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authorWim <wim@42.be>2022-03-12 17:06:39 +0100
committerGitHub <noreply@github.com>2022-03-12 17:06:39 +0100
commite4c0ca0f4807a36a6cc0ea5f793905539afa4648 (patch)
treecfaa8cb0c5650878047456f83b8e18299b15869d /vendor
parent9c203327c07d8fd4161c47163f35dfea29ac83b1 (diff)
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Switch to discordgo upstream again (#1759)
* Switch to upstream discordgo again * Fix discord api changes
Diffstat (limited to 'vendor')
-rw-r--r--vendor/github.com/bwmarrin/discordgo/.gitignore5
-rw-r--r--vendor/github.com/bwmarrin/discordgo/.golangci.yml19
-rw-r--r--vendor/github.com/bwmarrin/discordgo/.travis.yml (renamed from vendor/github.com/matterbridge/discordgo/.travis.yml)1
-rw-r--r--vendor/github.com/bwmarrin/discordgo/LICENSE (renamed from vendor/github.com/matterbridge/discordgo/LICENSE)0
-rw-r--r--vendor/github.com/bwmarrin/discordgo/README.md (renamed from vendor/github.com/matterbridge/discordgo/README.md)10
-rw-r--r--vendor/github.com/bwmarrin/discordgo/components.go241
-rw-r--r--vendor/github.com/bwmarrin/discordgo/discord.go60
-rw-r--r--vendor/github.com/bwmarrin/discordgo/endpoints.go210
-rw-r--r--vendor/github.com/bwmarrin/discordgo/event.go (renamed from vendor/github.com/matterbridge/discordgo/event.go)2
-rw-r--r--vendor/github.com/bwmarrin/discordgo/eventhandlers.go (renamed from vendor/github.com/matterbridge/discordgo/eventhandlers.go)376
-rw-r--r--vendor/github.com/bwmarrin/discordgo/events.go (renamed from vendor/github.com/matterbridge/discordgo/events.go)103
-rw-r--r--vendor/github.com/bwmarrin/discordgo/interactions.go568
-rw-r--r--vendor/github.com/bwmarrin/discordgo/locales.go83
-rw-r--r--vendor/github.com/bwmarrin/discordgo/logging.go (renamed from vendor/github.com/matterbridge/discordgo/logging.go)0
-rw-r--r--vendor/github.com/bwmarrin/discordgo/message.go (renamed from vendor/github.com/matterbridge/discordgo/message.go)200
-rw-r--r--vendor/github.com/bwmarrin/discordgo/mkdocs.yml (renamed from vendor/github.com/matterbridge/discordgo/mkdocs.yml)0
-rw-r--r--vendor/github.com/bwmarrin/discordgo/oauth2.go (renamed from vendor/github.com/matterbridge/discordgo/oauth2.go)49
-rw-r--r--vendor/github.com/bwmarrin/discordgo/ratelimit.go (renamed from vendor/github.com/matterbridge/discordgo/ratelimit.go)2
-rw-r--r--vendor/github.com/bwmarrin/discordgo/restapi.go (renamed from vendor/github.com/matterbridge/discordgo/restapi.go)1186
-rw-r--r--vendor/github.com/bwmarrin/discordgo/state.go (renamed from vendor/github.com/matterbridge/discordgo/state.go)289
-rw-r--r--vendor/github.com/bwmarrin/discordgo/structs.go2038
-rw-r--r--vendor/github.com/bwmarrin/discordgo/types.go (renamed from vendor/github.com/matterbridge/discordgo/types.go)10
-rw-r--r--vendor/github.com/bwmarrin/discordgo/user.go (renamed from vendor/github.com/matterbridge/discordgo/user.go)57
-rw-r--r--vendor/github.com/bwmarrin/discordgo/util.go110
-rw-r--r--vendor/github.com/bwmarrin/discordgo/voice.go (renamed from vendor/github.com/matterbridge/discordgo/voice.go)12
-rw-r--r--vendor/github.com/bwmarrin/discordgo/webhook.go49
-rw-r--r--vendor/github.com/bwmarrin/discordgo/wsapi.go (renamed from vendor/github.com/matterbridge/discordgo/wsapi.go)17
-rw-r--r--vendor/github.com/matterbridge/discordgo/.gitignore2
-rw-r--r--vendor/github.com/matterbridge/discordgo/discord.go161
-rw-r--r--vendor/github.com/matterbridge/discordgo/endpoints.go153
-rw-r--r--vendor/github.com/matterbridge/discordgo/interactions.go54
-rw-r--r--vendor/github.com/matterbridge/discordgo/structs.go1339
-rw-r--r--vendor/github.com/matterbridge/discordgo/util.go17
-rw-r--r--vendor/modules.txt6
34 files changed, 5108 insertions, 2321 deletions
diff --git a/vendor/github.com/bwmarrin/discordgo/.gitignore b/vendor/github.com/bwmarrin/discordgo/.gitignore
new file mode 100644
index 00000000..681a96b1
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/.gitignore
@@ -0,0 +1,5 @@
+# IDE-specific metadata
+.idea/
+
+# Environment variables. Useful for examples.
+.env
diff --git a/vendor/github.com/bwmarrin/discordgo/.golangci.yml b/vendor/github.com/bwmarrin/discordgo/.golangci.yml
new file mode 100644
index 00000000..dd9d2e5b
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/.golangci.yml
@@ -0,0 +1,19 @@
+linters:
+ disable-all: true
+ enable:
+ # - staticcheck
+ # - unused
+ - golint
+
+linters-settings:
+ staticcheck:
+ go: "1.13"
+
+ checks: ["all"]
+
+ unused:
+ go: "1.13"
+
+issues:
+ include:
+ - EXC0002
diff --git a/vendor/github.com/matterbridge/discordgo/.travis.yml b/vendor/github.com/bwmarrin/discordgo/.travis.yml
index b54331b1..5d9cea3e 100644
--- a/vendor/github.com/matterbridge/discordgo/.travis.yml
+++ b/vendor/github.com/bwmarrin/discordgo/.travis.yml
@@ -3,6 +3,7 @@ go:
- 1.13.x
- 1.14.x
- 1.15.x
+ - 1.16.x
env:
- GO111MODULE=on
install:
diff --git a/vendor/github.com/matterbridge/discordgo/LICENSE b/vendor/github.com/bwmarrin/discordgo/LICENSE
index 8d062ea5..8d062ea5 100644
--- a/vendor/github.com/matterbridge/discordgo/LICENSE
+++ b/vendor/github.com/bwmarrin/discordgo/LICENSE
diff --git a/vendor/github.com/matterbridge/discordgo/README.md b/vendor/github.com/bwmarrin/discordgo/README.md
index 289e1622..2bcd43b8 100644
--- a/vendor/github.com/matterbridge/discordgo/README.md
+++ b/vendor/github.com/bwmarrin/discordgo/README.md
@@ -1,8 +1,8 @@
# DiscordGo
-[![GoDoc](https://godoc.org/github.com/bwmarrin/discordgo?status.svg)](https://godoc.org/github.com/bwmarrin/discordgo) [![Go report](http://goreportcard.com/badge/bwmarrin/discordgo)](http://goreportcard.com/report/bwmarrin/discordgo) [![Build Status](https://travis-ci.org/bwmarrin/discordgo.svg?branch=master)](https://travis-ci.org/bwmarrin/discordgo) [![Discord Gophers](https://img.shields.io/badge/Discord%20Gophers-%23discordgo-blue.svg)](https://discord.gg/0f1SbxBZjYoCtNPP) [![Discord API](https://img.shields.io/badge/Discord%20API-%23go_discordgo-blue.svg)](https://discord.com/invite/discord-api)
+[![Go Reference](https://pkg.go.dev/badge/github.com/bwmarrin/discordgo.svg)](https://pkg.go.dev/github.com/bwmarrin/discordgo) [![Go Report Card](https://goreportcard.com/badge/github.com/bwmarrin/discordgo)](https://goreportcard.com/report/github.com/bwmarrin/discordgo) [![Build Status](https://travis-ci.com/bwmarrin/discordgo.svg?branch=master)](https://travis-ci.com/bwmarrin/discordgo) [![Discord Gophers](https://img.shields.io/badge/Discord%20Gophers-%23discordgo-blue.svg)](https://discord.gg/golang) [![Discord API](https://img.shields.io/badge/Discord%20API-%23go_discordgo-blue.svg)](https://discord.com/invite/discord-api)
-<img align="right" src="http://bwmarrin.github.io/discordgo/img/discordgo.png">
+<img align="right" alt="DiscordGo logo" src="docs/img/discordgo.svg" width="400">
DiscordGo is a [Go](https://golang.org/) package that provides low level
bindings to the [Discord](https://discord.com/) chat client API. DiscordGo
@@ -22,7 +22,7 @@ tool that wraps `ffmpeg` to create opus encoded audio appropriate for use with
Discord (and DiscordGo).
**For help with this package or general Go discussion, please join the [Discord
-Gophers](https://discord.gg/0f1SbxBZjYq9jLBk) chat server.**
+Gophers](https://discord.gg/golang) chat server.**
## Getting Started
@@ -64,8 +64,8 @@ The DiscordGo code is fairly well documented at this point and is currently
the only documentation available. Both GoDoc and GoWalker (below) present
that information in a nice format.
