diff options
Diffstat (limited to 'vendor/github.com/disintegration/imaging/utils.go')
-rw-r--r-- | vendor/github.com/disintegration/imaging/utils.go | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/vendor/github.com/disintegration/imaging/utils.go b/vendor/github.com/disintegration/imaging/utils.go new file mode 100644 index 00000000..6c7af1a5 --- /dev/null +++ b/vendor/github.com/disintegration/imaging/utils.go @@ -0,0 +1,167 @@ +package imaging + +import ( + "image" + "math" + "runtime" + "sync" +) + +// parallel processes the data in separate goroutines. +func parallel(start, stop int, fn func(<-chan int)) { + count := stop - start + if count < 1 { + return + } + + procs := runtime.GOMAXPROCS(0) + if procs > count { + procs = count + } + + c := make(chan int, count) + for i := start; i < stop; i++ { + c <- i + } + close(c) + + var wg sync.WaitGroup + for i := 0; i < procs; i++ { + wg.Add(1) + go func() { + defer wg.Done() + fn(c) + }() + } + wg.Wait() +} + +// absint returns the absolute value of i. +func absint(i int) int { + if i < 0 { + return -i + } + return i +} + +// clamp rounds and clamps float64 value to fit into uint8. +func clamp(x float64) uint8 { + v := int64(x + 0.5) + if v > 255 { + return 255 + } + if v > 0 { + return uint8(v) + } + return 0 +} + +func reverse(pix []uint8) { + if len(pix) <= 4 { + return + } + i := 0 + j := len(pix) - 4 + for i < j { + pi := pix[i : i+4 : i+4] + pj := pix[j : j+4 : j+4] + pi[0], pj[0] = pj[0], pi[0] + pi[1], pj[1] = pj[1], pi[1] + pi[2], pj[2] = pj[2], pi[2] + pi[3], pj[3] = pj[3], pi[3] + i += 4 + j -= 4 + } +} + +func toNRGBA(img image.Image) *image.NRGBA { + if img, ok := img.(*image.NRGBA); ok { + return &image.NRGBA{ + Pix: img.Pix, + Stride: img.Stride, + Rect: img.Rect.Sub(img.Rect.Min), + } + } + return Clone(img) +} + +// rgbToHSL converts a color from RGB to HSL. +func rgbToHSL(r, g, b uint8) (float64, float64, float64) { + rr := float64(r) / 255 + gg := float64(g) / 255 + bb := float64(b) / 255 + + max := math.Max(rr, math.Max(gg, bb)) + min := math.Min(rr, math.Min(gg, bb)) + + l := (max + min) / 2 + + if max == min { + return 0, 0, l + } + + var h, s float64 + d := max - min + if l > 0.5 { + s = d / (2 - max - min) + } else { + s = d / (max + min) + } + + switch max { + case rr: + h = (gg - bb) / d + if g < b { + h += 6 + } + case gg: + h = (bb-rr)/d + 2 + case bb: + h = (rr-gg)/d + 4 + } + h /= 6 + + return h, s, l +} + +// hslToRGB converts a color from HSL to RGB. +func hslToRGB(h, s, l float64) (uint8, uint8, uint8) { + var r, g, b float64 + if s == 0 { + v := clamp(l * 255) + return v, v, v + } + + var q float64 + if l < 0.5 { + q = l * (1 + s) + } else { + q = l + s - l*s + } + p := 2*l - q + + r = hueToRGB(p, q, h+1/3.0) + g = hueToRGB(p, q, h) + b = hueToRGB(p, q, h-1/3.0) + + return clamp(r * 255), clamp(g * 255), clamp(b * 255) +} + +func hueToRGB(p, q, t float64) float64 { + if t < 0 { + t++ + } + if t > 1 { + t-- + } + if t < 1/6.0 { + return p + (q-p)*6*t + } + if t < 1/2.0 { + return q + } + if t < 2/3.0 { + return p + (q-p)*(2/3.0-t)*6 + } + return p +} |