diff options
Diffstat (limited to 'vendor/github.com/francoispqt/gojay/encode_number_int.go')
-rw-r--r-- | vendor/github.com/francoispqt/gojay/encode_number_int.go | 500 |
1 files changed, 500 insertions, 0 deletions
diff --git a/vendor/github.com/francoispqt/gojay/encode_number_int.go b/vendor/github.com/francoispqt/gojay/encode_number_int.go new file mode 100644 index 00000000..2c4bbe34 --- /dev/null +++ b/vendor/github.com/francoispqt/gojay/encode_number_int.go @@ -0,0 +1,500 @@ +package gojay + +import "strconv" + +// EncodeInt encodes an int to JSON +func (enc *Encoder) EncodeInt(n int) error { + if enc.isPooled == 1 { + panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) + } + _, _ = enc.encodeInt(n) + _, err := enc.Write() + if err != nil { + return err + } + return nil +} + +// encodeInt encodes an int to JSON +func (enc *Encoder) encodeInt(n int) ([]byte, error) { + enc.buf = strconv.AppendInt(enc.buf, int64(n), 10) + return enc.buf, nil +} + +// EncodeInt64 encodes an int64 to JSON +func (enc *Encoder) EncodeInt64(n int64) error { + if enc.isPooled == 1 { + panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) + } + _, _ = enc.encodeInt64(n) + _, err := enc.Write() + if err != nil { + return err + } + return nil +} + +// encodeInt64 encodes an int to JSON +func (enc *Encoder) encodeInt64(n int64) ([]byte, error) { + enc.buf = strconv.AppendInt(enc.buf, n, 10) + return enc.buf, nil +} + +// AddInt adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) AddInt(v int) { + enc.Int(v) +} + +// AddIntOmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddIntOmitEmpty(v int) { + enc.IntOmitEmpty(v) +} + +// AddIntNullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddIntNullEmpty(v int) { + enc.IntNullEmpty(v) +} + +// Int adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) Int(v int) { + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// IntOmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) IntOmitEmpty(v int) { + if v == 0 { + return + } + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// IntNullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) IntNullEmpty(v int) { + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + if v == 0 { + enc.writeBytes(nullBytes) + return + } + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// AddIntKey adds an int to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) AddIntKey(key string, v int) { + enc.IntKey(key, v) +} + +// AddIntKeyOmitEmpty adds an int to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddIntKeyOmitEmpty(key string, v int) { + enc.IntKeyOmitEmpty(key, v) +} + +// AddIntKeyNullEmpty adds an int to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddIntKeyNullEmpty(key string, v int) { + enc.IntKeyNullEmpty(key, v) +} + +// IntKey adds an int to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) IntKey(key string, v int) { + if enc.hasKeys { + if !enc.keyExists(key) { + return + } + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// IntKeyOmitEmpty adds an int to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) IntKeyOmitEmpty(key string, v int) { + if enc.hasKeys { + if !enc.keyExists(key) { + return + } + } + if v == 0 { + return + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' && r != '[' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// IntKeyNullEmpty adds an int to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) IntKeyNullEmpty(key string, v int) { + if enc.hasKeys { + if !enc.keyExists(key) { + return + } + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' && r != '[' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + if v == 0 { + enc.writeBytes(nullBytes) + return + } + enc.buf = strconv.AppendInt(enc.buf, int64(v), 10) +} + +// AddInt64 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) AddInt64(v int64) { + enc.Int64(v) +} + +// AddInt64OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt64OmitEmpty(v int64) { + enc.Int64OmitEmpty(v) +} + +// AddInt64NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt64NullEmpty(v int64) { + enc.Int64NullEmpty(v) +} + +// Int64 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) Int64(v int64) { + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// Int64OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int64OmitEmpty(v int64) { + if v == 0 { + return + } + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// Int64NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int64NullEmpty(v int64) { + enc.grow(10) + r := enc.getPreviousRune() + if r != '[' { + enc.writeByte(',') + } + if v == 0 { + enc.writeBytes(nullBytes) + return + } + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// AddInt64Key adds an int64 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) AddInt64Key(key string, v int64) { + enc.Int64Key(key, v) +} + +// AddInt64KeyOmitEmpty adds an int64 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt64KeyOmitEmpty(key string, v int64) { + enc.Int64KeyOmitEmpty(key, v) +} + +// AddInt64KeyNullEmpty adds an int64 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt64KeyNullEmpty(key string, v int64) { + enc.Int64KeyNullEmpty(key, v) +} + +// Int64Key adds an int64 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) Int64Key(key string, v int64) { + if enc.hasKeys { + if !enc.keyExists(key) { + return + } + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// Int64KeyOmitEmpty adds an int64 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int64KeyOmitEmpty(key string, v int64) { + if v == 0 { + return + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// Int64KeyNullEmpty