diff options
Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/tf2/tf2.go')
-rw-r--r-- | vendor/github.com/Philipp15b/go-steam/tf2/tf2.go | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/tf2/tf2.go b/vendor/github.com/Philipp15b/go-steam/tf2/tf2.go deleted file mode 100644 index 334362de..00000000 --- a/vendor/github.com/Philipp15b/go-steam/tf2/tf2.go +++ /dev/null @@ -1,75 +0,0 @@ -/* -Provides access to TF2 Game Coordinator functionality. -*/ -package tf2 - -import ( - "github.com/Philipp15b/go-steam" - . "github.com/Philipp15b/go-steam/protocol/gamecoordinator" - . "github.com/Philipp15b/go-steam/tf2/protocol" - "github.com/Philipp15b/go-steam/tf2/protocol/protobuf" -) - -const AppId = 440 - -// To use any methods of this, you'll need to SetPlaying(true) and wait for -// the GCReadyEvent. -type TF2 struct { - client *steam.Client -} - -// Creates a new TF2 instance and registers it as a packet handler -func New(client *steam.Client) *TF2 { - t := &TF2{client} - client.GC.RegisterPacketHandler(t) - return t -} - -func (t *TF2) SetPlaying(playing bool) { - if playing { - t.client.GC.SetGamesPlayed(AppId) - } else { - t.client.GC.SetGamesPlayed() - } -} - -func (t *TF2) SetItemPosition(itemId, position uint64) { - t.client.GC.Write(NewGCMsg(AppId, uint32(protobuf.EGCItemMsg_k_EMsgGCSetSingleItemPosition), &MsgGCSetItemPosition{ - itemId, position, - })) -} - -// recipe -2 = wildcard -func (t *TF2) CraftItems(items []uint64, recipe int16) { - t.client.GC.Write(NewGCMsg(AppId, uint32(protobuf.EGCItemMsg_k_EMsgGCCraft), &MsgGCCraft{ - Recipe: recipe, - Items: items, - })) -} - -func (t *TF2) DeleteItem(itemId uint64) { - t.client.GC.Write(NewGCMsg(AppId, uint32(protobuf.EGCItemMsg_k_EMsgGCDelete), &MsgGCDeleteItem{itemId})) -} - -func (t *TF2) NameItem(toolId, target uint64, name string) { - t.client.GC.Write(NewGCMsg(AppId, uint32(protobuf.EGCItemMsg_k_EMsgGCNameItem), &MsgGCNameItem{ - toolId, target, name, - })) -} - -type GCReadyEvent struct{} - -func (t *TF2) HandleGCPacket(packet *GCPacket) { - if packet.AppId != AppId { - return - } - switch protobuf.EGCBaseClientMsg(packet.MsgType) { - case protobuf.EGCBaseClientMsg_k_EMsgGCClientWelcome: - t.handleWelcome(packet) - } -} - -func (t *TF2) handleWelcome(packet *GCPacket) { - // the packet's body is pretty useless - t.client.Emit(&GCReadyEvent{}) -} |