r, nil +} + +func (b *byteBuf) remain() []byte { + return *b +} + +func (b *byteBuf) readByte() (byte, error) { + bb := *b + if len(bb) < 1 { + return 0, nil + } + r := bb[0] + *b = bb[1:] + return r, nil +} + +func (b *byteBuf) skipN(n int) error { + bb := *b + if len(bb) < n { + return io.ErrUnexpectedEOF + } + *b = bb[n:] + return nil +} + +// wrapper around a reader. +type readerWrapper struct { + r io.Reader + tmp [8]byte +} + +func (r *readerWrapper) readSmall(n int) ([]byte, error) { + if debugAsserts && n > 8 { + panic(fmt.Errorf("small read > 8 (%d). use readBig", n)) + } + n2, err := io.ReadFull(r.r, r.tmp[:n]) + // We only really care about the actual bytes read. + if err != nil { + if err == io.EOF { + return nil, io.ErrUnexpectedEOF + } + if debugDecoder { + println("readSmall: got", n2, "want", n, "err", err) + } + return nil, err + } + return r.tmp[:n], nil +} + +func (r *readerWrapper) readBig(n int, dst []byte) ([]byte, error) { + if cap(dst) < n { + dst = make([]byte, n) + } + n2, err := io.ReadFull(r.r, dst[:n]) + if err == io.EOF && n > 0 { + err = io.ErrUnexpectedEOF + } + return dst[:n2], err +} + +func (r *readerWrapper) readByte() (byte, error) { + n2, err := r.r.Read(r.tmp[:1]) + if err != nil { + return 0, err + } + if n2 != 1 { + return 0, io.ErrUnexpectedEOF + } + return r.tmp[0], nil +} + +func (r *readerWrapper) skipN(n int) error { + n2, err := io.CopyN(ioutil.Discard, r.r, int64(n)) + if n2 != int64(n) { + err = io.ErrUnexpectedEOF + } + return err +} diff --git a/vendor/github.com/klauspost/compress/zstd/bytereader.go b/vendor/github.com/klauspost/compress/zstd/bytereader.go new file mode 100644 index 00000000..2c4fca17 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/bytereader.go @@ -0,0 +1,88 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +// byteReader provides a byte reader that reads +// little endian values from a byte stream. +// The input stream is manually advanced. +// The reader performs no bounds checks. +type byteReader struct { + b []byte + off int +} + +// init will initialize the reader and set the input. +func (b *byteReader) init(in []byte) { + b.b = in + b.off = 0 +} + +// advance the stream b n bytes. +func (b *byteReader) advance(n uint) { + b.off += int(n) +} + +// overread returns whether we have advanced too far. +func (b *byteReader) overread() bool { + return b.off > len(b.b) +} + +// Int32 returns a little endian int32 starting at current offset. +func (b byteReader) Int32() int32 { + b2 := b.b[b.off:] + b2 = b2[:4] + v3 := int32(b2[3]) + v2 := int32(b2[2]) + v1 := int32(b2[1]) + v0 := int32(b2[0]) + return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) +} + +// Uint8 returns the next byte +func (b *byteReader) Uint8() uint8 { + v := b.b[b.off] + return v +} + +// Uint32 returns a little endian uint32 starting at current offset. +func (b byteReader) Uint32() uint32 { + if r := b.remain(); r < 4 { + // Very rare + v := uint32(0) + for i := 1; i <= r; i++ { + v = (v << 8) | uint32(b.b[len(b.b)-i]) + } + return v + } + b2 := b.b[b.off:] + b2 = b2[:4] + v3 := uint32(b2[3]) + v2 := uint32(b2[2]) + v1 := uint32(b2[1]) + v0 := uint32(b2[0]) + return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) +} + +// Uint32NC returns a little endian uint32 starting at current offset. +// The caller must be sure if there are at least 4 bytes left. +func (b byteReader) Uint32NC() uint32 { + b2 := b.b[b.off:] + b2 = b2[:4] + v3 := uint32(b2[3]) + v2 := uint32(b2[2]) + v1 := uint32(b2[1]) + v0 := uint32(b2[0]) + return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) +} + +// unread returns the unread portion of the input. +func (b byteReader) unread() []byte { + return b.b[b.off:] +} + +// remain will return the number of bytes remaining. +func (b byteReader) remain() int { + return len(b.b) - b.off +} diff --git a/vendor/github.com/klauspost/compress/zstd/decodeheader.go b/vendor/github.com/klauspost/compress/zstd/decodeheader.go new file mode 100644 index 00000000..69736e8d --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/decodeheader.go @@ -0,0 +1,202 @@ +// Copyright 2020+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. + +package zstd + +import ( + "bytes" + "errors" + "io" +) + +// HeaderMaxSize is the maximum size of a Frame and Block Header. +// If less is sent to Header.Decode it *may* still contain enough information. +const HeaderMaxSize = 14 + 3 + +// Header contains information about the first frame and block within that. +type Header struct { + // Window Size the window of data to keep while decoding. + // Will only be set if HasFCS is false. + WindowSize uint64 + + // Frame content size. + // Expected size of the entire frame. + FrameContentSize uint64 + + // Dictionary ID. + // If 0, no dictionary. + DictionaryID uint32 + + // First block information. + FirstBlock struct { + // OK will be set if first block could be decoded. + OK bool + + // Is this the last block of a frame? + Last bool + + // Is the data compressed? + // If true CompressedSize will be populated. + // Unfortunately DecompressedSize cannot be determined + // without decoding the blocks. + Compressed bool + + // DecompressedSize is the expected decompressed size of the block. + // Will be 0 if it cannot be determined. + DecompressedSize int + + // CompressedSize of the data in the block. + // Does not include the block header. + // Will be equal to DecompressedSize if not Compressed. + CompressedSize int + } + + // Skippable will be true if the frame is meant to be skipped. + // No other information will be populated. + Skippable bool + + // If set there is a checksum present for the block content. + HasCheckSum bool + + // If this is true FrameContentSize will have a valid value + HasFCS bool + + SingleSegment bool +} + +// Decode the header from the beginning of the stream. +// This will decode the frame header and the first block header if enough bytes are provided. +// It is recommended to provide at least HeaderMaxSize bytes. +// If the frame header cannot be read an error will be returned. +// If there isn't enough input, io.ErrUnexpectedEOF is returned. +// The FirstBlock.OK will indicate if enough information was available to decode the first block header. +func (h *Header) Decode(in []byte) error { + if len(in) < 4 { + return io.ErrUnexpectedEOF + } + b, in := in[:4], in[4:] + if !bytes.Equal(b, frameMagic) { + if !bytes.Equal(b[1:4], skippableFrameMagic) || b[0]&0xf0 != 0x50 { + return ErrMagicMismatch + } + *h = Header{Skippable: true} + return nil + } + if len(in) < 1 { + return io.ErrUnexpectedEOF + } + + // Clear output + *h = Header{} + fhd, in := in[0], in[1:] + h.SingleSegment = fhd&(1<<5) != 0 + h.HasCheckSum = fhd&(1<<2) != 0 + + if fhd&(1<<3) != 0 { + return errors.New("reserved bit set on frame header") + } + + // Read Window_Descriptor + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#window_descriptor + if !h.SingleSegment { + if len(in) < 1 { + return io.ErrUnexpectedEOF + } + var wd byte + wd, in = in[0], in[1:] + windowLog := 10 + (wd >> 3) + windowBase := uint64(1) << windowLog + windowAdd := (windowBase / 8) * uint64(wd&0x7) + h.WindowSize = windowBase + windowAdd + } + + // Read Dictionary_ID + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary_id + if size := fhd & 3; size != 0 { + if size == 3 { + size = 4 + } + if len(in) < int(size) { + return io.ErrUnexpectedEOF + } + b, in = in[:size], in[size:] + if b == nil { + return io.ErrUnexpectedEOF + } + switch size { + case 1: + h.DictionaryID = uint32(b[0]) + case 2: + h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8) + case 4: + h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24) + } + } + + // Read Frame_Content_Size + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frame_content_size + var fcsSize int + v := fhd >> 6 + switch v { + case 0: + if h.SingleSegment { + fcsSize = 1 + } + default: + fcsSize = 1 << v + } + + if fcsSize > 0 { + h.HasFCS = true + if len(in) < fcsSize { + return io.ErrUnexpectedEOF + } + b, in = in[:fcsSize], in[fcsSize:] + if b == nil { + return io.ErrUnexpectedEOF + } + switch fcsSize { + case 1: + h.FrameContentSize = uint64(b[0]) + case 2: + // When FCS_Field_Size is 2, the offset of 256 is added. + h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) + 256 + case 4: + h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) | (uint64(b[2]) << 16) | (uint64(b[3]) << 24) + case 8: + d1 := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24) + d2 := uint32(b[4]) | (uint32(b[5]) << 8) | (uint32(b[6]) << 16) | (uint32(b[7]) << 24) + h.FrameContentSize = uint64(d1) | (uint64(d2) << 32) + } + } + + // Frame Header done, we will not fail from now on. + if len(in) < 3 { + return nil + } + tmp := in[:3] + bh := uint32(tmp[0]) | (uint32(tmp[1]) << 8) | (uint32(tmp[2]) << 16) + h.FirstBlock.Last = bh&1 != 0 + blockType := blockType((bh >> 1) & 3) + // find size. + cSize := int(bh >> 3) + switch blockType { + case blockTypeReserved: + return nil + case blockTypeRLE: + h.FirstBlock.Compressed = true + h.FirstBlock.DecompressedSize = cSize + h.FirstBlock.CompressedSize = 1 + case blockTypeCompressed: + h.FirstBlock.Compressed = true + h.FirstBlock.CompressedSize = cSize + case blockTypeRaw: + h.FirstBlock.DecompressedSize = cSize + h.FirstBlock.CompressedSize = cSize + default: + panic("Invalid block type") + } + + h.FirstBlock.OK = true + return nil +} diff --git a/vendor/github.com/klauspost/compress/zstd/decoder.go b/vendor/github.com/klauspost/compress/zstd/decoder.go new file mode 100644 index 00000000..f430f58b --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/decoder.go @@ -0,0 +1,555 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "io" + "sync" +) + +// Decoder provides decoding of zstandard streams. +// The decoder has been designed to operate without allocations after a warmup. +// This means that you should store the decoder for best performance. +// To re-use a stream decoder, use the Reset(r io.Reader) error to switch to another stream. +// A decoder can safely be re-used even if the previous stream failed. +// To release the resources, you must call the Close() function on a decoder. +type Decoder struct { + o decoderOptions + + // Unreferenced decoders, ready for use. + decoders chan *blockDec + + // Streams ready to be decoded. + stream chan decodeStream + + // Current read position used for Reader functionality. + current decoderState + + // Custom dictionaries. + // Always uses copies. + dicts map[uint32]dict + + // streamWg is the waitgroup for all streams + streamWg sync.WaitGroup +} + +// decoderState is used for maintaining state when the decoder +// is used for streaming. +type decoderState struct { + // current block being written to stream. + decodeOutput + + // output in order to be written to stream. + output chan decodeOutput + + // cancel remaining output. + cancel chan struct{} + + flushed bool +} + +var ( + // Check the interfaces we want to support. + _ = io.WriterTo(&Decoder{}) + _ = io.Reader(&Decoder{}) +) + +// NewReader creates a new decoder. +// A nil Reader can be provided in which case Reset can be used to start a decode. +// +// A Decoder can be used in two modes: +// +// 1) As a stream, or +// 2) For stateless decoding using DecodeAll. +// +// Only a single stream can be decoded concurrently, but the same decoder +// can run multiple concurrent stateless decodes. It is even possible to +// use stateless decodes while a stream is being decoded. +// +// The Reset function can be used to initiate a new stream, which is will considerably +// reduce the allocations normally caused by NewReader. +func NewReader(r io.Reader, opts ...DOption) (*Decoder, error) { + initPredefined() + var d Decoder + d.o.setDefault() + for _, o := range opts { + err := o(&d.o) + if err != nil { + return nil, err + } + } + d.current.output = make(chan decodeOutput, d.o.concurrent) + d.current.flushed = true + + if r == nil { + d.current.err = ErrDecoderNilInput + } + + // Transfer option dicts. + d.dicts = make(map[uint32]dict, len(d.o.dicts)) + for _, dc := range d.o.dicts { + d.dicts[dc.id] = dc + } + d.o.dicts = nil + + // Create decoders + d.decoders = make(chan *blockDec, d.o.concurrent) + for i := 0; i < d.o.concurrent; i++ { + dec := newBlockDec(d.o.lowMem) + dec.localFrame = newFrameDec(d.o) + d.decoders <- dec + } + + if r == nil { + return &d, nil + } + return &d, d.Reset(r) +} + +// Read bytes from the decompressed stream into p. +// Returns the number of bytes written and any error that occurred. +// When the stream is done, io.EOF will be returned. +func (d *Decoder) Read(p []byte) (int, error) { + var n int + for { + if len(d.current.b) > 0 { + filled := copy(p, d.current.b) + p = p[filled:] + d.current.b = d.current.b[filled:] + n += filled + } + if len(p) == 0 { + break + } + if len(d.current.b) == 0 { + // We have an error and no more data + if d.current.err != nil { + break + } + if !d.nextBlock(n == 0) { + return n, nil + } + } + } + if len(d.current.b) > 0 { + if debugDecoder { + println("returning", n, "still bytes left:", len(d.current.b)) + } + // Only return error at end of block + return n, nil + } + if d.current.err != nil { + d.drainOutput() + } + if debugDecoder { + println("returning", n, d.current.err, len(d.decoders)) + } + return n, d.current.err +} + +// Reset will reset the decoder the supplied stream after the current has finished processing. +// Note that this functionality cannot be used after Close has been called. +// Reset can be called with a nil reader to release references to the previous reader. +// After being called with a nil reader, no other operations than Reset or DecodeAll or Close +// should be used. +func (d *Decoder) Reset(r io.Reader) error { + if d.current.err == ErrDecoderClosed { + return d.current.err + } + + d.drainOutput() + + if r == nil { + d.current.err = ErrDecoderNilInput + if len(d.current.b) > 0 { + d.current.b = d.current.b[:0] + } + d.current.flushed = true + return nil + } + + // If bytes buffer and < 5MB, do sync decoding anyway. + if bb, ok := r.(byter); ok && bb.Len() < 5<<20 { + bb2 := bb + if debugDecoder { + println("*bytes.Buffer detected, doing sync decode, len:", bb.Len()) + } + b := bb2.Bytes() + var dst []byte + if cap(d.current.b) > 0 { + dst = d.current.b + } + + dst, err := d.DecodeAll(b, dst[:0]) + if err == nil { + err = io.EOF + } + d.current.b = dst + d.current.err = err + d.current.flushed = true + if debugDecoder { + println("sync decode to", len(dst), "bytes, err:", err) + } + return nil + } + + if d.stream == nil { + d.stream = make(chan decodeStream, 1) + d.streamWg.Add(1) + go d.startStreamDecoder(d.stream) + } + + // Remove current block. + d.current.decodeOutput = decodeOutput{} + d.current.err = nil + d.current.cancel = make(chan struct{}) + d.current.flushed = false + d.current.d = nil + + d.stream <- decodeStream{ + r: r, + output: d.current.output, + cancel: d.current.cancel, + } + return nil +} + +// drainOutput will drain the output until errEndOfStream is sent. +func (d *Decoder) drainOutput() { + if d.current.cancel != nil { + println("cancelling current") + close(d.current.cancel) + d.current.cancel = nil + } + if d.current.d != nil { + if debugDecoder { + printf("re-adding current decoder %p, decoders: %d", d.current.d, len(d.decoders)) + } + d.decoders <- d.current.d + d.current.d = nil + d.current.b = nil + } + if d.current.output == nil || d.current.flushed { + println("current already flushed") + return + } + for v := range d.current.output { + if v.d != nil { + if debugDecoder { + printf("re-adding decoder %p", v.d) + } + d.decoders <- v.d + } + if v.err == errEndOfStream { + println("current flushed") + d.current.flushed = true + return + } + } +} + +// WriteTo writes data to w until there's no more data to write or when an error occurs. +// The return value n is the number of bytes written. +// Any error encountered during the write is also returned. +func (d *Decoder) WriteTo(w io.Writer) (int64, error) { + var n int64 + for { + if len(d.current.b) > 0 { + n2, err2 := w.Write(d.current.b) + n += int64(n2) + if err2 != nil && (d.current.err == nil || d.current.err == io.EOF) { + d.current.err = err2 + } else if n2 != len(d.current.b) { + d.current.err = io.ErrShortWrite + } + } + if d.current.err != nil { + break + } + d.nextBlock(true) + } + err := d.current.err + if err != nil { + d.drainOutput() + } + if err == io.EOF { + err = nil + } + return n, err +} + +// DecodeAll allows stateless decoding of a blob of bytes. +// Output will be appended to dst, so if the destination size is known +// you can pre-allocate the destination slice to avoid allocations. +// DecodeAll can be used concurrently. +// The Decoder concurrency limits will be respected. +func (d *Decoder) DecodeAll(input, dst []byte) ([]byte, error) { + if d.current.err == ErrDecoderClosed { + return dst, ErrDecoderClosed + } + + // Grab a block decoder and frame decoder. + block := <-d.decoders + frame := block.localFrame + defer func() { + if debugDecoder { + printf("re-adding decoder: %p", block) + } + frame.rawInput = nil + frame.bBuf = nil + d.decoders <- block + }() + frame.bBuf = input + + for { + frame.history.reset() + err := frame.reset(&frame.bBuf) + if err == io.EOF { + if debugDecoder { + println("frame reset return EOF") + } + return dst, nil + } + if frame.DictionaryID != nil { + dict, ok := d.dicts[*frame.DictionaryID] + if !ok { + return nil, ErrUnknownDictionary + } + frame.history.setDict(&dict) + } + if err != nil { + return dst, err + } + if frame.FrameContentSize > d.o.maxDecodedSize-uint64(len(dst)) { + return dst, ErrDecoderSizeExceeded + } + if frame.FrameContentSize > 0 && frame.FrameContentSize < 1<<30 { + // Never preallocate moe than 1 GB up front. + if cap(dst)-len(dst) < int(frame.FrameContentSize) { + dst2 := make([]byte, len(dst), len(dst)+int(frame.FrameContentSize)) + copy(dst2, dst) + dst = dst2 + } + } + if cap(dst) == 0 { + // Allocate len(input) * 2 by default if nothing is provided + // and we didn't get frame content size. + size := len(input) * 2 + // Cap to 1 MB. + if size > 1<<20 { + size = 1 << 20 + } + if uint64(size) > d.o.maxDecodedSize { + size = int(d.o.maxDecodedSize) + } + dst = make([]byte, 0, size) + } + + dst, err = frame.runDecoder(dst, block) + if err != nil { + return dst, err + } + if len(frame.bBuf) == 0 { + if debugDecoder { + println("frame dbuf empty") + } + break + } + } + return dst, nil +} + +// nextBlock returns the next block. +// If an error occurs d.err will be set. +// Optionally the function can block for new output. +// If non-blocking mode is used the returned boolean will be false +// if no data was available without blocking. +func (d *Decoder) nextBlock(blocking bool) (ok bool) { + if d.current.d != nil { + if debugDecoder { + printf("re-adding current decoder %p", d.current.d) + } + d.decoders <- d.current.d + d.current.d = nil + } + if d.current.err != nil { + // Keep error state. + return blocking + } + + if blocking { + d.current.decodeOutput = <-d.current.output + } else { + select { + case d.current.decodeOutput = <-d.current.output: + default: + return false + } + } + if debugDecoder { + println("got", len(d.current.b), "bytes, error:", d.current.err) + } + return true +} + +// Close will release all resources. +// It is NOT possible to reuse the decoder after this. +func (d *Decoder) Close() { + if d.current.err == ErrDecoderClosed { + return + } + d.drainOutput() + if d.stream != nil { + close(d.stream) + d.streamWg.Wait() + d.stream = nil + } + if d.decoders != nil { + close(d.decoders) + for dec := range d.decoders { + dec.Close() + } + d.decoders = nil + } + if d.current.d != nil { + d.current.d.Close() + d.current.d = nil + } + d.current.err = ErrDecoderClosed +} + +// IOReadCloser returns the decoder as an io.ReadCloser for convenience. +// Any changes to the decoder will be reflected, so the returned ReadCloser +// can be reused along with the decoder. +// io.WriterTo is also supported by the returned ReadCloser. +func (d *Decoder) IOReadCloser() io.ReadCloser { + return closeWrapper{d: d} +} + +// closeWrapper wraps a function call as a closer. +type closeWrapper struct { + d *Decoder +} + +// WriteTo forwards WriteTo calls to the decoder. +func (c closeWrapper) WriteTo(w io.Writer) (n int64, err error) { + return c.d.WriteTo(w) +} + +// Read forwards read calls to the decoder. +func (c closeWrapper) Read(p []byte) (n int, err error) { + return c.d.Read(p) +} + +// Close closes the decoder. +func (c closeWrapper) Close() error { + c.d.Close() + return nil +} + +type decodeOutput struct { + d *blockDec + b []byte + err error +} + +type decodeStream struct { + r io.Reader + + // Blocks ready to be written to output. + output chan decodeOutput + + // cancel reading from the input + cancel chan struct{} +} + +// errEndOfStream indicates that everything from the stream was read. +var errEndOfStream = errors.New("end-of-stream") + +// Create Decoder: +// Spawn n block decoders. These accept tasks to decode a block. +// Create goroutine that handles stream processing, this will send history to decoders as they are available. +// Decoders update the history as they decode. +// When a block is returned: +// a) history is sent to the next decoder, +// b) content written to CRC. +// c) return data to WRITER. +// d) wait for next block to return data. +// Once WRITTEN, the decoders reused by the writer frame decoder for re-use. +func (d *Decoder) startStreamDecoder(inStream chan decodeStream) { + defer d.streamWg.Done() + frame := newFrameDec(d.o) + for stream := range inStream { + if debugDecoder { + println("got new stream") + } + br := readerWrapper{r: stream.r} + decodeStream: + for { + frame.history.reset() + err := frame.reset(&br) + if debugDecoder && err != nil { + println("Frame decoder returned", err) + } + if err == nil && frame.DictionaryID != nil { + dict, ok := d.dicts[*frame.DictionaryID] + if !ok { + err = ErrUnknownDictionary + } else { + frame.history.setDict(&dict) + } + } + if err != nil { + stream.output <- decodeOutput{ + err: err, + } + break + } + if debugDecoder { + println("starting frame decoder") + } + + // This goroutine will forward history between frames. + frame.frameDone.Add(1) + frame.initAsync() + + go frame.startDecoder(stream.output) + decodeFrame: + // Go through all blocks of the frame. + for { + dec := <-d.decoders + select { + case <-stream.cancel: + if !frame.sendErr(dec, io.EOF) { + // To not let the decoder dangle, send it back. + stream.output <- decodeOutput{d: dec} + } + break decodeStream + default: + } + err := frame.next(dec) + switch err { + case io.EOF: + // End of current frame, no error + println("EOF on next block") + break decodeFrame + case nil: + continue + default: + println("block decoder returned", err) + break decodeStream + } + } + // All blocks have started decoding, check if there are more frames. + println("waiting for done") + frame.frameDone.Wait() + println("done waiting...") + } + frame.frameDone.Wait() + println("Sending EOS") + stream.output <- decodeOutput{err: errEndOfStream} + } +} diff --git a/vendor/github.com/klauspost/compress/zstd/decoder_options.go b/vendor/github.com/klauspost/compress/zstd/decoder_options.go new file mode 100644 index 00000000..95cc9b8b --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/decoder_options.go @@ -0,0 +1,102 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "runtime" +) + +// DOption is an option for creating a decoder. +type DOption func(*decoderOptions) error + +// options retains accumulated state of multiple options. +type decoderOptions struct { + lowMem bool + concurrent int + maxDecodedSize uint64 + maxWindowSize uint64 + dicts []dict +} + +func (o *decoderOptions) setDefault() { + *o = decoderOptions{ + // use less ram: true for now, but may change. + lowMem: true, + concurrent: runtime.GOMAXPROCS(0), + maxWindowSize: MaxWindowSize, + } + o.maxDecodedSize = 1 << 63 +} + +// WithDecoderLowmem will set whether to use a lower amount of memory, +// but possibly have to allocate more while running. +func WithDecoderLowmem(b bool) DOption { + return func(o *decoderOptions) error { o.lowMem = b; return nil } +} + +// WithDecoderConcurrency will set the concurrency, +// meaning the maximum number of decoders to run concurrently. +// The value supplied must be at least 1. +// By default this will be set to GOMAXPROCS. +func WithDecoderConcurrency(n int) DOption { + return func(o *decoderOptions) error { + if n <= 0 { + return errors.New("concurrency must be at least 1") + } + o.concurrent = n + return nil + } +} + +// WithDecoderMaxMemory allows to set a maximum decoded size for in-memory +// non-streaming operations or maximum window size for streaming operations. +// This can be used to control memory usage of potentially hostile content. +// Maximum and default is 1 << 63 bytes. +func WithDecoderMaxMemory(n uint64) DOption { + return func(o *decoderOptions) error { + if n == 0 { + return errors.New("WithDecoderMaxMemory must be at least 1") + } + if n > 1<<63 { + return errors.New("WithDecoderMaxmemory must be less than 1 << 63") + } + o.maxDecodedSize = n + return nil + } +} + +// WithDecoderDicts allows to register one or more dictionaries for the decoder. +// If several dictionaries with the same ID is provided the last one will be used. +func WithDecoderDicts(dicts ...