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Diffstat (limited to 'vendor/github.com/Sirupsen/logrus/logger.go')
-rw-r--r-- | vendor/github.com/Sirupsen/logrus/logger.go | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/vendor/github.com/Sirupsen/logrus/logger.go b/vendor/github.com/Sirupsen/logrus/logger.go new file mode 100644 index 00000000..2fdb2317 --- /dev/null +++ b/vendor/github.com/Sirupsen/logrus/logger.go @@ -0,0 +1,212 @@ +package logrus + +import ( + "io" + "os" + "sync" +) + +type Logger struct { + // The logs are `io.Copy`'d to this in a mutex. It's common to set this to a + // file, or leave it default which is `os.Stderr`. You can also set this to + // something more adventorous, such as logging to Kafka. + Out io.Writer + // Hooks for the logger instance. These allow firing events based on logging + // levels and log entries. For example, to send errors to an error tracking + // service, log to StatsD or dump the core on fatal errors. + Hooks LevelHooks + // All log entries pass through the formatter before logged to Out. The + // included formatters are `TextFormatter` and `JSONFormatter` for which + // TextFormatter is the default. In development (when a TTY is attached) it + // logs with colors, but to a file it wouldn't. You can easily implement your + // own that implements the `Formatter` interface, see the `README` or included + // formatters for examples. + Formatter Formatter + // The logging level the logger should log at. This is typically (and defaults + // to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be + // logged. `logrus.Debug` is useful in + Level Level + // Used to sync writing to the log. + mu sync.Mutex +} + +// Creates a new logger. Configuration should be set by changing `Formatter`, +// `Out` and `Hooks` directly on the default logger instance. You can also just +// instantiate your own: +// +// var log = &Logger{ +// Out: os.Stderr, +// Formatter: new(JSONFormatter), +// Hooks: make(LevelHooks), +// Level: logrus.DebugLevel, +// } +// +// It's recommended to make this a global instance called `log`. +func New() *Logger { + return &Logger{ + Out: os.Stderr, + Formatter: new(TextFormatter), + Hooks: make(LevelHooks), + Level: InfoLevel, + } +} + +// Adds a field to the log entry, note that you it doesn't log until you call +// Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry. +// If you want multiple fields, use `WithFields`. +func (logger *Logger) WithField(key string, value interface{}) *Entry { + return NewEntry(logger).WithField(key, value) +} + +// Adds a struct of fields to the log entry. All it does is call `WithField` for +// each `Field`. +func (logger *Logger) WithFields(fields Fields) *Entry { + return NewEntry(logger).WithFields(fields) +} + +// Add an error as single field to the log entry. All it does is call +// `WithError` for the given `error`. +func (logger *Logger) WithError(err error) *Entry { + return NewEntry(logger).WithError(err) +} + +func (logger *Logger) Debugf(format string, args ...interface{}) { + if logger.Level >= DebugLevel { + NewEntry(logger).Debugf(format, args...) + } +} + +func (logger *Logger) Infof(format string, args ...interface{}) { + if logger.Level >= InfoLevel { + NewEntry(logger).Infof(format, args...) + } +} + +func (logger *Logger) Printf(format string, args ...interface{}) { + NewEntry(logger).Printf(format, args...) +} + +func (logger *Logger) Warnf(format string, args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warnf(format, args...) + } +} + +func (logger *Logger) Warningf(format string, args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warnf(format, args...) + } +} + +func (logger *Logger) Errorf(format string, args ...interface{}) { + if logger.Level >= ErrorLevel { + NewEntry(logger).Errorf(format, args...) + } +} + +func (logger *Logger) Fatalf(format string, args ...interface{}) { + if logger.Level >= FatalLevel { + NewEntry(logger).Fatalf(format, args...) + } + os.Exit(1) +} + +func (logger *Logger) Panicf(format string, args ...interface{}) { + if logger.Level >= PanicLevel { + NewEntry(logger).Panicf(format, args...) + } +} + +func (logger *Logger) Debug(args ...interface{}) { + if logger.Level >= DebugLevel { + NewEntry(logger).Debug(args...) + } +} + +func (logger *Logger) Info(args ...interface{}) { + if logger.Level >= InfoLevel { + NewEntry(logger).Info(args...) + } +} + +func (logger *Logger) Print(args ...interface{}) { + NewEntry(logger).Info(args...) +} + +func (logger *Logger) Warn(args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warn(args...) + } +} + +func (logger *Logger) Warning(args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warn(args...) + } +} + +func (logger *Logger) Error(args ...interface{}) { + if logger.Level >= ErrorLevel { + NewEntry(logger).Error(args...) + } +} + +func (logger *Logger) Fatal(args ...interface{}) { + if logger.Level >= FatalLevel { + NewEntry(logger).Fatal(args...) + } + os.Exit(1) +} + +func (logger *Logger) Panic(args ...interface{}) { + if logger.Level >= PanicLevel { + NewEntry(logger).Panic(args...) + } +} + +func (logger *Logger) Debugln(args ...interface{}) { + if logger.Level >= DebugLevel { + NewEntry(logger).Debugln(args...) + } +} + +func (logger *Logger) Infoln(args ...interface{}) { + if logger.Level >= InfoLevel { + NewEntry(logger).Infoln(args...) + } +} + +func (logger *Logger) Println(args ...interface{}) { + NewEntry(logger).Println(args...) +} + +func (logger *Logger) Warnln(args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warnln(args...) + } +} + +func (logger *Logger) Warningln(args ...interface{}) { + if logger.Level >= WarnLevel { + NewEntry(logger).Warnln(args...) + } +} + +func (logger *Logger) Errorln(args ...interface{}) { + if logger.Level >= ErrorLevel { + NewEntry(logger).Errorln(args...) + } +} + +func (logger *Logger) Fatalln(args ...interface{}) { + if logger.Level >= FatalLevel { + NewEntry(logger).Fatalln(args...) + } + os.Exit(1) +} + +func (logger *Logger) Panicln(args ...interface{}) { + if logger.Level >= PanicLevel { + NewEntry(logger).Panicln(args...) + } +} |