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+// Go support for Protocol Buffers - Google's data interchange format
+//
+// Copyright 2010 The Go Authors. All rights reserved.
+// https://github.com/golang/protobuf
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+/*
+Package proto converts data structures to and from the wire format of
+protocol buffers. It works in concert with the Go source code generated
+for .proto files by the protocol compiler.
+
+A summary of the properties of the protocol buffer interface
+for a protocol buffer variable v:
+
+ - Names are turned from camel_case to CamelCase for export.
+ - There are no methods on v to set fields; just treat
+ them as structure fields.
+ - There are getters that return a field's value if set,
+ and return the field's default value if unset.
+ The getters work even if the receiver is a nil message.
+ - The zero value for a struct is its correct initialization state.
+ All desired fields must be set before marshaling.
+ - A Reset() method will restore a protobuf struct to its zero state.
+ - Non-repeated fields are pointers to the values; nil means unset.
+ That is, optional or required field int32 f becomes F *int32.
+ - Repeated fields are slices.
+ - Helper functions are available to aid the setting of fields.
+ msg.Foo = proto.String("hello") // set field
+ - Constants are defined to hold the default values of all fields that
+ have them. They have the form Default_StructName_FieldName.
+ Because the getter methods handle defaulted values,
+ direct use of these constants should be rare.
+ - Enums are given type names and maps from names to values.
+ Enum values are prefixed by the enclosing message's name, or by the
+ enum's type name if it is a top-level enum. Enum types have a String
+ method, and a Enum method to assist in message construction.
+ - Nested messages, groups and enums have type names prefixed with the name of
+ the surrounding message type.
+ - Extensions are given descriptor names that start with E_,
+ followed by an underscore-delimited list of the nested messages
+ that contain it (if any) followed by the CamelCased name of the
+ extension field itself. HasExtension, ClearExtension, GetExtension
+ and SetExtension are functions for manipulating extensions.
+ - Oneof field sets are given a single field in their message,
+ with distinguished wrapper types for each possible field value.
+ - Marshal and Unmarshal are functions to encode and decode the wire format.
+
+When the .proto file specifies `syntax="proto3"`, there are some differences:
+
+ - Non-repeated fields of non-message type are values instead of pointers.
+ - Enum types do not get an Enum method.
+
+The simplest way to describe this is to see an example.
+Given file test.proto, containing
+
+ package example;
+
+ enum FOO { X = 17; }
+
+ message Test {
+ required string label = 1;
+ optional int32 type = 2 [default=77];
+ repeated int64 reps = 3;
+ optional group OptionalGroup = 4 {
+ required string RequiredField = 5;
+ }
+ oneof union {
+ int32 number = 6;
+ string name = 7;
+ }
+ }
+
+The resulting file, test.pb.go, is:
+
+ package example
+
+ import proto "github.com/golang/protobuf/proto"
+ import math "math"
+
+ type FOO int32
+ const (
+ FOO_X FOO = 17
+ )
+ var FOO_name = map[int32]string{
+ 17: "X",
+ }
+ var FOO_value = map[string]int32{
+ "X": 17,
+ }
+
+ func (x FOO) Enum() *FOO {
+ p := new(FOO)
+ *p = x
+ return p
+ }
