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-rw-r--r--vendor/github.com/d5/tengo/script/variable.go149
1 files changed, 149 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/script/variable.go b/vendor/github.com/d5/tengo/script/variable.go
new file mode 100644
index 00000000..c5e01bd9
--- /dev/null
+++ b/vendor/github.com/d5/tengo/script/variable.go
@@ -0,0 +1,149 @@
+package script
+
+import (
+ "errors"
+
+ "github.com/d5/tengo/objects"
+)
+
+// Variable is a user-defined variable for the script.
+type Variable struct {
+ name string
+ value *objects.Object
+}
+
+// NewVariable creates a Variable.
+func NewVariable(name string, value interface{}) (*Variable, error) {
+ obj, err := objects.FromInterface(value)
+ if err != nil {
+ return nil, err
+ }
+
+ return &Variable{
+ name: name,
+ value: &obj,
+ }, nil
+}
+
+// Name returns the name of the variable.
+func (v *Variable) Name() string {
+ return v.name
+}
+
+// Value returns an empty interface of the variable value.
+func (v *Variable) Value() interface{} {
+ return objectToInterface(*v.value)
+}
+
+// ValueType returns the name of the value type.
+func (v *Variable) ValueType() string {
+ return (*v.value).TypeName()
+}
+
+// Int returns int value of the variable value.
+// It returns 0 if the value is not convertible to int.
+func (v *Variable) Int() int {
+ c, _ := objects.ToInt(*v.value)
+
+ return c
+}
+
+// Int64 returns int64 value of the variable value.
+// It returns 0 if the value is not convertible to int64.
+func (v *Variable) Int64() int64 {
+ c, _ := objects.ToInt64(*v.value)
+
+ return c
+}
+
+// Float returns float64 value of the variable value.
+// It returns 0.0 if the value is not convertible to float64.
+func (v *Variable) Float() float64 {
+ c, _ := objects.ToFloat64(*v.value)
+
+ return c
+}
+
+// Char returns rune value of the variable value.
+// It returns 0 if the value is not convertible to rune.
+func (v *Variable) Char() rune {
+ c, _ := objects.ToRune(*v.value)
+
+ return c
+}
+
+// Bool returns bool value of the variable value.
+// It returns 0 if the value is not convertible to bool.
+func (v *Variable) Bool() bool {
+ c, _ := objects.ToBool(*v.value)
+
+ return c
+}
+
+// Array returns []interface value of the variable value.
+// It returns 0 if the value is not convertible to []interface.
+func (v *Variable) Array() []interface{} {
+ switch val := (*v.value).(type) {
+ case *objects.Array:
+ var arr []interface{}
+ for _, e := range val.Value {
+ arr = append(arr, objectToInterface(e))
+ }
+ return arr
+ }
+
+ return nil
+}
+
+// Map returns map[string]interface{} value of the variable value.
+// It returns 0 if the value is not convertible to map[string]interface{}.
+func (v *Variable) Map() map[string]interface{} {
+ switch val := (*v.value).(type) {
+ case *objects.Map:
+ kv := make(map[string]interface{})
+ for mk, mv := range val.Value {
+ kv[mk] = objectToInterface(mv)
+ }
+ return kv
+ }
+
+ return nil
+}
+
+// String returns string value of the variable value.
+// It returns 0 if the value is not convertible to string.
+func (v *Variable) String() string {
+ c, _ := objects.ToString(*v.value)
+
+ return c
+}
+
+// Bytes returns a byte slice of the variable value.
+// It returns nil if the value is not convertible to byte slice.
+func (v *Variable) Bytes() []byte {
+ c, _ := objects.ToByteSlice(*v.value)
+
+ return c
+}
+
+// Error returns an error if the underlying value is error object.
+// If not, this returns nil.
+func (v *Variable) Error() error {
+ err, ok := (*v.value).(*objects.Error)
+ if ok {
+ return errors.New(err.String())
+ }
+
+ return nil
+}
+
+// Object returns an underlying Object of the variable value.
+// Note that returned Object is a copy of an actual Object used in the script.
+func (v *Variable) Object() objects.Object {
+ return *v.value
+}
+
+// IsUndefined returns true if the underlying value is undefined.
+func (v *Variable) IsUndefined() bool {
+ return *v.value == objects.UndefinedValue
+}