-- [![GoDoc](https://godoc.org/github.com/bwmarrin/discordgo?status.svg)](https://godoc.org/github.com/bwmarrin/discordgo)
-- [![Go Walker](http://gowalker.org/api/v1/badge)](https://gowalker.org/github.com/bwmarrin/discordgo)
+- [![Go Reference](https://pkg.go.dev/badge/github.com/bwmarrin/discordgo.svg)](https://pkg.go.dev/github.com/bwmarrin/discordgo)
+- [![Go Walker](https://gowalker.org/api/v1/badge)](https://gowalker.org/github.com/bwmarrin/discordgo)
- Hand crafted documentation coming eventually.
diff --git a/vendor/github.com/bwmarrin/discordgo/components.go b/vendor/github.com/bwmarrin/discordgo/components.go
new file mode 100644
index 00000000..00cbbf19
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/components.go
@@ -0,0 +1,241 @@
+package discordgo
+
+import (
+ "encoding/json"
+ "fmt"
+)
+
+// ComponentType is type of component.
+type ComponentType uint
+
+// MessageComponent types.
+const (
+ ActionsRowComponent ComponentType = 1
+ ButtonComponent ComponentType = 2
+ SelectMenuComponent ComponentType = 3
+ TextInputComponent ComponentType = 4
+)
+
+// MessageComponent is a base interface for all message components.
+type MessageComponent interface {
+ json.Marshaler
+ Type() ComponentType
+}
+
+type unmarshalableMessageComponent struct {
+ MessageComponent
+}
+
+// UnmarshalJSON is a helper function to unmarshal MessageComponent object.
+func (umc *unmarshalableMessageComponent) UnmarshalJSON(src []byte) error {
+ var v struct {
+ Type ComponentType `json:"type"`
+ }
+ err := json.Unmarshal(src, &v)
+ if err != nil {
+ return err
+ }
+
+ switch v.Type {
+ case ActionsRowComponent:
+ umc.MessageComponent = &ActionsRow{}
+ case ButtonComponent:
+ umc.MessageComponent = &Button{}
+ case SelectMenuComponent:
+ umc.MessageComponent = &SelectMenu{}
+ case TextInputComponent:
+ umc.MessageComponent = &TextInput{}
+ default:
+ return fmt.Errorf("unknown component type: %d", v.Type)
+ }
+ return json.Unmarshal(src, umc.MessageComponent)
+}
+
+// MessageComponentFromJSON is a helper function for unmarshaling message components
+func MessageComponentFromJSON(b []byte) (MessageComponent, error) {
+ var u unmarshalableMessageComponent
+ err := u.UnmarshalJSON(b)
+ if err != nil {
+ return nil, fmt.Errorf("failed to unmarshal into MessageComponent: %w", err)
+ }
+ return u.MessageComponent, nil
+}
+
+// ActionsRow is a container for components within one row.
+type ActionsRow struct {
+ Components []MessageComponent `json:"components"`
+}
+
+// MarshalJSON is a method for marshaling ActionsRow to a JSON object.
+func (r ActionsRow) MarshalJSON() ([]byte, error) {
+ type actionsRow ActionsRow
+
+ return json.Marshal(struct {
+ actionsRow
+ Type ComponentType `json:"type"`
+ }{
+ actionsRow: actionsRow(r),
+ Type: r.Type(),
+ })
+}
+
+// UnmarshalJSON is a helper function to unmarshal Actions Row.
+func (r *ActionsRow) UnmarshalJSON(data []byte) error {
+ var v struct {
+ RawComponents []unmarshalableMessageComponent `json:"components"`
+ }
+ err := json.Unmarshal(data, &v)
+ if err != nil {
+ return err
+ }
+ r.Components = make([]MessageComponent, len(v.RawComponents))
+ for i, v := range v.RawComponents {
+ r.Components[i] = v.MessageComponent
+ }
+
+ return err
+}
+
+// Type is a method to get the type of a component.
+func (r ActionsRow) Type() ComponentType {
+ return ActionsRowComponent
+}
+
+// ButtonStyle is style of button.
+type ButtonStyle uint
+
+// Button styles.
+const (
+ // PrimaryButton is a button with blurple color.
+ PrimaryButton ButtonStyle = 1
+ // SecondaryButton is a button with grey color.
+ SecondaryButton ButtonStyle = 2
+ // SuccessButton is a button with green color.
+ SuccessButton ButtonStyle = 3
+ // DangerButton is a button with red color.
+ DangerButton ButtonStyle = 4
+ // LinkButton is a special type of button which navigates to a URL. Has grey color.
+ LinkButton ButtonStyle = 5
+)
+
+// ComponentEmoji represents button emoji, if it does have one.
+type ComponentEmoji struct {
+ Name string `json:"name,omitempty"`
+ ID string `json:"id,omitempty"`
+ Animated bool `json:"animated,omitempty"`
+}
+
+// Button represents button component.
+type Button struct {
+ Label string `json:"label"`
+ Style ButtonStyle `json:"style"`
+ Disabled bool `json:"disabled"`
+ Emoji ComponentEmoji `json:"emoji"`
+
+ // NOTE: Only button with LinkButton style can have link. Also, URL is mutually exclusive with CustomID.
+ URL string `json:"url,omitempty"`
+ CustomID string `json:"custom_id,omitempty"`
+}
+
+// MarshalJSON is a method for marshaling Button to a JSON object.
+func (b Button) MarshalJSON() ([]byte, error) {
+ type button Button
+
+ if b.Style == 0 {
+ b.Style = PrimaryButton
+ }
+
+ return json.Marshal(struct {
+ button
+ Type ComponentType `json:"type"`
+ }{
+ button: button(b),
+ Type: b.Type(),
+ })
+}
+
+// Type is a method to get the type of a component.
+func (Button) Type() ComponentType {
+ return ButtonComponent
+}
+
+// SelectMenuOption represents an option for a select menu.
+type SelectMenuOption struct {
+ Label string `json:"label,omitempty"`
+ Value string `json:"value"`
+ Description string `json:"description"`
+ Emoji ComponentEmoji `json:"emoji"`
+ // Determines whenever option is selected by default or not.
+ Default bool `json:"default"`
+}
+
+// SelectMenu represents select menu component.
+type SelectMenu struct {
+ CustomID string `json:"custom_id,omitempty"`
+ // The text which will be shown in the menu if there's no default options or all options was deselected and component was closed.
+ Placeholder string `json:"placeholder"`
+ // This value determines the minimal amount of selected items in the menu.
+ MinValues *int `json:"min_values,omitempty"`
+ // This value determines the maximal amount of selected items in the menu.
+ // If MaxValues or MinValues are greater than one then the user can select multiple items in the component.
+ MaxValues int `json:"max_values,omitempty"`
+ Options []SelectMenuOption `json:"options"`
+ Disabled bool `json:"disabled"`
+}
+
+// Type is a method to get the type of a component.
+func (SelectMenu) Type() ComponentType {
+ return SelectMenuComponent
+}
+
+// MarshalJSON is a method for marshaling SelectMenu to a JSON object.
+func (m SelectMenu) MarshalJSON() ([]byte, error) {
+ type selectMenu SelectMenu
+
+ return json.Marshal(struct {
+ selectMenu
+ Type ComponentType `json:"type"`
+ }{
+ selectMenu: selectMenu(m),
+ Type: m.Type(),
+ })
+}
+
+// TextInput represents text input component.
+type TextInput struct {
+ CustomID string `json:"custom_id"`
+ Label string `json:"label"`
+ Style TextInputStyle `json:"style"`
+ Placeholder string `json:"placeholder,omitempty"`
+ Value string `json:"value,omitempty"`
+ Required bool `json:"required,omitempty"`
+ MinLength int `json:"min_length,omitempty"`
+ MaxLength int `json:"max_length,omitempty"`
+}
+
+// Type is a method to get the type of a component.
+func (TextInput) Type() ComponentType {
+ return TextInputComponent
+}
+
+// MarshalJSON is a method for marshaling TextInput to a JSON object.
+func (m TextInput) MarshalJSON() ([]byte, error) {
+ type inputText TextInput
+
+ return json.Marshal(struct {
+ inputText
+ Type ComponentType `json:"type"`
+ }{
+ inputText: inputText(m),
+ Type: m.Type(),
+ })
+}
+
+// TextInputStyle is style of text in TextInput component.
+type TextInputStyle uint
+
+// Text styles
+const (
+ TextInputShort TextInputStyle = 1
+ TextInputParagraph TextInputStyle = 2
+)
diff --git a/vendor/github.com/bwmarrin/discordgo/discord.go b/vendor/github.com/bwmarrin/discordgo/discord.go
new file mode 100644
index 00000000..74f4190a
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/discord.go
@@ -0,0 +1,60 @@
+// Discordgo - Discord bindings for Go
+// Available at https://github.com/bwmarrin/discordgo
+
+// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file contains high level helper functions and easy entry points for the
+// entire discordgo package. These functions are being developed and are very
+// experimental at this point. They will most likely change so please use the
+// low level functions if that's a problem.
+
+// Package discordgo provides Discord binding for Go
+package discordgo
+
+import (
+ "net/http"
+ "runtime"
+ "time"
+)
+
+// VERSION of DiscordGo, follows Semantic Versioning. (http://semver.org/)
+const VERSION = "0.24.0"
+
+// New creates a new Discord session with provided token.
+// If the token is for a bot, it must be prefixed with "Bot "
+// e.g. "Bot ..."
+// Or if it is an OAuth2 token, it must be prefixed with "Bearer "
+// e.g. "Bearer ..."
+func New(token string) (s *Session, err error) {
+
+ // Create an empty Session interface.