[]byte) DOption { + return func(o *decoderOptions) error { + for _, b := range dicts { + d, err := loadDict(b) + if err != nil { + return err + } + o.dicts = append(o.dicts, *d) + } + return nil + } +} + +// WithDecoderMaxWindow allows to set a maximum window size for decodes. +// This allows rejecting packets that will cause big memory usage. +// The Decoder will likely allocate more memory based on the WithDecoderLowmem setting. +// If WithDecoderMaxMemory is set to a lower value, that will be used. +// Default is 512MB, Maximum is ~3.75 TB as per zstandard spec. +func WithDecoderMaxWindow(size uint64) DOption { + return func(o *decoderOptions) error { + if size < MinWindowSize { + return errors.New("WithMaxWindowSize must be at least 1KB, 1024 bytes") + } + if size > (1<<41)+7*(1<<38) { + return errors.New("WithMaxWindowSize must be less than (1<<41) + 7*(1<<38) ~ 3.75TB") + } + o.maxWindowSize = size + return nil + } +} diff --git a/vendor/github.com/klauspost/compress/zstd/dict.go b/vendor/github.com/klauspost/compress/zstd/dict.go new file mode 100644 index 00000000..a36ae83e --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/dict.go @@ -0,0 +1,122 @@ +package zstd + +import ( + "bytes" + "encoding/binary" + "errors" + "fmt" + "io" + + "github.com/klauspost/compress/huff0" +) + +type dict struct { + id uint32 + + litEnc *huff0.Scratch + llDec, ofDec, mlDec sequenceDec + //llEnc, ofEnc, mlEnc []*fseEncoder + offsets [3]int + content []byte +} + +var dictMagic = [4]byte{0x37, 0xa4, 0x30, 0xec} + +// ID returns the dictionary id or 0 if d is nil. +func (d *dict) ID() uint32 { + if d == nil { + return 0 + } + return d.id +} + +// DictContentSize returns the dictionary content size or 0 if d is nil. +func (d *dict) DictContentSize() int { + if d == nil { + return 0 + } + return len(d.content) +} + +// Load a dictionary as described in +// https://github.com/facebook/zstd/blob/master/doc/zstd_compression_format.md#dictionary-format +func loadDict(b []byte) (*dict, error) { + // Check static field size. + if len(b) <= 8+(3*4) { + return nil, io.ErrUnexpectedEOF + } + d := dict{ + llDec: sequenceDec{fse: &fseDecoder{}}, + ofDec: sequenceDec{fse: &fseDecoder{}}, + mlDec: sequenceDec{fse: &fseDecoder{}}, + } + if !bytes.Equal(b[:4], dictMagic[:]) { + return nil, ErrMagicMismatch + } + d.id = binary.LittleEndian.Uint32(b[4:8]) + if d.id == 0 { + return nil, errors.New("dictionaries cannot have ID 0") + } + + // Read literal table + var err error + d.litEnc, b, err = huff0.ReadTable(b[8:], nil) + if err != nil { + return nil, err + } + d.litEnc.Reuse = huff0.ReusePolicyMust + + br := byteReader{ + b: b, + off: 0, + } + readDec := func(i tableIndex, dec *fseDecoder) error { + if err := dec.readNCount(&br, uint16(maxTableSymbol[i])); err != nil { + return err + } + if br.overread() { + return io.ErrUnexpectedEOF + } + err = dec.transform(symbolTableX[i]) + if err != nil { + println("Transform table error:", err) + return err + } + if debugDecoder || debugEncoder { + println("Read table ok", "symbolLen:", dec.symbolLen) + } + // Set decoders as predefined so they aren't reused. + dec.preDefined = true + return nil + } + + if err := readDec(tableOffsets, d.ofDec.fse); err != nil { + return nil, err + } + if err := readDec(tableMatchLengths, d.mlDec.fse); err != nil { + return nil, err + } + if err := readDec(tableLiteralLengths, d.llDec.fse); err != nil { + return nil, err + } + if br.remain() < 12 { + return nil, io.ErrUnexpectedEOF + } + + d.offsets[0] = int(br.Uint32()) + br.advance(4) + d.offsets[1] = int(br.Uint32()) + br.advance(4) + d.offsets[2] = int(br.Uint32()) + br.advance(4) + if d.offsets[0] <= 0 || d.offsets[1] <= 0 || d.offsets[2] <= 0 { + return nil, errors.New("invalid offset in dictionary") + } + d.content = make([]byte, br.remain()) + copy(d.content, br.unread()) + if d.offsets[0] > len(d.content) || d.offsets[1] > len(d.content) || d.offsets[2] > len(d.content) { + return nil, fmt.Errorf("initial offset bigger than dictionary content size %d, offsets: %v", len(d.content), d.offsets) + } + + return &d, nil +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_base.go b/vendor/github.com/klauspost/compress/zstd/enc_base.go new file mode 100644 index 00000000..15ae8ee8 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_base.go @@ -0,0 +1,188 @@ +package zstd + +import ( + "fmt" + "math/bits" + + "github.com/klauspost/compress/zstd/internal/xxhash" +) + +const ( + dictShardBits = 6 +) + +type fastBase struct { + // cur is the offset at the start of hist + cur int32 + // maximum offset. Should be at least 2x block size. + maxMatchOff int32 + hist []byte + crc *xxhash.Digest + tmp [8]byte + blk *blockEnc + lastDictID uint32 + lowMem bool +} + +// CRC returns the underlying CRC writer. +func (e *fastBase) CRC() *xxhash.Digest { + return e.crc +} + +// AppendCRC will append the CRC to the destination slice and return it. +func (e *fastBase) AppendCRC(dst []byte) []byte { + crc := e.crc.Sum(e.tmp[:0]) + dst = append(dst, crc[7], crc[6], crc[5], crc[4]) + return dst +} + +// WindowSize returns the window size of the encoder, +// or a window size small enough to contain the input size, if > 0. +func (e *fastBase) WindowSize(size int64) int32 { + if size > 0 && size < int64(e.maxMatchOff) { + b := int32(1) << uint(bits.Len(uint(size))) + // Keep minimum window. + if b < 1024 { + b = 1024 + } + return b + } + return e.maxMatchOff +} + +// Block returns the current block. +func (e *fastBase) Block() *blockEnc { + return e.blk +} + +func (e *fastBase) addBlock(src []byte) int32 { + if debugAsserts && e.cur > bufferReset { + panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset)) + } + // check if we have space already + if len(e.hist)+len(src) > cap(e.hist) { + if cap(e.hist) == 0 { + e.ensureHist(len(src)) + } else { + if cap(e.hist) < int(e.maxMatchOff+maxCompressedBlockSize) { + panic(fmt.Errorf("unexpected buffer cap %d, want at least %d with window %d", cap(e.hist), e.maxMatchOff+maxCompressedBlockSize, e.maxMatchOff)) + } + // Move down + offset := int32(len(e.hist)) - e.maxMatchOff + copy(e.hist[0:e.maxMatchOff], e.hist[offset:]) + e.cur += offset + e.hist = e.hist[:e.maxMatchOff] + } + } + s := int32(len(e.hist)) + e.hist = append(e.hist, src...) + return s +} + +// ensureHist will ensure that history can keep at least this many bytes. +func (e *fastBase) ensureHist(n int) { + if cap(e.hist) >= n { + return + } + l := e.maxMatchOff + if (e.lowMem && e.maxMatchOff > maxCompressedBlockSize) || e.maxMatchOff <= maxCompressedBlockSize { + l += maxCompressedBlockSize + } else { + l += e.maxMatchOff + } + // Make it at least 1MB. + if l < 1<<20 && !e.lowMem { + l = 1 << 20 + } + // Make it at least the requested size. + if l < int32(n) { + l = int32(n) + } + e.hist = make([]byte, 0, l) +} + +// useBlock will replace the block with the provided one, +// but transfer recent offsets from the previous. +func (e *fastBase) UseBlock(enc *blockEnc) { + enc.reset(e.blk) + e.blk = enc +} + +func (e *fastBase) matchlen(s, t int32, src []byte) int32 { + if debugAsserts { + if s < 0 { + err := fmt.Sprintf("s (%d) < 0", s) + panic(err) + } + if t < 0 { + err := fmt.Sprintf("s (%d) < 0", s) + panic(err) + } + if s-t > e.maxMatchOff { + err := fmt.Sprintf("s (%d) - t (%d) > maxMatchOff (%d)", s, t, e.maxMatchOff) + panic(err) + } + if len(src)-int(s) > maxCompressedBlockSize { + panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize)) + } + } + a := src[s:] + b := src[t:] + b = b[:len(a)] + end := int32((len(a) >> 3) << 3) + for i := int32(0); i < end; i += 8 { + if diff := load6432(a, i) ^ load6432(b, i); diff != 0 { + return i + int32(bits.TrailingZeros64(diff)>>3) + } + } + + a = a[end:] + b = b[end:] + for i := range a { + if a[i] != b[i] { + return int32(i) + end + } + } + return int32(len(a)) + end +} + +// Reset the encoding table. +func (e *fastBase) resetBase(d *dict, singleBlock bool) { + if e.blk == nil { + e.blk = &blockEnc{lowMem: e.lowMem} + e.blk.init() + } else { + e.blk.reset(nil) + } + e.blk.initNewEncode() + if e.crc == nil { + e.crc = xxhash.New() + } else { + e.crc.Reset() + } + if d != nil { + low := e.lowMem + if singleBlock { + e.lowMem = true + } + e.ensureHist(d.DictContentSize() + maxCompressedBlockSize) + e.lowMem = low + } + + // We offset current position so everything will be out of reach. + // If above reset line, history will be purged. + if e.cur < bufferReset { + e.cur += e.maxMatchOff + int32(len(e.hist)) + } + e.hist = e.hist[:0] + if d != nil { + // Set offsets (currently not used) + for i, off := range d.offsets { + e.blk.recentOffsets[i] = uint32(off) + e.blk.prevRecentOffsets[i] = e.blk.recentOffsets[i] + } + // Transfer litenc. + e.blk.dictLitEnc = d.litEnc + e.hist = append(e.hist, d.content...) + } +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_best.go b/vendor/github.com/klauspost/compress/zstd/enc_best.go new file mode 100644 index 00000000..96028ecd --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_best.go @@ -0,0 +1,558 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "bytes" + "fmt" + + "github.com/klauspost/compress" +) + +const ( + bestLongTableBits = 22 // Bits used in the long match table + bestLongTableSize = 1 << bestLongTableBits // Size of the table + bestLongLen = 8 // Bytes used for table hash + + // Note: Increasing the short table bits or making the hash shorter + // can actually lead to compression degradation since it will 'steal' more from the + // long match table and match offsets are quite big. + // This greatly depends on the type of input. + bestShortTableBits = 18 // Bits used in the short match table + bestShortTableSize = 1 << bestShortTableBits // Size of the table + bestShortLen = 4 // Bytes used for table hash + +) + +type match struct { + offset int32 + s int32 + length int32 + rep int32 + est int32 +} + +const highScore = 25000 + +// estBits will estimate output bits from predefined tables. +func (m *match) estBits(bitsPerByte int32) { + mlc := mlCode(uint32(m.length - zstdMinMatch)) + var ofc uint8 + if m.rep < 0 { + ofc = ofCode(uint32(m.s-m.offset) + 3) + } else { + ofc = ofCode(uint32(m.rep)) + } + // Cost, excluding + ofTT, mlTT := fsePredefEnc[tableOffsets].ct.symbolTT[ofc], fsePredefEnc[tableMatchLengths].ct.symbolTT[mlc] + + // Add cost of match encoding... + m.est = int32(ofTT.outBits + mlTT.outBits) + m.est += int32(ofTT.deltaNbBits>>16 + mlTT.deltaNbBits>>16) + // Subtract savings compared to literal encoding... + m.est -= (m.length * bitsPerByte) >> 10 + if m.est > 0 { + // Unlikely gain.. + m.length = 0 + m.est = highScore + } +} + +// bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches. +// The long match table contains the previous entry with the same hash, +// effectively making it a "chain" of length 2. +// When we find a long match we choose between the two values and select the longest. +// When we find a short match, after checking the long, we check if we can find a long at n+1 +// and that it is longer (lazy matching). +type bestFastEncoder struct { + fastBase + table [bestShortTableSize]prevEntry + longTable [bestLongTableSize]prevEntry + dictTable []prevEntry + dictLongTable []prevEntry +} + +// Encode improves compression... +func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 4 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = prevEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = prevEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + v2 := e.table[i].prev + if v < minOff { + v = 0 + v2 = 0 + } else { + v = v - e.cur + e.maxMatchOff + if v2 < minOff { + v2 = 0 + } else { + v2 = v2 - e.cur + e.maxMatchOff + } + } + e.table[i] = prevEntry{ + offset: v, + prev: v2, + } + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + v2 := e.longTable[i].prev + if v < minOff { + v = 0 + v2 = 0 + } else { + v = v - e.cur + e.maxMatchOff + if v2 < minOff { + v2 = 0 + } else { + v2 = v2 - e.cur + e.maxMatchOff + } + } + e.longTable[i] = prevEntry{ + offset: v, + prev: v2, + } + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Use this to estimate literal cost. + // Scaled by 10 bits. + bitsPerByte := int32((compress.ShannonEntropyBits(src) * 1024) / len(src)) + // Huffman can never go < 1 bit/byte + if bitsPerByte < 1024 { + bitsPerByte = 1024 + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + const kSearchStrength = 10 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + offset3 := int32(blk.recentOffsets[2]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + _ = addLiterals + + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + bestOf := func(a, b match) match { + if a.est+(a.s-b.s)*bitsPerByte>>10 < b.est+(b.s-a.s)*bitsPerByte>>10 { + return a + } + return b + } + const goodEnough = 100 + + nextHashL := hashLen(cv, bestLongTableBits, bestLongLen) + nextHashS := hashLen(cv, bestShortTableBits, bestShortLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + matchAt := func(offset int32, s int32, first uint32, rep int32) match { + if s-offset >= e.maxMatchOff || load3232(src, offset) != first { + return match{s: s, est: highScore} + } + if debugAsserts { + if !bytes.Equal(src[s:s+4], src[offset:offset+4]) { + panic(fmt.Sprintf("first match mismatch: %v != %v, first: %08x", src[s:s+4], src[offset:offset+4], first)) + } + } + m := match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep} + m.estBits(bitsPerByte) + return m + } + + best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1)) + best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1)) + best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1)) + + if canRepeat && best.length < goodEnough { + cv32 := uint32(cv >> 8) + spp := s + 1 + best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1)) + best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2)) + best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3)) + if best.length > 0 { + cv32 = uint32(cv >> 24) + spp += 2 + best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1)) + best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2)) + best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3)) + } + } + // Load next and check... + e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset} + e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset} + + // Look far ahead, unless we have a really long match already... + if best.length < goodEnough { + // No match found, move forward on input, no need to check forward... + if best.length < 4 { + s += 1 + (s-nextEmit)>>(kSearchStrength-1) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + continue + } + + s++ + candidateS = e.table[hashLen(cv>>8, bestShortTableBits, bestShortLen)] + cv = load6432(src, s) + cv2 := load6432(src, s+1) + candidateL = e.longTable[hashLen(cv, bestLongTableBits, bestLongLen)] + candidateL2 := e.longTable[hashLen(cv2, bestLongTableBits, bestLongLen)] + + // Short at s+1 + best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1)) + // Long at s+1, s+2 + best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1)) + best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1)) + best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1)) + best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1)) + if false { + // Short at s+3. + // Too often worse... + best = bestOf(best, matchAt(e.table[hashLen(cv2>>8, bestShortTableBits, bestShortLen)].offset-e.cur, s+2, uint32(cv2>>8), -1)) + } + // See if we can find a better match by checking where the current best ends. + // Use that offset to see if we can find a better full match. + if sAt := best.s + best.length; sAt < sLimit { + nextHashL := hashLen(load6432(src, sAt), bestLongTableBits, bestLongLen) + candidateEnd := e.longTable[nextHashL] + if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 { + bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1)) + if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 { + bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1)) + } + best = bestEnd + } + } + } + + if debugAsserts { + if !bytes.Equal(src[best.s:best.s+best.length], src[best.offset:best.offset+best.length]) { + panic(fmt.Sprintf("match mismatch: %v != %v", src[best.s:best.s+best.length], src[best.offset:best.offset+best.length])) + } + } + + // We have a match, we can store the forward value + if best.rep > 0 { + s = best.s + var seq seq + seq.matchLen = uint32(best.length - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := best.s + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + repIndex := best.offset + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = uint32(best.rep) + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Index match start+1 (long) -> s - 1 + index0 := s + s = best.s + best.length + + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, best.length) + + } + break encodeLoop + } + // Index skipped... + off := index0 + e.cur + for index0 < s-1 { + cv0 := load6432(src, index0) + h0 := hashLen(cv0, bestLongTableBits, bestLongLen) + h1 := hashLen(cv0, bestShortTableBits, bestShortLen) + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset} + off++ + index0++ + } + switch best.rep { + case 2: + offset1, offset2 = offset2, offset1 + case 3: + offset1, offset2, offset3 = offset3, offset1, offset2 + } + cv = load6432(src, s) + continue + } + + // A 4-byte match has been found. Update recent offsets. + // We'll later see if more than 4 bytes. + s = best.s + t := best.offset + offset1, offset2, offset3 = s-t, offset1, offset2 + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the n-byte match as long as possible. + l := best.length + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) -> s - 1 + index0 := s - l + 1 + // every entry + for index0 < s-1 { + cv0 := load6432(src, index0) + h0 := hashLen(cv0, bestLongTableBits, bestLongLen) + h1 := hashLen(cv0, bestShortTableBits, bestShortLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset} + index0++ + } + + cv = load6432(src, s) + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv, bestShortTableBits, bestShortLen) + nextHashL := hashLen(cv, bestLongTableBits, bestLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset} + e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset} + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + blk.recentOffsets[2] = uint32(offset3) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// EncodeNoHist will encode a block with no history and no following blocks. +// Most notable difference is that src will not be copied for history and +// we do not need to check for max match length. +func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) { + e.ensureHist(len(src)) + e.Encode(blk, src) +} + +// Reset will reset and set a dictionary if not nil +func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) { + e.resetBase(d, singleBlock) + if d == nil { + return + } + // Init or copy dict table + if len(e.dictTable) != len(e.table) || d.id != e.lastDictID { + if len(e.dictTable) != len(e.table) { + e.dictTable = make([]prevEntry, len(e.table)) + } + end := int32(len(d.content)) - 8 + e.maxMatchOff + for i := e.maxMatchOff; i < end; i += 4 { + const hashLog = bestShortTableBits + + cv := load6432(d.content, i-e.maxMatchOff) + nextHash := hashLen(cv, hashLog, bestShortLen) // 0 -> 4 + nextHash1 := hashLen(cv>>8, hashLog, bestShortLen) // 1 -> 5 + nextHash2 := hashLen(cv>>16, hashLog, bestShortLen) // 2 -> 6 + nextHash3 := hashLen(cv>>24, hashLog, bestShortLen) // 3 -> 7 + e.dictTable[nextHash] = prevEntry{ + prev: e.dictTable[nextHash].offset, + offset: i, + } + e.dictTable[nextHash1] = prevEntry{ + prev: e.dictTable[nextHash1].offset, + offset: i + 1, + } + e.dictTable[nextHash2] = prevEntry{ + prev: e.dictTable[nextHash2].offset, + offset: i + 2, + } + e.dictTable[nextHash3] = prevEntry{ + prev: e.dictTable[nextHash3].offset, + offset: i + 3, + } + } + e.lastDictID = d.id + } + + // Init or copy dict table + if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID { + if len(e.dictLongTable) != len(e.longTable) { + e.dictLongTable = make([]prevEntry, len(e.longTable)) + } + if len(d.content) >= 8 { + cv := load6432(d.content, 0) + h := hashLen(cv, bestLongTableBits, bestLongLen) + e.dictLongTable[h] = prevEntry{ + offset: e.maxMatchOff, + prev: e.dictLongTable[h].offset, + } + + end := int32(len(d.content)) - 8 + e.maxMatchOff + off := 8 // First to read + for i := e.maxMatchOff + 1; i < end; i++ { + cv = cv>>8 | (uint64(d.content[off]) << 56) + h := hashLen(cv, bestLongTableBits, bestLongLen) + e.dictLongTable[h] = prevEntry{ + offset: i, + prev: e.dictLongTable[h].offset, + } + off++ + } + } + e.lastDictID = d.id + } + // Reset table to initial state + copy(e.longTable[:], e.dictLongTable) + + e.cur = e.maxMatchOff + // Reset table to initial state + copy(e.table[:], e.dictTable) +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_better.go b/vendor/github.com/klauspost/compress/zstd/enc_better.go new file mode 100644 index 00000000..602c05ee --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_better.go @@ -0,0 +1,1237 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import "fmt" + +const ( + betterLongTableBits = 19 // Bits used in the long match table + betterLongTableSize = 1 << betterLongTableBits // Size of the table + betterLongLen = 8 // Bytes used for table hash + + // Note: Increasing the short table bits or making the hash shorter + // can actually lead to compression degradation since it will 'steal' more from the + // long match table and match offsets are quite big. + // This greatly depends on the type of input. + betterShortTableBits = 13 // Bits used in the short match table + betterShortTableSize = 1 << betterShortTableBits // Size of the table + betterShortLen = 5 // Bytes used for table hash + + betterLongTableShardCnt = 1 << (betterLongTableBits - dictShardBits) // Number of shards in the table + betterLongTableShardSize = betterLongTableSize / betterLongTableShardCnt // Size of an individual shard + + betterShortTableShardCnt = 1 << (betterShortTableBits - dictShardBits) // Number of shards in the table + betterShortTableShardSize = betterShortTableSize / betterShortTableShardCnt // Size of an individual shard +) + +type prevEntry struct { + offset int32 + prev int32 +} + +// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches. +// The long match table contains the previous entry with the same hash, +// effectively making it a "chain" of length 2. +// When we find a long match we choose between the two values and select the longest. +// When we find a short match, after checking the long, we check if we can find a long at n+1 +// and that it is longer (lazy matching). +type betterFastEncoder struct { + fastBase + table [betterShortTableSize]tableEntry + longTable [betterLongTableSize]prevEntry +} + +type betterFastEncoderDict struct { + betterFastEncoder + dictTable []tableEntry + dictLongTable []prevEntry + shortTableShardDirty [betterShortTableShardCnt]bool + longTableShardDirty [betterLongTableShardCnt]bool + allDirty bool +} + +// Encode improves compression... +func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = prevEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + v2 := e.longTable[i].prev + if v < minOff { + v = 0 + v2 = 0 + } else { + v = v - e.cur + e.maxMatchOff + if v2 < minOff { + v2 = 0 + } else { + v2 = v2 - e.cur + e.maxMatchOff + } + } + e.longTable[i] = prevEntry{ + offset: v, + prev: v2, + } + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + const stepSize = 1 + + const kSearchStrength = 9 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + var matched int32 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHashS := hashLen(cv, betterShortTableBits, betterShortLen) + nextHashL := hashLen(cv, betterLongTableBits, betterLongLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + off := s + e.cur + e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset} + e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)} + + if canRepeat { + if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Index match start+1 (long) -> s - 1 + index0 := s + repOff + s += lenght + repOff + + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hashLen(cv1, betterShortTableBits, betterShortLen)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + cv = load6432(src, s) + continue + } + const repOff2 = 1 + + // We deviate from the reference encoder and also check offset 2. + // Still slower and not much better, so disabled. + // repIndex = s - offset2 + repOff2 + if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) { + // Consider history as well. + var seq seq + lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 2 + seq.offset = 2 + if debugSequences { + println("repeat sequence 2", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + index0 := s + repOff2 + s += lenght + repOff2 + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hashLen(cv1, betterShortTableBits, betterShortLen)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + cv = load6432(src, s) + // Swap offsets + offset1, offset2 = offset2, offset1 + continue + } + } + // Find the offsets of our two matches. + coffsetL := candidateL.offset - e.cur + coffsetLP := candidateL.prev - e.cur + + // Check if we have a long match. + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetL+8, src) + 8 + t = coffsetL + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8 + if prevMatch > matched { + matched = prevMatch + t = coffsetLP + } + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + } + break + } + + // Check if we have a long match on prev. + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetLP+8, src) + 8 + t = coffsetLP + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + coffsetS := candidateS.offset - e.cur + + // Check if we have a short match. + if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + matched = e.matchlen(s+4, coffsetS+4, src) + 4 + + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hashLen(cv, betterLongTableBits, betterLongLen) + candidateL = e.longTable[nextHashL] + coffsetL = candidateL.offset - e.cur + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset} + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("long match (after short)") + } + break + } + } + + // Check prev long... + coffsetL = candidateL.prev - e.cur + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("prev long match (after short)") + } + break + } + } + t = coffsetS + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + + // Try to find a better match by searching for a long match at the end of the current best match + if s+matched < sLimit { + nextHashL := hashLen(load6432(src, s+matched), betterLongTableBits, betterLongLen) + cv := load3232(src, s) + candidateL := e.longTable[nextHashL] + coffsetL := candidateL.offset - e.cur - matched + if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) { + // Found a long match, at least 4 bytes. + matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4 + if matchedNext > matched { + t = coffsetL + matched = matchedNext + if debugMatches { + println("long match at end-of-match") + } + } + } + + // Check prev long... + if true { + coffsetL = candidateL.prev - e.cur - matched + if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) { + // Found a long match, at least 4 bytes. + matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4 + if matchedNext > matched { + t = coffsetL + matched = matchedNext + if debugMatches { + println("prev long match at end-of-match") + } + } + } + } + } + // A match has been found. Update recent offsets. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the n-byte match as long as possible. + l := matched + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) -> s - 1 + index0 := s - l + 1 + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hashLen(cv1, betterShortTableBits, betterShortLen)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + + cv = load6432(src, s) + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv, betterShortTableBits, betterShortLen) + nextHashL := hashLen(cv, betterLongTableBits, betterLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset} + e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)} + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// EncodeNoHist will encode a block with no history and no following blocks. +// Most notable difference is that src will not be copied for history and +// we do not need to check for max match length. +func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) { + e.ensureHist(len(src)) + e.Encode(blk, src) +} + +// Encode improves compression... +func (e *betterFastEncoderDict) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = prevEntry{} + } + e.cur = e.maxMatchOff + e.allDirty = true + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + v2 := e.longTable[i].prev + if v < minOff { + v = 0 + v2 = 0 + } else { + v = v - e.cur + e.maxMatchOff + if v2 < minOff { + v2 = 0 + } else { + v2 = v2 - e.cur + e.maxMatchOff + } + } + e.longTable[i] = prevEntry{ + offset: v, + prev: v2, + } + } + e.allDirty = true + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + const stepSize = 1 + + const kSearchStrength = 9 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + var matched int32 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHashS := hashLen(cv, betterShortTableBits, betterShortLen) + nextHashL := hashLen(cv, betterLongTableBits, betterLongLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + off := s + e.cur + e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset} + e.markLongShardDirty(nextHashL) + e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)} + e.markShortShardDirty(nextHashS) + + if canRepeat { + if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Index match start+1 (long) -> s - 1 + index0 := s + repOff + s += lenght + repOff + + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.markLongShardDirty(h0) + h1 := hashLen(cv1, betterShortTableBits, betterShortLen) + e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)} + e.markShortShardDirty(h1) + index0 += 2 + } + cv = load6432(src, s) + continue + } + const repOff2 = 1 + + // We deviate from the reference encoder and also check offset 2. + // Still slower and not much better, so disabled. + // repIndex = s - offset2 + repOff2 + if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) { + // Consider history as well. + var seq seq + lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 2 + seq.offset = 2 + if debugSequences { + println("repeat sequence 2", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + index0 := s + repOff2 + s += lenght + repOff2 + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.markLongShardDirty(h0) + h1 := hashLen(cv1, betterShortTableBits, betterShortLen) + e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)} + e.markShortShardDirty(h1) + index0 += 2 + } + cv = load6432(src, s) + // Swap offsets + offset1, offset2 = offset2, offset1 + continue + } + } + // Find the offsets of our two matches. + coffsetL := candidateL.offset - e.cur + coffsetLP := candidateL.prev - e.cur + + // Check if we have a long match. + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetL+8, src) + 8 + t = coffsetL + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8 + if prevMatch > matched { + matched = prevMatch + t = coffsetLP + } + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + } + break + } + + // Check if we have a long match on prev. + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetLP+8, src) + 8 + t = coffsetLP + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + coffsetS := candidateS.offset - e.cur + + // Check if we have a short match. + if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + matched = e.matchlen(s+4, coffsetS+4, src) + 4 + + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hashLen(cv, betterLongTableBits, betterLongLen) + candidateL = e.longTable[nextHashL] + coffsetL = candidateL.offset - e.cur + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset} + e.markLongShardDirty(nextHashL) + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("long match (after short)") + } + break + } + } + + // Check prev long... + coffsetL = candidateL.prev - e.cur + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("prev long match (after short)") + } + break + } + } + t = coffsetS + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + // Try to find a better match by searching for a long match at the end of the current best match + if s+matched < sLimit { + nextHashL := hashLen(load6432(src, s+matched), betterLongTableBits, betterLongLen) + cv := load3232(src, s) + candidateL := e.longTable[nextHashL] + coffsetL := candidateL.offset - e.cur - matched + if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) { + // Found a long match, at least 4 bytes. + matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4 + if matchedNext > matched { + t = coffsetL + matched = matchedNext + if debugMatches { + println("long match at end-of-match") + } + } + } + + // Check prev long... + if true { + coffsetL = candidateL.prev - e.cur - matched + if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) { + // Found a long match, at least 4 bytes. + matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4 + if matchedNext > matched { + t = coffsetL + matched = matchedNext + if debugMatches { + println("prev long match at end-of-match") + } + } + } + } + } + // A match has been found. Update recent offsets. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the n-byte match as long as possible. + l := matched + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) -> s - 1 + index0 := s - l + 1 + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hashLen(cv0, betterLongTableBits, betterLongLen) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.markLongShardDirty(h0) + h1 := hashLen(cv1, betterShortTableBits, betterShortLen) + e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)} + e.markShortShardDirty(h1) + index0 += 2 + } + + cv = load6432(src, s) + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv, betterShortTableBits, betterShortLen) + nextHashL := hashLen(cv, betterLongTableBits, betterLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset} + e.markLongShardDirty(nextHashL) + e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)} + e.markShortShardDirty(nextHashS) + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *betterFastEncoder) Reset(d *dict, singleBlock bool) { + e.resetBase(d, singleBlock) + if d != nil { + panic("betterFastEncoder: Reset with dict") + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *betterFastEncoderDict) Reset(d *dict, singleBlock bool) { + e.resetBase(d, singleBlock) + if d == nil { + return + } + // Init or copy dict table + if len(e.dictTable) != len(e.table) || d.id != e.lastDictID { + if len(e.dictTable) != len(e.table) { + e.dictTable = make([]tableEntry, len(e.table)) + } + end := int32(len(d.content)) - 8 + e.maxMatchOff + for i := e.maxMatchOff; i < end; i += 4 { + const hashLog = betterShortTableBits + + cv := load6432(d.content, i-e.maxMatchOff) + nextHash := hashLen(cv, hashLog, betterShortLen) // 0 -> 4 + nextHash1 := hashLen(cv>>8, hashLog, betterShortLen) // 1 -> 5 + nextHash2 := hashLen(cv>>16, hashLog, betterShortLen) // 2 -> 6 + nextHash3 := hashLen(cv>>24, hashLog, betterShortLen) // 3 -> 7 + e.dictTable[nextHash] = tableEntry{ + val: uint32(cv), + offset: i, + } + e.dictTable[nextHash1] = tableEntry{ + val: uint32(cv >> 8), + offset: i + 1, + } + e.dictTable[nextHash2] = tableEntry{ + val: uint32(cv >> 16), + offset: i + 2, + } + e.dictTable[nextHash3] = tableEntry{ + val: uint32(cv >> 24), + offset: i + 3, + } + } + e.lastDictID = d.id + e.allDirty = true + } + + // Init or copy dict table + if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID { + if len(e.dictLongTable) != len(e.longTable) { + e.dictLongTable = make([]prevEntry, len(e.longTable)) + } + if len(d.content) >= 8 { + cv := load6432(d.content, 0) + h := hashLen(cv, betterLongTableBits, betterLongLen) + e.dictLongTable[h] = prevEntry{ + offset: e.maxMatchOff, + prev: e.dictLongTable[h].offset, + } + + end := int32(len(d.content)) - 8 + e.maxMatchOff + off := 8 // First to read + for i := e.maxMatchOff + 1; i < end; i++ { + cv = cv>>8 | (uint64(d.content[off]) << 56) + h := hashLen(cv, betterLongTableBits, betterLongLen) + e.dictLongTable[h] = prevEntry{ + offset: i, + prev: e.dictLongTable[h].offset, + } + off++ + } + } + e.lastDictID = d.id + e.allDirty = true + } + + // Reset table to initial state + { + dirtyShardCnt := 0 + if !e.allDirty { + for i := range e.shortTableShardDirty { + if e.shortTableShardDirty[i] { + dirtyShardCnt++ + } + } + } + const shardCnt = betterShortTableShardCnt + const shardSize = betterShortTableShardSize + if e.allDirty || dirtyShardCnt > shardCnt*4/6 { + copy(e.table[:], e.dictTable) + for i := range e.shortTableShardDirty { + e.shortTableShardDirty[i] = false + } + } else { + for i := range e.shortTableShardDirty { + if !e.shortTableShardDirty[i] { + continue + } + + copy(e.table[i*shardSize:(i+1)*shardSize], e.dictTable[i*shardSize:(i+1)*shardSize]) + e.shortTableShardDirty[i] = false + } + } + } + { + dirtyShardCnt := 0 + if !e.allDirty { + for i := range e.shortTableShardDirty { + if e.shortTableShardDirty[i] { + dirtyShardCnt++ + } + } + } + const shardCnt = betterLongTableShardCnt + const shardSize = betterLongTableShardSize + if e.allDirty || dirtyShardCnt > shardCnt*4/6 { + copy(e.longTable[:], e.dictLongTable) + for i := range e.longTableShardDirty { + e.longTableShardDirty[i] = false + } + } else { + for i := range e.longTableShardDirty { + if !e.longTableShardDirty[i] { + continue + } + + copy(e.longTable[i*shardSize:(i+1)*shardSize], e.dictLongTable[i*shardSize:(i+1)*shardSize]) + e.longTableShardDirty[i] = false + } + } + } + e.cur = e.maxMatchOff + e.allDirty = false +} + +func (e *betterFastEncoderDict) markLongShardDirty(entryNum uint32) { + e.longTableShardDirty[entryNum/betterLongTableShardSize] = true +} + +func (e *betterFastEncoderDict) markShortShardDirty(entryNum uint32) { + e.shortTableShardDirty[entryNum/betterShortTableShardSize] = true +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go new file mode 100644 index 00000000..d6b31042 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go @@ -0,0 +1,1124 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import "fmt" + +const ( + dFastLongTableBits = 17 // Bits used in the long match table + dFastLongTableSize = 1 << dFastLongTableBits // Size of the table + dFastLongTableMask = dFastLongTableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks. + dFastLongLen = 8 // Bytes used for table hash + + dLongTableShardCnt = 1 << (dFastLongTableBits - dictShardBits) // Number of shards in the table + dLongTableShardSize = dFastLongTableSize / tableShardCnt // Size of an individual shard + + dFastShortTableBits = tableBits // Bits used in the short match table + dFastShortTableSize = 1 << dFastShortTableBits // Size of the table + dFastShortTableMask = dFastShortTableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks. + dFastShortLen = 5 // Bytes used for table hash + +) + +type doubleFastEncoder struct { + fastEncoder + longTable [dFastLongTableSize]tableEntry +} + +type doubleFastEncoderDict struct { + fastEncoderDict + longTable [dFastLongTableSize]tableEntry + dictLongTable []tableEntry + longTableShardDirty [dLongTableShardCnt]bool +} + +// Encode mimmics functionality in zstd_dfast.c +func (e *doubleFastEncoder) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = tableEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.longTable[i].offset = v + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + const stepSize = 1 + + const kSearchStrength = 8 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHashS := hashLen(cv, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.table[nextHashS] = entry + + if canRepeat { + if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += lenght + repOff + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + } + // Find the offsets of our two matches. + coffsetL := s - (candidateL.offset - e.cur) + coffsetS := s - (candidateS.offset - e.cur) + + // Check if we have a long match. + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + // Check if we have a short match. + if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL = e.longTable[nextHashL] + coffsetL = s - (candidateL.offset - e.cur) + checkAt + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)} + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + s += checkAt + if debugMatches { + println("long match (after short)") + } + break + } + + t = candidateS.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + + // A 4-byte match has been found. Update recent offsets. + // We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the 4-byte match as long as possible. + l := e.matchlen(s+4, t+4, src) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) and start+2 (short) + index0 := s - l + 1 + // Index match end-2 (long) and end-1 (short) + index1 := s - 2 + + cv0 := load6432(src, index0) + cv1 := load6432(src, index1) + te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)} + te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)} + e.longTable[hashLen(cv0, dFastLongTableBits, dFastLongLen)] = te0 + e.longTable[hashLen(cv1, dFastLongTableBits, dFastLongLen)] = te1 + cv0 >>= 8 + cv1 >>= 8 + te0.offset++ + te1.offset++ + te0.val = uint32(cv0) + te1.val = uint32(cv1) + e.table[hashLen(cv0, dFastShortTableBits, dFastShortLen)] = te0 + e.table[hashLen(cv1, dFastShortTableBits, dFastShortLen)] = te1 + + cv = load6432(src, s) + + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.table[nextHashS] = entry + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// EncodeNoHist will encode a block with no history and no following blocks. +// Most notable difference is that src will not be copied for history and +// we do not need to check for max match length. +func (e *doubleFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + if e.cur >= bufferReset { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = tableEntry{} + } + e.cur = e.maxMatchOff + } + + s := int32(0) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + const stepSize = 1 + + const kSearchStrength = 8 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + for { + + nextHashS := hashLen(cv, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.table[nextHashS] = entry + + if len(blk.sequences) > 2 { + if load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + //length := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + length := 4 + int32(matchLen(src[s+4+repOff:], src[repIndex+4:])) + + seq.matchLen = uint32(length - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += length + repOff + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, length) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + } + // Find the offsets of our two matches. + coffsetL := s - (candidateL.offset - e.cur) + coffsetS := s - (candidateS.offset - e.cur) + + // Check if we have a long match. + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d). cur: %d", s, t, e.cur)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + // Check if we have a short match. + if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL = e.longTable[nextHashL] + coffsetL = s - (candidateL.offset - e.cur) + checkAt + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)} + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + s += checkAt + if debugMatches { + println("long match (after short)") + } + break + } + + t = candidateS.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + + // A 4-byte match has been found. Update recent offsets. + // We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + // Extend the 4-byte match as long as possible. + //l := e.matchlen(s+4, t+4, src) + 4 + l := int32(matchLen(src[s+4:], src[t+4:])) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) and start+2 (short) + index0 := s - l + 1 + // Index match end-2 (long) and end-1 (short) + index1 := s - 2 + + cv0 := load6432(src, index0) + cv1 := load6432(src, index1) + te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)} + te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)} + e.longTable[hashLen(cv0, dFastLongTableBits, dFastLongLen)] = te0 + e.longTable[hashLen(cv1, dFastLongTableBits, dFastLongLen)] = te1 + cv0 >>= 8 + cv1 >>= 8 + te0.offset++ + te1.offset++ + te0.val = uint32(cv0) + te1.val = uint32(cv1) + e.table[hashLen(cv0, dFastShortTableBits, dFastShortLen)] = te0 + e.table[hashLen(cv1, dFastShortTableBits, dFastShortLen)] = te1 + + cv = load6432(src, s) + + if len(blk.sequences) <= 2 { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv1>>8, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + //l := 4 + e.matchlen(s+4, o2+4, src) + l := 4 + int32(matchLen(src[s+4:], src[o2+4:])) + + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.table[nextHashS] = entry + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } + + // We do not store history, so we must offset e.cur to avoid false matches for next user. + if e.cur < bufferReset { + e.cur += int32(len(src)) + } +} + +// Encode will encode the content, with a dictionary if initialized for it. +func (e *doubleFastEncoderDict) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = tableEntry{} + } + e.markAllShardsDirty() + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.longTable[i].offset = v + } + e.markAllShardsDirty() + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + const stepSize = 1 + + const kSearchStrength = 8 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHashS := hashLen(cv, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.markLongShardDirty(nextHashL) + e.table[nextHashS] = entry + e.markShardDirty(nextHashS) + + if canRepeat { + if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += lenght + repOff + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + } + // Find the offsets of our two matches. + coffsetL := s - (candidateL.offset - e.cur) + coffsetS := s - (candidateS.offset - e.cur) + + // Check if we have a long match. + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + // Check if we have a short match. + if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hashLen(cv, dFastLongTableBits, dFastLongLen) + candidateL = e.longTable[nextHashL] + coffsetL = s - (candidateL.offset - e.cur) + checkAt + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)} + e.markLongShardDirty(nextHashL) + if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val { + // Found a long match, likely at least 8 bytes. + // Reference encoder checks all 8 bytes, we only check 4, + // but the likelihood of both the first 4 bytes and the hash matching should be enough. + t = candidateL.offset - e.cur + s += checkAt + if debugMatches { + println("long match (after short)") + } + break + } + + t = candidateS.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + + // A 4-byte match has been found. Update recent offsets. + // We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the 4-byte match as long as possible. + l := e.matchlen(s+4, t+4, src) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) and start+2 (short) + index0 := s - l + 1 + // Index match end-2 (long) and end-1 (short) + index1 := s - 2 + + cv0 := load6432(src, index0) + cv1 := load6432(src, index1) + te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)} + te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)} + longHash1 := hashLen(cv0, dFastLongTableBits, dFastLongLen) + longHash2 := hashLen(cv0, dFastLongTableBits, dFastLongLen) + e.longTable[longHash1] = te0 + e.longTable[longHash2] = te1 + e.markLongShardDirty(longHash1) + e.markLongShardDirty(longHash2) + cv0 >>= 8 + cv1 >>= 8 + te0.offset++ + te1.offset++ + te0.val = uint32(cv0) + te1.val = uint32(cv1) + hashVal1 := hashLen(cv0, dFastShortTableBits, dFastShortLen) + hashVal2 := hashLen(cv1, dFastShortTableBits, dFastShortLen) + e.table[hashVal1] = te0 + e.markShardDirty(hashVal1) + e.table[hashVal2] = te1 + e.markShardDirty(hashVal2) + + cv = load6432(src, s) + + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hashLen(cv, dFastShortTableBits, dFastShortLen) + nextHashL := hashLen(cv, dFastLongTableBits, dFastLongLen) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + entry := tableEntry{offset: s + e.cur, val: uint32(cv)} + e.longTable[nextHashL] = entry + e.markLongShardDirty(nextHashL) + e.table[nextHashS] = entry + e.markShardDirty(nextHashS) + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } + // If we encoded more than 64K mark all dirty. + if len(src) > 64<<10 { + e.markAllShardsDirty() + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *doubleFastEncoder) Reset(d *dict, singleBlock bool) { + e.fastEncoder.Reset(d, singleBlock) + if d != nil { + panic("doubleFastEncoder: Reset with dict not supported") + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *doubleFastEncoderDict) Reset(d *dict, singleBlock bool) { + allDirty := e.allDirty + e.fastEncoderDict.Reset(d, singleBlock) + if d == nil { + return + } + + // Init or copy dict table + if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID { + if len(e.dictLongTable) != len(e.longTable) { + e.dictLongTable = make([]tableEntry, len(e.longTable)) + } + if len(d.content) >= 8 { + cv := load6432(d.content, 0) + e.dictLongTable[hashLen(cv, dFastLongTableBits, dFastLongLen)] = tableEntry{ + val: uint32(cv), + offset: e.maxMatchOff, + } + end := int32(len(d.content)) - 8 + e.maxMatchOff + for i := e.maxMatchOff + 1; i < end; i++ { + cv = cv>>8 | (uint64(d.content[i-e.maxMatchOff+7]) << 56) + e.dictLongTable[hashLen(cv, dFastLongTableBits, dFastLongLen)] = tableEntry{ + val: uint32(cv), + offset: i, + } + } + } + e.lastDictID = d.id + e.allDirty = true + } + // Reset table to initial state + e.cur = e.maxMatchOff + + dirtyShardCnt := 0 + if !allDirty { + for i := range e.longTableShardDirty { + if e.longTableShardDirty[i] { + dirtyShardCnt++ + } + } + } + + if allDirty || dirtyShardCnt > dLongTableShardCnt/2 { + copy(e.longTable[:], e.dictLongTable) + for i := range e.longTableShardDirty { + e.longTableShardDirty[i] = false + } + return + } + for i := range e.longTableShardDirty { + if !e.longTableShardDirty[i] { + continue + } + + copy(e.longTable[i*dLongTableShardSize:(i+1)*dLongTableShardSize], e.dictLongTable[i*dLongTableShardSize:(i+1)*dLongTableShardSize]) + e.longTableShardDirty[i] = false + } +} + +func (e *doubleFastEncoderDict) markLongShardDirty(entryNum uint32) { + e.longTableShardDirty[entryNum/dLongTableShardSize] = true +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_fast.go b/vendor/github.com/klauspost/compress/zstd/enc_fast.go new file mode 100644 index 00000000..5f08a283 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_fast.go @@ -0,0 +1,898 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "fmt" +) + +const ( + tableBits = 15 // Bits used in the table + tableSize = 1 << tableBits // Size of the table + tableShardCnt = 1 << (tableBits - dictShardBits) // Number of shards in the table + tableShardSize = tableSize / tableShardCnt // Size of an individual shard + tableFastHashLen = 6 + tableMask = tableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks. + maxMatchLength = 131074 +) + +type tableEntry struct { + val uint32 + offset int32 +} + +type fastEncoder struct { + fastBase + table [tableSize]tableEntry +} + +type fastEncoderDict struct { + fastEncoder + dictTable []tableEntry + tableShardDirty [tableShardCnt]bool + allDirty bool +} + +// Encode mimmics functionality in zstd_fast.c +func (e *fastEncoder) Encode(blk *blockEnc, src []byte) { + const ( + inputMargin = 8 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 2. + const stepSize = 2 + + // TEMPLATE + const hashLog = tableBits + // seems global, but would be nice to tweak. + const kSearchStrength = 7 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + // t will contain the match offset when we find one. + // When existing the search loop, we have already checked 4 bytes. + var t int32 + + // We will not use repeat offsets across blocks. + // By not using them for the first 3 matches + canRepeat := len(blk.sequences) > 2 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHash := hashLen(cv, hashLog, tableFastHashLen) + nextHash2 := hashLen(cv>>8, hashLog, tableFastHashLen) + candidate := e.table[nextHash] + candidate2 := e.table[nextHash2] + repIndex := s - offset1 + 2 + + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)} + + if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) { + // Consider history as well. + var seq seq + var length int32 + length = 4 + e.matchlen(s+6, repIndex+4, src) + seq.matchLen = uint32(length - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + 2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + sMin := s - e.maxMatchOff + if sMin < 0 { + sMin = 0 + } + for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += length + 2 + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, length) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + coffset0 := s - (candidate.offset - e.cur) + coffset1 := s - (candidate2.offset - e.cur) + 1 + if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val { + // found a regular match + t = candidate.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + break + } + + if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val { + // found a regular match + t = candidate2.offset - e.cur + s++ + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + break + } + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + // A 4-byte match has been found. We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the 4-byte match as long as possible. + l := e.matchlen(s+4, t+4, src) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence. + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + // Don't use repeat offsets + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + + // Check offset 2 + if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) { + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + // Store this, since we have it. + nextHash := hashLen(cv, hashLog, tableFastHashLen) + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + break encodeLoop + } + // Prepare next loop. + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// EncodeNoHist will encode a block with no history and no following blocks. +// Most notable difference is that src will not be copied for history and +// we do not need to check for max match length. +func (e *fastEncoder) EncodeNoHist(blk *blockEnc, src []byte) { + const ( + inputMargin = 8 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + if debugEncoder { + if len(src) > maxBlockSize { + panic("src too big") + } + } + + // Protect against e.cur wraparound. + if e.cur >= bufferReset { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + e.cur = e.maxMatchOff + } + + s := int32(0) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 2. + const stepSize = 2 + + // TEMPLATE + const hashLog = tableBits + // seems global, but would be nice to tweak. + const kSearchStrength = 8 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + // t will contain the match offset when we find one. + // When existing the search loop, we have already checked 4 bytes. + var t int32 + + // We will not use repeat offsets across blocks. + // By not using them for the first 3 matches + + for { + nextHash := hashLen(cv, hashLog, tableFastHashLen) + nextHash2 := hashLen(cv>>8, hashLog, tableFastHashLen) + candidate := e.table[nextHash] + candidate2 := e.table[nextHash2] + repIndex := s - offset1 + 2 + + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)} + + if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) { + // Consider history as well. + var seq seq + length := 4 + e.matchlen(s+6, repIndex+4, src) + + seq.matchLen = uint32(length - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + 2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + sMin := s - e.maxMatchOff + if sMin < 0 { + sMin = 0 + } + for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += length + 2 + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, length) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + coffset0 := s - (candidate.offset - e.cur) + coffset1 := s - (candidate2.offset - e.cur) + 1 + if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val { + // found a regular match + t = candidate.