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-rw-r--r--bridge/slack/handlers.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/bridge/slack/handlers.go b/bridge/slack/handlers.go
index 609fff18..4270e632 100644
--- a/bridge/slack/handlers.go
+++ b/bridge/slack/handlers.go
@@ -75,7 +75,7 @@ func (b *Bslack) handleSlackClient(messages chan *config.Message) {
// When we join a channel we update the full list of users as
// well as the information for the channel that we joined as this
// should now tell that we are a member of it.
- b.populateUsers()
+ b.populateUsers(false)
b.channelsMutex.Lock()
b.channelsByID[ev.Channel.ID] = &ev.Channel
@@ -83,8 +83,8 @@ func (b *Bslack) handleSlackClient(messages chan *config.Message) {
b.channelsMutex.Unlock()
case *slack.ConnectedEvent:
b.si = ev.Info
- b.populateChannels()
- b.populateUsers()
+ b.populateChannels(true)
+ b.populateUsers(true)
case *slack.InvalidAuthEvent:
b.Log.Fatalf("Invalid Token %#v", ev)
case *slack.ConnectionErrorEvent:
@@ -196,7 +196,7 @@ func (b *Bslack) handleMessageEvent(ev *slack.MessageEvent) (*config.Message, er
func (b *Bslack) handleStatusEvent(ev *slack.MessageEvent, rmsg *config.Message) bool {
switch ev.SubType {
case sChannelJoined, sMemberJoined:
- b.populateUsers()
+ b.populateUsers(false)
// There's no further processing needed on channel events
// so we return 'true'.
return true