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-rw-r--r--vendor/github.com/Benau/go_rlottie/go_rlottie.go56
1 files changed, 56 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/go_rlottie/go_rlottie.go b/vendor/github.com/Benau/go_rlottie/go_rlottie.go
new file mode 100644
index 00000000..c53392e3
--- /dev/null
+++ b/vendor/github.com/Benau/go_rlottie/go_rlottie.go
@@ -0,0 +1,56 @@
+package go_rlottie
+
+/*
+#cgo !windows LDFLAGS: -lm
+#cgo windows CFLAGS: -DRLOTTIE_BUILD=0
+#cgo windows CXXFLAGS: -DRLOTTIE_BUILD=0
+#cgo CXXFLAGS: -std=c++14 -fno-exceptions -fno-asynchronous-unwind-tables -fno-rtti -Wall -fvisibility=hidden -Wnon-virtual-dtor -Woverloaded-virtual -Wno-unused-parameter
+#include "rlottie_capi.h"
+void lottie_configure_model_cache_size(size_t cacheSize);
+*/
+import "C"
+import "unsafe"
+
+type Lottie_Animation *C.Lottie_Animation
+
+func LottieConfigureModelCacheSize(size uint) {
+ C.lottie_configure_model_cache_size(C.size_t(size))
+}
+
+func LottieAnimationFromData(data string, key string, resource_path string) Lottie_Animation {
+ var animation Lottie_Animation
+ animation = C.lottie_animation_from_data(C.CString(data), C.CString(key), C.CString(resource_path))
+ return animation
+}
+
+func LottieAnimationDestroy(animation Lottie_Animation) {
+ C.lottie_animation_destroy(animation)
+}
+
+func LottieAnimationGetSize(animation Lottie_Animation) (uint, uint) {
+ var width C.size_t
+ var height C.size_t
+ C.lottie_animation_get_size(animation, &width, &height)
+ return uint(width), uint(height)
+}
+
+func LottieAnimationGetTotalframe(animation Lottie_Animation) uint {
+ return uint(C.lottie_animation_get_totalframe(animation))
+}
+
+func LottieAnimationGetFramerate(animation Lottie_Animation) float64 {
+ return float64(C.lottie_animation_get_framerate(animation))
+}
+
+func LottieAnimationGetFrameAtPos(animation Lottie_Animation, pos float32) uint {
+ return uint(C.lottie_animation_get_frame_at_pos(animation, C.float(pos)))
+}
+
+func LottieAnimationGetDuration(animation Lottie_Animation) float64 {
+ return float64(C.lottie_animation_get_duration(animation))
+}
+
+func LottieAnimationRender(animation Lottie_Animation, frame_num uint, buffer []byte, width uint, height uint, bytes_per_line uint) {
+ var ptr *C.uint32_t = (*C.uint32_t)(unsafe.Pointer(&buffer[0]));
+ C.lottie_animation_render(animation, C.size_t(frame_num), ptr, C.size_t(width), C.size_t(height), C.size_t(bytes_per_line))
+}