+ s = &Session{
+ State: NewState(),
+ Ratelimiter: NewRatelimiter(),
+ StateEnabled: true,
+ Compress: true,
+ ShouldReconnectOnError: true,
+ ShardID: 0,
+ ShardCount: 1,
+ MaxRestRetries: 3,
+ Client: &http.Client{Timeout: (20 * time.Second)},
+ UserAgent: "DiscordBot (https://github.com/bwmarrin/discordgo, v" + VERSION + ")",
+ sequence: new(int64),
+ LastHeartbeatAck: time.Now().UTC(),
+ }
+
+ // Initilize the Identify Package with defaults
+ // These can be modified prior to calling Open()
+ s.Identify.Compress = true
+ s.Identify.LargeThreshold = 250
+ s.Identify.GuildSubscriptions = true
+ s.Identify.Properties.OS = runtime.GOOS
+ s.Identify.Properties.Browser = "DiscordGo v" + VERSION
+ s.Identify.Intents = IntentsAllWithoutPrivileged
+ s.Identify.Token = token
+ s.Token = token
+
+ return
+}
diff --git a/vendor/github.com/bwmarrin/discordgo/endpoints.go b/vendor/github.com/bwmarrin/discordgo/endpoints.go
new file mode 100644
index 00000000..d39a175b
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/endpoints.go
@@ -0,0 +1,210 @@
+// Discordgo - Discord bindings for Go
+// Available at https://github.com/bwmarrin/discordgo
+
+// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file contains variables for all known Discord end points. All functions
+// throughout the Discordgo package use these variables for all connections
+// to Discord. These are all exported and you may modify them if needed.
+
+package discordgo
+
+import "strconv"
+
+// APIVersion is the Discord API version used for the REST and Websocket API.
+var APIVersion = "9"
+
+// Known Discord API Endpoints.
+var (
+ EndpointStatus = "https://status.discord.com/api/v2/"
+ EndpointSm = EndpointStatus + "scheduled-maintenances/"
+ EndpointSmActive = EndpointSm + "active.json"
+ EndpointSmUpcoming = EndpointSm + "upcoming.json"
+
+ EndpointDiscord = "https://discord.com/"
+ EndpointAPI = EndpointDiscord + "api/v" + APIVersion + "/"
+ EndpointGuilds = EndpointAPI + "guilds/"
+ EndpointChannels = EndpointAPI + "channels/"
+ EndpointUsers = EndpointAPI + "users/"
+ EndpointGateway = EndpointAPI + "gateway"
+ EndpointGatewayBot = EndpointGateway + "/bot"
+ EndpointWebhooks = EndpointAPI + "webhooks/"
+ EndpointStickers = EndpointAPI + "stickers/"
+
+ EndpointCDN = "https://cdn.discordapp.com/"
+ EndpointCDNAttachments = EndpointCDN + "attachments/"
+ EndpointCDNAvatars = EndpointCDN + "avatars/"
+ EndpointCDNIcons = EndpointCDN + "icons/"
+ EndpointCDNSplashes = EndpointCDN + "splashes/"
+ EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
+ EndpointCDNBanners = EndpointCDN + "banners/"
+ EndpointCDNGuilds = EndpointCDN + "guilds/"
+
+ EndpointVoice = EndpointAPI + "/voice/"
+ EndpointVoiceRegions = EndpointVoice + "regions"
+
+ // TODO: EndpointUserGuildMember
+
+ EndpointUser = func(uID string) string { return EndpointUsers + uID }
+ EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
+ EndpointUserAvatarAnimated = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".gif" }
+ EndpointDefaultUserAvatar = func(uDiscriminator string) string {
+ uDiscriminatorInt, _ := strconv.Atoi(uDiscriminator)
+ return EndpointCDN + "embed/avatars/" + strconv.Itoa(uDiscriminatorInt%5) + ".png"
+ }
+ EndpointUserBanner = func(uID, cID string) string {
+ return EndpointCDNBanners + uID + "/" + cID + ".png"
+ }
+ EndpointUserBannerAnimated = func(uID, cID string) string {
+ return EndpointCDNBanners + uID + "/" + cID + ".gif"
+ }
+
+ EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
+ EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
+ EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
+ EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
+
+ EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
+ EndpointGuildThreads = func(gID string) string { return EndpointGuild(gID) + "/threads" }
+ EndpointGuildActiveThreads = func(gID string) string { return EndpointGuildThreads(gID) + "/active" }
+ EndpointGuildPreview = func(gID string) string { return EndpointGuilds + gID + "/preview" }
+ EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
+ EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
+ EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
+ EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
+ EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
+ EndpointGuildBan = func(gID, uID string) string { return EndpointGuilds + gID + "/bans/" + uID }
+ EndpointGuildIntegrations = func(gID string) string { return EndpointGuilds + gID + "/integrations" }
+ EndpointGuildIntegration = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID }
+ EndpointGuildRoles = func(gID string) string { return EndpointGuilds + gID + "/roles" }
+ EndpointGuildRole = func(gID, rID string) string { return EndpointGuilds + gID + "/roles/" + rID }
+ EndpointGuildInvites = func(gID string) string { return EndpointGuilds + gID + "/invites" }
+ EndpointGuildWidget = func(gID string) string { return EndpointGuilds + gID + "/widget" }
+ EndpointGuildEmbed = EndpointGuildWidget
+ EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
+ EndpointGuildIcon = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".png" }
+ EndpointGuildIconAnimated = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".gif" }
+ EndpointGuildSplash = func(gID, hash string) string { return EndpointCDNSplashes + gID + "/" + hash + ".png" }
+ EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
+ EndpointGuildAuditLogs = func(gID string) string { return EndpointGuilds + gID + "/audit-logs" }
+ EndpointGuildEmojis = func(gID string) string { return EndpointGuilds + gID + "/emojis" }
+ EndpointGuildEmoji = func(gID, eID string) string { return EndpointGuilds + gID + "/emojis/" + eID }
+ EndpointGuildBanner = func(gID, hash string) string { return EndpointCDNBanners + gID + "/" + hash + ".png" }
+ EndpointGuildStickers = func(gID string) string { return EndpointGuilds + gID + "/stickers" }
+ EndpointGuildSticker = func(gID, sID string) string { return EndpointGuilds + gID + "/stickers/" + sID }
+ EndpointGuildScheduledEvents = func(gID string) string { return EndpointGuilds + gID + "/scheduled-events" }
+ EndpointGuildScheduledEvent = func(gID, eID string) string { return EndpointGuilds + gID + "/scheduled-events/" + eID }
+ EndpointGuildScheduledEventUsers = func(gID, eID string) string { return EndpointGuildScheduledEvent(gID, eID) + "/users" }
+ EndpointGuildTemplate = func(tID string) string { return EndpointGuilds + "/templates/" + tID }
+ EndpointGuildTemplates = func(gID string) string { return EndpointGuilds + gID + "/templates" }
+ EndpointGuildTemplateSync = func(gID, tID string) string { return EndpointGuilds + gID + "/templates/" + tID }
+ EndpointGuildMemberAvatar = func(gId, uID, aID string) string {
+ return EndpointCDNGuilds + gId + "/users/" + uID + "/avatars/" + aID + ".png"
+ }
+ EndpointGuildMemberAvatarAnimated = func(gId, uID, aID string) string {
+ return EndpointCDNGuilds + gId + "/users/" + uID + "/avatars/" + aID + ".gif"
+ }
+
+ EndpointChannel = func(cID string) string { return EndpointChannels + cID }
+ EndpointChannelThreads = func(cID string) string { return EndpointChannel(cID) + "/threads" }
+ EndpointChannelActiveThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/active" }
+ EndpointChannelPublicArchivedThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/archived/public" }
+ EndpointChannelPrivateArchivedThreads = func(cID string) string { return EndpointChannelThreads(cID) + "/archived/private" }
+ EndpointChannelJoinedPrivateArchivedThreads = func(cID string) string { return EndpointChannel(cID) + "/users/@me/threads/archived/private" }
+ EndpointChannelPermissions = func(cID string) string { return EndpointChannels + cID + "/permissions" }
+ EndpointChannelPermission = func(cID, tID string) string { return EndpointChannels + cID + "/permissions/" + tID }
+ EndpointChannelInvites = func(cID string) string { return EndpointChannels + cID + "/invites" }
+ EndpointChannelTyping = func(cID string) string { return EndpointChannels + cID + "/typing" }
+ EndpointChannelMessages = func(cID string) string { return EndpointChannels + cID + "/messages" }
+ EndpointChannelMessage = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID }
+ EndpointChannelMessageThread = func(cID, mID string) string { return EndpointChannelMessage(cID, mID) + "/threads" }
+ EndpointChannelMessagesBulkDelete = func(cID string) string { return EndpointChannel(cID) + "/messages/bulk-delete" }
+ EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
+ EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
+ EndpointChannelMessageCrosspost = func(cID, mID string) string { return EndpointChannel(cID) + "/messages/" + mID + "/crosspost" }
+ EndpointChannelFollow = func(cID string) string { return EndpointChannel(cID) + "/followers" }
+ EndpointThreadMembers = func(tID string) string { return EndpointChannel(tID) + "/thread-members" }
+ EndpointThreadMember = func(tID, mID string) string { return EndpointThreadMembers(tID) + "/" + mID }
+
+ EndpointGroupIcon = func(cID, hash string) string { return EndpointCDNChannelIcons + cID + "/" + hash + ".png" }
+
+ EndpointSticker = func(sID string) string { return EndpointStickers + sID }
+ EndpointNitroStickersPacks = EndpointAPI + "/sticker-packs"
+
+ EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
+ EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
+ EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
+ EndpointWebhookMessage = func(wID, token, messageID string) string {
+ return EndpointWebhookToken(wID, token) + "/messages/" + messageID
+ }
+
+ EndpointMessageReactionsAll = func(cID, mID string) string {
+ return EndpointChannelMessage(cID, mID) + "/reactions"
+ }
+ EndpointMessageReactions = func(cID, mID, eID string) string {
+ return EndpointChannelMessage(cID, mID) + "/reactions/" + eID
+ }
+ EndpointMessageReaction = func(cID, mID, eID, uID string) string {
+ return EndpointMessageReactions(cID, mID, eID) + "/" + uID
+ }
+
+ EndpointApplicationGlobalCommands = func(aID string) string {
+ return EndpointApplication(aID) + "/commands"
+ }
+ EndpointApplicationGlobalCommand = func(aID, cID string) string {
+ return EndpointApplicationGlobalCommands(aID) + "/" + cID
+ }
+
+ EndpointApplicationGuildCommands = func(aID, gID string) string {
+ return EndpointApplication(aID) + "/guilds/" + gID + "/commands"
+ }
+ EndpointApplicationGuildCommand = func(aID, gID, cID string) string {
+ return EndpointApplicationGuildCommands(aID, gID) + "/" + cID
+ }
+ EndpointApplicationCommandPermissions = func(aID, gID, cID string) string {
+ return EndpointApplicationGuildCommand(aID, gID, cID) + "/permissions"
+ }
+ EndpointApplicationCommandsGuildPermissions = func(aID, gID string) string {
+ return EndpointApplicationGuildCommands(aID, gID) + "/permissions"
+ }
+ EndpointInteraction = func(aID, iToken string) string {
+ return EndpointAPI + "interactions/" + aID + "/" + iToken
+ }
+ EndpointInteractionResponse = func(iID, iToken string) string {
+ return EndpointInteraction(iID, iToken) + "/callback"
+ }
+ EndpointInteractionResponseActions = func(aID, iToken string) string {
+ return EndpointWebhookMessage(aID, iToken, "@original")
+ }
+ EndpointFollowupMessage = func(aID, iToken string) string {
+ return EndpointWebhookToken(aID, iToken)
+ }
+ EndpointFollowupMessageActions = func(aID, iToken, mID string) string {
+ return EndpointWebhookMessage(aID, iToken, mID)
+ }
+
+ EndpointGuildCreate = EndpointAPI + "guilds"
+
+ EndpointInvite = func(iID string) string { return EndpointAPI + "invites/" + iID }
+
+ EndpointEmoji = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".png" }
+ EndpointEmojiAnimated = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".gif" }
+
+ EndpointApplications = EndpointAPI + "applications"
+ EndpointApplication = func(aID string) string { return EndpointApplications + "/" + aID }
+
+ EndpointOAuth2 = EndpointAPI + "oauth2/"
+ EndpointOAuth2Applications = EndpointOAuth2 + "applications"
+ EndpointOAuth2Application = func(aID string) string { return EndpointOAuth2Applications + "/" + aID }
+ EndpointOAuth2ApplicationsBot = func(aID string) string { return EndpointOAuth2Applications + "/" + aID + "/bot" }
+ EndpointOAuth2ApplicationAssets = func(aID string) string { return EndpointOAuth2Applications + "/" + aID + "/assets" }
+
+ // TODO: Deprecated, remove in the next release
+ EndpointOauth2 = EndpointOAuth2
+ EndpointOauth2Applications = EndpointOAuth2Applications
+ EndpointOauth2Application = EndpointOAuth2Application
+ EndpointOauth2ApplicationsBot = EndpointOAuth2ApplicationsBot
+ EndpointOauth2ApplicationAssets = EndpointOAuth2ApplicationAssets
+)
diff --git a/vendor/github.com/matterbridge/discordgo/event.go b/vendor/github.com/bwmarrin/discordgo/event.go
index 67c5f7dd..84dbdc7f 100644
--- a/vendor/github.com/matterbridge/discordgo/event.go
+++ b/vendor/github.com/bwmarrin/discordgo/event.go
@@ -157,7 +157,7 @@ func (s *Session) removeEventHandlerInstance(t string, ehi *eventHandlerInstance
onceHandlers := s.onceHandlers[t]
for i := range onceHandlers {
if onceHandlers[i] == ehi {
- s.onceHandlers[t] = append(onceHandlers[:i], handlers[i+1:]...)
+ s.onceHandlers[t] = append(onceHandlers[:i], onceHandlers[i+1:]...)
}
}
}
diff --git a/vendor/github.com/matterbridge/discordgo/eventhandlers.go b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go
index d2b9a98b..18d6248a 100644
--- a/vendor/github.com/matterbridge/discordgo/eventhandlers.go
+++ b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go
@@ -7,50 +7,62 @@ package discordgo
// Event type values are used to match the events returned by Discord.
// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
const (
- channelCreateEventType = "CHANNEL_CREATE"
- channelDeleteEventType = "CHANNEL_DELETE"
- channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
- channelUpdateEventType = "CHANNEL_UPDATE"
- connectEventType = "__CONNECT__"
- disconnectEventType = "__DISCONNECT__"
- eventEventType = "__EVENT__"
- guildBanAddEventType = "GUILD_BAN_ADD"
- guildBanRemoveEventType = "GUILD_BAN_REMOVE"
- guildCreateEventType = "GUILD_CREATE"
- guildDeleteEventType = "GUILD_DELETE"
- guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
- guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
- guildMemberAddEventType = "GUILD_MEMBER_ADD"
- guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
- guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
- guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
- guildRoleCreateEventType = "GUILD_ROLE_CREATE"
- guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
- guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
- guildUpdateEventType = "GUILD_UPDATE"
- messageAckEventType = "MESSAGE_ACK"
- messageCreateEventType = "MESSAGE_CREATE"
- messageDeleteEventType = "MESSAGE_DELETE"
- messageDeleteBulkEventType = "MESSAGE_DELETE_BULK"
- messageReactionAddEventType = "MESSAGE_REACTION_ADD"
- messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
- messageReactionRemoveAllEventType = "MESSAGE_REACTION_REMOVE_ALL"
- messageUpdateEventType = "MESSAGE_UPDATE"
- presenceUpdateEventType = "PRESENCE_UPDATE"
- presencesReplaceEventType = "PRESENCES_REPLACE"
- rateLimitEventType = "__RATE_LIMIT__"
- readyEventType = "READY"
- relationshipAddEventType = "RELATIONSHIP_ADD"
- relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
- resumedEventType = "RESUMED"
- typingStartEventType = "TYPING_START"
- userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
- userNoteUpdateEventType = "USER_NOTE_UPDATE"
- userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
- userUpdateEventType = "USER_UPDATE"
- voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
- voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
- webhooksUpdateEventType = "WEBHOOKS_UPDATE"
+ channelCreateEventType = "CHANNEL_CREATE"
+ channelDeleteEventType = "CHANNEL_DELETE"
+ channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
+ channelUpdateEventType = "CHANNEL_UPDATE"
+ connectEventType = "__CONNECT__"
+ disconnectEventType = "__DISCONNECT__"
+ eventEventType = "__EVENT__"
+ guildBanAddEventType = "GUILD_BAN_ADD"
+ guildBanRemoveEventType = "GUILD_BAN_REMOVE"
+ guildCreateEventType = "GUILD_CREATE"
+ guildDeleteEventType = "GUILD_DELETE"
+ guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
+ guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
+ guildMemberAddEventType = "GUILD_MEMBER_ADD"
+ guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
+ guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
+ guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
+ guildRoleCreateEventType = "GUILD_ROLE_CREATE"
+ guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
+ guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
+ guildUpdateEventType = "GUILD_UPDATE"
+ guildScheduledEventCreateEventType = "GUILD_SCHEDULED_EVENT_CREATE"
+ guildScheduledEventUpdateEventType = "GUILD_SCHEDULED_EVENT_UPDATE"
+ guildScheduledEventDeleteEventType = "GUILD_SCHEDULED_EVENT_DELETE"
+ interactionCreateEventType = "INTERACTION_CREATE"
+ inviteCreateEventType = "INVITE_CREATE"
+ inviteDeleteEventType = "INVITE_DELETE"
+ messageAckEventType = "MESSAGE_ACK"
+ messageCreateEventType = "MESSAGE_CREATE"
+ messageDeleteEventType = "MESSAGE_DELETE"
+ messageDeleteBulkEventType = "MESSAGE_DELETE_BULK"
+ messageReactionAddEventType = "MESSAGE_REACTION_ADD"
+ messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
+ messageReactionRemoveAllEventType = "MESSAGE_REACTION_REMOVE_ALL"
+ messageUpdateEventType = "MESSAGE_UPDATE"
+ presenceUpdateEventType = "PRESENCE_UPDATE"
+ presencesReplaceEventType = "PRESENCES_REPLACE"
+ rateLimitEventType = "__RATE_LIMIT__"
+ readyEventType = "READY"
+ relationshipAddEventType = "RELATIONSHIP_ADD"
+ relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
+ resumedEventType = "RESUMED"
+ threadCreateEventType = "THREAD_CREATE"
+ threadDeleteEventType = "THREAD_DELETE"
+ threadListSyncEventType = "THREAD_LIST_SYNC"
+ threadMemberUpdateEventType = "THREAD_MEMBER_UPDATE"
+ threadMembersUpdateEventType = "THREAD_MEMBERS_UPDATE"
+ threadUpdateEventType = "THREAD_UPDATE"
+ typingStartEventType = "TYPING_START"
+ userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
+ userNoteUpdateEventType = "USER_NOTE_UPDATE"
+ userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
+ userUpdateEventType = "USER_UPDATE"
+ voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
+ voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
+ webhooksUpdateEventType = "WEBHOOKS_UPDATE"
)
// channelCreateEventHandler is an event handler for ChannelCreate events.