+ func (x FOO) String() string {
+ return proto.EnumName(FOO_name, int32(x))
+ }
+ func (x *FOO) UnmarshalJSON(data []byte) error {
+ value, err := proto.UnmarshalJSONEnum(FOO_value, data)
+ if err != nil {
+ return err
+ }
+ *x = FOO(value)
+ return nil
+ }
+
+ type Test struct {
+ Label *string `protobuf:"bytes,1,req,name=label" json:"label,omitempty"`
+ Type *int32 `protobuf:"varint,2,opt,name=type,def=77" json:"type,omitempty"`
+ Reps []int64 `protobuf:"varint,3,rep,name=reps" json:"reps,omitempty"`
+ Optionalgroup *Test_OptionalGroup `protobuf:"group,4,opt,name=OptionalGroup" json:"optionalgroup,omitempty"`
+ // Types that are valid to be assigned to Union:
+ // *Test_Number
+ // *Test_Name
+ Union isTest_Union `protobuf_oneof:"union"`
+ XXX_unrecognized []byte `json:"-"`
+ }
+ func (m *Test) Reset() { *m = Test{} }
+ func (m *Test) String() string { return proto.CompactTextString(m) }
+ func (*Test) ProtoMessage() {}
+
+ type isTest_Union interface {
+ isTest_Union()
+ }
+
+ type Test_Number struct {
+ Number int32 `protobuf:"varint,6,opt,name=number"`
+ }
+ type Test_Name struct {
+ Name string `protobuf:"bytes,7,opt,name=name"`
+ }
+
+ func (*Test_Number) isTest_Union() {}
+ func (*Test_Name) isTest_Union() {}
+
+ func (m *Test) GetUnion() isTest_Union {
+ if m != nil {
+ return m.Union
+ }
+ return nil
+ }
+ const Default_Test_Type int32 = 77
+
+ func (m *Test) GetLabel() string {
+ if m != nil && m.Label != nil {
+ return *m.Label
+ }
+ return ""
+ }
+
+ func (m *Test) GetType() int32 {
+ if m != nil && m.Type != nil {
+ return *m.Type
+ }
+ return Default_Test_Type
+ }
+
+ func (m *Test) GetOptionalgroup() *Test_OptionalGroup {
+ if m != nil {
+ return m.Optionalgroup
+ }
+ return nil
+ }
+
+ type Test_OptionalGroup struct {
+ RequiredField *string `protobuf:"bytes,5,req" json:"RequiredField,omitempty"`
+ }
+ func (m *Test_OptionalGroup) Reset() { *m = Test_OptionalGroup{} }
+ func (m *Test_OptionalGroup) String() string { return proto.CompactTextString(m) }
+
+ func (m *Test_OptionalGroup) GetRequiredField() string {
+ if m != nil && m.RequiredField != nil {
+ return *m.RequiredField
+ }
+ return ""
+ }
+
+ func (m *Test) GetNumber() int32 {
+ if x, ok := m.GetUnion().(*Test_Number); ok {
+ return x.Number
+ }
+ return 0
+ }
+
+ func (m *Test) GetName() string {
+ if x, ok := m.GetUnion().(*Test_Name); ok {
+ return x.Name
+ }
+ return ""
+ }
+
+ func init() {
+ proto.RegisterEnum("example.FOO", FOO_name, FOO_value)
+ }
+
+To create and play with a Test object:
+
+ package main
+
+ import (
+ "log"
+
+ "github.com/golang/protobuf/proto"
+ pb "./example.pb"
+ )
+
+ func main() {
+ test := &pb.Test{
+ Label: proto.String("hello"),
+ Type: proto.Int32(17),
+ Reps: []int64{1, 2, 3},
+ Optionalgroup: &pb.Test_OptionalGroup{
+ RequiredField: proto.String("good bye"),
+ },
+ Union: &pb.Test_Name{"fred"},
+ }
+ data, err := proto.Marshal(test)
+ if err != nil {
+ log.Fatal("marshaling error: ", err)
+ }
+ newTest := &pb.Test{}
+ err = proto.Unmarshal(data, newTest)
+ if err != nil {
+ log.Fatal("unmarshaling error: ", err)
+ }
+ // Now test and newTest contain the same data.
+ if test.GetLabel() != newTest.GetLabel() {
+ log.Fatalf("data mismatch %q != %q", test.GetLabel(), newTest.GetLabel())
+ }
+ // Use a type switch to determine which oneof was set.
+ switch u := test.Union.(type) {
+ case *pb.Test_Number: // u.Number contains the number.
+ case *pb.Test_Name: // u.Name contains the string.
+ }
+ // etc.