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic(fmt.Sprintf("t (%d) < 0, candidate.offset: %d, e.cur: %d, coffset0: %d, e.maxMatchOff: %d", t, candidate.offset, e.cur, coffset0, e.maxMatchOff)) + } + break + } + + if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val { + // found a regular match + t = candidate2.offset - e.cur + s++ + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + break + } + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + // A 4-byte match has been found. We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && t < 0 { + panic(fmt.Sprintf("t (%d) < 0 ", t)) + } + // Extend the 4-byte match as long as possible. + l := e.matchlen(s+4, t+4, src) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] { + s-- + t-- + l++ + } + + // Write our sequence. + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + // Don't use repeat offsets + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + + // Check offset 2 + if o2 := s - offset2; len(blk.sequences) > 2 && load3232(src, o2) == uint32(cv) { + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + // Store this, since we have it. + nextHash := hashLen(cv, hashLog, tableFastHashLen) + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + break encodeLoop + } + // Prepare next loop. + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } + // We do not store history, so we must offset e.cur to avoid false matches for next user. + if e.cur < bufferReset { + e.cur += int32(len(src)) + } +} + +// Encode will encode the content, with a dictionary if initialized for it. +func (e *fastEncoderDict) Encode(blk *blockEnc, src []byte) { + const ( + inputMargin = 8 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + if e.allDirty || len(src) > 32<<10 { + e.fastEncoder.Encode(blk, src) + e.allDirty = true + return + } + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 2. + const stepSize = 2 + + // TEMPLATE + const hashLog = tableBits + // seems global, but would be nice to tweak. + const kSearchStrength = 7 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debugEncoder { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + // t will contain the match offset when we find one. + // When existing the search loop, we have already checked 4 bytes. + var t int32 + + // We will not use repeat offsets across blocks. + // By not using them for the first 3 matches + canRepeat := len(blk.sequences) > 2 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHash := hashLen(cv, hashLog, tableFastHashLen) + nextHash2 := hashLen(cv>>8, hashLog, tableFastHashLen) + candidate := e.table[nextHash] + candidate2 := e.table[nextHash2] + repIndex := s - offset1 + 2 + + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + e.markShardDirty(nextHash) + e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)} + e.markShardDirty(nextHash2) + + if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) { + // Consider history as well. + var seq seq + var length int32 + length = 4 + e.matchlen(s+6, repIndex+4, src) + + seq.matchLen = uint32(length - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + 2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + sMin := s - e.maxMatchOff + if sMin < 0 { + sMin = 0 + } + for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + s += length + 2 + nextEmit = s + if s >= sLimit { + if debugEncoder { + println("repeat ended", s, length) + + } + break encodeLoop + } + cv = load6432(src, s) + continue + } + coffset0 := s - (candidate.offset - e.cur) + coffset1 := s - (candidate2.offset - e.cur) + 1 + if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val { + // found a regular match + t = candidate.offset - e.cur + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + break + } + + if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val { + // found a regular match + t = candidate2.offset - e.cur + s++ + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + break + } + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + // A 4-byte match has been found. We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the 4-byte match as long as possible. + l := e.matchlen(s+4, t+4, src) + 4 + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence. + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + // Don't use repeat offsets + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + + // Check offset 2 + if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) { + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + // Store this, since we have it. + nextHash := hashLen(cv, hashLog, tableFastHashLen) + e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)} + e.markShardDirty(nextHash) + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + break encodeLoop + } + // Prepare next loop. + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debugEncoder { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *fastEncoder) Reset(d *dict, singleBlock bool) { + e.resetBase(d, singleBlock) + if d != nil { + panic("fastEncoder: Reset with dict") + } +} + +// ResetDict will reset and set a dictionary if not nil +func (e *fastEncoderDict) Reset(d *dict, singleBlock bool) { + e.resetBase(d, singleBlock) + if d == nil { + return + } + + // Init or copy dict table + if len(e.dictTable) != len(e.table) || d.id != e.lastDictID { + if len(e.dictTable) != len(e.table) { + e.dictTable = make([]tableEntry, len(e.table)) + } + if true { + end := e.maxMatchOff + int32(len(d.content)) - 8 + for i := e.maxMatchOff; i < end; i += 3 { + const hashLog = tableBits + + cv := load6432(d.content, i-e.maxMatchOff) + nextHash := hashLen(cv, hashLog, tableFastHashLen) // 0 -> 5 + nextHash1 := hashLen(cv>>8, hashLog, tableFastHashLen) // 1 -> 6 + nextHash2 := hashLen(cv>>16, hashLog, tableFastHashLen) // 2 -> 7 + e.dictTable[nextHash] = tableEntry{ + val: uint32(cv), + offset: i, + } + e.dictTable[nextHash1] = tableEntry{ + val: uint32(cv >> 8), + offset: i + 1, + } + e.dictTable[nextHash2] = tableEntry{ + val: uint32(cv >> 16), + offset: i + 2, + } + } + } + e.lastDictID = d.id + e.allDirty = true + } + + e.cur = e.maxMatchOff + dirtyShardCnt := 0 + if !e.allDirty { + for i := range e.tableShardDirty { + if e.tableShardDirty[i] { + dirtyShardCnt++ + } + } + } + + const shardCnt = tableShardCnt + const shardSize = tableShardSize + if e.allDirty || dirtyShardCnt > shardCnt*4/6 { + copy(e.table[:], e.dictTable) + for i := range e.tableShardDirty { + e.tableShardDirty[i] = false + } + e.allDirty = false + return + } + for i := range e.tableShardDirty { + if !e.tableShardDirty[i] { + continue + } + + copy(e.table[i*shardSize:(i+1)*shardSize], e.dictTable[i*shardSize:(i+1)*shardSize]) + e.tableShardDirty[i] = false + } + e.allDirty = false +} + +func (e *fastEncoderDict) markAllShardsDirty() { + e.allDirty = true +} + +func (e *fastEncoderDict) markShardDirty(entryNum uint32) { + e.tableShardDirty[entryNum/tableShardSize] = true +} diff --git a/vendor/github.com/klauspost/compress/zstd/encoder.go b/vendor/github.com/klauspost/compress/zstd/encoder.go new file mode 100644 index 00000000..e6e31596 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/encoder.go @@ -0,0 +1,599 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "crypto/rand" + "fmt" + "io" + rdebug "runtime/debug" + "sync" + + "github.com/klauspost/compress/zstd/internal/xxhash" +) + +// Encoder provides encoding to Zstandard. +// An Encoder can be used for either compressing a stream via the +// io.WriteCloser interface supported by the Encoder or as multiple independent +// tasks via the EncodeAll function. +// Smaller encodes are encouraged to use the EncodeAll function. +// Use NewWriter to create a new instance. +type Encoder struct { + o encoderOptions + encoders chan encoder + state encoderState + init sync.Once +} + +type encoder interface { + Encode(blk *blockEnc, src []byte) + EncodeNoHist(blk *blockEnc, src []byte) + Block() *blockEnc + CRC() *xxhash.Digest + AppendCRC([]byte) []byte + WindowSize(size int64) int32 + UseBlock(*blockEnc) + Reset(d *dict, singleBlock bool) +} + +type encoderState struct { + w io.Writer + filling []byte + current []byte + previous []byte + encoder encoder + writing *blockEnc + err error + writeErr error + nWritten int64 + nInput int64 + frameContentSize int64 + headerWritten bool + eofWritten bool + fullFrameWritten bool + + // This waitgroup indicates an encode is running. + wg sync.WaitGroup + // This waitgroup indicates we have a block encoding/writing. + wWg sync.WaitGroup +} + +// NewWriter will create a new Zstandard encoder. +// If the encoder will be used for encoding blocks a nil writer can be used. +func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) { + initPredefined() + var e Encoder + e.o.setDefault() + for _, o := range opts { + err := o(&e.o) + if err != nil { + return nil, err + } + } + if w != nil { + e.Reset(w) + } + return &e, nil +} + +func (e *Encoder) initialize() { + if e.o.concurrent == 0 { + e.o.setDefault() + } + e.encoders = make(chan encoder, e.o.concurrent) + for i := 0; i < e.o.concurrent; i++ { + enc := e.o.encoder() + e.encoders <- enc + } +} + +// Reset will re-initialize the writer and new writes will encode to the supplied writer +// as a new, independent stream. +func (e *Encoder) Reset(w io.Writer) { + s := &e.state + s.wg.Wait() + s.wWg.Wait() + if cap(s.filling) == 0 { + s.filling = make([]byte, 0, e.o.blockSize) + } + if cap(s.current) == 0 { + s.current = make([]byte, 0, e.o.blockSize) + } + if cap(s.previous) == 0 { + s.previous = make([]byte, 0, e.o.blockSize) + } + if s.encoder == nil { + s.encoder = e.o.encoder() + } + if s.writing == nil { + s.writing = &blockEnc{lowMem: e.o.lowMem} + s.writing.init() + } + s.writing.initNewEncode() + s.filling = s.filling[:0] + s.current = s.current[:0] + s.previous = s.previous[:0] + s.encoder.Reset(e.o.dict, false) + s.headerWritten = false + s.eofWritten = false + s.fullFrameWritten = false + s.w = w + s.err = nil + s.nWritten = 0 + s.nInput = 0 + s.writeErr = nil + s.frameContentSize = 0 +} + +// ResetContentSize will reset and set a content size for the next stream. +// If the bytes written does not match the size given an error will be returned +// when calling Close(). +// This is removed when Reset is called. +// Sizes <= 0 results in no content size set. +func (e *Encoder) ResetContentSize(w io.Writer, size int64) { + e.Reset(w) + if size >= 0 { + e.state.frameContentSize = size + } +} + +// Write data to the encoder. +// Input data will be buffered and as the buffer fills up +// content will be compressed and written to the output. +// When done writing, use Close to flush the remaining output +// and write CRC if requested. +func (e *Encoder) Write(p []byte) (n int, err error) { + s := &e.state + for len(p) > 0 { + if len(p)+len(s.filling) < e.o.blockSize { + if e.o.crc { + _, _ = s.encoder.CRC().Write(p) + } + s.filling = append(s.filling, p...) + return n + len(p), nil + } + add := p + if len(p)+len(s.filling) > e.o.blockSize { + add = add[:e.o.blockSize-len(s.filling)] + } + if e.o.crc { + _, _ = s.encoder.CRC().Write(add) + } + s.filling = append(s.filling, add...) + p = p[len(add):] + n += len(add) + if len(s.filling) < e.o.blockSize { + return n, nil + } + err := e.nextBlock(false) + if err != nil { + return n, err + } + if debugAsserts && len(s.filling) > 0 { + panic(len(s.filling)) + } + } + return n, nil +} + +// nextBlock will synchronize and start compressing input in e.state.filling. +// If an error has occurred during encoding it will be returned. +func (e *Encoder) nextBlock(final bool) error { + s := &e.state + // Wait for current block. + s.wg.Wait() + if s.err != nil { + return s.err + } + if len(s.filling) > e.o.blockSize { + return fmt.Errorf("block > maxStoreBlockSize") + } + if !s.headerWritten { + // If we have a single block encode, do a sync compression. + if final && len(s.filling) == 0 && !e.o.fullZero { + s.headerWritten = true + s.fullFrameWritten = true + s.eofWritten = true + return nil + } + if final && len(s.filling) > 0 { + s.current = e.EncodeAll(s.filling, s.current[:0]) + var n2 int + n2, s.err = s.w.Write(s.current) + if s.err != nil { + return s.err + } + s.nWritten += int64(n2) + s.nInput += int64(len(s.filling)) + s.current = s.current[:0] + s.filling = s.filling[:0] + s.headerWritten = true + s.fullFrameWritten = true + s.eofWritten = true + return nil + } + + var tmp [maxHeaderSize]byte + fh := frameHeader{ + ContentSize: uint64(s.frameContentSize), + WindowSize: uint32(s.encoder.WindowSize(s.frameContentSize)), + SingleSegment: false, + Checksum: e.o.crc, + DictID: e.o.dict.ID(), + } + + dst, err := fh.appendTo(tmp[:0]) + if err != nil { + return err + } + s.headerWritten = true + s.wWg.Wait() + var n2 int + n2, s.err = s.w.Write(dst) + if s.err != nil { + return s.err + } + s.nWritten += int64(n2) + } + if s.eofWritten { + // Ensure we only write it once. + final = false + } + + if len(s.filling) == 0 { + // Final block, but no data. + if final { + enc := s.encoder + blk := enc.Block() + blk.reset(nil) + blk.last = true + blk.encodeRaw(nil) + s.wWg.Wait() + _, s.err = s.w.Write(blk.output) + s.nWritten += int64(len(blk.output)) + s.eofWritten = true + } + return s.err + } + + // Move blocks forward. + s.filling, s.current, s.previous = s.previous[:0], s.filling, s.current + s.nInput += int64(len(s.current)) + s.wg.Add(1) + go func(src []byte) { + if debugEncoder { + println("Adding block,", len(src), "bytes, final:", final) + } + defer func() { + if r := recover(); r != nil { + s.err = fmt.Errorf("panic while encoding: %v", r) + rdebug.PrintStack() + } + s.wg.Done() + }() + enc := s.encoder + blk := enc.Block() + enc.Encode(blk, src) + blk.last = final + if final { + s.eofWritten = true + } + // Wait for pending writes. + s.wWg.Wait() + if s.writeErr != nil { + s.err = s.writeErr + return + } + // Transfer encoders from previous write block. + blk.swapEncoders(s.writing) + // Transfer recent offsets to next. + enc.UseBlock(s.writing) + s.writing = blk + s.wWg.Add(1) + go func() { + defer func() { + if r := recover(); r != nil { + s.writeErr = fmt.Errorf("panic while encoding/writing: %v", r) + rdebug.PrintStack() + } + s.wWg.Done() + }() + err := errIncompressible + // If we got the exact same number of literals as input, + // assume the literals cannot be compressed. + if len(src) != len(blk.literals) || len(src) != e.o.blockSize { + err = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy) + } + switch err { + case errIncompressible: + if debugEncoder { + println("Storing incompressible block as raw") + } + blk.encodeRaw(src) + // In fast mode, we do not transfer offsets, so we don't have to deal with changing the. + case nil: + default: + s.writeErr = err + return + } + _, s.writeErr = s.w.Write(blk.output) + s.nWritten += int64(len(blk.output)) + }() + }(s.current) + return nil +} + +// ReadFrom reads data from r until EOF or error. +// The return value n is the number of bytes read. +// Any error except io.EOF encountered during the read is also returned. +// +// The Copy function uses ReaderFrom if available. +func (e *Encoder) ReadFrom(r io.Reader) (n int64, err error) { + if debugEncoder { + println("Using ReadFrom") + } + + // Flush any current writes. + if len(e.state.filling) > 0 { + if err := e.nextBlock(false); err != nil { + return 0, err + } + } + e.state.filling = e.state.filling[:e.o.blockSize] + src := e.state.filling + for { + n2, err := r.Read(src) + if e.o.crc { + _, _ = e.state.encoder.CRC().Write(src[:n2]) + } + // src is now the unfilled part... + src = src[n2:] + n += int64(n2) + switch err { + case io.EOF: + e.state.filling = e.state.filling[:len(e.state.filling)-len(src)] + if debugEncoder { + println("ReadFrom: got EOF final block:", len(e.state.filling)) + } + return n, nil + case nil: + default: + if debugEncoder { + println("ReadFrom: got error:", err) + } + e.state.err = err + return n, err + } + if len(src) > 0 { + if debugEncoder { + println("ReadFrom: got space left in source:", len(src)) + } + continue + } + err = e.nextBlock(false) + if err != nil { + return n, err + } + e.state.filling = e.state.filling[:e.o.blockSize] + src = e.state.filling + } +} + +// Flush will send the currently written data to output +// and block until everything has been written. +// This should only be used on rare occasions where pushing the currently queued data is critical. +func (e *Encoder) Flush() error { + s := &e.state + if len(s.filling) > 0 { + err := e.nextBlock(false) + if err != nil { + return err + } + } + s.wg.Wait() + s.wWg.Wait() + if s.err != nil { + return s.err + } + return s.writeErr +} + +// Close will flush the final output and close the stream. +// The function will block until everything has been written. +// The Encoder can still be re-used after calling this. +func (e *Encoder) Close() error { + s := &e.state + if s.encoder == nil { + return nil + } + err := e.nextBlock(true) + if err != nil { + return err + } + if s.frameContentSize > 0 { + if s.nInput != s.frameContentSize { + return fmt.Errorf("frame content size %d given, but %d bytes was written", s.frameContentSize, s.nInput) + } + } + if e.state.fullFrameWritten { + return s.err + } + s.wg.Wait() + s.wWg.Wait() + + if s.err != nil { + return s.err + } + if s.writeErr != nil { + return s.writeErr + } + + // Write CRC + if e.o.crc && s.err == nil { + // heap alloc. + var tmp [4]byte + _, s.err = s.w.Write(s.encoder.AppendCRC(tmp[:0])) + s.nWritten += 4 + } + + // Add padding with content from crypto/rand.Reader + if s.err == nil && e.o.pad > 0 { + add := calcSkippableFrame(s.nWritten, int64(e.o.pad)) + frame, err := skippableFrame(s.filling[:0], add, rand.Reader) + if err != nil { + return err + } + _, s.err = s.w.Write(frame) + } + return s.err +} + +// EncodeAll will encode all input in src and append it to dst. +// This function can be called concurrently, but each call will only run on a single goroutine. +// If empty input is given, nothing is returned, unless WithZeroFrames is specified. +// Encoded blocks can be concatenated and the result will be the combined input stream. +// Data compressed with EncodeAll can be decoded with the Decoder, +// using either a stream or DecodeAll. +func (e *Encoder) EncodeAll(src, dst []byte) []byte { + if len(src) == 0 { + if e.o.fullZero { + // Add frame header. + fh := frameHeader{ + ContentSize: 0, + WindowSize: MinWindowSize, + SingleSegment: true, + // Adding a checksum would be a waste of space. + Checksum: false, + DictID: 0, + } + dst, _ = fh.appendTo(dst) + + // Write raw block as last one only. + var blk blockHeader + blk.setSize(0) + blk.setType(blockTypeRaw) + blk.setLast(true) + dst = blk.appendTo(dst) + } + return dst + } + e.init.Do(e.initialize) + enc := <-e.encoders + defer func() { + // Release encoder reference to last block. + // If a non-single block is needed the encoder will reset again. + e.encoders <- enc + }() + // Use single segments when above minimum window and below 1MB. + single := len(src) < 1<<20 && len(src) > MinWindowSize + if e.o.single != nil { + single = *e.o.single + } + fh := frameHeader{ + ContentSize: uint64(len(src)), + WindowSize: uint32(enc.WindowSize(int64(len(src)))), + SingleSegment: single, + Checksum: e.o.crc, + DictID: e.o.dict.ID(), + } + + // If less than 1MB, allocate a buffer up front. + if len(dst) == 0 && cap(dst) == 0 && len(src) < 1<<20 && !e.o.lowMem { + dst = make([]byte, 0, len(src)) + } + dst, err := fh.appendTo(dst) + if err != nil { + panic(err) + } + + // If we can do everything in one block, prefer that. + if len(src) <= maxCompressedBlockSize { + enc.Reset(e.o.dict, true) + // Slightly faster with no history and everything in one block. + if e.o.crc { + _, _ = enc.CRC().Write(src) + } + blk := enc.Block() + blk.last = true + if e.o.dict == nil { + enc.EncodeNoHist(blk, src) + } else { + enc.Encode(blk, src) + } + + // If we got the exact same number of literals as input, + // assume the literals cannot be compressed. + err := errIncompressible + oldout := blk.output + if len(blk.literals) != len(src) || len(src) != e.o.blockSize { + // Output directly to dst + blk.output = dst + err = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy) + } + + switch err { + case errIncompressible: + if debugEncoder { + println("Storing incompressible block as raw") + } + dst = blk.encodeRawTo(dst, src) + case nil: + dst = blk.output + default: + panic(err) + } + blk.output = oldout + } else { + enc.Reset(e.o.dict, false) + blk := enc.Block() + for len(src) > 0 { + todo := src + if len(todo) > e.o.blockSize { + todo = todo[:e.o.blockSize] + } + src = src[len(todo):] + if e.o.crc { + _, _ = enc.CRC().Write(todo) + } + blk.pushOffsets() + enc.Encode(blk, todo) + if len(src) == 0 { + blk.last = true + } + err := errIncompressible + // If we got the exact same number of literals as input, + // assume the literals cannot be compressed. + if len(blk.literals) != len(todo) || len(todo) != e.o.blockSize { + err = blk.encode(todo, e.o.noEntropy, !e.o.allLitEntropy) + } + + switch err { + case errIncompressible: + if debugEncoder { + println("Storing incompressible block as raw") + } + dst = blk.encodeRawTo(dst, todo) + blk.popOffsets() + case nil: + dst = append(dst, blk.output...) + default: + panic(err) + } + blk.reset(nil) + } + } + if e.o.crc { + dst = enc.AppendCRC(dst) + } + // Add padding with content from crypto/rand.Reader + if e.o.pad > 0 { + add := calcSkippableFrame(int64(len(dst)), int64(e.o.pad)) + dst, err = skippableFrame(dst, add, rand.Reader) + if err != nil { + panic(err) + } + } + return dst +} diff --git a/vendor/github.com/klauspost/compress/zstd/encoder_options.go b/vendor/github.com/klauspost/compress/zstd/encoder_options.go new file mode 100644 index 00000000..7d29e1d6 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/encoder_options.go @@ -0,0 +1,312 @@ +package zstd + +import ( + "errors" + "fmt" + "runtime" + "strings" +) + +// EOption is an option for creating a encoder. +type EOption func(*encoderOptions) error + +// options retains accumulated state of multiple options. +type encoderOptions struct { + concurrent int + level EncoderLevel + single *bool + pad int + blockSize int + windowSize int + crc bool + fullZero bool + noEntropy bool + allLitEntropy bool + customWindow bool + customALEntropy bool + lowMem bool + dict *dict +} + +func (o *encoderOptions) setDefault() { + *o = encoderOptions{ + concurrent: runtime.GOMAXPROCS(0), + crc: true, + single: nil, + blockSize: 1 << 16, + windowSize: 8 << 20, + level: SpeedDefault, + allLitEntropy: true, + lowMem: false, + } +} + +// encoder returns an encoder with the selected options. +func (o encoderOptions) encoder() encoder { + switch o.level { + case SpeedFastest: + if o.dict != nil { + return &fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}} + } + return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}} + + case SpeedDefault: + if o.dict != nil { + return &doubleFastEncoderDict{fastEncoderDict: fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}} + } + return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}} + case SpeedBetterCompression: + if o.dict != nil { + return &betterFastEncoderDict{betterFastEncoder: betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}} + } + return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}} + case SpeedBestCompression: + return &bestFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}} + } + panic("unknown compression level") +} + +// WithEncoderCRC will add CRC value to output. +// Output will be 4 bytes larger. +func WithEncoderCRC(b bool) EOption { + return func(o *encoderOptions) error { o.crc = b; return nil } +} + +// WithEncoderConcurrency will set the concurrency, +// meaning the maximum number of encoders to run concurrently. +// The value supplied must be at least 1. +// By default this will be set to GOMAXPROCS. +func WithEncoderConcurrency(n int) EOption { + return func(o *encoderOptions) error { + if n <= 0 { + return fmt.Errorf("concurrency must be at least 1") + } + o.concurrent = n + return nil + } +} + +// WithWindowSize will set the maximum allowed back-reference distance. +// The value must be a power of two between MinWindowSize and MaxWindowSize. +// A larger value will enable better compression but allocate more memory and, +// for above-default values, take considerably longer. +// The default value is determined by the compression level. +func WithWindowSize(n int) EOption { + return func(o *encoderOptions) error { + switch { + case n < MinWindowSize: + return fmt.Errorf("window size must be at least %d", MinWindowSize) + case n > MaxWindowSize: + return fmt.Errorf("window size must be at most %d", MaxWindowSize) + case (n & (n - 1)) != 0: + return errors.New("window size must be a power of 2") + } + + o.windowSize = n + o.customWindow = true + if o.blockSize > o.windowSize { + o.blockSize = o.windowSize + } + return nil + } +} + +// WithEncoderPadding will add padding to all output so the size will be a multiple of n. +// This can be used to obfuscate the exact output size or make blocks of a certain size. +// The contents will be a skippable frame, so it will be invisible by the decoder. +// n must be > 0 and <= 1GB, 1<<30 bytes. +// The padded area will be filled with data from crypto/rand.Reader. +// If `EncodeAll` is used with data already in the destination, the total size will be multiple of this. +func WithEncoderPadding(n int) EOption { + return func(o *encoderOptions) error { + if n <= 0 { + return fmt.Errorf("padding must be at least 1") + } + // No need to waste our time. + if n == 1 { + o.pad = 0 + } + if n > 1<<30 { + return fmt.Errorf("padding must less than 1GB (1<<30 bytes) ") + } + o.pad = n + return nil + } +} + +// EncoderLevel predefines encoder compression levels. +// Only use the constants made available, since the actual mapping +// of these values are very likely to change and your compression could change +// unpredictably when upgrading the library. +type EncoderLevel int + +const ( + speedNotSet EncoderLevel = iota + + // SpeedFastest will choose the fastest reasonable compression. + // This is roughly equivalent to the fastest Zstandard mode. + SpeedFastest + + // SpeedDefault is the default "pretty fast" compression option. + // This is roughly equivalent to the default Zstandard mode (level 3). + SpeedDefault + + // SpeedBetterCompression will yield better compression than the default. + // Currently it is about zstd level 7-8 with ~ 2x-3x the default CPU usage. + // By using this, notice that CPU usage may go up in the future. + SpeedBetterCompression + + // SpeedBestCompression will choose the best available compression option. + // This will offer the best compression no matter the CPU cost. + SpeedBestCompression + + // speedLast should be kept as the last actual compression option. + // The is not for external usage, but is used to keep track of the valid options. + speedLast +) + +// EncoderLevelFromString will convert a string representation of an encoding level back +// to a compression level. The compare is not case sensitive. +// If the string wasn't recognized, (false, SpeedDefault) will be returned. +func EncoderLevelFromString(s string) (bool, EncoderLevel) { + for l := speedNotSet + 1; l < speedLast; l++ { + if strings.EqualFold(s, l.String()) { + return true, l + } + } + return false, SpeedDefault +} + +// EncoderLevelFromZstd will return an encoder level that closest matches the compression +// ratio of a specific zstd compression level. +// Many input values will provide the same compression level. +func EncoderLevelFromZstd(level int) EncoderLevel { + switch { + case level < 3: + return SpeedFastest + case level >= 3 && level < 6: + return SpeedDefault + case level >= 6 && level < 10: + return SpeedBetterCompression + case level >= 10: + return SpeedBestCompression + } + return SpeedDefault +} + +// String provides a string representation of the compression level. +func (e EncoderLevel) String() string { + switch e { + case SpeedFastest: + return "fastest" + case SpeedDefault: + return "default" + case SpeedBetterCompression: + return "better" + case SpeedBestCompression: + return "best" + default: + return "invalid" + } +} + +// WithEncoderLevel specifies a predefined compression level. +func WithEncoderLevel(l EncoderLevel) EOption { + return func(o *encoderOptions) error { + switch { + case l <= speedNotSet || l >= speedLast: + return fmt.Errorf("unknown encoder level") + } + o.level = l + if !o.customWindow { + switch o.level { + case SpeedFastest: + o.windowSize = 4 << 20 + case SpeedDefault: + o.windowSize = 8 << 20 + case SpeedBetterCompression: + o.windowSize = 16 << 20 + case SpeedBestCompression: + o.windowSize = 32 << 20 + } + } + if !o.customALEntropy { + o.allLitEntropy = l > SpeedFastest + } + + return nil + } +} + +// WithZeroFrames will encode 0 length input as full frames. +// This can be needed for compatibility with zstandard usage, +// but is not needed for this package. +func WithZeroFrames(b bool) EOption { + return func(o *encoderOptions) error { + o.fullZero = b + return nil + } +} + +// WithAllLitEntropyCompression will apply entropy compression if no matches are found. +// Disabling this will skip incompressible data faster, but in cases with no matches but +// skewed character distribution compression is lost. +// Default value depends on the compression level selected. +func WithAllLitEntropyCompression(b bool) EOption { + return func(o *encoderOptions) error { + o.customALEntropy = true + o.allLitEntropy = b + return nil + } +} + +// WithNoEntropyCompression will always skip entropy compression of literals. +// This can be useful if content has matches, but unlikely to benefit from entropy +// compression. Usually the slight speed improvement is not worth enabling this. +func WithNoEntropyCompression(b bool) EOption { + return func(o *encoderOptions) error { + o.noEntropy = b + return nil + } +} + +// WithSingleSegment will set the "single segment" flag when EncodeAll is used. +// If this flag is set, data must be regenerated within a single continuous memory segment. +// In this case, Window_Descriptor byte is skipped, but Frame_Content_Size is necessarily present. +// As a consequence, the decoder must allocate a memory segment of size equal or larger than size of your content. +// In order to preserve the decoder from unreasonable memory requirements, +// a decoder is allowed to reject a compressed frame which requests a memory size beyond decoder's authorized range. +// For broader compatibility, decoders are recommended to support memory sizes of at least 8 MB. +// This is only a recommendation, each decoder is free to support higher or lower limits, depending on local limitations. +// If this is not specified, block encodes will automatically choose this based on the input size. +// This setting has no effect on streamed encodes. +func WithSingleSegment(b bool) EOption { + return func(o *encoderOptions) error { + o.single = &b + return nil + } +} + +// WithLowerEncoderMem will trade in some memory cases trade less memory usage for +// slower encoding speed. +// This will not change the window size which is the primary function for reducing +// memory usage. See WithWindowSize. +func WithLowerEncoderMem(b bool) EOption { + return func(o *encoderOptions) error { + o.lowMem = b + return nil + } +} + +// WithEncoderDict allows to register a dictionary that will be used for the encode. +// The encoder *may* choose to use no dictionary instead for certain payloads. +func WithEncoderDict(dict []byte) EOption { + return func(o *encoderOptions) error { + d, err := loadDict(dict) + if err != nil { + return err + } + o.dict = d + return nil + } +} diff --git a/vendor/github.com/klauspost/compress/zstd/framedec.go b/vendor/github.com/klauspost/compress/zstd/framedec.go new file mode 100644 index 00000000..989c79f8 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/framedec.go @@ -0,0 +1,521 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "bytes" + "encoding/hex" + "errors" + "hash" + "io" + "sync" + + "github.com/klauspost/compress/zstd/internal/xxhash" +) + +type frameDec struct { + o decoderOptions + crc hash.Hash64 + offset int64 + + WindowSize uint64 + + // In order queue of blocks being decoded. + decoding chan *blockDec + + // Frame history passed between blocks + history history + + rawInput byteBuffer + + // Byte buffer that can be reused for small input blocks. + bBuf byteBuf + + FrameContentSize uint64 + frameDone sync.WaitGroup + + DictionaryID *uint32 + HasCheckSum bool + SingleSegment bool + + // asyncRunning indicates whether the async routine processes input on 'decoding'. + asyncRunningMu sync.Mutex + asyncRunning bool +} + +const ( + // MinWindowSize is the minimum Window Size, which is 1 KB. + MinWindowSize = 1 << 10 + + // MaxWindowSize is the maximum encoder window size + // and the default decoder maximum window size. + MaxWindowSize = 1 << 29 +) + +var ( + frameMagic = []byte{0x28, 0xb5, 0x2f, 0xfd} + skippableFrameMagic = []byte{0x2a, 0x4d, 0x18} +) + +func newFrameDec(o decoderOptions) *frameDec { + if o.maxWindowSize > o.maxDecodedSize { + o.maxWindowSize = o.maxDecodedSize + } + d := frameDec{ + o: o, + } + return &d +} + +// reset will read the frame header and prepare for block decoding. +// If nothing can be read from the input, io.EOF will be returned. +// Any other error indicated that the stream contained data, but +// there was a problem. +func (d *frameDec) reset(br byteBuffer) error { + d.HasCheckSum = false + d.WindowSize = 0 + var signature [4]byte + for { + var err error + // Check if we can read more... + b, err := br.readSmall(1) + switch err { + case io.EOF, io.ErrUnexpectedEOF: + return io.EOF + default: + return err + case nil: + signature[0] = b[0] + } + // Read the rest, don't allow io.ErrUnexpectedEOF + b, err = br.readSmall(3) + switch err { + case io.EOF: + return io.EOF + default: + return err + case nil: + copy(signature[1:], b) + } + + if !bytes.Equal(signature[1:4], skippableFrameMagic) || signature[0]&0xf0 != 0x50 { + if debugDecoder { + println("Not skippable", hex.EncodeToString(signature[:]), hex.EncodeToString(skippableFrameMagic)) + } + // Break if not skippable frame. + break + } + // Read size to skip + b, err = br.readSmall(4) + if err != nil { + if debugDecoder { + println("Reading Frame Size", err) + } + return err + } + n := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24) + println("Skipping frame with", n, "bytes.") + err = br.skipN(int(n)) + if err != nil { + if debugDecoder { + println("Reading discarded frame", err) + } + return err + } + } + if !bytes.Equal(signature[:], frameMagic) { + if debugDecoder { + println("Got magic numbers: ", signature, "want:", frameMagic) + } + return ErrMagicMismatch + } + + // Read Frame_Header_Descriptor + fhd, err := br.readByte() + if err != nil { + if debugDecoder { + println("Reading Frame_Header_Descriptor", err) + } + return err + } + d.SingleSegment = fhd&(1<<5) != 0 + + if fhd&(1<<3) != 0 { + return errors.New("reserved bit set on frame header") + } + + // Read Window_Descriptor + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#window_descriptor + d.WindowSize = 0 + if !d.SingleSegment { + wd, err := br.readByte() + if err != nil { + if debugDecoder { + println("Reading Window_Descriptor", err) + } + return err + } + printf("raw: %x, mantissa: %d, exponent: %d\n", wd, wd&7, wd>>3) + windowLog := 10 + (wd >> 3) + windowBase := uint64(1) << windowLog + windowAdd := (windowBase / 8) * uint64(wd&0x7) + d.WindowSize = windowBase + windowAdd + } + + // Read Dictionary_ID + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary_id + d.DictionaryID = nil + if size := fhd & 3; size != 0 { + if size == 3 { + size = 4 + } + + b, err := br.readSmall(int(size)) + if err != nil { + println("Reading Dictionary_ID", err) + return err + } + var id uint32 + switch size { + case 1: + id = uint32(b[0]) + case 2: + id = uint32(b[0]) | (uint32(b[1]) << 8) + case 4: + id = uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24) + } + if debugDecoder { + println("Dict size", size, "ID:", id) + } + if id > 0 { + // ID 0 means "sorry, no dictionary anyway". + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary-format + d.DictionaryID = &id + } + } + + // Read Frame_Content_Size + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frame_content_size + var fcsSize int + v := fhd >> 6 + switch v { + case 0: + if d.SingleSegment { + fcsSize = 1 + } + default: + fcsSize = 1 << v + } + d.FrameContentSize = 0 + if fcsSize > 0 { + b, err := br.readSmall(fcsSize) + if err != nil { + println("Reading Frame content", err) + return err + } + switch fcsSize { + case 1: + d.FrameContentSize = uint64(b[0]) + case 2: + // When FCS_Field_Size is 2, the offset of 256 is added. + d.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) + 256 + case 4: + d.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) | (uint64(b[2]) << 16) | (uint64(b[3]) << 24) + case 8: + d1 := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24) + d2 := uint32(b[4]) | (uint32(b[5]) << 8) | (uint32(b[6]) << 16) | (uint32(b[7]) << 24) + d.FrameContentSize = uint64(d1) | (uint64(d2) << 32) + } + if debugDecoder { + println("field size bits:", v, "fcsSize:", fcsSize, "FrameContentSize:", d.FrameContentSize, hex.EncodeToString(b[:fcsSize]), "singleseg:", d.SingleSegment, "window:", d.WindowSize) + } + } + // Move this to shared. + d.HasCheckSum = fhd&(1<<2) != 0 + if d.HasCheckSum { + if d.crc == nil { + d.crc = xxhash.New() + } + d.crc.Reset() + } + + if d.WindowSize == 0 && d.SingleSegment { + // We may not need window in this case. + d.WindowSize = d.FrameContentSize + if d.WindowSize < MinWindowSize { + d.WindowSize = MinWindowSize + } + } + + if d.WindowSize > uint64(d.o.maxWindowSize) { + if debugDecoder { + printf("window size %d > max %d\n", d.WindowSize, d.o.maxWindowSize) + } + return ErrWindowSizeExceeded + } + // The minimum Window_Size is 1 KB. + if d.WindowSize < MinWindowSize { + if debugDecoder { + println("got window size: ", d.WindowSize) + } + return ErrWindowSizeTooSmall + } + d.history.windowSize = int(d.WindowSize) + if d.o.lowMem && d.history.windowSize < maxBlockSize { + d.history.maxSize = d.history.windowSize * 2 + } else { + d.history.maxSize = d.history.windowSize + maxBlockSize + } + // history contains input - maybe we do something + d.rawInput = br + return nil +} + +// next will start decoding the next block from stream. +func (d *frameDec) next(block *blockDec) error { + if debugDecoder { + printf("decoding new block %p:%p", block, block.data) + } + err := block.reset(d.rawInput, d.WindowSize) + if err != nil { + println("block error:", err) + // Signal the frame decoder we have a problem. + d.sendErr(block, err) + return err + } + block.input <- struct{}{} + if debugDecoder { + println("next block:", block) + } + d.asyncRunningMu.Lock() + defer d.asyncRunningMu.Unlock() + if !d.asyncRunning { + return nil + } + if block.Last { + // We indicate the frame is done by sending io.EOF + d.decoding <- block + return io.EOF + } + d.decoding <- block + return nil +} + +// sendEOF will queue an error block on the frame. +// This will cause the frame decoder to return when it encounters the block. +// Returns true if the decoder was added. +func (d *frameDec) sendErr(block *blockDec, err error) bool { + d.asyncRunningMu.Lock() + defer d.asyncRunningMu.Unlock() + if !d.asyncRunning { + return false + } + + println("sending error", err.Error()) + block.sendErr(err) + d.decoding <- block + return true +} + +// checkCRC will check the checksum if the frame has one. +// Will return ErrCRCMismatch if crc check failed, otherwise nil. +func (d *frameDec) checkCRC() error { + if !d.HasCheckSum { + return nil + } + var tmp [4]byte + got := d.crc.Sum64() + // Flip to match file order. + tmp[0] = byte(got >> 0) + tmp[1] = byte(got >> 8) + tmp[2] = byte(got >> 16) + tmp[3] = byte(got >> 24) + + // We can overwrite upper tmp now + want, err := d.rawInput.readSmall(4) + if err != nil { + println("CRC missing?", err) + return err + } + + if !bytes.Equal(tmp[:], want) { + if debugDecoder { + println("CRC Check Failed:", tmp[:], "!=", want) + } + return ErrCRCMismatch + } + if debugDecoder { + println("CRC ok", tmp[:]) + } + return nil +} + +func (d *frameDec) initAsync() { + if !d.o.lowMem && !d.SingleSegment { + // set max extra size history to 2MB. + d.history.maxSize = d.history.windowSize + maxBlockSize + } + // re-alloc if more than one extra block size. + if d.o.lowMem && cap(d.history.b) > d.history.maxSize+maxBlockSize { + d.history.b = make([]byte, 0, d.history.maxSize) + } + if cap(d.history.b) < d.history.maxSize { + d.history.b = make([]byte, 0, d.history.maxSize) + } + if cap(d.decoding) < d.o.concurrent { + d.decoding = make(chan *blockDec, d.o.concurrent) + } + if debugDecoder { + h := d.history + printf("history init. len: %d, cap: %d", len(h.b), cap(h.b)) + } + d.asyncRunningMu.Lock() + d.asyncRunning = true + d.asyncRunningMu.Unlock() +} + +// startDecoder will start decoding blocks and write them to the writer. +// The decoder will stop as soon as an error occurs or at end of frame. +// When the frame has finished decoding the *bufio.Reader +// containing the remaining input will be sent on frameDec.frameDone. +func (d *frameDec) startDecoder(output chan decodeOutput) { + written := int64(0) + + defer func() { + d.asyncRunningMu.Lock() + d.asyncRunning = false + d.asyncRunningMu.Unlock() + + // Drain the currently decoding. + d.history.error = true + flushdone: + for { + select { + case b := <-d.decoding: + b.history <- &d.history + output <- <-b.result + default: + break flushdone + } + } + println("frame decoder done, signalling done") + d.frameDone.Done() + }() + // Get decoder for first block. + block := <-d.decoding + block.history <- &d.history + for { + var next *blockDec + // Get result + r := <-block.result + if r.err != nil { + println("Result contained error", r.err) + output <- r + return + } + if debugDecoder { + println("got result, from ", d.offset, "to", d.offset+int64(len(r.b))) + d.offset += int64(len(r.b)) + } + if !block.Last { + // Send history to next block + select { + case next = <-d.decoding: + if debugDecoder { + println("Sending ", len(d.history.b), "bytes as history") + } + next.history <- &d.history + default: + // Wait until we have sent the block, so + // other decoders can potentially get the decoder. + next = nil + } + } + + // Add checksum, async to decoding. + if d.HasCheckSum { + n, err := d.crc.Write(r.b) + if err != nil { + r.err = err + if n != len(r.b) { + r.err = io.ErrShortWrite + } + output <- r + return + } + } + written += int64(len(r.b)) + if d.SingleSegment && uint64(written) > d.FrameContentSize { + println("runDecoder: single segment and", uint64(written), ">", d.FrameContentSize) + r.err = ErrFrameSizeExceeded + output <- r + return + } + if block.Last { + r.err = d.checkCRC() + output <- r + return + } + output <- r + if next == nil { + // There was no decoder available, we wait for one now that we have sent to the writer. + if debugDecoder { + println("Sending ", len(d.history.b), " bytes as history") + } + next = <-d.decoding + next.history <- &d.history + } + block = next + } +} + +// runDecoder will create a sync decoder that will decode a block of data. +func (d *frameDec) runDecoder(dst []byte, dec *blockDec) ([]byte, error) { + saved := d.history.b + + // We use the history for output to avoid copying it. + d.history.b = dst + // Store input length, so we only check new data. + crcStart := len(dst) + var err error + for { + err = dec.reset(d.rawInput, d.WindowSize) + if err != nil { + break + } + if debugDecoder { + println("next block:", dec) + } + err = dec.decodeBuf(&d.history) + if err != nil || dec.Last { + break + } + if uint64(len(d.history.b)) > d.o.maxDecodedSize { + err = ErrDecoderSizeExceeded + break + } + if d.SingleSegment && uint64(len(d.history.b)) > d.o.maxDecodedSize { + println("runDecoder: single segment and", uint64(len(d.history.b)), ">", d.o.maxDecodedSize) + err = ErrFrameSizeExceeded + break + } + } + dst = d.history.b + if err == nil { + if d.HasCheckSum { + var n int + n, err = d.crc.Write(dst[crcStart:]) + if err == nil { + if n != len(dst)-crcStart { + err = io.ErrShortWrite + } else { + err = d.checkCRC() + } + } + } + } + d.history.b = saved + return dst, err +} diff --git a/vendor/github.com/klauspost/compress/zstd/frameenc.go b/vendor/github.com/klauspost/compress/zstd/frameenc.go new file mode 100644 index 00000000..4ef7f5a3 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/frameenc.go @@ -0,0 +1,137 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "encoding/binary" + "fmt" + "io" + "math" + "math/bits" +) + +type frameHeader struct { + ContentSize uint64 + WindowSize uint32 + SingleSegment bool + Checksum bool + DictID uint32 +} + +const maxHeaderSize = 14 + +func (f frameHeader) appendTo(dst []byte) ([]byte, error) { + dst = append(dst, frameMagic...) + var fhd uint8 + if f.Checksum { + fhd |= 1 << 2 + } + if f.SingleSegment { + fhd |= 1 << 5 + } + + var dictIDContent []byte + if f.DictID > 0 { + var tmp [4]byte + if f.DictID < 256 { + fhd |= 1 + tmp[0] = uint8(f.DictID) + dictIDContent = tmp[:1] + } else if f.DictID < 1<<16 { + fhd |= 2 + binary.LittleEndian.PutUint16(tmp[:2], uint16(f.DictID)) + dictIDContent = tmp[:2] + } else { + fhd |= 3 + binary.LittleEndian.PutUint32(tmp[:4], f.DictID) + dictIDContent = tmp[:4] + } + } + var fcs uint8 + if f.ContentSize >= 256 { + fcs++ + } + if f.ContentSize >= 65536+256 { + fcs++ + } + if f.ContentSize >= 0xffffffff { + fcs++ + } + + fhd |= fcs << 6 + + dst = append(dst, fhd) + if !f.SingleSegment { + const winLogMin = 10 + windowLog := (bits.Len32(f.WindowSize-1) - winLogMin) << 3 + dst = append(dst, uint8(windowLog)) + } + if f.DictID > 0 { + dst = append(dst, dictIDContent...) + } + switch fcs { + case 0: + if f.SingleSegment { + dst = append(dst, uint8(f.ContentSize)) + } + // Unless SingleSegment is set, framessizes < 256 are nto stored. + case 1: + f.ContentSize -= 256 + dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8)) + case 2: + dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8), uint8(f.ContentSize>>16), uint8(f.ContentSize>>24)) + case 3: + dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8), uint8(f.ContentSize>>16), uint8(f.ContentSize>>24), + uint8(f.ContentSize>>32), uint8(f.ContentSize>>40), uint8(f.ContentSize>>48), uint8(f.ContentSize>>56)) + default: + panic("invalid fcs") + } + return dst, nil +} + +const skippableFrameHeader = 4 + 4 + +// calcSkippableFrame will return a total size to be added for written +// to be divisible by multiple. +// The value will always be > skippableFrameHeader. +// The function will panic if written < 0 or wantMultiple <= 0. +func calcSkippableFrame(written, wantMultiple int64) int { + if wantMultiple <= 0 { + panic("wantMultiple <= 0") + } + if written < 0 { + panic("written < 0") + } + leftOver := written % wantMultiple + if leftOver == 0 { + return 0 + } + toAdd := wantMultiple - leftOver + for toAdd < skippableFrameHeader { + toAdd += wantMultiple + } + return int(toAdd) +} + +// skippableFrame will add a skippable frame with a total size of bytes. +// total should be >= skippableFrameHeader and < math.MaxUint32. +func skippableFrame(dst []byte, total int, r io.Reader) ([]byte, error) { + if total == 0 { + return dst, nil + } + if total < skippableFrameHeader { + return dst, fmt.Errorf("requested skippable frame (%d) < 8", total) + } + if int64(total) > math.MaxUint32 { + return dst, fmt.Errorf("requested skippable frame (%d) > max uint32", total) + } + dst = append(dst, 0x50, 0x2a, 0x4d, 0x18) + f := uint32(total - skippableFrameHeader) + dst = append(dst, uint8(f), uint8(f>>8), uint8(f>>16), uint8(f>>24)) + start := len(dst) + dst = append(dst, make([]byte, f)...) + _, err := io.ReadFull(r, dst[start:]) + return dst, err +} diff --git a/vendor/github.com/klauspost/compress/zstd/fse_decoder.go b/vendor/github.com/klauspost/compress/zstd/fse_decoder.go new file mode 100644 index 00000000..bb3d4fd6 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/fse_decoder.go @@ -0,0 +1,385 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "fmt" +) + +const ( + tablelogAbsoluteMax = 9 +) + +const ( + /*!MEMORY_USAGE : + * Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.) + * Increasing memory usage improves compression ratio + * Reduced memory usage can improve speed, due to cache effect + * Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */ + maxMemoryUsage = tablelogAbsoluteMax + 2 + + maxTableLog = maxMemoryUsage - 2 + maxTablesize = 1 << maxTableLog + maxTableMask = (1 << maxTableLog) - 1 + minTablelog = 5 + maxSymbolValue = 255 +) + +// fseDecoder provides temporary storage for compression and decompression. +type fseDecoder struct { + dt [maxTablesize]decSymbol // Decompression table. + symbolLen uint16 // Length of active part of the symbol table. + actualTableLog uint8 // Selected tablelog. + maxBits uint8 // Maximum number of additional bits + + // used for table creation to avoid allocations. + stateTable [256]uint16 + norm [maxSymbolValue + 1]int16 + preDefined bool +} + +// tableStep returns the next table index. +func tableStep(tableSize uint32) uint32 { + return (tableSize >> 1) + (tableSize >> 3) + 3 +} + +// readNCount will read the symbol distribution so decoding tables can be constructed. +func (s *fseDecoder) readNCount(b *byteReader, maxSymbol uint16) error { + var ( + charnum uint16 + previous0 bool + ) + if b.remain() < 4 { + return errors.New("input too small") + } + bitStream := b.Uint32NC() + nbBits := uint((bitStream & 0xF) + minTablelog) // extract tableLog + if nbBits > tablelogAbsoluteMax { + println("Invalid tablelog:", nbBits) + return errors.New("tableLog too large") + } + bitStream >>= 4 + bitCount := uint(4) + + s.actualTableLog = uint8(nbBits) + remaining := int32((1 << nbBits) + 1) + threshold := int32(1 << nbBits) + gotTotal := int32(0) + nbBits++ + + for remaining > 1 && charnum <= maxSymbol { + if previous0 { + //println("prev0") + n0 := charnum + for (bitStream & 0xFFFF) == 0xFFFF { + //println("24 x 0") + n0 += 24 + if r := b.remain(); r > 5 { + b.advance(2) + // The check above should make sure we can read 32 bits + bitStream = b.Uint32NC() >> bitCount + } else { + // end of bit stream + bitStream >>= 16 + bitCount += 16 + } + } + //printf("bitstream: %d, 0b%b", bitStream&3, bitStream) + for (bitStream & 3) == 3 { + n0 += 3 + bitStream >>= 2 + bitCount += 2 + } + n0 += uint16(bitStream & 3) + bitCount += 2 + + if n0 > maxSymbolValue { + return errors.New("maxSymbolValue too small") + } + //println("inserting ", n0-charnum, "zeroes from idx", charnum, "ending before", n0) + for charnum < n0 { + s.norm[uint8(charnum)] = 0 + charnum++ + } + + if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 { + b.advance(bitCount >> 3) + bitCount &= 7 + // The check above should make sure we can read 32 bits + bitStream = b.Uint32NC() >> bitCount + } else { + bitStream >>= 2 + } + } + + max := (2*threshold - 1) - remaining + var count int32 + + if int32(bitStream)&(threshold-1) < max { + count = int32(bitStream) & (threshold - 1) + if debugAsserts && nbBits < 1 { + panic("nbBits underflow") + } + bitCount += nbBits - 1 + } else { + count = int32(bitStream) & (2*threshold - 1) + if count >= threshold { + count -= max + } + bitCount += nbBits + } + + // extra accuracy + count-- + if count < 0 { + // -1 means +1 + remaining += count + gotTotal -= count + } else { + remaining -= count + gotTotal += count + } + s.norm[charnum&0xff] = int16(count) + charnum++ + previous0 = count == 0 + for remaining < threshold { + nbBits-- + threshold >>= 1 + } + + if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 { + b.advance(bitCount >> 3) + bitCount &= 7 + // The check above should make sure we can read 32 bits + bitStream = b.Uint32NC() >> (bitCount & 31) + } else { + bitCount -= (uint)(8 * (len(b.b) - 4 - b.off)) + b.off = len(b.b) - 4 + bitStream = b.Uint32() >> (bitCount & 31) + } + } + s.symbolLen = charnum + if s.symbolLen <= 1 { + return fmt.Errorf("symbolLen (%d) too small", s.symbolLen) + } + if s.symbolLen > maxSymbolValue+1 { + return fmt.Errorf("symbolLen (%d) too big", s.symbolLen) + } + if remaining != 1 { + return fmt.Errorf("corruption detected (remaining %d != 1)", remaining) + } + if bitCount > 32 { + return fmt.Errorf("corruption detected (bitCount %d > 32)", bitCount) + } + if gotTotal != 1<<s.actualTableLog { + return fmt.Errorf("corruption detected (total %d != %d)", gotTotal, 1<<s.actualTableLog) + } + b.advance((bitCount + 7) >> 3) + // println(s.norm[:s.symbolLen], s.symbolLen) + return s.buildDtable() +} + +// decSymbol contains information about a state entry, +// Including the state offset base, the output symbol and +// the number of bits to read for the low part of the destination state. +// Using a composite uint64 is faster than a struct with separate members. +type decSymbol uint64 + +func newDecSymbol(nbits, addBits uint8, newState uint16, baseline uint32) decSymbol { + return decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32) +} + +func (d decSymbol) nbBits() uint8 { + return uint8(d) +} + +func (d decSymbol) addBits() uint8 { + return uint8(d >> 8) +} + +func (d decSymbol) newState() uint16 { + return uint16(d >> 16) +} + +func (d decSymbol) baseline() uint32 { + return uint32(d >> 32) +} + +func (d decSymbol) baselineInt() int { + return int(d >> 32) +} + +func (d *decSymbol) set(nbits, addBits uint8, newState uint16, baseline uint32) { + *d = decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32) +} + +func (d *decSymbol) setNBits(nBits uint8) { + const mask = 0xffffffffffffff00 + *d = (*d & mask) | decSymbol(nBits) +} + +func (d *decSymbol) setAddBits(addBits uint8) { + const mask = 0xffffffffffff00ff + *d = (*d & mask) | (decSymbol(addBits) << 8) +} + +func (d *decSymbol) setNewState(state uint16) { + const mask = 0xffffffff0000ffff + *d = (*d & mask) | decSymbol(state)<<16 +} + +func (d *decSymbol) setBaseline(baseline uint32) { + const mask = 0xffffffff + *d = (*d & mask) | decSymbol(baseline)<<32 +} + +func (d *decSymbol) setExt(addBits uint8, baseline uint32) { + const mask = 0xffff00ff + *d = (*d & mask) | (decSymbol(addBits) << 8) | (decSymbol(baseline) << 32) +} + +// decSymbolValue returns the transformed decSymbol for the given symbol. +func decSymbolValue(symb uint8, t []baseOffset) (decSymbol, error) { + if int(symb) >= len(t) { + return 0, fmt.Errorf("rle symbol %d >= max %d", symb, len(t)) + } + lu := t[symb] + return newDecSymbol(0, lu.addBits, 0, lu.baseLine), nil +} + +// setRLE will set the decoder til RLE mode. +func (s *fseDecoder) setRLE(symbol decSymbol) { + s.actualTableLog = 0 + s.maxBits = symbol.addBits() + s.dt[0] = symbol +} + +// buildDtable will build the decoding table. +func (s *fseDecoder) buildDtable() error { + tableSize := uint32(1 << s.actualTableLog) + highThreshold := tableSize - 1 + symbolNext := s.stateTable[:256] + + // Init, lay down lowprob symbols + { + for i, v := range s.norm[:s.symbolLen] { + if v == -1 { + s.dt[highThreshold].setAddBits(uint8(i)) + highThreshold-- + symbolNext[i] = 1 + } else { + symbolNext[i] = uint16(v) + } + } + } + // Spread symbols + { + tableMask := tableSize - 1 + step := tableStep(tableSize) + position := uint32(0) + for ss, v := range s.norm[:s.symbolLen] { + for i := 0; i < int(v); i++ { + s.dt[position].setAddBits(uint8(ss)) + position = (position + step) & tableMask + for position > highThreshold { + // lowprob area + position = (position + step) & tableMask + } + } + } + if position != 0 { + // position must reach all cells once, otherwise normalizedCounter is incorrect + return errors.New("corrupted input (position != 0)") + } + } + + // Build Decoding table + { + tableSize := uint16(1 << s.actualTableLog) + for u, v := range s.dt[:tableSize] { + symbol := v.addBits() + nextState := symbolNext[symbol] + symbolNext[symbol] = nextState + 1 + nBits := s.actualTableLog - byte(highBits(uint32(nextState))) + s.dt[u&maxTableMask].setNBits(nBits) + newState := (nextState << nBits) - tableSize + if newState > tableSize { + return fmt.Errorf("newState (%d) outside table size (%d)", newState, tableSize) + } + if newState == uint16(u) && nBits == 0 { + // Seems weird that this is possible with nbits > 0. + return fmt.Errorf("newState (%d) == oldState (%d) and no bits", newState, u) + } + s.dt[u&maxTableMask].setNewState(newState) + } + } + return nil +} + +// transform will transform the decoder table into a table usable for +// decoding without having to apply the transformation while decoding. +// The state will contain the base value and the number of bits to read. +func (s *fseDecoder) transform(t []baseOffset) error { + tableSize := uint16(1 << s.actualTableLog) + s.maxBits = 0 + for i, v := range s.dt[:tableSize] { + add := v.addBits() + if int(add) >= len(t) { + return fmt.Errorf("invalid decoding table entry %d, symbol %d >= max (%d)", i, v.addBits(), len(t)) + } + lu := t[add] + if lu.addBits > s.maxBits { + s.maxBits = lu.addBits + } + v.setExt(lu.addBits, lu.baseLine) + s.dt[i] = v + } + return nil +} + +type fseState struct { + dt []decSymbol + state decSymbol +} + +// Initialize and decodeAsync first state and symbol. +func (s *fseState) init(br *bitReader, tableLog uint8, dt []decSymbol) { + s.dt = dt + br.fill() + s.state = dt[br.getBits(tableLog)] +} + +// next returns the current symbol and sets the next state. +// At least tablelog bits must be available in the bit reader. +func (s *fseState) next(br *bitReader) { + lowBits := uint16(br.getBits(s.state.nbBits())) + s.state = s.dt[s.state.newState()+lowBits] +} + +// finished returns true if all bits have been read from the bitstream +// and the