@@ -298,6 +310,66 @@ func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{})
}
}
+// guildScheduledEventCreateEventHandler is an event handler for GuildScheduledEventCreate events.
+type guildScheduledEventCreateEventHandler func(*Session, *GuildScheduledEventCreate)
+
+// Type returns the event type for GuildScheduledEventCreate events.
+func (eh guildScheduledEventCreateEventHandler) Type() string {
+ return guildScheduledEventCreateEventType
+}
+
+// New returns a new instance of GuildScheduledEventCreate.
+func (eh guildScheduledEventCreateEventHandler) New() interface{} {
+ return &GuildScheduledEventCreate{}
+}
+
+// Handle is the handler for GuildScheduledEventCreate events.
+func (eh guildScheduledEventCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildScheduledEventCreate); ok {
+ eh(s, t)
+ }
+}
+
+// guildScheduledEventUpdateEventHandler is an event handler for GuildScheduledEventUpdate events.
+type guildScheduledEventUpdateEventHandler func(*Session, *GuildScheduledEventUpdate)
+
+// Type returns the event type for GuildScheduledEventUpdate events.
+func (eh guildScheduledEventUpdateEventHandler) Type() string {
+ return guildScheduledEventUpdateEventType
+}
+
+// New returns a new instance of GuildScheduledEventUpdate.
+func (eh guildScheduledEventUpdateEventHandler) New() interface{} {
+ return &GuildScheduledEventUpdate{}
+}
+
+// Handle is the handler for GuildScheduledEventUpdate events.
+func (eh guildScheduledEventUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildScheduledEventUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// guildScheduledEventDeleteEventHandler is an event handler for GuildScheduledEventDelete events.
+type guildScheduledEventDeleteEventHandler func(*Session, *GuildScheduledEventDelete)
+
+// Type returns the event type for GuildScheduledEventDelete events.
+func (eh guildScheduledEventDeleteEventHandler) Type() string {
+ return guildScheduledEventDeleteEventType
+}
+
+// New returns a new instance of GuildScheduledEventDelete.
+func (eh guildScheduledEventDeleteEventHandler) New() interface{} {
+ return &GuildScheduledEventDelete{}
+}
+
+// Handle is the handler for GuildScheduledEventDelete events.
+func (eh guildScheduledEventDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildScheduledEventDelete); ok {
+ eh(s, t)
+ }
+}
+
// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
@@ -458,6 +530,66 @@ func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
}
}
+// interactionCreateEventHandler is an event handler for InteractionCreate events.
+type interactionCreateEventHandler func(*Session, *InteractionCreate)
+
+// Type returns the event type for InteractionCreate events.
+func (eh interactionCreateEventHandler) Type() string {
+ return interactionCreateEventType
+}
+
+// New returns a new instance of InteractionCreate.
+func (eh interactionCreateEventHandler) New() interface{} {
+ return &InteractionCreate{}
+}
+
+// Handle is the handler for InteractionCreate events.
+func (eh interactionCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*InteractionCreate); ok {
+ eh(s, t)
+ }
+}
+
+// inviteCreateEventHandler is an event handler for InviteCreate events.
+type inviteCreateEventHandler func(*Session, *InviteCreate)
+
+// Type returns the event type for InviteCreate events.
+func (eh inviteCreateEventHandler) Type() string {
+ return inviteCreateEventType
+}
+
+// New returns a new instance of InviteCreate.
+func (eh inviteCreateEventHandler) New() interface{} {
+ return &InviteCreate{}
+}
+
+// Handle is the handler for InviteCreate events.
+func (eh inviteCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*InviteCreate); ok {
+ eh(s, t)
+ }
+}
+
+// inviteDeleteEventHandler is an event handler for InviteDelete events.
+type inviteDeleteEventHandler func(*Session, *InviteDelete)
+
+// Type returns the event type for InviteDelete events.
+func (eh inviteDeleteEventHandler) Type() string {
+ return inviteDeleteEventType
+}
+
+// New returns a new instance of InviteDelete.
+func (eh inviteDeleteEventHandler) New() interface{} {
+ return &InviteDelete{}
+}
+
+// Handle is the handler for InviteDelete events.
+func (eh inviteDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*InviteDelete); ok {
+ eh(s, t)
+ }
+}
+
// messageAckEventHandler is an event handler for MessageAck events.
type messageAckEventHandler func(*Session, *MessageAck)
@@ -753,6 +885,126 @@ func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
}
}
+// threadCreateEventHandler is an event handler for ThreadCreate events.
+type threadCreateEventHandler func(*Session, *ThreadCreate)
+
+// Type returns the event type for ThreadCreate events.
+func (eh threadCreateEventHandler) Type() string {
+ return threadCreateEventType
+}
+
+// New returns a new instance of ThreadCreate.
+func (eh threadCreateEventHandler) New() interface{} {
+ return &ThreadCreate{}
+}
+
+// Handle is the handler for ThreadCreate events.
+func (eh threadCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadCreate); ok {
+ eh(s, t)
+ }
+}
+
+// threadDeleteEventHandler is an event handler for ThreadDelete events.
+type threadDeleteEventHandler func(*Session, *ThreadDelete)
+
+// Type returns the event type for ThreadDelete events.
+func (eh threadDeleteEventHandler) Type() string {
+ return threadDeleteEventType
+}
+
+// New returns a new instance of ThreadDelete.
+func (eh threadDeleteEventHandler) New() interface{} {
+ return &ThreadDelete{}
+}
+
+// Handle is the handler for ThreadDelete events.
+func (eh threadDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadDelete); ok {
+ eh(s, t)
+ }
+}
+
+// threadListSyncEventHandler is an event handler for ThreadListSync events.
+type threadListSyncEventHandler func(*Session, *ThreadListSync)
+
+// Type returns the event type for ThreadListSync events.
+func (eh threadListSyncEventHandler) Type() string {
+ return threadListSyncEventType
+}
+
+// New returns a new instance of ThreadListSync.
+func (eh threadListSyncEventHandler) New() interface{} {
+ return &ThreadListSync{}
+}
+
+// Handle is the handler for ThreadListSync events.
+func (eh threadListSyncEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadListSync); ok {
+ eh(s, t)
+ }
+}
+
+// threadMemberUpdateEventHandler is an event handler for ThreadMemberUpdate events.
+type threadMemberUpdateEventHandler func(*Session, *ThreadMemberUpdate)
+
+// Type returns the event type for ThreadMemberUpdate events.
+func (eh threadMemberUpdateEventHandler) Type() string {
+ return threadMemberUpdateEventType
+}
+
+// New returns a new instance of ThreadMemberUpdate.
+func (eh threadMemberUpdateEventHandler) New() interface{} {
+ return &ThreadMemberUpdate{}
+}
+
+// Handle is the handler for ThreadMemberUpdate events.
+func (eh threadMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadMemberUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// threadMembersUpdateEventHandler is an event handler for ThreadMembersUpdate events.
+type threadMembersUpdateEventHandler func(*Session, *ThreadMembersUpdate)
+
+// Type returns the event type for ThreadMembersUpdate events.
+func (eh threadMembersUpdateEventHandler) Type() string {
+ return threadMembersUpdateEventType
+}
+
+// New returns a new instance of ThreadMembersUpdate.
+func (eh threadMembersUpdateEventHandler) New() interface{} {
+ return &ThreadMembersUpdate{}
+}
+
+// Handle is the handler for ThreadMembersUpdate events.
+func (eh threadMembersUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadMembersUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// threadUpdateEventHandler is an event handler for ThreadUpdate events.
+type threadUpdateEventHandler func(*Session, *ThreadUpdate)
+
+// Type returns the event type for ThreadUpdate events.
+func (eh threadUpdateEventHandler) Type() string {
+ return threadUpdateEventType
+}
+
+// New returns a new instance of ThreadUpdate.
+func (eh threadUpdateEventHandler) New() interface{} {
+ return &ThreadUpdate{}
+}
+
+// Handle is the handler for ThreadUpdate events.
+func (eh threadUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ThreadUpdate); ok {
+ eh(s, t)
+ }
+}
+
// typingStartEventHandler is an event handler for TypingStart events.