+ }
+*/
+package proto
+
+import (
+ "encoding/json"
+ "fmt"
+ "log"
+ "reflect"
+ "sort"
+ "strconv"
+ "sync"
+)
+
+// Message is implemented by generated protocol buffer messages.
+type Message interface {
+ Reset()
+ String() string
+ ProtoMessage()
+}
+
+// Stats records allocation details about the protocol buffer encoders
+// and decoders. Useful for tuning the library itself.
+type Stats struct {
+ Emalloc uint64 // mallocs in encode
+ Dmalloc uint64 // mallocs in decode
+ Encode uint64 // number of encodes
+ Decode uint64 // number of decodes
+ Chit uint64 // number of cache hits
+ Cmiss uint64 // number of cache misses
+ Size uint64 // number of sizes
+}
+
+// Set to true to enable stats collection.
+const collectStats = false
+
+var stats Stats
+
+// GetStats returns a copy of the global Stats structure.
+func GetStats() Stats { return stats }
+
+// A Buffer is a buffer manager for marshaling and unmarshaling
+// protocol buffers. It may be reused between invocations to
+// reduce memory usage. It is not necessary to use a Buffer;
+// the global functions Marshal and Unmarshal create a
+// temporary Buffer and are fine for most applications.
+type Buffer struct {
+ buf []byte // encode/decode byte stream
+ index int // read point
+
+ // pools of basic types to amortize allocation.
+ bools []bool
+ uint32s []uint32
+ uint64s []uint64
+
+ // extra pools, only used with pointer_reflect.go
+ int32s []int32
+ int64s []int64
+ float32s []float32
+ float64s []float64
+}
+
+// NewBuffer allocates a new Buffer and initializes its internal data to
+// the contents of the argument slice.
+func NewBuffer(e []byte) *Buffer {
+ return &Buffer{buf: e}
+}
+
+// Reset resets the Buffer, ready for marshaling a new protocol buffer.
+func (p *Buffer) Reset() {
+ p.buf = p.buf[0:0] // for reading/writing
+ p.index = 0 // for reading
+}
+
+// SetBuf replaces the internal buffer with the slice,
+// ready for unmarshaling the contents of the slice.
+func (p *Buffer) SetBuf(s []byte) {
+ p.buf = s
+ p.index = 0
+}
+
+// Bytes returns the contents of the Buffer.
+func (p *Buffer) Bytes() []byte { return p.buf }
+
+/*
+ * Helper routines for simplifying the creation of optional fields of basic type.
+ */
+
+// Bool is a helper routine that allocates a new bool value
+// to store v and returns a pointer to it.
+func Bool(v bool) *bool {
+ return &v
+}
+
+// Int32 is a helper routine that allocates a new int32 value
+// to store v and returns a pointer to it.
+func Int32(v int32) *int32 {
+ return &v
+}
+
+// Int is a helper routine that allocates a new int32 value
+// to store v and returns a pointer to it, but unlike Int32
+// its argument value is an int.
+func Int(v int) *int32 {
+ p := new(int32)
+ *p = int32(v)
+ return p
+}
+
+// Int64 is a helper routine that allocates a new int64 value
+// to store v and returns a pointer to it.
+func Int64(v int64) *int64 {
+ return &v
+}
+
+// Float32 is a helper routine that allocates a new float32 value
+// to store v and returns a pointer to it.
+func Float32(v float32) *float32 {
+ return &v
+}
+
+// Float64 is a helper routine that allocates a new float64 value
+// to store v and returns a pointer to it.
+func Float64(v float64) *float64 {
+ return &v
+}
+
+// Uint32 is a helper routine that allocates a new uint32 value
+// to store v and returns a pointer to it.
+func Uint32(v uint32) *uint32 {
+ return &v
+}
+
+// Uint64 is a helper routine that allocates a new uint64 value
+// to store v and returns a pointer to it.