adds an int64 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int64KeyNullEmpty(key string, v int64) { + if enc.hasKeys { + if !enc.keyExists(key) { + return + } + } + enc.grow(10 + len(key)) + r := enc.getPreviousRune() + if r != '{' { + enc.writeByte(',') + } + enc.writeByte('"') + enc.writeStringEscape(key) + enc.writeBytes(objKey) + if v == 0 { + enc.writeBytes(nullBytes) + return + } + enc.buf = strconv.AppendInt(enc.buf, v, 10) +} + +// AddInt32 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) AddInt32(v int32) { + enc.Int64(int64(v)) +} + +// AddInt32OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt32OmitEmpty(v int32) { + enc.Int64OmitEmpty(int64(v)) +} + +// AddInt32NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt32NullEmpty(v int32) { + enc.Int64NullEmpty(int64(v)) +} + +// Int32 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) Int32(v int32) { + enc.Int64(int64(v)) +} + +// Int32OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int32OmitEmpty(v int32) { + enc.Int64OmitEmpty(int64(v)) +} + +// Int32NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int32NullEmpty(v int32) { + enc.Int64NullEmpty(int64(v)) +} + +// AddInt32Key adds an int32 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) AddInt32Key(key string, v int32) { + enc.Int64Key(key, int64(v)) +} + +// AddInt32KeyOmitEmpty adds an int32 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt32KeyOmitEmpty(key string, v int32) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// Int32Key adds an int32 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) Int32Key(key string, v int32) { + enc.Int64Key(key, int64(v)) +} + +// Int32KeyOmitEmpty adds an int32 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int32KeyOmitEmpty(key string, v int32) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// Int32KeyNullEmpty adds an int32 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int32KeyNullEmpty(key string, v int32) { + enc.Int64KeyNullEmpty(key, int64(v)) +} + +// AddInt16 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) AddInt16(v int16) { + enc.Int64(int64(v)) +} + +// AddInt16OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt16OmitEmpty(v int16) { + enc.Int64OmitEmpty(int64(v)) +} + +// Int16 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) Int16(v int16) { + enc.Int64(int64(v)) +} + +// Int16OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int16OmitEmpty(v int16) { + enc.Int64OmitEmpty(int64(v)) +} + +// Int16NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int16NullEmpty(v int16) { + enc.Int64NullEmpty(int64(v)) +} + +// AddInt16Key adds an int16 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) AddInt16Key(key string, v int16) { + enc.Int64Key(key, int64(v)) +} + +// AddInt16KeyOmitEmpty adds an int16 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt16KeyOmitEmpty(key string, v int16) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// AddInt16KeyNullEmpty adds an int16 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt16KeyNullEmpty(key string, v int16) { + enc.Int64KeyNullEmpty(key, int64(v)) +} + +// Int16Key adds an int16 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) Int16Key(key string, v int16) { + enc.Int64Key(key, int64(v)) +} + +// Int16KeyOmitEmpty adds an int16 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int16KeyOmitEmpty(key string, v int16) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// Int16KeyNullEmpty adds an int16 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int16KeyNullEmpty(key string, v int16) { + enc.Int64KeyNullEmpty(key, int64(v)) +} + +// AddInt8 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) AddInt8(v int8) { + enc.Int64(int64(v)) +} + +// AddInt8OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt8OmitEmpty(v int8) { + enc.Int64OmitEmpty(int64(v)) +} + +// AddInt8NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) AddInt8NullEmpty(v int8) { + enc.Int64NullEmpty(int64(v)) +} + +// Int8 adds an int to be encoded, must be used inside a slice or array encoding (does not encode a key) +func (enc *Encoder) Int8(v int8) { + enc.Int64(int64(v)) +} + +// Int8OmitEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int8OmitEmpty(v int8) { + enc.Int64OmitEmpty(int64(v)) +} + +// Int8NullEmpty adds an int to be encoded and skips it if its value is 0, +// must be used inside a slice or array encoding (does not encode a key). +func (enc *Encoder) Int8NullEmpty(v int8) { + enc.Int64NullEmpty(int64(v)) +} + +// AddInt8Key adds an int8 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) AddInt8Key(key string, v int8) { + enc.Int64Key(key, int64(v)) +} + +// AddInt8KeyOmitEmpty adds an int8 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt8KeyOmitEmpty(key string, v int8) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// AddInt8KeyNullEmpty adds an int8 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) AddInt8KeyNullEmpty(key string, v int8) { + enc.Int64KeyNullEmpty(key, int64(v)) +} + +// Int8Key adds an int8 to be encoded, must be used inside an object as it will encode a key +func (enc *Encoder) Int8Key(key string, v int8) { + enc.Int64Key(key, int64(v)) +} + +// Int8KeyOmitEmpty adds an int8 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int8KeyOmitEmpty(key string, v int8) { + enc.Int64KeyOmitEmpty(key, int64(v)) +} + +// Int8KeyNullEmpty adds an int8 to be encoded and skips it if its value is 0. +// Must be used inside an object as it will encode a key. +func (enc *Encoder) Int8KeyNullEmpty(key string, v int8) { + enc.Int64KeyNullEmpty(key, int64(v)) +} |