type typingStartEventHandler func(*Session, *TypingStart)
@@ -943,6 +1195,12 @@ func handlerForInterface(handler interface{}) EventHandler {
return guildEmojisUpdateEventHandler(v)
case func(*Session, *GuildIntegrationsUpdate):
return guildIntegrationsUpdateEventHandler(v)
+ case func(*Session, *GuildScheduledEventCreate):
+ return guildScheduledEventCreateEventHandler(v)
+ case func(*Session, *GuildScheduledEventUpdate):
+ return guildScheduledEventUpdateEventHandler(v)
+ case func(*Session, *GuildScheduledEventDelete):
+ return guildScheduledEventDeleteEventHandler(v)
case func(*Session, *GuildMemberAdd):
return guildMemberAddEventHandler(v)
case func(*Session, *GuildMemberRemove):
@@ -959,6 +1217,12 @@ func handlerForInterface(handler interface{}) EventHandler {
return guildRoleUpdateEventHandler(v)
case func(*Session, *GuildUpdate):
return guildUpdateEventHandler(v)
+ case func(*Session, *InteractionCreate):
+ return interactionCreateEventHandler(v)
+ case func(*Session, *InviteCreate):
+ return inviteCreateEventHandler(v)
+ case func(*Session, *InviteDelete):
+ return inviteDeleteEventHandler(v)
case func(*Session, *MessageAck):
return messageAckEventHandler(v)
case func(*Session, *MessageCreate):
@@ -989,6 +1253,18 @@ func handlerForInterface(handler interface{}) EventHandler {
return relationshipRemoveEventHandler(v)
case func(*Session, *Resumed):
return resumedEventHandler(v)
+ case func(*Session, *ThreadCreate):
+ return threadCreateEventHandler(v)
+ case func(*Session, *ThreadDelete):
+ return threadDeleteEventHandler(v)
+ case func(*Session, *ThreadListSync):
+ return threadListSyncEventHandler(v)
+ case func(*Session, *ThreadMemberUpdate):
+ return threadMemberUpdateEventHandler(v)
+ case func(*Session, *ThreadMembersUpdate):
+ return threadMembersUpdateEventHandler(v)
+ case func(*Session, *ThreadUpdate):
+ return threadUpdateEventHandler(v)
case func(*Session, *TypingStart):
return typingStartEventHandler(v)
case func(*Session, *UserGuildSettingsUpdate):
@@ -1021,6 +1297,9 @@ func init() {
registerInterfaceProvider(guildDeleteEventHandler(nil))
registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
+ registerInterfaceProvider(guildScheduledEventCreateEventHandler(nil))
+ registerInterfaceProvider(guildScheduledEventUpdateEventHandler(nil))
+ registerInterfaceProvider(guildScheduledEventDeleteEventHandler(nil))
registerInterfaceProvider(guildMemberAddEventHandler(nil))
registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
@@ -1029,6 +1308,9 @@ func init() {
registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
registerInterfaceProvider(guildUpdateEventHandler(nil))
+ registerInterfaceProvider(interactionCreateEventHandler(nil))
+ registerInterfaceProvider(inviteCreateEventHandler(nil))
+ registerInterfaceProvider(inviteDeleteEventHandler(nil))
registerInterfaceProvider(messageAckEventHandler(nil))
registerInterfaceProvider(messageCreateEventHandler(nil))
registerInterfaceProvider(messageDeleteEventHandler(nil))
@@ -1043,6 +1325,12 @@ func init() {
registerInterfaceProvider(relationshipAddEventHandler(nil))
registerInterfaceProvider(relationshipRemoveEventHandler(nil))
registerInterfaceProvider(resumedEventHandler(nil))
+ registerInterfaceProvider(threadCreateEventHandler(nil))
+ registerInterfaceProvider(threadDeleteEventHandler(nil))
+ registerInterfaceProvider(threadListSyncEventHandler(nil))
+ registerInterfaceProvider(threadMemberUpdateEventHandler(nil))
+ registerInterfaceProvider(threadMembersUpdateEventHandler(nil))
+ registerInterfaceProvider(threadUpdateEventHandler(nil))
registerInterfaceProvider(typingStartEventHandler(nil))
registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
registerInterfaceProvider(userNoteUpdateEventHandler(nil))
diff --git a/vendor/github.com/matterbridge/discordgo/events.go b/vendor/github.com/bwmarrin/discordgo/events.go
index 7488dcc7..cc5d7116 100644
--- a/vendor/github.com/matterbridge/discordgo/events.go
+++ b/vendor/github.com/bwmarrin/discordgo/events.go
@@ -73,6 +73,53 @@ type ChannelPinsUpdate struct {
GuildID string `json:"guild_id,omitempty"`
}
+// ThreadCreate is the data for a ThreadCreate event.
+type ThreadCreate struct {
+ *Channel
+ NewlyCreated bool `json:"newly_created"`
+}
+
+// ThreadUpdate is the data for a ThreadUpdate event.
+type ThreadUpdate struct {
+ *Channel
+ BeforeUpdate *Channel `json:"-"`
+}
+
+// ThreadDelete is the data for a ThreadDelete event.
+type ThreadDelete struct {
+ *Channel
+}
+
+// ThreadListSync is the data for a ThreadListSync event.
+type ThreadListSync struct {
+ // The id of the guild
+ GuildID string `json:"guild_id"`
+ // The parent channel ids whose threads are being synced.
+ // If omitted, then threads were synced for the entire guild.
+ // This array may contain channel_ids that have no active threads as well, so you know to clear that data.
+ ChannelIDs []string `json:"channel_ids"`
+ // All active threads in the given channels that the current user can access
+ Threads []*Channel `json:"threads"`
+ // All thread member objects from the synced threads for the current user,
+ // indicating which threads the current user has been added to
+ Members []*ThreadMember `json:"members"`
+}
+
+// ThreadMemberUpdate is the data for a ThreadMemberUpdate event.
+type ThreadMemberUpdate struct {
+ *ThreadMember
+ GuildID string `json:"guild_id"`
+}
+
+// ThreadMembersUpdate is the data for a ThreadMembersUpdate event.
+type ThreadMembersUpdate struct {
+ ID string `json:"id"`
+ GuildID string `json:"guild_id"`
+ MemberCount int `json:"member_count"`
+ AddedMembers []AddedThreadMember `json:"added_members"`
+ RemovedMembers []string `json:"removed_member_ids"`
+}
+
// GuildCreate is the data for a GuildCreate event.
type GuildCreate struct {
*Guild
@@ -86,6 +133,7 @@ type GuildUpdate struct {
// GuildDelete is the data for a GuildDelete event.
type GuildDelete struct {
*Guild
+ BeforeDelete *Guild `json:"-"`
}
// GuildBanAdd is the data for a GuildBanAdd event.
@@ -151,6 +199,21 @@ type GuildIntegrationsUpdate struct {
GuildID string `json:"guild_id"`
}
+// GuildScheduledEventCreate is the data for a GuildScheduledEventCreate event.
+type GuildScheduledEventCreate struct {
+ *GuildScheduledEvent
+}
+
+// GuildScheduledEventUpdate is the data for a GuildScheduledEventUpdate event.
+type GuildScheduledEventUpdate struct {
+ *GuildScheduledEvent
+}
+
+// GuildScheduledEventDelete is the data for a GuildScheduledEventDelete event.
+type GuildScheduledEventDelete struct {
+ *GuildScheduledEvent
+}
+
// MessageAck is the data for a MessageAck event.
type MessageAck struct {
MessageID string `json:"message_id"`
@@ -162,6 +225,11 @@ type MessageCreate struct {
*Message
}
+// UnmarshalJSON is a helper function to unmarshal MessageCreate object.
+func (m *MessageCreate) UnmarshalJSON(b []byte) error {
+ return json.Unmarshal(b, &m.Message)
+}
+
// MessageUpdate is the data for a MessageUpdate event.
type MessageUpdate struct {
*Message
@@ -169,15 +237,26 @@ type MessageUpdate struct {
BeforeUpdate *Message `json:"-"`
}
+// UnmarshalJSON is a helper function to unmarshal MessageUpdate object.
+func (m *MessageUpdate) UnmarshalJSON(b []byte) error {
+ return json.Unmarshal(b, &m.Message)
+}
+
// MessageDelete is the data for a MessageDelete event.
type MessageDelete struct {
*Message
BeforeDelete *Message `json:"-"`
}
+// UnmarshalJSON is a helper function to unmarshal MessageDelete object.
+func (m *MessageDelete) UnmarshalJSON(b []byte) error {
+ return json.Unmarshal(b, &m.Message)
+}
+
// MessageReactionAdd is the data for a MessageReactionAdd event.
type MessageReactionAdd struct {
*MessageReaction
+ Member *Member `json:"member,omitempty"`
}
// MessageReactionRemove is the data for a MessageReactionRemove event.
@@ -267,3 +346,27 @@ type WebhooksUpdate struct {
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
}
+
+// InteractionCreate is the data for a InteractionCreate event
+type InteractionCreate struct {
+ *Interaction
+}
+
+// UnmarshalJSON is a helper function to unmarshal Interaction object.
+func (i *InteractionCreate) UnmarshalJSON(b []byte) error {
+ return json.Unmarshal(b, &i.Interaction)
+}
+
+// InviteCreate is the data for a InviteCreate event
+type InviteCreate struct {
+ *Invite
+ ChannelID string `json:"channel_id"`
+ GuildID string `json:"guild_id"`
+}
+
+// InviteDelete is the data for a InviteDelete event
+type InviteDelete struct {
+ ChannelID string `json:"channel_id"`
+ GuildID string `json:"guild_id"`
+ Code string `json:"code"`
+}
diff --git a/vendor/github.com/bwmarrin/discordgo/interactions.go b/vendor/github.com/bwmarrin/discordgo/interactions.go
new file mode 100644
index 00000000..0e5ae3c4
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/interactions.go
@@ -0,0 +1,568 @@
+package discordgo
+
+import (
+ "bytes"
+ "crypto/ed25519"
+ "encoding/hex"
+ "encoding/json"
+ "fmt"
+ "io"
+ "io/ioutil"
+ "net/http"
+ "time"
+)
+
+// InteractionDeadline is the time allowed to respond to an interaction.
+const InteractionDeadline = time.Second * 3
+
+// ApplicationCommandType represents the type of application command.
+type ApplicationCommandType uint8
+
+// Application command types
+const (
+ // ChatApplicationCommand is default command type. They are slash commands (i.e. called directly from the chat).
+ ChatApplicationCommand ApplicationCommandType = 1
+ // UserApplicationCommand adds command to user context menu.
+ UserApplicationCommand ApplicationCommandType = 2
+ // MessageApplicationCommand adds command to message context menu.
+ MessageApplicationCommand ApplicationCommandType = 3
+)
+
+// ApplicationCommand represents an application's slash command.