next state would require reading bits from the input. +func (s *fseState) finished(br *bitReader) bool { + return br.finished() && s.state.nbBits() > 0 +} + +// final returns the current state symbol without decoding the next. +func (s *fseState) final() (int, uint8) { + return s.state.baselineInt(), s.state.addBits() +} + +// final returns the current state symbol without decoding the next. +func (s decSymbol) final() (int, uint8) { + return s.baselineInt(), s.addBits() +} + +// nextFast returns the next symbol and sets the next state. +// This can only be used if no symbols are 0 bits. +// At least tablelog bits must be available in the bit reader. +func (s *fseState) nextFast(br *bitReader) (uint32, uint8) { + lowBits := br.get16BitsFast(s.state.nbBits()) + s.state = s.dt[s.state.newState()+lowBits] + return s.state.baseline(), s.state.addBits() +} diff --git a/vendor/github.com/klauspost/compress/zstd/fse_encoder.go b/vendor/github.com/klauspost/compress/zstd/fse_encoder.go new file mode 100644 index 00000000..5442061b --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/fse_encoder.go @@ -0,0 +1,724 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "fmt" + "math" +) + +const ( + // For encoding we only support up to + maxEncTableLog = 8 + maxEncTablesize = 1 << maxTableLog + maxEncTableMask = (1 << maxTableLog) - 1 + minEncTablelog = 5 + maxEncSymbolValue = maxMatchLengthSymbol +) + +// Scratch provides temporary storage for compression and decompression. +type fseEncoder struct { + symbolLen uint16 // Length of active part of the symbol table. + actualTableLog uint8 // Selected tablelog. + ct cTable // Compression tables. + maxCount int // count of the most probable symbol + zeroBits bool // no bits has prob > 50%. + clearCount bool // clear count + useRLE bool // This encoder is for RLE + preDefined bool // This encoder is predefined. + reUsed bool // Set to know when the encoder has been reused. + rleVal uint8 // RLE Symbol + maxBits uint8 // Maximum output bits after transform. + + // TODO: Technically zstd should be fine with 64 bytes. + count [256]uint32 + norm [256]int16 +} + +// cTable contains tables used for compression. +type cTable struct { + tableSymbol []byte + stateTable []uint16 + symbolTT []symbolTransform +} + +// symbolTransform contains the state transform for a symbol. +type symbolTransform struct { + deltaNbBits uint32 + deltaFindState int16 + outBits uint8 +} + +// String prints values as a human readable string. +func (s symbolTransform) String() string { + return fmt.Sprintf("{deltabits: %08x, findstate:%d outbits:%d}", s.deltaNbBits, s.deltaFindState, s.outBits) +} + +// Histogram allows to populate the histogram and skip that step in the compression, +// It otherwise allows to inspect the histogram when compression is done. +// To indicate that you have populated the histogram call HistogramFinished +// with the value of the highest populated symbol, as well as the number of entries +// in the most populated entry. These are accepted at face value. +func (s *fseEncoder) Histogram() *[256]uint32 { + return &s.count +} + +// HistogramFinished can be called to indicate that the histogram has been populated. +// maxSymbol is the index of the highest set symbol of the next data segment. +// maxCount is the number of entries in the most populated entry. +// These are accepted at face value. +func (s *fseEncoder) HistogramFinished(maxSymbol uint8, maxCount int) { + s.maxCount = maxCount + s.symbolLen = uint16(maxSymbol) + 1 + s.clearCount = maxCount != 0 +} + +// prepare will prepare and allocate scratch tables used for both compression and decompression. +func (s *fseEncoder) prepare() (*fseEncoder, error) { + if s == nil { + s = &fseEncoder{} + } + s.useRLE = false + if s.clearCount && s.maxCount == 0 { + for i := range s.count { + s.count[i] = 0 + } + s.clearCount = false + } + return s, nil +} + +// allocCtable will allocate tables needed for compression. +// If existing tables a re big enough, they are simply re-used. +func (s *fseEncoder) allocCtable() { + tableSize := 1 << s.actualTableLog + // get tableSymbol that is big enough. + if cap(s.ct.tableSymbol) < tableSize { + s.ct.tableSymbol = make([]byte, tableSize) + } + s.ct.tableSymbol = s.ct.tableSymbol[:tableSize] + + ctSize := tableSize + if cap(s.ct.stateTable) < ctSize { + s.ct.stateTable = make([]uint16, ctSize) + } + s.ct.stateTable = s.ct.stateTable[:ctSize] + + if cap(s.ct.symbolTT) < 256 { + s.ct.symbolTT = make([]symbolTransform, 256) + } + s.ct.symbolTT = s.ct.symbolTT[:256] +} + +// buildCTable will populate the compression table so it is ready to be used. +func (s *fseEncoder) buildCTable() error { + tableSize := uint32(1 << s.actualTableLog) + highThreshold := tableSize - 1 + var cumul [256]int16 + + s.allocCtable() + tableSymbol := s.ct.tableSymbol[:tableSize] + // symbol start positions + { + cumul[0] = 0 + for ui, v := range s.norm[:s.symbolLen-1] { + u := byte(ui) // one less than reference + if v == -1 { + // Low proba symbol + cumul[u+1] = cumul[u] + 1 + tableSymbol[highThreshold] = u + highThreshold-- + } else { + cumul[u+1] = cumul[u] + v + } + } + // Encode last symbol separately to avoid overflowing u + u := int(s.symbolLen - 1) + v := s.norm[s.symbolLen-1] + if v == -1 { + // Low proba symbol + cumul[u+1] = cumul[u] + 1 + tableSymbol[highThreshold] = byte(u) + highThreshold-- + } else { + cumul[u+1] = cumul[u] + v + } + if uint32(cumul[s.symbolLen]) != tableSize { + return fmt.Errorf("internal error: expected cumul[s.symbolLen] (%d) == tableSize (%d)", cumul[s.symbolLen], tableSize) + } + cumul[s.symbolLen] = int16(tableSize) + 1 + } + // Spread symbols + s.zeroBits = false + { + step := tableStep(tableSize) + tableMask := tableSize - 1 + var position uint32 + // if any symbol > largeLimit, we may have 0 bits output. + largeLimit := int16(1 << (s.actualTableLog - 1)) + for ui, v := range s.norm[:s.symbolLen] { + symbol := byte(ui) + if v > largeLimit { + s.zeroBits = true + } + for nbOccurrences := int16(0); nbOccurrences < v; nbOccurrences++ { + tableSymbol[position] = symbol + position = (position + step) & tableMask + for position > highThreshold { + position = (position + step) & tableMask + } /* Low proba area */ + } + } + + // Check if we have gone through all positions + if position != 0 { + return errors.New("position!=0") + } + } + + // Build table + table := s.ct.stateTable + { + tsi := int(tableSize) + for u, v := range tableSymbol { + // TableU16 : sorted by symbol order; gives next state value + table[cumul[v]] = uint16(tsi + u) + cumul[v]++ + } + } + + // Build Symbol Transformation Table + { + total := int16(0) + symbolTT := s.ct.symbolTT[:s.symbolLen] + tableLog := s.actualTableLog + tl := (uint32(tableLog) << 16) - (1 << tableLog) + for i, v := range s.norm[:s.symbolLen] { + switch v { + case 0: + case -1, 1: + symbolTT[i].deltaNbBits = tl + symbolTT[i].deltaFindState = total - 1 + total++ + default: + maxBitsOut := uint32(tableLog) - highBit(uint32(v-1)) + minStatePlus := uint32(v) << maxBitsOut + symbolTT[i].deltaNbBits = (maxBitsOut << 16) - minStatePlus + symbolTT[i].deltaFindState = total - v + total += v + } + } + if total != int16(tableSize) { + return fmt.Errorf("total mismatch %d (got) != %d (want)", total, tableSize) + } + } + return nil +} + +var rtbTable = [...]uint32{0, 473195, 504333, 520860, 550000, 700000, 750000, 830000} + +func (s *fseEncoder) setRLE(val byte) { + s.allocCtable() + s.actualTableLog = 0 + s.ct.stateTable = s.ct.stateTable[:1] + s.ct.symbolTT[val] = symbolTransform{ + deltaFindState: 0, + deltaNbBits: 0, + } + if debugEncoder { + println("setRLE: val", val, "symbolTT", s.ct.symbolTT[val]) + } + s.rleVal = val + s.useRLE = true +} + +// setBits will set output bits for the transform. +// if nil is provided, the number of bits is equal to the index. +func (s *fseEncoder) setBits(transform []byte) { + if s.reUsed || s.preDefined { + return + } + if s.useRLE { + if transform == nil { + s.ct.symbolTT[s.rleVal].outBits = s.rleVal + s.maxBits = s.rleVal + return + } + s.maxBits = transform[s.rleVal] + s.ct.symbolTT[s.rleVal].outBits = s.maxBits + return + } + if transform == nil { + for i := range s.ct.symbolTT[:s.symbolLen] { + s.ct.symbolTT[i].outBits = uint8(i) + } + s.maxBits = uint8(s.symbolLen - 1) + return + } + s.maxBits = 0 + for i, v := range transform[:s.symbolLen] { + s.ct.symbolTT[i].outBits = v + if v > s.maxBits { + // We could assume bits always going up, but we play safe. + s.maxBits = v + } + } +} + +// normalizeCount will normalize the count of the symbols so +// the total is equal to the table size. +// If successful, compression tables will also be made ready. +func (s *fseEncoder) normalizeCount(length int) error { + if s.reUsed { + return nil + } + s.optimalTableLog(length) + var ( + tableLog = s.actualTableLog + scale = 62 - uint64(tableLog) + step = (1 << 62) / uint64(length) + vStep = uint64(1) << (scale - 20) + stillToDistribute = int16(1 << tableLog) + largest int + largestP int16 + lowThreshold = (uint32)(length >> tableLog) + ) + if s.maxCount == length { + s.useRLE = true + return nil + } + s.useRLE = false + for i, cnt := range s.count[:s.symbolLen] { + // already handled + // if (count[s] == s.length) return 0; /* rle special case */ + + if cnt == 0 { + s.norm[i] = 0 + continue + } + if cnt <= lowThreshold { + s.norm[i] = -1 + stillToDistribute-- + } else { + proba := (int16)((uint64(cnt) * step) >> scale) + if proba < 8 { + restToBeat := vStep * uint64(rtbTable[proba]) + v := uint64(cnt)*step - (uint64(proba) << scale) + if v > restToBeat { + proba++ + } + } + if proba > largestP { + largestP = proba + largest = i + } + s.norm[i] = proba + stillToDistribute -= proba + } + } + + if -stillToDistribute >= (s.norm[largest] >> 1) { + // corner case, need another normalization method + err := s.normalizeCount2(length) + if err != nil { + return err + } + if debugAsserts { + err = s.validateNorm() + if err != nil { + return err + } + } + return s.buildCTable() + } + s.norm[largest] += stillToDistribute + if debugAsserts { + err := s.validateNorm() + if err != nil { + return err + } + } + return s.buildCTable() +} + +// Secondary normalization method. +// To be used when primary method fails. +func (s *fseEncoder) normalizeCount2(length int) error { + const notYetAssigned = -2 + var ( + distributed uint32 + total = uint32(length) + tableLog = s.actualTableLog + lowThreshold = total >> tableLog + lowOne = (total * 3) >> (tableLog + 1) + ) + for i, cnt := range s.count[:s.symbolLen] { + if cnt == 0 { + s.norm[i] = 0 + continue + } + if cnt <= lowThreshold { + s.norm[i] = -1 + distributed++ + total -= cnt + continue + } + if cnt <= lowOne { + s.norm[i] = 1 + distributed++ + total -= cnt + continue + } + s.norm[i] = notYetAssigned + } + toDistribute := (1 << tableLog) - distributed + + if (total / toDistribute) > lowOne { + // risk of rounding to zero + lowOne = (total * 3) / (toDistribute * 2) + for i, cnt := range s.count[:s.symbolLen] { + if (s.norm[i] == notYetAssigned) && (cnt <= lowOne) { + s.norm[i] = 1 + distributed++ + total -= cnt + continue + } + } + toDistribute = (1 << tableLog) - distributed + } + if distributed == uint32(s.symbolLen)+1 { + // all values are pretty poor; + // probably incompressible data (should have already been detected); + // find max, then give all remaining points to max + var maxV int + var maxC uint32 + for i, cnt := range s.count[:s.symbolLen] { + if cnt > maxC { + maxV = i + maxC = cnt + } + } + s.norm[maxV] += int16(toDistribute) + return nil + } + + if total == 0 { + // all of the symbols were low enough for the lowOne or lowThreshold + for i := uint32(0); toDistribute > 0; i = (i + 1) % (uint32(s.symbolLen)) { + if s.norm[i] > 0 { + toDistribute-- + s.norm[i]++ + } + } + return nil + } + + var ( + vStepLog = 62 - uint64(tableLog) + mid = uint64((1 << (vStepLog - 1)) - 1) + rStep = (((1 << vStepLog) * uint64(toDistribute)) + mid) / uint64(total) // scale on remaining + tmpTotal = mid + ) + for i, cnt := range s.count[:s.symbolLen] { + if s.norm[i] == notYetAssigned { + var ( + end = tmpTotal + uint64(cnt)*rStep + sStart = uint32(tmpTotal >> vStepLog) + sEnd = uint32(end >> vStepLog) + weight = sEnd - sStart + ) + if weight < 1 { + return errors.New("weight < 1") + } + s.norm[i] = int16(weight) + tmpTotal = end + } + } + return nil +} + +// optimalTableLog calculates and sets the optimal tableLog in s.actualTableLog +func (s *fseEncoder) optimalTableLog(length int) { + tableLog := uint8(maxEncTableLog) + minBitsSrc := highBit(uint32(length)) + 1 + minBitsSymbols := highBit(uint32(s.symbolLen-1)) + 2 + minBits := uint8(minBitsSymbols) + if minBitsSrc < minBitsSymbols { + minBits = uint8(minBitsSrc) + } + + maxBitsSrc := uint8(highBit(uint32(length-1))) - 2 + if maxBitsSrc < tableLog { + // Accuracy can be reduced + tableLog = maxBitsSrc + } + if minBits > tableLog { + tableLog = minBits + } + // Need a minimum to safely represent all symbol values + if tableLog < minEncTablelog { + tableLog = minEncTablelog + } + if tableLog > maxEncTableLog { + tableLog = maxEncTableLog + } + s.actualTableLog = tableLog +} + +// validateNorm validates the normalized histogram table. +func (s *fseEncoder) validateNorm() (err error) { + var total int + for _, v := range s.norm[:s.symbolLen] { + if v >= 0 { + total += int(v) + } else { + total -= int(v) + } + } + defer func() { + if err == nil { + return + } + fmt.Printf("selected TableLog: %d, Symbol length: %d\n", s.actualTableLog, s.symbolLen) + for i, v := range s.norm[:s.symbolLen] { + fmt.Printf("%3d: %5d -> %4d \n", i, s.count[i], v) + } + }() + if total != (1 << s.actualTableLog) { + return fmt.Errorf("warning: Total == %d != %d", total, 1<<s.actualTableLog) + } + for i, v := range s.count[s.symbolLen:] { + if v != 0 { + return fmt.Errorf("warning: Found symbol out of range, %d after cut", i) + } + } + return nil +} + +// writeCount will write the normalized histogram count to header. +// This is read back by readNCount. +func (s *fseEncoder) writeCount(out []byte) ([]byte, error) { + if s.useRLE { + return append(out, s.rleVal), nil + } + if s.preDefined || s.reUsed { + // Never write predefined. + return out, nil + } + + var ( + tableLog = s.actualTableLog + tableSize = 1 << tableLog + previous0 bool + charnum uint16 + + // maximum header size plus 2 extra bytes for final output if bitCount == 0. + maxHeaderSize = ((int(s.symbolLen) * int(tableLog)) >> 3) + 3 + 2 + + // Write Table Size + bitStream = uint32(tableLog - minEncTablelog) + bitCount = uint(4) + remaining = int16(tableSize + 1) /* +1 for extra accuracy */ + threshold = int16(tableSize) + nbBits = uint(tableLog + 1) + outP = len(out) + ) + if cap(out) < outP+maxHeaderSize { + out = append(out, make([]byte, maxHeaderSize*3)...) + out = out[:len(out)-maxHeaderSize*3] + } + out = out[:outP+maxHeaderSize] + + // stops at 1 + for remaining > 1 { + if previous0 { + start := charnum + for s.norm[charnum] == 0 { + charnum++ + } + for charnum >= start+24 { + start += 24 + bitStream += uint32(0xFFFF) << bitCount + out[outP] = byte(bitStream) + out[outP+1] = byte(bitStream >> 8) + outP += 2 + bitStream >>= 16 + } + for charnum >= start+3 { + start += 3 + bitStream += 3 << bitCount + bitCount += 2 + } + bitStream += uint32(charnum-start) << bitCount + bitCount += 2 + if bitCount > 16 { + out[outP] = byte(bitStream) + out[outP+1] = byte(bitStream >> 8) + outP += 2 + bitStream >>= 16 + bitCount -= 16 + } + } + + count := s.norm[charnum] + charnum++ + max := (2*threshold - 1) - remaining + if count < 0 { + remaining += count + } else { + remaining -= count + } + count++ // +1 for extra accuracy + if count >= threshold { + count += max // [0..max[ [max..threshold[ (...) [threshold+max 2*threshold[ + } + bitStream += uint32(count) << bitCount + bitCount += nbBits + if count < max { + bitCount-- + } + + previous0 = count == 1 + if remaining < 1 { + return nil, errors.New("internal error: remaining < 1") + } + for remaining < threshold { + nbBits-- + threshold >>= 1 + } + + if bitCount > 16 { + out[outP] = byte(bitStream) + out[outP+1] = byte(bitStream >> 8) + outP += 2 + bitStream >>= 16 + bitCount -= 16 + } + } + + if outP+2 > len(out) { + return nil, fmt.Errorf("internal error: %d > %d, maxheader: %d, sl: %d, tl: %d, normcount: %v", outP+2, len(out), maxHeaderSize, s.symbolLen, int(tableLog), s.norm[:s.symbolLen]) + } + out[outP] = byte(bitStream) + out[outP+1] = byte(bitStream >> 8) + outP += int((bitCount + 7) / 8) + + if charnum > s.symbolLen { + return nil, errors.New("internal error: charnum > s.symbolLen") + } + return out[:outP], nil +} + +// Approximate symbol cost, as fractional value, using fixed-point format (accuracyLog fractional bits) +// note 1 : assume symbolValue is valid (<= maxSymbolValue) +// note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits * +func (s *fseEncoder) bitCost(symbolValue uint8, accuracyLog uint32) uint32 { + minNbBits := s.ct.symbolTT[symbolValue].deltaNbBits >> 16 + threshold := (minNbBits + 1) << 16 + if debugAsserts { + if !(s.actualTableLog < 16) { + panic("!s.actualTableLog < 16") + } + // ensure enough room for renormalization double shift + if !(uint8(accuracyLog) < 31-s.actualTableLog) { + panic("!uint8(accuracyLog) < 31-s.actualTableLog") + } + } + tableSize := uint32(1) << s.actualTableLog + deltaFromThreshold := threshold - (s.ct.symbolTT[symbolValue].deltaNbBits + tableSize) + // linear interpolation (very approximate) + normalizedDeltaFromThreshold := (deltaFromThreshold << accuracyLog) >> s.actualTableLog + bitMultiplier := uint32(1) << accuracyLog + if debugAsserts { + if s.ct.symbolTT[symbolValue].deltaNbBits+tableSize > threshold { + panic("s.ct.symbolTT[symbolValue].deltaNbBits+tableSize > threshold") + } + if normalizedDeltaFromThreshold > bitMultiplier { + panic("normalizedDeltaFromThreshold > bitMultiplier") + } + } + return (minNbBits+1)*bitMultiplier - normalizedDeltaFromThreshold +} + +// Returns the cost in bits of encoding the distribution in count using ctable. +// Histogram should only be up to the last non-zero symbol. +// Returns an -1 if ctable cannot represent all the symbols in count. +func (s *fseEncoder) approxSize(hist []uint32) uint32 { + if int(s.symbolLen) < len(hist) { + // More symbols than we have. + return math.MaxUint32 + } + if s.useRLE { + // We will never reuse RLE encoders. + return math.MaxUint32 + } + const kAccuracyLog = 8 + badCost := (uint32(s.actualTableLog) + 1) << kAccuracyLog + var cost uint32 + for i, v := range hist { + if v == 0 { + continue + } + if s.norm[i] == 0 { + return math.MaxUint32 + } + bitCost := s.bitCost(uint8(i), kAccuracyLog) + if bitCost > badCost { + return math.MaxUint32 + } + cost += v * bitCost + } + return cost >> kAccuracyLog +} + +// maxHeaderSize returns the maximum header size in bits. +// This is not exact size, but we want a penalty for new tables anyway. +func (s *fseEncoder) maxHeaderSize() uint32 { + if s.preDefined { + return 0 + } + if s.useRLE { + return 8 + } + return (((uint32(s.symbolLen) * uint32(s.actualTableLog)) >> 3) + 3) * 8 +} + +// cState contains the compression state of a stream. +type cState struct { + bw *bitWriter + stateTable []uint16 + state uint16 +} + +// init will initialize the compression state to the first symbol of the stream. +func (c *cState) init(bw *bitWriter, ct *cTable, first symbolTransform) { + c.bw = bw + c.stateTable = ct.stateTable + if len(c.stateTable) == 1 { + // RLE + c.stateTable[0] = uint16(0) + c.state = 0 + return + } + nbBitsOut := (first.deltaNbBits + (1 << 15)) >> 16 + im := int32((nbBitsOut << 16) - first.deltaNbBits) + lu := (im >> nbBitsOut) + int32(first.deltaFindState) + c.state = c.stateTable[lu] +} + +// encode the output symbol provided and write it to the bitstream. +func (c *cState) encode(symbolTT symbolTransform) { + nbBitsOut := (uint32(c.state) + symbolTT.deltaNbBits) >> 16 + dstState := int32(c.state>>(nbBitsOut&15)) + int32(symbolTT.deltaFindState) + c.bw.addBits16NC(c.state, uint8(nbBitsOut)) + c.state = c.stateTable[dstState] +} + +// flush will write the tablelog to the output and flush the remaining full bytes. +func (c *cState) flush(tableLog uint8) { + c.bw.flush32() + c.bw.addBits16NC(c.state, tableLog) +} diff --git a/vendor/github.com/klauspost/compress/zstd/fse_predefined.go b/vendor/github.com/klauspost/compress/zstd/fse_predefined.go new file mode 100644 index 00000000..474cb77d --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/fse_predefined.go @@ -0,0 +1,158 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "fmt" + "math" + "sync" +) + +var ( + // fsePredef are the predefined fse tables as defined here: + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions + // These values are already transformed. + fsePredef [3]fseDecoder + + // fsePredefEnc are the predefined encoder based on fse tables as defined here: + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions + // These values are already transformed. + fsePredefEnc [3]fseEncoder + + // symbolTableX contain the transformations needed for each type as defined in + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#the-codes-for-literals-lengths-match-lengths-and-offsets + symbolTableX [3][]baseOffset + + // maxTableSymbol is the biggest supported symbol for each table type + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#the-codes-for-literals-lengths-match-lengths-and-offsets + maxTableSymbol = [3]uint8{tableLiteralLengths: maxLiteralLengthSymbol, tableOffsets: maxOffsetLengthSymbol, tableMatchLengths: maxMatchLengthSymbol} + + // bitTables is the bits table for each table. + bitTables = [3][]byte{tableLiteralLengths: llBitsTable[:], tableOffsets: nil, tableMatchLengths: mlBitsTable[:]} +) + +type tableIndex uint8 + +const ( + // indexes for fsePredef and symbolTableX + tableLiteralLengths tableIndex = 0 + tableOffsets tableIndex = 1 + tableMatchLengths tableIndex = 2 + + maxLiteralLengthSymbol = 35 + maxOffsetLengthSymbol = 30 + maxMatchLengthSymbol = 52 +) + +// baseOffset is used for calculating transformations. +type baseOffset struct { + baseLine uint32 + addBits uint8 +} + +// fillBase will precalculate base offsets with the given bit distributions. +func fillBase(dst []baseOffset, base uint32, bits ...uint8) { + if len(bits) != len(dst) { + panic(fmt.Sprintf("len(dst) (%d) != len(bits) (%d)", len(dst), len(bits))) + } + for i, bit := range bits { + if base > math.MaxInt32 { + panic("invalid decoding table, base overflows int32") + } + + dst[i] = baseOffset{ + baseLine: base, + addBits: bit, + } + base += 1 << bit + } +} + +var predef sync.Once + +func initPredefined() { + predef.Do(func() { + // Literals length codes + tmp := make([]baseOffset, 36) + for i := range tmp[:16] { + tmp[i] = baseOffset{ + baseLine: uint32(i), + addBits: 0, + } + } + fillBase(tmp[16:], 16, 1, 1, 1, 1, 2, 2, 3, 3, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16) + symbolTableX[tableLiteralLengths] = tmp + + // Match length codes + tmp = make([]baseOffset, 53) + for i := range tmp[:32] { + tmp[i] = baseOffset{ + // The transformation adds the 3 length. + baseLine: uint32(i) + 3, + addBits: 0, + } + } + fillBase(tmp[32:], 35, 1, 1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16) + symbolTableX[tableMatchLengths] = tmp + + // Offset codes + tmp = make([]baseOffset, maxOffsetBits+1) + tmp[1] = baseOffset{ + baseLine: 1, + addBits: 1, + } + fillBase(tmp[2:], 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30) + symbolTableX[tableOffsets] = tmp + + // Fill predefined tables and transform them. + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions + for i := range fsePredef[:] { + f := &fsePredef[i] + switch tableIndex(i) { + case tableLiteralLengths: + // https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L243 + f.actualTableLog = 6 + copy(f.norm[:], []int16{4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1, + -1, -1, -1, -1}) + f.symbolLen = 36 + case tableOffsets: + // https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L281 + f.actualTableLog = 5 + copy(f.norm[:], []int16{ + 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, -1, -1, -1, -1, -1}) + f.symbolLen = 29 + case tableMatchLengths: + //https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L304 + f.actualTableLog = 6 + copy(f.norm[:], []int16{ + 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1, -1, + -1, -1, -1, -1, -1}) + f.symbolLen = 53 + } + if err := f.buildDtable(); err != nil { + panic(fmt.Errorf("building table %v: %v", tableIndex(i), err)) + } + if err := f.transform(symbolTableX[i]); err != nil { + panic(fmt.Errorf("building table %v: %v", tableIndex(i), err)) + } + f.preDefined = true + + // Create encoder as well + enc := &fsePredefEnc[i] + copy(enc.norm[:], f.norm[:]) + enc.symbolLen = f.symbolLen + enc.actualTableLog = f.actualTableLog + if err := enc.buildCTable(); err != nil { + panic(fmt.Errorf("building encoding table %v: %v", tableIndex(i), err)) + } + enc.setBits(bitTables[i]) + enc.preDefined = true + } + }) +} diff --git a/vendor/github.com/klauspost/compress/zstd/hash.go b/vendor/github.com/klauspost/compress/zstd/hash.go new file mode 100644 index 00000000..cf33f29a --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/hash.go @@ -0,0 +1,41 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +const ( + prime3bytes = 506832829 + prime4bytes = 2654435761 + prime5bytes = 889523592379 + prime6bytes = 227718039650203 + prime7bytes = 58295818150454627 + prime8bytes = 0xcf1bbcdcb7a56463 +) + +// hashLen returns a hash of the lowest mls bytes of with length output bits. +// mls must be >=3 and <=8. Any other value will return hash for 4 bytes. +// length should always be < 32. +// Preferably length and mls should be a constant for inlining. +func hashLen(u uint64, length, mls uint8) uint32 { + switch mls { + case 3: + return (uint32(u<<8) * prime3bytes) >> (32 - length) + case 5: + return uint32(((u << (64 - 40)) * prime5bytes) >> (64 - length)) + case 6: + return uint32(((u << (64 - 48)) * prime6bytes) >> (64 - length)) + case 7: + return uint32(((u << (64 - 56)) * prime7bytes) >> (64 - length)) + case 8: + return uint32((u * prime8bytes) >> (64 - length)) + default: + return (uint32(u) * prime4bytes) >> (32 - length) + } +} + +// hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits. +// Preferably h should be a constant and should always be <32. +func hash3(u uint32, h uint8) uint32 { + return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31) +} diff --git a/vendor/github.com/klauspost/compress/zstd/history.go b/vendor/github.com/klauspost/compress/zstd/history.go new file mode 100644 index 00000000..f783e32d --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/history.go @@ -0,0 +1,89 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "github.com/klauspost/compress/huff0" +) + +// history contains the information transferred between blocks. +type history struct { + b []byte + huffTree *huff0.Scratch + recentOffsets [3]int + decoders sequenceDecs + windowSize int + maxSize int + error bool + dict *dict +} + +// reset will reset the history to initial state of a frame. +// The history must already have been initialized to the desired size. +func (h *history) reset() { + h.b = h.b[:0] + h.error = false + h.recentOffsets = [3]int{1, 4, 8} + if f := h.decoders.litLengths.fse; f != nil && !f.preDefined { + fseDecoderPool.Put(f) + } + if f := h.decoders.offsets.fse; f != nil && !f.preDefined { + fseDecoderPool.Put(f) + } + if f := h.decoders.matchLengths.fse; f != nil && !f.preDefined { + fseDecoderPool.Put(f) + } + h.decoders = sequenceDecs{} + if h.huffTree != nil { + if h.dict == nil || h.dict.litEnc != h.huffTree { + huffDecoderPool.Put(h.huffTree) + } + } + h.huffTree = nil + h.dict = nil + //printf("history created: %+v (l: %d, c: %d)", *h, len(h.b), cap(h.b)) +} + +func (h *history) setDict(dict *dict) { + if dict == nil { + return + } + h.dict = dict + h.decoders.litLengths = dict.llDec + h.decoders.offsets = dict.ofDec + h.decoders.matchLengths = dict.mlDec + h.recentOffsets = dict.offsets + h.huffTree = dict.litEnc +} + +// append bytes to history. +// This function will make sure there is space for it, +// if the buffer has been allocated with enough extra space. +func (h *history) append(b []byte) { + if len(b) >= h.windowSize { + // Discard all history by simply overwriting + h.b = h.b[:h.windowSize] + copy(h.b, b[len(b)-h.windowSize:]) + return + } + + // If there is space, append it. + if len(b) < cap(h.b)-len(h.b) { + h.b = append(h.b, b...) + return + } + + // Move data down so we only have window size left. + // We know we have less than window size in b at this point. + discard := len(b) + len(h.b) - h.windowSize + copy(h.b, h.b[discard:]) + h.b = h.b[:h.windowSize] + copy(h.b[h.windowSize-len(b):], b) +} + +// append bytes to history without ever discarding anything. +func (h *history) appendKeep(b []byte) { + h.b = append(h.b, b...) +} diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt new file mode 100644 index 00000000..24b53065 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt @@ -0,0 +1,22 @@ +Copyright (c) 2016 Caleb Spare + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md new file mode 100644 index 00000000..69aa3bb5 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md @@ -0,0 +1,58 @@ +# xxhash + +VENDORED: Go to [github.com/cespare/xxhash](https://github.com/cespare/xxhash) for original package. + + +[![GoDoc](https://godoc.org/github.com/cespare/xxhash?status.svg)](https://godoc.org/github.com/cespare/xxhash) +[![Build Status](https://travis-ci.org/cespare/xxhash.svg?branch=master)](https://travis-ci.org/cespare/xxhash) + +xxhash is a Go implementation of the 64-bit +[xxHash](http://cyan4973.github.io/xxHash/) algorithm, XXH64. This is a +high-quality hashing algorithm that is much faster than anything in the Go +standard library. + +This package provides a straightforward API: + +``` +func Sum64(b []byte) uint64 +func Sum64String(s string) uint64 +type Digest struct{ ... } + func New() *Digest +``` + +The `Digest` type implements hash.Hash64. Its key methods are: + +``` +func (*Digest) Write([]byte) (int, error) +func (*Digest) WriteString(string) (int, error) +func (*Digest) Sum64() uint64 +``` + +This implementation provides a fast pure-Go implementation and an even faster +assembly implementation for amd64. + +## Benchmarks + +Here are some quick benchmarks comparing the pure-Go and assembly +implementations of Sum64. + +| input size | purego | asm | +| --- | --- | --- | +| 5 B | 979.66 MB/s | 1291.17 MB/s | +| 100 B | 7475.26 MB/s | 7973.40 MB/s | +| 4 KB | 17573.46 MB/s | 17602.65 MB/s | +| 10 MB | 17131.46 MB/s | 17142.16 MB/s | + +These numbers were generated on Ubuntu 18.04 with an Intel i7-8700K CPU using +the following commands under Go 1.11.2: + +``` +$ go test -tags purego -benchtime 10s -bench '/xxhash,direct,bytes' +$ go test -benchtime 10s -bench '/xxhash,direct,bytes' +``` + +## Projects using this package + +- [InfluxDB](https://github.com/influxdata/influxdb) +- [Prometheus](https://github.com/prometheus/prometheus) +- [FreeCache](https://github.com/coocood/freecache) diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go new file mode 100644 index 00000000..2c112a0a --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go @@ -0,0 +1,237 @@ +// Package xxhash implements the 64-bit variant of xxHash (XXH64) as described +// at http://cyan4973.github.io/xxHash/. +// THIS IS VENDORED: Go to github.com/cespare/xxhash for original package. + +package xxhash + +import ( + "encoding/binary" + "errors" + "math/bits" +) + +const ( + prime1 uint64 = 11400714785074694791 + prime2 uint64 = 14029467366897019727 + prime3 uint64 = 1609587929392839161 + prime4 uint64 = 9650029242287828579 + prime5 uint64 = 2870177450012600261 +) + +// NOTE(caleb): I'm using both consts and vars of the primes. Using consts where +// possible in the Go code is worth a small (but measurable) performance boost +// by avoiding some MOVQs. Vars are needed for the asm and also are useful for +// convenience in the Go code in a few places where we need to intentionally +// avoid constant arithmetic (e.g., v1 := prime1 + prime2 fails because the +// result overflows a uint64). +var ( + prime1v = prime1 + prime2v = prime2 + prime3v = prime3 + prime4v = prime4 + prime5v = prime5 +) + +// Digest implements hash.Hash64. +type Digest struct { + v1 uint64 + v2 uint64 + v3 uint64 + v4 uint64 + total uint64 + mem [32]byte + n int // how much of mem is used +} + +// New creates a new Digest that computes the 64-bit xxHash algorithm. +func New() *Digest { + var d Digest + d.Reset() + return &d +} + +// Reset clears the Digest's state so that it can be reused. +func (d *Digest) Reset() { + d.v1 = prime1v + prime2 + d.v2 = prime2 + d.v3 = 0 + d.v4 = -prime1v + d.total = 0 + d.n = 0 +} + +// Size always returns 8 bytes. +func (d *Digest) Size() int { return 8 } + +// BlockSize always returns 32 bytes. +func (d *Digest) BlockSize() int { return 32 } + +// Write adds more data to d. It always returns len(b), nil. +func (d *Digest) Write(b []byte) (n int, err error) { + n = len(b) + d.total += uint64(n) + + if d.n+n < 32 { + // This new data doesn't even fill the current block. + copy(d.mem[d.n:], b) + d.n += n + return + } + + if d.n > 0 { + // Finish off the partial block. + copy(d.mem[d.n:], b) + d.v1 = round(d.v1, u64(d.mem[0:8])) + d.v2 = round(d.v2, u64(d.mem[8:16])) + d.v3 = round(d.v3, u64(d.mem[16:24])) + d.v4 = round(d.v4, u64(d.mem[24:32])) + b = b[32-d.n:] + d.n = 0 + } + + if len(b) >= 32 { + // One or more full blocks left. + nw := writeBlocks(d, b) + b = b[nw:] + } + + // Store any remaining partial block. + copy(d.mem[:], b) + d.n = len(b) + + return +} + +// Sum appends the current hash to b and returns the resulting slice. +func (d *Digest) Sum(b []byte) []byte { + s := d.Sum64() + return append( + b, + byte(s>>56), + byte(s>>48), + byte(s>>40), + byte(s>>32), + byte(s>>24), + byte(s>>16), + byte(s>>8), + byte(s), + ) +} + +// Sum64 returns the current hash. +func (d *Digest) Sum64() uint64 { + var h uint64 + + if d.total >= 32 { + v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4 + h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4) + h = mergeRound(h, v1) + h = mergeRound(h, v2) + h = mergeRound(h, v3) + h = mergeRound(h, v4) + } else { + h = d.v3 + prime5 + } + + h += d.total + + i, end := 0, d.n + for ; i+8 <= end; i += 8 { + k1 := round(0, u64(d.mem[i:i+8])) + h ^= k1 + h = rol27(h)*prime1 + prime4 + } + if i+4 <= end { + h ^= uint64(u32(d.mem[i:i+4])) * prime1 + h = rol23(h)*prime2 + prime3 + i += 4 + } + for i < end { + h ^= uint64(d.mem[i]) * prime5 + h = rol11(h) * prime1 + i++ + } + + h ^= h >> 33 + h *= prime2 + h ^= h >> 29 + h *= prime3 + h ^= h >> 32 + + return h +} + +const ( + magic = "xxh\x06" + marshaledSize = len(magic) + 8*5 + 32 +) + +// MarshalBinary implements the encoding.BinaryMarshaler interface. +func (d *Digest) MarshalBinary() ([]byte, error) { + b := make([]byte, 0, marshaledSize) + b = append(b, magic...) + b = appendUint64(b, d.v1) + b = appendUint64(b, d.v2) + b = appendUint64(b, d.v3) + b = appendUint64(b, d.v4) + b = appendUint64(b, d.total) + b = append(b, d.mem[:d.n]...) + b = b[:len(b)+len(d.mem)-d.n] + return b, nil +} + +// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface. +func (d *Digest) UnmarshalBinary(b []byte) error { + if len(b) < len(magic) || string(b[:len(magic)]) != magic { + return errors.New("xxhash: invalid hash state identifier") + } + if len(b) != marshaledSize { + return errors.New("xxhash: invalid hash state size") + } + b = b[len(magic):] + b, d.v1 = consumeUint64(b) + b, d.v2 = consumeUint64(b) + b, d.v3 = consumeUint64(b) + b, d.v4 = consumeUint64(b) + b, d.total = consumeUint64(b) + copy(d.mem[:], b) + d.n = int(d.total % uint64(len(d.mem))) + return nil +} + +func appendUint64(b []byte, x uint64) []byte { + var a [8]byte + binary.LittleEndian.PutUint64(a[:], x) + return append(b, a[:]...) +} + +func consumeUint64(b []byte) ([]byte, uint64) { + x := u64(b) + return b[8:], x +} + +func u64(b []byte) uint64 { return binary.LittleEndian.Uint64(b) } +func u32(b []byte) uint32 { return binary.LittleEndian.Uint32(b) } + +func round(acc, input uint64) uint64 { + acc += input * prime2 + acc = rol31(acc) + acc *= prime1 + return acc +} + +func mergeRound(acc, val uint64) uint64 { + val = round(0, val) + acc ^= val + acc = acc*prime1 + prime4 + return acc +} + +func rol1(x uint64) uint64 { return bits.RotateLeft64(x, 1) } +func rol7(x uint64) uint64 { return bits.RotateLeft64(x, 7) } +func rol11(x uint64) uint64 { return bits.RotateLeft64(x, 11) } +func rol12(x uint64) uint64 { return bits.RotateLeft64(x, 12) } +func rol18(x uint64) uint64 { return bits.RotateLeft64(x, 18) } +func rol23(x uint64) uint64 { return bits.RotateLeft64(x, 23) } +func rol27(x uint64) uint64 { return bits.RotateLeft64(x, 27) } +func rol31(x uint64) uint64 { return bits.RotateLeft64(x, 31) } diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s new file mode 100644 index 00000000..be8db5bf --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s @@ -0,0 +1,215 @@ +// +build !appengine +// +build gc +// +build !purego + +#include "textflag.h" + +// Register allocation: +// AX h +// SI pointer to advance through b +// DX n +// BX loop end +// R8 v1, k1 +// R9 v2 +// R10 v3 +// R11 v4 +// R12 tmp +// R13 prime1v +// R14 prime2v +// DI prime4v + +// round reads from and advances the buffer pointer in SI. +// It assumes that R13 has prime1v and R14 has prime2v. +#define round(r) \ + MOVQ (SI), R12 \ + ADDQ $8, SI \ + IMULQ R14, R12 \ + ADDQ R12, r \ + ROLQ $31, r \ + IMULQ R13, r + +// mergeRound applies a merge round on the two registers acc and val. +// It assumes that R13 has prime1v, R14 has prime2v, and DI has prime4v. +#define mergeRound(acc, val) \ + IMULQ R14, val \ + ROLQ $31, val \ + IMULQ R13, val \ + XORQ val, acc \ + IMULQ R13, acc \ + ADDQ DI, acc + +// func Sum64(b []byte) uint64 +TEXT ·Sum64(SB), NOSPLIT, $0-32 + // Load fixed primes. + MOVQ ·prime1v(SB), R13 + MOVQ ·prime2v(SB), R14 + MOVQ ·prime4v(SB), DI + + // Load slice. + MOVQ b_base+0(FP), SI + MOVQ b_len+8(FP), DX + LEAQ (SI)(DX*1), BX + + // The first loop limit will be len(b)-32. + SUBQ $32, BX + + // Check whether we have at least one block. + CMPQ DX, $32 + JLT noBlocks + + // Set up initial state (v1, v2, v3, v4). + MOVQ R13, R8 + ADDQ R14, R8 + MOVQ R14, R9 + XORQ R10, R10 + XORQ R11, R11 + SUBQ R13, R11 + + // Loop until SI > BX. +blockLoop: + round(R8) + round(R9) + round(R10) + round(R11) + + CMPQ SI, BX + JLE blockLoop + + MOVQ R8, AX + ROLQ $1, AX + MOVQ R9, R12 + ROLQ $7, R12 + ADDQ R12, AX + MOVQ R10, R12 + ROLQ $12, R12 + ADDQ R12, AX + MOVQ R11, R12 + ROLQ $18, R12 + ADDQ R12, AX + + mergeRound(AX, R8) + mergeRound(AX, R9) + mergeRound(AX, R10) + mergeRound(AX, R11) + + JMP afterBlocks + +noBlocks: + MOVQ ·prime5v(SB), AX + +afterBlocks: + ADDQ DX, AX + + // Right now BX has len(b)-32, and we want to loop until SI > len(b)-8. + ADDQ $24, BX + + CMPQ SI, BX + JG fourByte + +wordLoop: + // Calculate k1. + MOVQ (SI), R8 + ADDQ $8, SI + IMULQ R14, R8 + ROLQ $31, R8 + IMULQ R13, R8 + + XORQ R8, AX + ROLQ $27, AX + IMULQ R13, AX + ADDQ DI, AX + + CMPQ SI, BX + JLE wordLoop + +fourByte: + ADDQ $4, BX + CMPQ SI, BX + JG singles + + MOVL (SI), R8 + ADDQ $4, SI + IMULQ R13, R8 + XORQ R8, AX + + ROLQ $23, AX + IMULQ R14, AX + ADDQ ·prime3v(SB), AX + +singles: + ADDQ $4, BX + CMPQ SI, BX + JGE finalize + +singlesLoop: + MOVBQZX (SI), R12 + ADDQ $1, SI + IMULQ ·prime5v(SB), R12 + XORQ R12, AX + + ROLQ $11, AX + IMULQ R13, AX + + CMPQ SI, BX + JL singlesLoop + +finalize: + MOVQ AX, R12 + SHRQ $33, R12 + XORQ R12, AX + IMULQ R14, AX + MOVQ AX, R12 + SHRQ $29, R12 + XORQ R12, AX + IMULQ ·prime3v(SB), AX + MOVQ AX, R12 + SHRQ $32, R12 + XORQ R12, AX + + MOVQ AX, ret+24(FP) + RET + +// writeBlocks uses the same registers as above except that it uses AX to store +// the d pointer. + +// func writeBlocks(d *Digest, b []byte) int +TEXT ·writeBlocks(SB), NOSPLIT, $0-40 + // Load fixed primes needed for round. + MOVQ ·prime1v(SB), R13 + MOVQ ·prime2v(SB), R14 + + // Load slice. + MOVQ b_base+8(FP), SI + MOVQ b_len+16(FP), DX + LEAQ (SI)(DX*1), BX + SUBQ $32, BX + + // Load vN from d. + MOVQ d+0(FP), AX + MOVQ 0(AX), R8 // v1 + MOVQ 8(AX), R9 // v2 + MOVQ 16(AX), R10 // v3 + MOVQ 24(AX), R11 // v4 + + // We don't need to check the loop condition here; this function is + // always called with at least one block of data to process. +blockLoop: + round(R8) + round(R9) + round(R10) + round(R11) + + CMPQ SI, BX + JLE blockLoop + + // Copy vN back to d. + MOVQ R8, 0(AX) + MOVQ R9, 8(AX) + MOVQ R10, 16(AX) + MOVQ R11, 24(AX) + + // The number of bytes written is SI minus the old base pointer. + SUBQ b_base+8(FP), SI + MOVQ SI, ret+32(FP) + + RET diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_arm64.s b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_arm64.s new file mode 100644 index 00000000..66260958 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_arm64.s @@ -0,0 +1,189 @@ +// +build gc,!purego + +#include "textflag.h" + +// Register allocation. +#define digest R1 +#define h R2 // Return value. +#define p R3 // Input pointer. +#define len R4 +#define nblocks R5 // len / 32. +#define prime1 R7 +#define prime2 R8 +#define prime3 R9 +#define prime4 R10 +#define prime5 R11 +#define v1 R12 +#define v2 R13 +#define v3 R14 +#define v4 R15 +#define x1 R20 +#define x2 R21 +#define x3 R22 +#define x4 R23 + +#define round(acc, x) \ + MADD prime2, acc, x, acc \ + ROR $64-31, acc \ + MUL prime1, acc \ + +// x = round(0, x). +#define round0(x) \ + MUL prime2, x \ + ROR $64-31, x \ + MUL prime1, x \ + +#define mergeRound(x) \ + round0(x) \ + EOR x, h \ + MADD h, prime4, prime1, h \ + +// Update v[1-4] with 32-byte blocks. Assumes len >= 32. +#define blocksLoop() \ + LSR $5, len, nblocks \ + PCALIGN $16 \ +loop: \ + LDP.P 32(p), (x1, x2) \ + round(v1, x1) \ + LDP -16(p), (x3, x4) \ + round(v2, x2) \ + SUB $1, nblocks \ + round(v3, x3) \ + round(v4, x4) \ + CBNZ nblocks, loop \ + + +// The primes are repeated here to ensure that they're stored +// in a contiguous array, so we can load them with LDP. +DATA primes<> +0(SB)/8, $11400714785074694791 +DATA primes<> +8(SB)/8, $14029467366897019727 +DATA primes<>+16(SB)/8, $1609587929392839161 +DATA primes<>+24(SB)/8, $9650029242287828579 +DATA primes<>+32(SB)/8, $2870177450012600261 +GLOBL primes<>(SB), NOPTR+RODATA, $40 + + +// func Sum64(b []byte) uint64 +TEXT ·Sum64(SB), NOFRAME+NOSPLIT, $0-32 + LDP b_base+0(FP), (p, len) + + LDP primes<> +0(SB), (prime1, prime2) + LDP primes<>+16(SB), (prime3, prime4) + MOVD primes<>+32(SB), prime5 + + CMP $32, len + CSEL LO, prime5, ZR, h // if len < 32 { h = prime5 } else { h = 0 } + BLO afterLoop + + ADD prime1, prime2, v1 + MOVD prime2, v2 + MOVD $0, v3 + NEG prime1, v4 + + blocksLoop() + + ROR $64-1, v1, x1 + ROR $64-7, v2, x2 + ADD x1, x2 + ROR $64-12, v3, x3 + ROR $64-18, v4, x4 + ADD x3, x4 + ADD x2, x4, h + + mergeRound(v1) + mergeRound(v2) + mergeRound(v3) + mergeRound(v4) + +afterLoop: + ADD len, h + + TBZ $4, len, try8 + LDP.P 16(p), (x1, x2) + + round0(x1) + ROR $64-27, h + EOR x1 @> 64-27, h, h + MADD h, prime4, prime1, h + + round0(x2) + ROR $64-27, h + EOR x2 @> 64-27, h + MADD h, prime4, prime1, h + +try8: + TBZ $3, len, try4 + MOVD.P 8(p), x1 + + round0(x1) + ROR $64-27, h + EOR x1 @> 64-27, h + MADD h, prime4, prime1, h + +try4: + TBZ $2, len, try2 + MOVWU.P 4(p), x2 + + MUL prime1, x2 + ROR $64-23, h + EOR x2 @> 64-23, h + MADD h, prime3, prime2, h + +try2: + TBZ $1, len, try1 + MOVHU.P 2(p), x3 + AND $255, x3, x1 + LSR $8, x3, x2 + + MUL prime5, x1 + ROR $64-11, h + EOR x1 @> 64-11, h + MUL prime1, h + + MUL prime5, x2 + ROR $64-11, h + EOR x2 @> 64-11, h + MUL prime1, h + +try1: + TBZ $0, len, end + MOVBU (p), x4 + + MUL prime5, x4 + ROR $64-11, h + EOR x4 @> 64-11, h + MUL prime1, h + +end: + EOR h >> 33, h + MUL prime2, h + EOR h >> 29, h + MUL prime3, h + EOR h >> 32, h + + MOVD h, ret+24(FP) + RET + + +// func writeBlocks(d *Digest, b []byte) int +// +// Assumes len(b) >= 32. +TEXT ·writeBlocks(SB), NOFRAME+NOSPLIT, $0-40 + LDP primes<>(SB), (prime1, prime2) + + // Load state. Assume v[1-4] are stored contiguously. + MOVD d+0(FP), digest + LDP 0(digest), (v1, v2) + LDP 16(digest), (v3, v4) + + LDP b_base+8(FP), (p, len) + + blocksLoop() + + // Store updated state. + STP (v1, v2), 0(digest) + STP (v3, v4), 16(digest) + + BIC $31, len + MOVD len, ret+32(FP) + RET diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_asm.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_asm.go new file mode 100644 index 00000000..9216e0a4 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_asm.go @@ -0,0 +1,15 @@ +//go:build (amd64 || arm64) && !appengine && gc && !purego +// +build amd64 arm64 +// +build !appengine +// +build gc +// +build !purego + +package xxhash + +// Sum64 computes the 64-bit xxHash digest of b. +// +//go:noescape +func Sum64(b []byte) uint64 + +//go:noescape +func writeBlocks(d *Digest, b []byte) int diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go new file mode 100644 index 00000000..2deb1ca7 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go @@ -0,0 +1,77 @@ +//go:build (!amd64 && !arm64) || appengine || !gc || purego +// +build !amd64,!arm64 appengine !gc purego + +package xxhash + +// Sum64 computes the 64-bit xxHash digest of b. +func Sum64(b []byte) uint64 { + // A simpler version would be + // d := New() + // d.Write(b) + // return d.Sum64() + // but this is faster, particularly for small inputs. + + n := len(b) + var h uint64 + + if n >= 32 { + v1 := prime1v + prime2 + v2 := prime2 + v3 := uint64(0) + v4 := -prime1v + for len(b) >= 32 { + v1 = round(v1, u64(b[0:8:len(b)])) + v2 = round(v2, u64(b[8:16:len(b)])) + v3 = round(v3, u64(b[16:24:len(b)])) + v4 = round(v4, u64(b[24:32:len(b)])) + b = b[32:len(b):len(b)] + } + h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4) + h = mergeRound(h, v1) + h = mergeRound(h, v2) + h = mergeRound(h, v3) + h = mergeRound(h, v4) + } else { + h = prime5 + } + + h += uint64(n) + + i, end := 0, len(b) + for ; i+8 <= end; i += 8 { + k1 := round(0, u64(b[i:i+8:len(b)])) + h ^= k1 + h = rol27(h)*prime1 + prime4 + } + if i+4 <= end { + h ^= uint64(u32(b[i:i+4:len(b)])) * prime1 + h = rol23(h)*prime2 + prime3 + i += 4 + } + for ; i < end; i++ { + h ^= uint64(b[i]) * prime5 + h = rol11(h) * prime1 + } + + h ^= h >> 33 + h *= prime2 + h ^= h >> 29 + h *= prime3 + h ^= h >> 32 + + return h +} + +func writeBlocks(d *Digest, b []byte) int { + v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4 + n := len(b) + for len(b) >= 32 { + v1 = round(v1, u64(b[0:8:len(b)])) + v2 = round(v2, u64(b[8:16:len(b)])) + v3 = round(v3, u64(b[16:24:len(b)])) + v4 = round(v4, u64(b[24:32:len(b)])) + b = b[32:len(b):len(b)] + } + d.v1, d.v2, d.v3, d.v4 = v1, v2, v3, v4 + return n - len(b) +} diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go new file mode 100644 index 00000000..6f3b0cb1 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go @@ -0,0 +1,11 @@ +package xxhash + +// Sum64String computes the 64-bit xxHash digest of s. +func Sum64String(s string) uint64 { + return Sum64([]byte(s)) +} + +// WriteString adds more data to d. It always returns len(s), nil. +func (d *Digest) WriteString(s string) (n int, err error) { + return d.Write([]byte(s)) +} diff --git a/vendor/github.com/klauspost/compress/zstd/seqdec.go b/vendor/github.com/klauspost/compress/zstd/seqdec.go new file mode 100644 index 00000000..bc731e4c --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/seqdec.go @@ -0,0 +1,492 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "errors" + "fmt" + "io" +) + +type seq struct { + litLen uint32 + matchLen uint32 + offset uint32 + + // Codes are stored here for the encoder + // so they only have to be looked up once. + llCode, mlCode, ofCode uint8 +} + +func (s seq) String() string { + if s.offset <= 3 { + if s.offset == 0 { + return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset: INVALID (0)") + } + return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset, " (repeat)") + } + return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset-3, " (new)") +} + +type seqCompMode uint8 + +const ( + compModePredefined seqCompMode = iota + compModeRLE + compModeFSE + compModeRepeat +) + +type sequenceDec struct { + // decoder keeps track of the current state and updates it from the bitstream. + fse *fseDecoder + state fseState + repeat bool +} + +// init the state of the decoder with input from stream. +func (s *sequenceDec) init(br *bitReader) error { + if s.fse == nil { + return errors.New("sequence decoder not defined") + } + s.state.init(br, s.fse.actualTableLog, s.fse.dt[:1<<s.fse.actualTableLog]) + return nil +} + +// sequenceDecs contains all 3 sequence decoders and their state. +type sequenceDecs struct { + litLengths sequenceDec + offsets sequenceDec + matchLengths sequenceDec + prevOffset [3]int + hist []byte + dict []byte + literals []byte + out []byte + windowSize int + maxBits uint8 +} + +// initialize all 3 decoders from the stream input. +func (s *sequenceDecs) initialize(br *bitReader, hist *history, literals, out []byte) error { + if err := s.litLengths.init(br); err != nil { + return errors.New("litLengths:" + err.Error()) + } + if err := s.offsets.init(br); err != nil { + return errors.New("offsets:" + err.Error()) + } + if err := s.matchLengths.init(br); err != nil { + return errors.New("matchLengths:" + err.Error()) + } + s.literals = literals + s.hist = hist.b + s.prevOffset = hist.recentOffsets + s.maxBits = s.litLengths.fse.maxBits + s.offsets.fse.maxBits + s.matchLengths.fse.maxBits + s.windowSize = hist.windowSize + s.out = out + s.dict = nil + if hist.dict != nil { + s.dict = hist.dict.content + } + return nil +} + +// decode sequences from the stream with the provided history. +func (s *sequenceDecs) decode(seqs int, br *bitReader, hist []byte) error { + startSize := len(s.out) + // Grab full sizes tables, to avoid bounds checks. + llTable, mlTable, ofTable := s.litLengths.fse.dt[:maxTablesize], s.matchLengths.fse.dt[:maxTablesize], s.offsets.fse.dt[:maxTablesize] + llState, mlState, ofState := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state + + for i := seqs - 1; i >= 0; i-- { + if br.overread() { + printf("reading sequence %d, exceeded available data\n", seqs-i) + return io.ErrUnexpectedEOF + } + var ll, mo, ml int + if br.off > 4+((maxOffsetBits+16+16)>>3) { + // inlined function: + // ll, mo, ml = s.nextFast(br, llState, mlState, ofState) + + // Final will not read from stream. + var llB, mlB, moB uint8 + ll, llB = llState.final() + ml, mlB = mlState.final() + mo, moB = ofState.final() + + // extra bits are stored in reverse order. + br.fillFast() + mo += br.getBits(moB) + if s.maxBits > 32 { + br.fillFast() + } + ml += br.getBits(mlB) + ll += br.getBits(llB) + + if moB > 1 { + s.prevOffset[2] = s.prevOffset[1] + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = mo + } else { + // mo = s.adjustOffset(mo, ll, moB) + // Inlined for rather big speedup + if ll == 0 { + // There is an exception though, when current sequence's literals_length = 0. + // In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2, + // an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte. + mo++ + } + + if mo == 0 { + mo = s.prevOffset[0] + } else { + var temp int + if mo == 3 { + temp = s.prevOffset[0] - 1 + } else { + temp = s.prevOffset[mo] + } + + if temp == 0 { + // 0 is not valid; input is corrupted; force offset to 1 + println("temp was 0") + temp = 1 + } + + if mo != 1 { + s.prevOffset[2] = s.prevOffset[1] + } + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = temp + mo = temp + } + } + br.fillFast() + } else { + ll, mo, ml = s.next(br, llState, mlState, ofState) + br.fill() + } + + if debugSequences { + println("Seq", seqs-i-1, "Litlen:", ll, "mo:", mo, "(abs) ml:", ml) + } + + if ll > len(s.literals) { + return fmt.Errorf("unexpected literal count, want %d bytes, but only %d is available", ll, len(s.literals)) + } + size := ll + ml + len(s.out) + if size-startSize > maxBlockSize { + return fmt.Errorf("output (%d) bigger than max block size", size) + } + if size > cap(s.out) { + // Not enough size, which can happen under high volume block streaming conditions + // but could be if destination slice is too small for sync operations. + // over-allocating here can create a large amount of GC pressure so we try to keep + // it as contained as possible + used := len(s.out) - startSize + addBytes := 256 + ll + ml + used>>2 + // Clamp to max block size. + if used+addBytes > maxBlockSize { + addBytes = maxBlockSize - used + } + s.out = append(s.out, make([]byte, addBytes)...) + s.out = s.out[:len(s.out)-addBytes] + } + if ml > maxMatchLen { + return fmt.Errorf("match len (%d) bigger than max allowed length", ml) + } + + // Add literals + s.out = append(s.out, s.literals[:ll]...) + s.literals = s.literals[ll:] + out := s.out + + if mo == 0 && ml > 0 { + return fmt.Errorf("zero matchoff and matchlen (%d) > 0", ml) + } + + if mo > len(s.out)+len(hist) || mo > s.windowSize { + if len(s.dict) == 0 { + return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist)) + } + + // we may be in dictionary. + dictO := len(s.dict) - (mo - (len(s.out) + len(hist))) + if dictO < 0 || dictO >= len(s.dict) { + return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist)) + } + end := dictO + ml + if end > len(s.dict) { + out = append(out, s.dict[dictO:]...) + mo -= len(s.dict) - dictO + ml -= len(s.dict) - dictO + } else { + out = append(out, s.dict[dictO:end]...) + mo = 0 + ml = 0 + } + } + + // Copy from history. + // TODO: Blocks without history could be made to ignore this completely. + if v := mo - len(s.out); v > 0 { + // v is the start position in history from end. + start := len(s.hist) - v + if ml > v { + // Some goes into current block. + // Copy remainder of history + out = append(out, s.hist[start:]...) + mo -= v + ml -= v + } else { + out = append(out, s.hist[start:start+ml]...) + ml = 0 + } + } + // We must be in current buffer now + if ml > 0 { + start := len(s.out) - mo + if ml <= len(s.out)-start { + // No overlap + out = append(out, s.out[start:start+ml]...) + } else { + // Overlapping copy + // Extend destination slice and copy one byte at the time. + out = out[:len(out)+ml] + src := out[start : start+ml] + // Destination is the space we just added. + dst := out[len(out)-ml:] + dst = dst[:len(src)] + for i := range src { + dst[i] = src[i] + } + } + } + s.out = out + if i == 0 { + // This is the last sequence, so we shouldn't update state. + break + } + + // Manually inlined, ~ 5-20% faster + // Update all 3 states at once. Approx 20% faster. + nBits := llState.nbBits() + mlState.nbBits() + ofState.nbBits() + if nBits == 0 { + llState = llTable[llState.newState()&maxTableMask] + mlState = mlTable[mlState.newState()&maxTableMask] + ofState = ofTable[ofState.newState()&maxTableMask] + } else { + bits := br.get32BitsFast(nBits) + lowBits := uint16(bits >> ((ofState.nbBits() + mlState.nbBits()) & 31)) + llState = llTable[(llState.newState()+lowBits)&maxTableMask] + + lowBits = uint16(bits >> (ofState.nbBits() & 31)) + lowBits &= bitMask[mlState.nbBits()&15] + mlState = mlTable[(mlState.newState()+lowBits)&maxTableMask] + + lowBits = uint16(bits) & bitMask[ofState.nbBits()&15] + ofState = ofTable[(ofState.newState()+lowBits)&maxTableMask] + } + } + + // Add final literals + s.out = append(s.out, s.literals...) + return nil +} + +// update states, at least 27 bits must be available. +func (s *sequenceDecs) update(br *bitReader) { + // Max 8 bits + s.litLengths.state.next(br) + // Max 9 bits + s.matchLengths.state.next(br) + // Max 8 bits + s.offsets.state.next(br) +} + +var bitMask [16]uint16 + +func