+func Uint64(v uint64) *uint64 {
+ return &v
+}
+
+// String is a helper routine that allocates a new string value
+// to store v and returns a pointer to it.
+func String(v string) *string {
+ return &v
+}
+
+// EnumName is a helper function to simplify printing protocol buffer enums
+// by name. Given an enum map and a value, it returns a useful string.
+func EnumName(m map[int32]string, v int32) string {
+ s, ok := m[v]
+ if ok {
+ return s
+ }
+ return strconv.Itoa(int(v))
+}
+
+// UnmarshalJSONEnum is a helper function to simplify recovering enum int values
+// from their JSON-encoded representation. Given a map from the enum's symbolic
+// names to its int values, and a byte buffer containing the JSON-encoded
+// value, it returns an int32 that can be cast to the enum type by the caller.
+//
+// The function can deal with both JSON representations, numeric and symbolic.
+func UnmarshalJSONEnum(m map[string]int32, data []byte, enumName string) (int32, error) {
+ if data[0] == '"' {
+ // New style: enums are strings.
+ var repr string
+ if err := json.Unmarshal(data, &repr); err != nil {
+ return -1, err
+ }
+ val, ok := m[repr]
+ if !ok {
+ return 0, fmt.Errorf("unrecognized enum %s value %q", enumName, repr)
+ }
+ return val, nil
+ }
+ // Old style: enums are ints.
+ var val int32
+ if err := json.Unmarshal(data, &val); err != nil {
+ return 0, fmt.Errorf("cannot unmarshal %#q into enum %s", data, enumName)
+ }
+ return val, nil
+}
+
+// DebugPrint dumps the encoded data in b in a debugging format with a header
+// including the string s. Used in testing but made available for general debugging.
+func (p *Buffer) DebugPrint(s string, b []byte) {
+ var u uint64
+
+ obuf := p.buf
+ index := p.index
+ p.buf = b
+ p.index = 0
+ depth := 0
+
+ fmt.Printf("\n--- %s ---\n", s)
+
+out:
+ for {
+ for i := 0; i < depth; i++ {
+ fmt.Print(" ")
+ }
+
+ index := p.index
+ if index == len(p.buf) {
+ break
+ }
+
+ op, err := p.DecodeVarint()
+ if err != nil {
+ fmt.Printf("%3d: fetching op err %v\n", index, err)
+ break out
+ }
+ tag := op >> 3
+ wire := op & 7
+
+ switch wire {
+ default:
+ fmt.Printf("%3d: t=%3d unknown wire=%d\n",
+ index, tag, wire)
+ break out
+
+ case WireBytes:
+ var r []byte
+
+ r, err = p.DecodeRawBytes(false)
+ if err != nil {
+ break out
+ }
+ fmt.Printf("%3d: t=%3d bytes [%d]", index, tag, len(r))
+ if len(r) <= 6 {
+ for i := 0; i < len(r); i++ {
+ fmt.Printf(" %.2x", r[i])
+ }
+ } else {
+ for i := 0; i < 3; i++ {
+ fmt.Printf(" %.2x", r[i])
+ }
+ fmt.Printf(" ..")
+ for i := len(r) - 3; i < len(r); i++ {
+ fmt.Printf(" %.2x", r[i])
+ }
+ }
+ fmt.Printf("\n")
+
+ case WireFixed32:
+ u, err = p.DecodeFixed32()
+ if err != nil {
+ fmt.Printf("%3d: t=%3d fix32 err %v\n", index, tag, err)
+ break out
+ }
+ fmt.Printf("%3d: t=%3d fix32 %d\n", index, tag, u)
+
+ case WireFixed64:
+ u, err = p.DecodeFixed64()
+ if err != nil {
+ fmt.Printf("%3d: t=%3d fix64 err %v\n", index, tag, err)
+ break out
+ }
+ fmt.Printf("%3d: t=%3d fix64 %d\n", index, tag, u)
+
+ case WireVarint:
+ u, err = p.DecodeVarint()
+ if err != nil {
+ fmt.Printf("%3d: t=%3d varint err %v\n", index, tag, err)
+ break out
+ }
+ fmt.Printf("%3d: t=%3d varint %d\n", index, tag, u)
+
+ case WireStartGroup:
+ fmt.Printf("%3d: t=%3d start\n", index, tag)
+ depth++
+
+ case WireEndGroup:
+ depth--
+ fmt.Printf("%3d: t=%3d end\n", index, tag)
+ }
+ }
+
+ if depth != 0 {
+ fmt.Printf("%3d: start-end not balanced %d\n", p.index, depth)
+ }
+ fmt.Printf("\n")
+
+ p.buf = obuf
+ p.index = index
+}
+
+// SetDefaults sets unset protocol buffer fields to their default values.