+type ApplicationCommand struct {
+ ID string `json:"id,omitempty"`
+ ApplicationID string `json:"application_id,omitempty"`
+ Version string `json:"version,omitempty"`
+ Type ApplicationCommandType `json:"type,omitempty"`
+ Name string `json:"name"`
+ DefaultPermission *bool `json:"default_permission,omitempty"`
+
+ // NOTE: Chat commands only. Otherwise it mustn't be set.
+
+ Description string `json:"description,omitempty"`
+ Options []*ApplicationCommandOption `json:"options"`
+}
+
+// ApplicationCommandOptionType indicates the type of a slash command's option.
+type ApplicationCommandOptionType uint8
+
+// Application command option types.
+const (
+ ApplicationCommandOptionSubCommand ApplicationCommandOptionType = 1
+ ApplicationCommandOptionSubCommandGroup ApplicationCommandOptionType = 2
+ ApplicationCommandOptionString ApplicationCommandOptionType = 3
+ ApplicationCommandOptionInteger ApplicationCommandOptionType = 4
+ ApplicationCommandOptionBoolean ApplicationCommandOptionType = 5
+ ApplicationCommandOptionUser ApplicationCommandOptionType = 6
+ ApplicationCommandOptionChannel ApplicationCommandOptionType = 7
+ ApplicationCommandOptionRole ApplicationCommandOptionType = 8
+ ApplicationCommandOptionMentionable ApplicationCommandOptionType = 9
+ ApplicationCommandOptionNumber ApplicationCommandOptionType = 10
+ ApplicationCommandOptionAttachment ApplicationCommandOptionType = 11
+)
+
+func (t ApplicationCommandOptionType) String() string {
+ switch t {
+ case ApplicationCommandOptionSubCommand:
+ return "SubCommand"
+ case ApplicationCommandOptionSubCommandGroup:
+ return "SubCommandGroup"
+ case ApplicationCommandOptionString:
+ return "String"
+ case ApplicationCommandOptionInteger:
+ return "Integer"
+ case ApplicationCommandOptionBoolean:
+ return "Boolean"
+ case ApplicationCommandOptionUser:
+ return "User"
+ case ApplicationCommandOptionChannel:
+ return "Channel"
+ case ApplicationCommandOptionRole:
+ return "Role"
+ case ApplicationCommandOptionMentionable:
+ return "Mentionable"
+ case ApplicationCommandOptionNumber:
+ return "Number"
+ case ApplicationCommandOptionAttachment:
+ return "Attachment"
+ }
+ return fmt.Sprintf("ApplicationCommandOptionType(%d)", t)
+}
+
+// ApplicationCommandOption represents an option/subcommand/subcommands group.
+type ApplicationCommandOption struct {
+ Type ApplicationCommandOptionType `json:"type"`
+ Name string `json:"name"`
+ Description string `json:"description,omitempty"`
+ // NOTE: This feature was on the API, but at some point developers decided to remove it.
+ // So I commented it, until it will be officially on the docs.
+ // Default bool `json:"default"`
+
+ ChannelTypes []ChannelType `json:"channel_types"`
+ Required bool `json:"required"`
+ Options []*ApplicationCommandOption `json:"options"`
+
+ // NOTE: mutually exclusive with Choices.
+ Autocomplete bool `json:"autocomplete"`
+ Choices []*ApplicationCommandOptionChoice `json:"choices"`
+ // Minimal value of number/integer option.
+ MinValue *float64 `json:"min_value,omitempty"`
+ // Maximum value of number/integer option.
+ MaxValue float64 `json:"max_value,omitempty"`
+}
+
+// ApplicationCommandOptionChoice represents a slash command option choice.
+type ApplicationCommandOptionChoice struct {
+ Name string `json:"name"`
+ Value interface{} `json:"value"`
+}
+
+// ApplicationCommandPermissions represents a single user or role permission for a command.
+type ApplicationCommandPermissions struct {
+ ID string `json:"id"`
+ Type ApplicationCommandPermissionType `json:"type"`
+ Permission bool `json:"permission"`
+}
+
+// ApplicationCommandPermissionsList represents a list of ApplicationCommandPermissions, needed for serializing to JSON.
+type ApplicationCommandPermissionsList struct {
+ Permissions []*ApplicationCommandPermissions `json:"permissions"`
+}
+
+// GuildApplicationCommandPermissions represents all permissions for a single guild command.
+type GuildApplicationCommandPermissions struct {
+ ID string `json:"id"`
+ ApplicationID string `json:"application_id"`
+ GuildID string `json:"guild_id"`
+ Permissions []*ApplicationCommandPermissions `json:"permissions"`
+}
+
+// ApplicationCommandPermissionType indicates whether a permission is user or role based.
+type ApplicationCommandPermissionType uint8
+
+// Application command permission types.
+const (
+ ApplicationCommandPermissionTypeRole ApplicationCommandPermissionType = 1
+ ApplicationCommandPermissionTypeUser ApplicationCommandPermissionType = 2
+)
+
+// InteractionType indicates the type of an interaction event.
+type InteractionType uint8
+
+// Interaction types
+const (
+ InteractionPing InteractionType = 1
+ InteractionApplicationCommand InteractionType = 2
+ InteractionMessageComponent InteractionType = 3
+ InteractionApplicationCommandAutocomplete InteractionType = 4
+ InteractionModalSubmit InteractionType = 5
+)
+
+func (t InteractionType) String() string {
+ switch t {
+ case InteractionPing:
+ return "Ping"
+ case InteractionApplicationCommand:
+ return "ApplicationCommand"
+ case InteractionMessageComponent:
+ return "MessageComponent"
+ case InteractionModalSubmit:
+ return "ModalSubmit"
+ }
+ return fmt.Sprintf("InteractionType(%d)", t)
+}
+
+// Interaction represents data of an interaction.
+type Interaction struct {
+ ID string `json:"id"`
+ Type InteractionType `json:"type"`
+ Data InteractionData `json:"data"`
+ GuildID string `json:"guild_id"`
+ ChannelID string `json:"channel_id"`
+
+ // The message on which interaction was used.
+ // NOTE: this field is only filled when a button click triggered the interaction. Otherwise it will be nil.
+ Message *Message `json:"message"`
+
+ // The member who invoked this interaction.
+ // NOTE: this field is only filled when the slash command was invoked in a guild;
+ // if it was invoked in a DM, the `User` field will be filled instead.
+ // Make sure to check for `nil` before using this field.
+ Member *Member `json:"member"`
+ // The user who invoked this interaction.
+ // NOTE: this field is only filled when the slash command was invoked in a DM;
+ // if it was invoked in a guild, the `Member` field will be filled instead.
+ // Make sure to check for `nil` before using this field.
+ User *User `json:"user"`
+
+ // The user's discord client locale.
+ Locale Locale `json:"locale"`
+ // The guild's locale. This defaults to EnglishUS
+ // NOTE: this field is only filled when the interaction was invoked in a guild.
+ GuildLocale *Locale `json:"guild_locale"`
+
+ Token string `json:"token"`
+ Version int `json:"version"`
+}
+
+type interaction Interaction
+
+type rawInteraction struct {
+ interaction
+ Data json.RawMessage `json:"data"`
+}
+
+// UnmarshalJSON is a method for unmarshalling JSON object to Interaction.
+func (i *Interaction) UnmarshalJSON(raw []byte) error {
+ var tmp rawInteraction
+ err := json.Unmarshal(raw, &tmp)
+ if err != nil {
+ return err
+ }
+
+ *i = Interaction(tmp.interaction)
+
+ switch tmp.Type {
+ case InteractionApplicationCommand, InteractionApplicationCommandAutocomplete:
+ v := ApplicationCommandInteractionData{}
+ err = json.Unmarshal(tmp.Data, &v)
+ if err != nil {
+ return err
+ }
+ i.Data = v
+ case InteractionMessageComponent:
+ v := MessageComponentInteractionData{}
+ err = json.Unmarshal(tmp.Data, &v)
+ if err != nil {
+ return err
+ }
+ i.Data = v
+ case InteractionModalSubmit:
+ v := ModalSubmitInteractionData{}
+ err = json.Unmarshal(tmp.Data, &v)
+ if err != nil {
+ return err
+ }
+ i.Data = v
+ }
+ return nil
+}
+
+// MessageComponentData is helper function to assert the inner InteractionData to MessageComponentInteractionData.
+// Make sure to check that the Type of the interaction is InteractionMessageComponent before calling.
+func (i Interaction) MessageComponentData() (data MessageComponentInteractionData) {
+ if i.Type != InteractionMessageComponent {
+ panic("MessageComponentData called on interaction of type " + i.Type.String())
+ }
+ return i.Data.(MessageComponentInteractionData)
+}
+
+// ApplicationCommandData is helper function to assert the inner InteractionData to ApplicationCommandInteractionData.
+// Make sure to check that the Type of the interaction is InteractionApplicationCommand before calling.
+func (i Interaction) ApplicationCommandData() (data ApplicationCommandInteractionData) {
+ if i.Type != InteractionApplicationCommand && i.Type != InteractionApplicationCommandAutocomplete {
+ panic("ApplicationCommandData called on interaction of type " + i.Type.String())
+ }
+ return i.Data.(ApplicationCommandInteractionData)
+}
+
+// ModalSubmitData is helper function to assert the inner InteractionData to ModalSubmitInteractionData.
+// Make sure to check that the Type of the interaction is InteractionModalSubmit before calling.
+func (i Interaction) ModalSubmitData() (data ModalSubmitInteractionData) {
+ if i.Type != InteractionModalSubmit {
+ panic("ModalSubmitData called on interaction of type " + i.Type.String())
+ }
+ return i.Data.(ModalSubmitInteractionData)
+}
+
+// InteractionData is a common interface for all types of interaction data.
