diff options
Diffstat (limited to 'vendor/github.com/d5/tengo/script/script.go')
-rw-r--r-- | vendor/github.com/d5/tengo/script/script.go | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/script/script.go b/vendor/github.com/d5/tengo/script/script.go new file mode 100644 index 00000000..0b810278 --- /dev/null +++ b/vendor/github.com/d5/tengo/script/script.go @@ -0,0 +1,180 @@ +package script + +import ( + "context" + "fmt" + + "github.com/d5/tengo/compiler" + "github.com/d5/tengo/compiler/parser" + "github.com/d5/tengo/compiler/source" + "github.com/d5/tengo/objects" + "github.com/d5/tengo/runtime" + "github.com/d5/tengo/stdlib" +) + +// Script can simplify compilation and execution of embedded scripts. +type Script struct { + variables map[string]*Variable + removedBuiltins map[string]bool + removedStdModules map[string]bool + userModuleLoader compiler.ModuleLoader + input []byte +} + +// New creates a Script instance with an input script. +func New(input []byte) *Script { + return &Script{ + variables: make(map[string]*Variable), + input: input, + } +} + +// Add adds a new variable or updates an existing variable to the script. +func (s *Script) Add(name string, value interface{}) error { + obj, err := objects.FromInterface(value) + if err != nil { + return err + } + + s.variables[name] = &Variable{ + name: name, + value: &obj, + } + + return nil +} + +// Remove removes (undefines) an existing variable for the script. +// It returns false if the variable name is not defined. +func (s *Script) Remove(name string) bool { + if _, ok := s.variables[name]; !ok { + return false + } + + delete(s.variables, name) + + return true +} + +// DisableBuiltinFunction disables a builtin function. +func (s *Script) DisableBuiltinFunction(name string) { + if s.removedBuiltins == nil { + s.removedBuiltins = make(map[string]bool) + } + + s.removedBuiltins[name] = true +} + +// DisableStdModule disables a standard library module. +func (s *Script) DisableStdModule(name string) { + if s.removedStdModules == nil { + s.removedStdModules = make(map[string]bool) + } + + s.removedStdModules[name] = true +} + +// SetUserModuleLoader sets the user module loader for the compiler. +func (s *Script) SetUserModuleLoader(loader compiler.ModuleLoader) { + s.userModuleLoader = loader +} + +// Compile compiles the script with all the defined variables, and, returns Compiled object. +func (s *Script) Compile() (*Compiled, error) { + symbolTable, stdModules, globals, err := s.prepCompile() + if err != nil { + return nil, err + } + + fileSet := source.NewFileSet() + srcFile := fileSet.AddFile("(main)", -1, len(s.input)) + + p := parser.NewParser(srcFile, s.input, nil) + file, err := p.ParseFile() + if err != nil { + return nil, fmt.Errorf("parse error: %s", err.Error()) + } + + c := compiler.NewCompiler(srcFile, symbolTable, nil, stdModules, nil) + + if s.userModuleLoader != nil { + c.SetModuleLoader(s.userModuleLoader) + } + + if err := c.Compile(file); err != nil { + return nil, err + } + + return &Compiled{ + symbolTable: symbolTable, + machine: runtime.NewVM(c.Bytecode(), globals, nil), + }, nil +} + +// Run compiles and runs the scripts. +// Use returned compiled object to access global variables. +func (s *Script) Run() (compiled *Compiled, err error) { + compiled, err = s.Compile() + if err != nil { + return + } + + err = compiled.Run() + + return +} + +// RunContext is like Run but includes a context. +func (s *Script) RunContext(ctx context.Context) (compiled *Compiled, err error) { + compiled, err = s.Compile() + if err != nil { + return + } + + err = compiled.RunContext(ctx) + + return +} + +func (s *Script) prepCompile() (symbolTable *compiler.SymbolTable, stdModules map[string]bool, globals []*objects.Object, err error) { + var names []string + for name := range s.variables { + names = append(names, name) + } + + symbolTable = compiler.NewSymbolTable() + for idx, fn := range objects.Builtins { + if !s.removedBuiltins[fn.Name] { + symbolTable.DefineBuiltin(idx, fn.Name) + } + } + + stdModules = make(map[string]bool) + for name := range stdlib.Modules { + if !s.removedStdModules[name] { + stdModules[name] = true + } + } + + globals = make([]*objects.Object, runtime.GlobalsSize, runtime.GlobalsSize) + + for idx, name := range names { + symbol := symbolTable.Define(name) + if symbol.Index != idx { + panic(fmt.Errorf("wrong symbol index: %d != %d", idx, symbol.Index)) + } + + globals[symbol.Index] = s.variables[name].value + } + + return +} + +func (s *Script) copyVariables() map[string]*Variable { + vars := make(map[string]*Variable) + for n, v := range s.variables { + vars[n] = v + } + + return vars +} |