+// It only modifies fields that are both unset and have defined defaults.
+// It recursively sets default values in any non-nil sub-messages.
+func SetDefaults(pb Message) {
+ setDefaults(reflect.ValueOf(pb), true, false)
+}
+
+// v is a pointer to a struct.
+func setDefaults(v reflect.Value, recur, zeros bool) {
+ v = v.Elem()
+
+ defaultMu.RLock()
+ dm, ok := defaults[v.Type()]
+ defaultMu.RUnlock()
+ if !ok {
+ dm = buildDefaultMessage(v.Type())
+ defaultMu.Lock()
+ defaults[v.Type()] = dm
+ defaultMu.Unlock()
+ }
+
+ for _, sf := range dm.scalars {
+ f := v.Field(sf.index)
+ if !f.IsNil() {
+ // field already set
+ continue
+ }
+ dv := sf.value
+ if dv == nil && !zeros {
+ // no explicit default, and don't want to set zeros
+ continue
+ }
+ fptr := f.Addr().Interface() // **T
+ // TODO: Consider batching the allocations we do here.
+ switch sf.kind {
+ case reflect.Bool:
+ b := new(bool)
+ if dv != nil {
+ *b = dv.(bool)
+ }
+ *(fptr.(**bool)) = b
+ case reflect.Float32:
+ f := new(float32)
+ if dv != nil {
+ *f = dv.(float32)
+ }
+ *(fptr.(**float32)) = f
+ case reflect.Float64:
+ f := new(float64)
+ if dv != nil {
+ *f = dv.(float64)
+ }
+ *(fptr.(**float64)) = f
+ case reflect.Int32:
+ // might be an enum
+ if ft := f.Type(); ft != int32PtrType {
+ // enum
+ f.Set(reflect.New(ft.Elem()))
+ if dv != nil {
+ f.Elem().SetInt(int64(dv.(int32)))
+ }
+ } else {
+ // int32 field
+ i := new(int32)
+ if dv != nil {
+ *i = dv.(int32)
+ }
+ *(fptr.(**int32)) = i
+ }
+ case reflect.Int64:
+ i := new(int64)
+ if dv != nil {
+ *i = dv.(int64)
+ }
+ *(fptr.(**int64)) = i
+ case reflect.String:
+ s := new(string)
+ if dv != nil {
+ *s = dv.(string)
+ }
+ *(fptr.(**string)) = s
+ case reflect.Uint8:
+ // exceptional case: []byte
+ var b []byte
+ if dv != nil {
+ db := dv.([]byte)
+ b = make([]byte, len(db))
+ copy(b, db)
+ } else {
+ b = []byte{}
+ }
+ *(fptr.(*[]byte)) = b
+ case reflect.Uint32:
+ u := new(uint32)
+ if dv != nil {
+ *u = dv.(uint32)
+ }
+ *(fptr.(**uint32)) = u
+ case reflect.Uint64:
+ u := new(uint64)
+ if dv != nil {
+ *u = dv.(uint64)
+ }
+ *(fptr.(**uint64)) = u
+ default:
+ log.Printf("proto: can't set default for field %v (sf.kind=%v)", f, sf.kind)
+ }
+ }
+
+ for _, ni := range dm.nested {
+ f := v.Field(ni)
+ // f is *T or []*T or map[T]*T
+ switch f.Kind() {
+ case reflect.Ptr:
+ if f.IsNil() {
+ continue
+ }
+ setDefaults(f, recur, zeros)
+
+ case reflect.Slice:
+ for i := 0; i < f.Len(); i++ {
+ e := f.Index(i)
+ if e.IsNil() {
+ continue
+ }
+ setDefaults(e, recur, zeros)
+ }
+
+ case reflect.Map:
+ for _, k := range f.MapKeys() {
+ e := f.MapIndex(k)
+ if e.IsNil() {
+ continue
+ }
+ setDefaults(e, recur, zeros)
+ }
+ }
+ }
+}
+
+var (
+ // defaults maps a protocol buffer struct type to a slice of the fields,
+ // with its scalar fields set to their proto-declared non-zero default values.