init() { + for i := range bitMask[:] { + bitMask[i] = uint16((1 << uint(i)) - 1) + } +} + +// update states, at least 27 bits must be available. +func (s *sequenceDecs) updateAlt(br *bitReader) { + // Update all 3 states at once. Approx 20% faster. + a, b, c := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state + + nBits := a.nbBits() + b.nbBits() + c.nbBits() + if nBits == 0 { + s.litLengths.state.state = s.litLengths.state.dt[a.newState()] + s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()] + s.offsets.state.state = s.offsets.state.dt[c.newState()] + return + } + bits := br.get32BitsFast(nBits) + lowBits := uint16(bits >> ((c.nbBits() + b.nbBits()) & 31)) + s.litLengths.state.state = s.litLengths.state.dt[a.newState()+lowBits] + + lowBits = uint16(bits >> (c.nbBits() & 31)) + lowBits &= bitMask[b.nbBits()&15] + s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()+lowBits] + + lowBits = uint16(bits) & bitMask[c.nbBits()&15] + s.offsets.state.state = s.offsets.state.dt[c.newState()+lowBits] +} + +// nextFast will return new states when there are at least 4 unused bytes left on the stream when done. +func (s *sequenceDecs) nextFast(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) { + // Final will not read from stream. + ll, llB := llState.final() + ml, mlB := mlState.final() + mo, moB := ofState.final() + + // extra bits are stored in reverse order. + br.fillFast() + mo += br.getBits(moB) + if s.maxBits > 32 { + br.fillFast() + } + ml += br.getBits(mlB) + ll += br.getBits(llB) + + if moB > 1 { + s.prevOffset[2] = s.prevOffset[1] + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = mo + return + } + // mo = s.adjustOffset(mo, ll, moB) + // Inlined for rather big speedup + if ll == 0 { + // There is an exception though, when current sequence's literals_length = 0. + // In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2, + // an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte. + mo++ + } + + if mo == 0 { + mo = s.prevOffset[0] + return + } + var temp int + if mo == 3 { + temp = s.prevOffset[0] - 1 + } else { + temp = s.prevOffset[mo] + } + + if temp == 0 { + // 0 is not valid; input is corrupted; force offset to 1 + println("temp was 0") + temp = 1 + } + + if mo != 1 { + s.prevOffset[2] = s.prevOffset[1] + } + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = temp + mo = temp + return +} + +func (s *sequenceDecs) next(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) { + // Final will not read from stream. + ll, llB := llState.final() + ml, mlB := mlState.final() + mo, moB := ofState.final() + + // extra bits are stored in reverse order. + br.fill() + if s.maxBits <= 32 { + mo += br.getBits(moB) + ml += br.getBits(mlB) + ll += br.getBits(llB) + } else { + mo += br.getBits(moB) + br.fill() + // matchlength+literal length, max 32 bits + ml += br.getBits(mlB) + ll += br.getBits(llB) + + } + mo = s.adjustOffset(mo, ll, moB) + return +} + +func (s *sequenceDecs) adjustOffset(offset, litLen int, offsetB uint8) int { + if offsetB > 1 { + s.prevOffset[2] = s.prevOffset[1] + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = offset + return offset + } + + if litLen == 0 { + // There is an exception though, when current sequence's literals_length = 0. + // In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2, + // an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte. + offset++ + } + + if offset == 0 { + return s.prevOffset[0] + } + var temp int + if offset == 3 { + temp = s.prevOffset[0] - 1 + } else { + temp = s.prevOffset[offset] + } + + if temp == 0 { + // 0 is not valid; input is corrupted; force offset to 1 + println("temp was 0") + temp = 1 + } + + if offset != 1 { + s.prevOffset[2] = s.prevOffset[1] + } + s.prevOffset[1] = s.prevOffset[0] + s.prevOffset[0] = temp + return temp +} + +// mergeHistory will merge history. +func (s *sequenceDecs) mergeHistory(hist *sequenceDecs) (*sequenceDecs, error) { + for i := uint(0); i < 3; i++ { + var sNew, sHist *sequenceDec + switch i { + default: + // same as "case 0": + sNew = &s.litLengths + sHist = &hist.litLengths + case 1: + sNew = &s.offsets + sHist = &hist.offsets + case 2: + sNew = &s.matchLengths + sHist = &hist.matchLengths + } + if sNew.repeat { + if sHist.fse == nil { + return nil, fmt.Errorf("sequence stream %d, repeat requested, but no history", i) + } + continue + } + if sNew.fse == nil { + return nil, fmt.Errorf("sequence stream %d, no fse found", i) + } + if sHist.fse != nil && !sHist.fse.preDefined { + fseDecoderPool.Put(sHist.fse) + } + sHist.fse = sNew.fse + } + return hist, nil +} diff --git a/vendor/github.com/klauspost/compress/zstd/seqenc.go b/vendor/github.com/klauspost/compress/zstd/seqenc.go new file mode 100644 index 00000000..8014174a --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/seqenc.go @@ -0,0 +1,114 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import "math/bits" + +type seqCoders struct { + llEnc, ofEnc, mlEnc *fseEncoder + llPrev, ofPrev, mlPrev *fseEncoder +} + +// swap coders with another (block). +func (s *seqCoders) swap(other *seqCoders) { + *s, *other = *other, *s +} + +// setPrev will update the previous encoders to the actually used ones +// and make sure a fresh one is in the main slot. +func (s *seqCoders) setPrev(ll, ml, of *fseEncoder) { + compareSwap := func(used *fseEncoder, current, prev **fseEncoder) { + // We used the new one, more current to history and reuse the previous history + if *current == used { + *prev, *current = *current, *prev + c := *current + p := *prev + c.reUsed = false + p.reUsed = true + return + } + if used == *prev { + return + } + // Ensure we cannot reuse by accident + prevEnc := *prev + prevEnc.symbolLen = 0 + } + compareSwap(ll, &s.llEnc, &s.llPrev) + compareSwap(ml, &s.mlEnc, &s.mlPrev) + compareSwap(of, &s.ofEnc, &s.ofPrev) +} + +func highBit(val uint32) (n uint32) { + return uint32(bits.Len32(val) - 1) +} + +var llCodeTable = [64]byte{0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 16, 17, 17, 18, 18, 19, 19, + 20, 20, 20, 20, 21, 21, 21, 21, + 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, + 24, 24, 24, 24, 24, 24, 24, 24} + +// Up to 6 bits +const maxLLCode = 35 + +// llBitsTable translates from ll code to number of bits. +var llBitsTable = [maxLLCode + 1]byte{ + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 2, 2, 3, 3, + 4, 6, 7, 8, 9, 10, 11, 12, + 13, 14, 15, 16} + +// llCode returns the code that represents the literal length requested. +func llCode(litLength uint32) uint8 { + const llDeltaCode = 19 + if litLength <= 63 { + // Compiler insists on bounds check (Go 1.12) + return llCodeTable[litLength&63] + } + return uint8(highBit(litLength)) + llDeltaCode +} + +var mlCodeTable = [128]byte{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 36, 36, 37, 37, 37, 37, + 38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39, + 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, + 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42} + +// Up to 6 bits +const maxMLCode = 52 + +// mlBitsTable translates from ml code to number of bits. +var mlBitsTable = [maxMLCode + 1]byte{ + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 2, 2, 3, 3, + 4, 4, 5, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16} + +// note : mlBase = matchLength - MINMATCH; +// because it's the format it's stored in seqStore->sequences +func mlCode(mlBase uint32) uint8 { + const mlDeltaCode = 36 + if mlBase <= 127 { + // Compiler insists on bounds check (Go 1.12) + return mlCodeTable[mlBase&127] + } + return uint8(highBit(mlBase)) + mlDeltaCode +} + +func ofCode(offset uint32) uint8 { + // A valid offset will always be > 0. + return uint8(bits.Len32(offset) - 1) +} diff --git a/vendor/github.com/klauspost/compress/zstd/snappy.go b/vendor/github.com/klauspost/compress/zstd/snappy.go new file mode 100644 index 00000000..9e1baad7 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/snappy.go @@ -0,0 +1,435 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import ( + "encoding/binary" + "errors" + "hash/crc32" + "io" + + "github.com/klauspost/compress/huff0" + snappy "github.com/klauspost/compress/internal/snapref" +) + +const ( + snappyTagLiteral = 0x00 + snappyTagCopy1 = 0x01 + snappyTagCopy2 = 0x02 + snappyTagCopy4 = 0x03 +) + +const ( + snappyChecksumSize = 4 + snappyMagicBody = "sNaPpY" + + // snappyMaxBlockSize is the maximum size of the input to encodeBlock. It is not + // part of the wire format per se, but some parts of the encoder assume + // that an offset fits into a uint16. + // + // Also, for the framing format (Writer type instead of Encode function), + // https://github.com/google/snappy/blob/master/framing_format.txt says + // that "the uncompressed data in a chunk must be no longer than 65536 + // bytes". + snappyMaxBlockSize = 65536 + + // snappyMaxEncodedLenOfMaxBlockSize equals MaxEncodedLen(snappyMaxBlockSize), but is + // hard coded to be a const instead of a variable, so that obufLen can also + // be a const. Their equivalence is confirmed by + // TestMaxEncodedLenOfMaxBlockSize. + snappyMaxEncodedLenOfMaxBlockSize = 76490 +) + +const ( + chunkTypeCompressedData = 0x00 + chunkTypeUncompressedData = 0x01 + chunkTypePadding = 0xfe + chunkTypeStreamIdentifier = 0xff +) + +var ( + // ErrSnappyCorrupt reports that the input is invalid. + ErrSnappyCorrupt = errors.New("snappy: corrupt input") + // ErrSnappyTooLarge reports that the uncompressed length is too large. + ErrSnappyTooLarge = errors.New("snappy: decoded block is too large") + // ErrSnappyUnsupported reports that the input isn't supported. + ErrSnappyUnsupported = errors.New("snappy: unsupported input") + + errUnsupportedLiteralLength = errors.New("snappy: unsupported literal length") +) + +// SnappyConverter can read SnappyConverter-compressed streams and convert them to zstd. +// Conversion is done by converting the stream directly from Snappy without intermediate +// full decoding. +// Therefore the compression ratio is much less than what can be done by a full decompression +// and compression, and a faulty Snappy stream may lead to a faulty Zstandard stream without +// any errors being generated. +// No CRC value is being generated and not all CRC values of the Snappy stream are checked. +// However, it provides really fast recompression of Snappy streams. +// The converter can be reused to avoid allocations, even after errors. +type SnappyConverter struct { + r io.Reader + err error + buf []byte + block *blockEnc +} + +// Convert the Snappy stream supplied in 'in' and write the zStandard stream to 'w'. +// If any error is detected on the Snappy stream it is returned. +// The number of bytes written is returned. +func (r *SnappyConverter) Convert(in io.Reader, w io.Writer) (int64, error) { + initPredefined() + r.err = nil + r.r = in + if r.block == nil { + r.block = &blockEnc{} + r.block.init() + } + r.block.initNewEncode() + if len(r.buf) != snappyMaxEncodedLenOfMaxBlockSize+snappyChecksumSize { + r.buf = make([]byte, snappyMaxEncodedLenOfMaxBlockSize+snappyChecksumSize) + } + r.block.litEnc.Reuse = huff0.ReusePolicyNone + var written int64 + var readHeader bool + { + var header []byte + var n int + header, r.err = frameHeader{WindowSize: snappyMaxBlockSize}.appendTo(r.buf[:0]) + + n, r.err = w.Write(header) + if r.err != nil { + return written, r.err + } + written += int64(n) + } + + for { + if !r.readFull(r.buf[:4], true) { + // Add empty last block + r.block.reset(nil) + r.block.last = true + err := r.block.encodeLits(r.block.literals, false) + if err != nil { + return written, err + } + n, err := w.Write(r.block.output) + if err != nil { + return written, err + } + written += int64(n) + + return written, r.err + } + chunkType := r.buf[0] + if !readHeader { + if chunkType != chunkTypeStreamIdentifier { + println("chunkType != chunkTypeStreamIdentifier", chunkType) + r.err = ErrSnappyCorrupt + return written, r.err + } + readHeader = true + } + chunkLen := int(r.buf[1]) | int(r.buf[2])<<8 | int(r.buf[3])<<16 + if chunkLen > len(r.buf) { + println("chunkLen > len(r.buf)", chunkType) + r.err = ErrSnappyUnsupported + return written, r.err + } + + // The chunk types are specified at + // https://github.com/google/snappy/blob/master/framing_format.txt + switch chunkType { + case chunkTypeCompressedData: + // Section 4.2. Compressed data (chunk type 0x00). + if chunkLen < snappyChecksumSize { + println("chunkLen < snappyChecksumSize", chunkLen, snappyChecksumSize) + r.err = ErrSnappyCorrupt + return written, r.err + } + buf := r.buf[:chunkLen] + if !r.readFull(buf, false) { + return written, r.err + } + //checksum := uint32(buf[0]) | uint32(buf[1])<<8 | uint32(buf[2])<<16 | uint32(buf[3])<<24 + buf = buf[snappyChecksumSize:] + + n, hdr, err := snappyDecodedLen(buf) + if err != nil { + r.err = err + return written, r.err + } + buf = buf[hdr:] + if n > snappyMaxBlockSize { + println("n > snappyMaxBlockSize", n, snappyMaxBlockSize) + r.err = ErrSnappyCorrupt + return written, r.err + } + r.block.reset(nil) + r.block.pushOffsets() + if err := decodeSnappy(r.block, buf); err != nil { + r.err = err + return written, r.err + } + if r.block.size+r.block.extraLits != n { + printf("invalid size, want %d, got %d\n", n, r.block.size+r.block.extraLits) + r.err = ErrSnappyCorrupt + return written, r.err + } + err = r.block.encode(nil, false, false) + switch err { + case errIncompressible: + r.block.popOffsets() + r.block.reset(nil) + r.block.literals, err = snappy.Decode(r.block.literals[:n], r.buf[snappyChecksumSize:chunkLen]) + if err != nil { + return written, err + } + err = r.block.encodeLits(r.block.literals, false) + if err != nil { + return written, err + } + case nil: + default: + return written, err + } + + n, r.err = w.Write(r.block.output) + if r.err != nil { + return written, err + } + written += int64(n) + continue + case chunkTypeUncompressedData: + if debugEncoder { + println("Uncompressed, chunklen", chunkLen) + } + // Section 4.3. Uncompressed data (chunk type 0x01). + if chunkLen < snappyChecksumSize { + println("chunkLen < snappyChecksumSize", chunkLen, snappyChecksumSize) + r.err = ErrSnappyCorrupt + return written, r.err + } + r.block.reset(nil) + buf := r.buf[:snappyChecksumSize] + if !r.readFull(buf, false) { + return written, r.err + } + checksum := uint32(buf[0]) | uint32(buf[1])<<8 | uint32(buf[2])<<16 | uint32(buf[3])<<24 + // Read directly into r.decoded instead of via r.buf. + n := chunkLen - snappyChecksumSize + if n > snappyMaxBlockSize { + println("n > snappyMaxBlockSize", n, snappyMaxBlockSize) + r.err = ErrSnappyCorrupt + return written, r.err + } + r.block.literals = r.block.literals[:n] + if !r.readFull(r.block.literals, false) { + return written, r.err + } + if snappyCRC(r.block.literals) != checksum { + println("literals crc mismatch") + r.err = ErrSnappyCorrupt + return written, r.err + } + err := r.block.encodeLits(r.block.literals, false) + if err != nil { + return written, err + } + n, r.err = w.Write(r.block.output) + if r.err != nil { + return written, err + } + written += int64(n) + continue + + case chunkTypeStreamIdentifier: + if debugEncoder { + println("stream id", chunkLen, len(snappyMagicBody)) + } + // Section 4.1. Stream identifier (chunk type 0xff). + if chunkLen != len(snappyMagicBody) { + println("chunkLen != len(snappyMagicBody)", chunkLen, len(snappyMagicBody)) + r.err = ErrSnappyCorrupt + return written, r.err + } + if !r.readFull(r.buf[:len(snappyMagicBody)], false) { + return written, r.err + } + for i := 0; i < len(snappyMagicBody); i++ { + if r.buf[i] != snappyMagicBody[i] { + println("r.buf[i] != snappyMagicBody[i]", r.buf[i], snappyMagicBody[i], i) + r.err = ErrSnappyCorrupt + return written, r.err + } + } + continue + } + + if chunkType <= 0x7f { + // Section 4.5. Reserved unskippable chunks (chunk types 0x02-0x7f). + println("chunkType <= 0x7f") + r.err = ErrSnappyUnsupported + return written, r.err + } + // Section 4.4 Padding (chunk type 0xfe). + // Section 4.6. Reserved skippable chunks (chunk types 0x80-0xfd). + if !r.readFull(r.buf[:chunkLen], false) { + return written, r.err + } + } +} + +// decodeSnappy writes the decoding of src to dst. It assumes that the varint-encoded +// length of the decompressed bytes has already been read. +func decodeSnappy(blk *blockEnc, src []byte) error { + //decodeRef(make([]byte, snappyMaxBlockSize), src) + var s, length int + lits := blk.extraLits + var offset uint32 + for s < len(src) { + switch src[s] & 0x03 { + case snappyTagLiteral: + x := uint32(src[s] >> 2) + switch { + case x < 60: + s++ + case x == 60: + s += 2 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, src) + return ErrSnappyCorrupt + } + x = uint32(src[s-1]) + case x == 61: + s += 3 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, src) + return ErrSnappyCorrupt + } + x = uint32(src[s-2]) | uint32(src[s-1])<<8 + case x == 62: + s += 4 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, src) + return ErrSnappyCorrupt + } + x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16 + case x == 63: + s += 5 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, src) + return ErrSnappyCorrupt + } + x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24 + } + if x > snappyMaxBlockSize { + println("x > snappyMaxBlockSize", x, snappyMaxBlockSize) + return ErrSnappyCorrupt + } + length = int(x) + 1 + if length <= 0 { + println("length <= 0 ", length) + + return errUnsupportedLiteralLength + } + //if length > snappyMaxBlockSize-d || uint32(length) > len(src)-s { + // return ErrSnappyCorrupt + //} + + blk.literals = append(blk.literals, src[s:s+length]...) + //println(length, "litLen") + lits += length + s += length + continue + + case snappyTagCopy1: + s += 2 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, len(src)) + return ErrSnappyCorrupt + } + length = 4 + int(src[s-2])>>2&0x7 + offset = uint32(src[s-2])&0xe0<<3 | uint32(src[s-1]) + + case snappyTagCopy2: + s += 3 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, len(src)) + return ErrSnappyCorrupt + } + length = 1 + int(src[s-3])>>2 + offset = uint32(src[s-2]) | uint32(src[s-1])<<8 + + case snappyTagCopy4: + s += 5 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + println("uint(s) > uint(len(src)", s, len(src)) + return ErrSnappyCorrupt + } + length = 1 + int(src[s-5])>>2 + offset = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24 + } + + if offset <= 0 || blk.size+lits < int(offset) /*|| length > len(blk)-d */ { + println("offset <= 0 || blk.size+lits < int(offset)", offset, blk.size+lits, int(offset), blk.size, lits) + + return ErrSnappyCorrupt + } + + // Check if offset is one of the recent offsets. + // Adjusts the output offset accordingly. + // Gives a tiny bit of compression, typically around 1%. + if false { + offset = blk.matchOffset(offset, uint32(lits)) + } else { + offset += 3 + } + + blk.sequences = append(blk.sequences, seq{ + litLen: uint32(lits), + offset: offset, + matchLen: uint32(length) - zstdMinMatch, + }) + blk.size += length + lits + lits = 0 + } + blk.extraLits = lits + return nil +} + +func (r *SnappyConverter) readFull(p []byte, allowEOF bool) (ok bool) { + if _, r.err = io.ReadFull(r.r, p); r.err != nil { + if r.err == io.ErrUnexpectedEOF || (r.err == io.EOF && !allowEOF) { + r.err = ErrSnappyCorrupt + } + return false + } + return true +} + +var crcTable = crc32.MakeTable(crc32.Castagnoli) + +// crc implements the checksum specified in section 3 of +// https://github.com/google/snappy/blob/master/framing_format.txt +func snappyCRC(b []byte) uint32 { + c := crc32.Update(0, crcTable, b) + return c>>15 | c<<17 + 0xa282ead8 +} + +// snappyDecodedLen returns the length of the decoded block and the number of bytes +// that the length header occupied. +func snappyDecodedLen(src []byte) (blockLen, headerLen int, err error) { + v, n := binary.Uvarint(src) + if n <= 0 || v > 0xffffffff { + return 0, 0, ErrSnappyCorrupt + } + + const wordSize = 32 << (^uint(0) >> 32 & 1) + if wordSize == 32 && v > 0x7fffffff { + return 0, 0, ErrSnappyTooLarge + } + return int(v), n, nil +} diff --git a/vendor/github.com/klauspost/compress/zstd/zip.go b/vendor/github.com/klauspost/compress/zstd/zip.go new file mode 100644 index 00000000..967f29b3 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/zip.go @@ -0,0 +1,122 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. + +package zstd + +import ( + "errors" + "io" + "sync" +) + +// ZipMethodWinZip is the method for Zstandard compressed data inside Zip files for WinZip. +// See https://www.winzip.com/win/en/comp_info.html +const ZipMethodWinZip = 93 + +// ZipMethodPKWare is the original method number used by PKWARE to indicate Zstandard compression. +// Deprecated: This has been deprecated by PKWARE, use ZipMethodWinZip instead for compression. +// See https://pkware.cachefly.net/webdocs/APPNOTE/APPNOTE-6.3.9.TXT +const ZipMethodPKWare = 20 + +var zipReaderPool sync.Pool + +// newZipReader cannot be used since we would leak goroutines... +func newZipReader(r io.Reader) io.ReadCloser { + dec, ok := zipReaderPool.Get().(*Decoder) + if ok { + dec.Reset(r) + } else { + d, err := NewReader(r, WithDecoderConcurrency(1), WithDecoderLowmem(true)) + if err != nil { + panic(err) + } + dec = d + } + return &pooledZipReader{dec: dec} +} + +type pooledZipReader struct { + mu sync.Mutex // guards Close and Read + dec *Decoder +} + +func (r *pooledZipReader) Read(p []byte) (n int, err error) { + r.mu.Lock() + defer r.mu.Unlock() + if r.dec == nil { + return 0, errors.New("Read after Close") + } + dec, err := r.dec.Read(p) + + return dec, err +} + +func (r *pooledZipReader) Close() error { + r.mu.Lock() + defer r.mu.Unlock() + var err error + if r.dec != nil { + err = r.dec.Reset(nil) + zipReaderPool.Put(r.dec) + r.dec = nil + } + return err +} + +type pooledZipWriter struct { + mu sync.Mutex // guards Close and Read + enc *Encoder + pool *sync.Pool +} + +func (w *pooledZipWriter) Write(p []byte) (n int, err error) { + w.mu.Lock() + defer w.mu.Unlock() + if w.enc == nil { + return 0, errors.New("Write after Close") + } + return w.enc.Write(p) +} + +func (w *pooledZipWriter) Close() error { + w.mu.Lock() + defer w.mu.Unlock() + var err error + if w.enc != nil { + err = w.enc.Close() + w.pool.Put(w.enc) + w.enc = nil + } + return err +} + +// ZipCompressor returns a compressor that can be registered with zip libraries. +// The provided encoder options will be used on all encodes. +func ZipCompressor(opts ...EOption) func(w io.Writer) (io.WriteCloser, error) { + var pool sync.Pool + return func(w io.Writer) (io.WriteCloser, error) { + enc, ok := pool.Get().(*Encoder) + if ok { + enc.Reset(w) + } else { + var err error + enc, err = NewWriter(w, opts...) + if err != nil { + return nil, err + } + } + return &pooledZipWriter{enc: enc, pool: &pool}, nil + } +} + +// ZipDecompressor returns a decompressor that can be registered with zip libraries. +// See ZipCompressor for example. +func ZipDecompressor() func(r io.Reader) io.ReadCloser { + return func(r io.Reader) io.ReadCloser { + d, err := NewReader(r, WithDecoderConcurrency(1), WithDecoderLowmem(true)) + if err != nil { + panic(err) + } + return d.IOReadCloser() + } +} diff --git a/vendor/github.com/klauspost/compress/zstd/zstd.go b/vendor/github.com/klauspost/compress/zstd/zstd.go new file mode 100644 index 00000000..ef1d49a0 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/zstd.go @@ -0,0 +1,152 @@ +// Package zstd provides decompression of zstandard files. +// +// For advanced usage and examples, go to the README: https://github.com/klauspost/compress/tree/master/zstd#zstd +package zstd + +import ( + "bytes" + "encoding/binary" + "errors" + "log" + "math" + "math/bits" +) + +// enable debug printing +const debug = false + +// enable encoding debug printing +const debugEncoder = debug + +// enable decoding debug printing +const debugDecoder = debug + +// Enable extra assertions. +const debugAsserts = debug || false + +// print sequence details +const debugSequences = false + +// print detailed matching information +const debugMatches = false + +// force encoder to use predefined tables. +const forcePreDef = false + +// zstdMinMatch is the minimum zstd match length. +const zstdMinMatch = 3 + +// Reset the buffer offset when reaching this. +const bufferReset = math.MaxInt32 - MaxWindowSize + +var ( + // ErrReservedBlockType is returned when a reserved block type is found. + // Typically this indicates wrong or corrupted input. + ErrReservedBlockType = errors.New("invalid input: reserved block type encountered") + + // ErrCompressedSizeTooBig is returned when a block is bigger than allowed. + // Typically this indicates wrong or corrupted input. + ErrCompressedSizeTooBig = errors.New("invalid input: compressed size too big") + + // ErrBlockTooSmall is returned when a block is too small to be decoded. + // Typically returned on invalid input. + ErrBlockTooSmall = errors.New("block too small") + + // ErrMagicMismatch is returned when a "magic" number isn't what is expected. + // Typically this indicates wrong or corrupted input. + ErrMagicMismatch = errors.New("invalid input: magic number mismatch") + + // ErrWindowSizeExceeded is returned when a reference exceeds the valid window size. + // Typically this indicates wrong or corrupted input. + ErrWindowSizeExceeded = errors.New("window size exceeded") + + // ErrWindowSizeTooSmall is returned when no window size is specified. + // Typically this indicates wrong or corrupted input. + ErrWindowSizeTooSmall = errors.New("invalid input: window size was too small") + + // ErrDecoderSizeExceeded is returned if decompressed size exceeds the configured limit. + ErrDecoderSizeExceeded = errors.New("decompressed size exceeds configured limit") + + // ErrUnknownDictionary is returned if the dictionary ID is unknown. + // For the time being dictionaries are not supported. + ErrUnknownDictionary = errors.New("unknown dictionary") + + // ErrFrameSizeExceeded is returned if the stated frame size is exceeded. + // This is only returned if SingleSegment is specified on the frame. + ErrFrameSizeExceeded = errors.New("frame size exceeded") + + // ErrCRCMismatch is returned if CRC mismatches. + ErrCRCMismatch = errors.New("CRC check failed") + + // ErrDecoderClosed will be returned if the Decoder was used after + // Close has been called. + ErrDecoderClosed = errors.New("decoder used after Close") + + // ErrDecoderNilInput is returned when a nil Reader was provided + // and an operation other than Reset/DecodeAll/Close was attempted. + ErrDecoderNilInput = errors.New("nil input provided as reader") +) + +func println(a ...interface{}) { + if debug || debugDecoder || debugEncoder { + log.Println(a...) + } +} + +func printf(format string, a ...interface{}) { + if debug || debugDecoder || debugEncoder { + log.Printf(format, a...) + } +} + +// matchLenFast does matching, but will not match the last up to 7 bytes. +func matchLenFast(a, b []byte) int { + endI := len(a) & (math.MaxInt32 - 7) + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + return i + bits.TrailingZeros64(diff)>>3 + } + } + return endI +} + +// matchLen returns the maximum length. +// a must be the shortest of the two. +// The function also returns whether all bytes matched. +func matchLen(a, b []byte) int { + b = b[:len(a)] + for i := 0; i < len(a)-7; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + return i + (bits.TrailingZeros64(diff) >> 3) + } + } + + checked := (len(a) >> 3) << 3 + a = a[checked:] + b = b[checked:] + for i := range a { + if a[i] != b[i] { + return i + checked + } + } + return len(a) + checked +} + +func load3232(b []byte, i int32) uint32 { + return binary.LittleEndian.Uint32(b[i:]) +} + +func load6432(b []byte, i int32) uint64 { + return binary.LittleEndian.Uint64(b[i:]) +} + +func load64(b []byte, i int) uint64 { + return binary.LittleEndian.Uint64(b[i:]) +} + +type byter interface { + Bytes() []byte + Len() int +} + +var _ byter = &bytes.Buffer{} |