+ defaultMu sync.RWMutex
+ defaults = make(map[reflect.Type]defaultMessage)
+
+ int32PtrType = reflect.TypeOf((*int32)(nil))
+)
+
+// defaultMessage represents information about the default values of a message.
+type defaultMessage struct {
+ scalars []scalarField
+ nested []int // struct field index of nested messages
+}
+
+type scalarField struct {
+ index int // struct field index
+ kind reflect.Kind // element type (the T in *T or []T)
+ value interface{} // the proto-declared default value, or nil
+}
+
+// t is a struct type.
+func buildDefaultMessage(t reflect.Type) (dm defaultMessage) {
+ sprop := GetProperties(t)
+ for _, prop := range sprop.Prop {
+ fi, ok := sprop.decoderTags.get(prop.Tag)
+ if !ok {
+ // XXX_unrecognized
+ continue
+ }
+ ft := t.Field(fi).Type
+
+ sf, nested, err := fieldDefault(ft, prop)
+ switch {
+ case err != nil:
+ log.Print(err)
+ case nested:
+ dm.nested = append(dm.nested, fi)
+ case sf != nil:
+ sf.index = fi
+ dm.scalars = append(dm.scalars, *sf)
+ }
+ }
+
+ return dm
+}
+
+// fieldDefault returns the scalarField for field type ft.
+// sf will be nil if the field can not have a default.
+// nestedMessage will be true if this is a nested message.
+// Note that sf.index is not set on return.
+func fieldDefault(ft reflect.Type, prop *Properties) (sf *scalarField, nestedMessage bool, err error) {
+ var canHaveDefault bool
+ switch ft.Kind() {
+ case reflect.Ptr:
+ if ft.Elem().Kind() == reflect.Struct {
+ nestedMessage = true
+ } else {
+ canHaveDefault = true // proto2 scalar field
+ }
+
+ case reflect.Slice:
+ switch ft.Elem().Kind() {
+ case reflect.Ptr:
+ nestedMessage = true // repeated message
+ case reflect.Uint8:
+ canHaveDefault = true // bytes field
+ }
+
+ case reflect.Map:
+ if ft.Elem().Kind() == reflect.Ptr {
+ nestedMessage = true // map with message values
+ }
+ }
+
+ if !canHaveDefault {
+ if nestedMessage {
+ return nil, true, nil
+ }
+ return nil, false, nil
+ }
+
+ // We now know that ft is a pointer or slice.
+ sf = &scalarField{kind: ft.Elem().Kind()}
+
+ // scalar fields without defaults
+ if !prop.HasDefault {
+ return sf, false, nil
+ }
+
+ // a scalar field: either *T or []byte
+ switch ft.Elem().Kind() {
+ case reflect.Bool:
+ x, err := strconv.ParseBool(prop.Default)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default bool %q: %v", prop.Default, err)
+ }
+ sf.value = x
+ case reflect.Float32:
+ x, err := strconv.ParseFloat(prop.Default, 32)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default float32 %q: %v", prop.Default, err)
+ }
+ sf.value = float32(x)
+ case reflect.Float64:
+ x, err := strconv.ParseFloat(prop.Default, 64)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default float64 %q: %v", prop.Default, err)
+ }
+ sf.value = x
+ case reflect.Int32:
+ x, err := strconv.ParseInt(prop.Default, 10, 32)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default int32 %q: %v", prop.Default, err)
+ }
+ sf.value = int32(x)
+ case reflect.Int64:
+ x, err := strconv.ParseInt(prop.Default, 10, 64)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default int64 %q: %v", prop.Default, err)
+ }
+ sf.value = x
+ case reflect.String:
+ sf.value = prop.Default
+ case reflect.Uint8:
+ // []byte (not *uint8)
+ sf.value = []byte(prop.Default)
+ case reflect.Uint32:
+ x, err := strconv.ParseUint(prop.Default, 10, 32)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default uint32 %q: %v", prop.Default, err)
+ }
+ sf.value = uint32(x)
+ case reflect.Uint64:
+ x, err := strconv.ParseUint(prop.Default, 10, 64)
+ if err != nil {
+ return nil, false, fmt.Errorf("proto: bad default uint64 %q: %v", prop.Default, err)
+ }
+ sf.value = x
+ default:
+ return nil, false, fmt.Errorf("proto: unhandled def kind %v", ft.Elem().Kind())
+ }
+
+ return sf, false, nil
+}
+
+// Map fields may have key types of non-float scalars, strings and enums.
+// The easiest way to sort them in some deterministic order is to use fmt.
+// If this turns out to be inefficient we can always consider other options,
+// such as doing a Schwartzian transform.
+
+func mapKeys(vs []reflect.Value) sort.Interface {
+ s := mapKeySorter{
+ vs: vs,
+ // default Less function: textual comparison
+ less: func(a, b reflect.Value) bool {
+ return fmt.Sprint(a.Interface()) < fmt.Sprint(b.Interface())
+ },
+ }
+
+ // Type specialization per https://developers.google.com/protocol-buffers/docs/proto#maps;
+ // numeric keys are sorted numerically.
+ if len(vs) == 0 {
+ return s
+ }
+ switch vs[0].Kind() {
+ case reflect.Int32, reflect.Int64:
+ s.less = func(a, b reflect.Value) bool { return a.Int() < b.Int() }
+ case reflect.Uint32, reflect.Uint64:
+ s.less = func(a, b reflect.Value) bool { return a.Uint() < b.Uint() }
+ }
+
+ return s
+}
+
+type mapKeySorter struct {
+ vs []reflect.Value
+ less func(a, b reflect.Value) bool
+}
+
+func (s mapKeySorter) Len() int { return len(s.vs) }
+func (s mapKeySorter) Swap(i, j int) { s.vs[i], s.vs[j] = s.vs[j], s.vs[i] }
+func (s mapKeySorter) Less(i, j int) bool {
+ return s.less(s.vs[i], s.vs[j])
+}
+
+// isProto3Zero reports whether v is a zero proto3 value.
+func isProto3Zero(v reflect.Value) bool {
+ switch v.Kind() {
+ case reflect.Bool:
+ return !v.Bool()
+ case reflect.Int32, reflect.Int64:
+ return v.Int() == 0
+ case reflect.Uint32, reflect.Uint64:
+ return v.Uint() == 0
+ case reflect.Float32, reflect.Float64:
+ return v.Float() == 0
+ case reflect.String:
+ return v.String() == ""
+ }
+ return false
+}
+
+// ProtoPackageIsVersion2 is referenced from generated protocol buffer files
+// to assert that that code is compatible with this version of the proto package.
+const ProtoPackageIsVersion2 = true
+
+// ProtoPackageIsVersion1 is referenced from generated protocol buffer files
+// to assert that that code is compatible with this version of the proto package.
+const ProtoPackageIsVersion1 = true