+type InteractionData interface {
+ Type() InteractionType
+}
+
+// ApplicationCommandInteractionData contains the data of application command interaction.
+type ApplicationCommandInteractionData struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Resolved *ApplicationCommandInteractionDataResolved `json:"resolved"`
+
+ // Slash command options
+ Options []*ApplicationCommandInteractionDataOption `json:"options"`
+ // Target (user/message) id on which context menu command was called.
+ // The details are stored in Resolved according to command type.
+ TargetID string `json:"target_id"`
+}
+
+// ApplicationCommandInteractionDataResolved contains resolved data of command execution.
+// Partial Member objects are missing user, deaf and mute fields.
+// Partial Channel objects only have id, name, type and permissions fields.
+type ApplicationCommandInteractionDataResolved struct {
+ Users map[string]*User `json:"users"`
+ Members map[string]*Member `json:"members"`
+ Roles map[string]*Role `json:"roles"`
+ Channels map[string]*Channel `json:"channels"`
+ Messages map[string]*Message `json:"messages"`
+ Attachments map[string]*MessageAttachment `json:"attachments"`
+}
+
+// Type returns the type of interaction data.
+func (ApplicationCommandInteractionData) Type() InteractionType {
+ return InteractionApplicationCommand
+}
+
+// MessageComponentInteractionData contains the data of message component interaction.
+type MessageComponentInteractionData struct {
+ CustomID string `json:"custom_id"`
+ ComponentType ComponentType `json:"component_type"`
+
+ // NOTE: Only filled when ComponentType is SelectMenuComponent (3). Otherwise is nil.
+ Values []string `json:"values"`
+}
+
+// Type returns the type of interaction data.
+func (MessageComponentInteractionData) Type() InteractionType {
+ return InteractionMessageComponent
+}
+
+// ModalSubmitInteractionData contains the data of modal submit interaction.
+type ModalSubmitInteractionData struct {
+ CustomID string `json:"custom_id"`
+ Components []MessageComponent `json:"-"`
+}
+
+// Type returns the type of interaction data.
+func (ModalSubmitInteractionData) Type() InteractionType {
+ return InteractionModalSubmit
+}
+
+// UnmarshalJSON is a helper function to correctly unmarshal Components.
+func (d *ModalSubmitInteractionData) UnmarshalJSON(data []byte) error {
+ type modalSubmitInteractionData ModalSubmitInteractionData
+ var v struct {
+ modalSubmitInteractionData
+ RawComponents []unmarshalableMessageComponent `json:"components"`
+ }
+ err := json.Unmarshal(data, &v)
+ if err != nil {
+ return err
+ }
+ *d = ModalSubmitInteractionData(v.modalSubmitInteractionData)
+ d.Components = make([]MessageComponent, len(v.RawComponents))
+ for i, v := range v.RawComponents {
+ d.Components[i] = v.MessageComponent
+ }
+ return err
+}
+
+// ApplicationCommandInteractionDataOption represents an option of a slash command.
+type ApplicationCommandInteractionDataOption struct {
+ Name string `json:"name"`
+ Type ApplicationCommandOptionType `json:"type"`
+ // NOTE: Contains the value specified by Type.
+ Value interface{} `json:"value,omitempty"`
+ Options []*ApplicationCommandInteractionDataOption `json:"options,omitempty"`
+
+ // NOTE: autocomplete interaction only.
+ Focused bool `json:"focused,omitempty"`
+}
+
+// IntValue is a utility function for casting option value to integer
+func (o ApplicationCommandInteractionDataOption) IntValue() int64 {
+ if o.Type != ApplicationCommandOptionInteger {
+ panic("IntValue called on data option of type " + o.Type.String())
+ }
+ return int64(o.Value.(float64))
+}
+
+// UintValue is a utility function for casting option value to unsigned integer
+func (o ApplicationCommandInteractionDataOption) UintValue() uint64 {
+ if o.Type != ApplicationCommandOptionInteger {
+ panic("UintValue called on data option of type " + o.Type.String())
+ }
+ return uint64(o.Value.(float64))
+}
+
+// FloatValue is a utility function for casting option value to float
+func (o ApplicationCommandInteractionDataOption) FloatValue() float64 {
+ if o.Type != ApplicationCommandOptionNumber {
+ panic("FloatValue called on data option of type " + o.Type.String())
+ }
+ return o.Value.(float64)
+}
+
+// StringValue is a utility function for casting option value to string
+func (o ApplicationCommandInteractionDataOption) StringValue() string {
+ if o.Type != ApplicationCommandOptionString {
+ panic("StringValue called on data option of type " + o.Type.String())
+ }
+ return o.Value.(string)
+}
+
+// BoolValue is a utility function for casting option value to bool
+func (o ApplicationCommandInteractionDataOption) BoolValue() bool {
+ if o.Type != ApplicationCommandOptionBoolean {
+ panic("BoolValue called on data option of type " + o.Type.String())
+ }
+ return o.Value.(bool)
+}
+
+// ChannelValue is a utility function for casting option value to channel object.
+// s : Session object, if not nil, function additionally fetches all channel's data
+func (o ApplicationCommandInteractionDataOption) ChannelValue(s *Session) *Channel {
+ if o.Type != ApplicationCommandOptionChannel {
+ panic("ChannelValue called on data option of type " + o.Type.String())
+ }
+ chanID := o.Value.(string)
+
+ if s == nil {
+ return &Channel{ID: chanID}
+ }
+
+ ch, err := s.State.Channel(chanID)
+ if err != nil {
+ ch, err = s.Channel(chanID)
+ if err != nil {
+ return &Channel{ID: chanID}
+ }
+ }
+
+ return ch
+}
+
+// RoleValue is a utility function for casting option value to role object.
+// s : Session object, if not nil, function additionally fetches all role's data
+func (o ApplicationCommandInteractionDataOption) RoleValue(s *Session, gID string) *Role {
+ if o.Type != ApplicationCommandOptionRole && o.Type != ApplicationCommandOptionMentionable {
+ panic("RoleValue called on data option of type " + o.Type.String())
+ }
+ roleID := o.Value.(string)
+
+ if s == nil || gID == "" {
+ return &Role{ID: roleID}
+ }
+
+ r, err := s.State.Role(roleID, gID)
+ if err != nil {
+ roles, err := s.GuildRoles(gID)
+ if err == nil {
+ for _, r = range roles {
+ if r.ID == roleID {
+ return r
+ }
+ }
+ }
+ return &Role{ID: roleID}
+ }
+
+ return r
+}
+
+// UserValue is a utility function for casting option value to user object.
+// s : Session object, if not nil, function additionally fetches all user's data
+func (o ApplicationCommandInteractionDataOption) UserValue(s *Session) *User {
+ if o.Type != ApplicationCommandOptionUser && o.Type != ApplicationCommandOptionMentionable {
+ panic("UserValue called on data option of type " + o.Type.String())
+ }
+ userID := o.Value.(string)
+
+ if s == nil {
+ return &User{ID: userID}
+ }
+
+ u, err := s.User(userID)
+ if err != nil {
+ return &User{ID: userID}
+ }
+
+ return u
+}
+
+// InteractionResponseType is type of interaction response.
+type InteractionResponseType uint8
+
+// Interaction response types.
+const (
+ // InteractionResponsePong is for ACK ping event.
+ InteractionResponsePong InteractionResponseType = 1
+ // InteractionResponseChannelMessageWithSource is for responding with a message, showing the user's input.
+ InteractionResponseChannelMessageWithSource InteractionResponseType = 4
+ // InteractionResponseDeferredChannelMessageWithSource acknowledges that the event was received, and that a follow-up will come later.
+ InteractionResponseDeferredChannelMessageWithSource InteractionResponseType = 5
+ // InteractionResponseDeferredMessageUpdate acknowledges that the message component interaction event was received, and message will be updated later.
+ InteractionResponseDeferredMessageUpdate InteractionResponseType = 6
+ // InteractionResponseUpdateMessage is for updating the message to which message component was attached.
+ InteractionResponseUpdateMessage InteractionResponseType = 7
+ // InteractionApplicationCommandAutocompleteResult shows autocompletion results. Autocomplete interaction only.
+ InteractionApplicationCommandAutocompleteResult InteractionResponseType = 8
+ // InteractionResponseModal is for responding to an interaction with a modal window.
+ InteractionResponseModal InteractionResponseType = 9
+)
+
+// InteractionResponse represents a response for an interaction event.
+type InteractionResponse struct {
+ Type InteractionResponseType `json:"type,omitempty"`
+ Data *InteractionResponseData `json:"data,omitempty"`
+}
+
+// InteractionResponseData is response data for an interaction.
+type InteractionResponseData struct {
+ TTS bool `json:"tts"`
+ Content string `json:"content"`
+ Components []MessageComponent `json:"components"`
+ Embeds []*MessageEmbed `json:"embeds,omitempty"`
+ AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
+ Flags uint64 `json:"flags,omitempty"`
+ Files []*File `json:"-"`
+
+ // NOTE: autocomplete interaction only.
+ Choices []*ApplicationCommandOptionChoice `json:"choices,omitempty"`
+
+ // NOTE: modal interaction only.
+
+ CustomID string `json:"custom_id,omitempty"`
+ Title string `json:"title,omitempty"`
+}
+
+// VerifyInteraction implements message verification of the discord interactions api
+// signing algorithm, as documented here:
+// https://discord.com/developers/docs/interactions/receiving-and-responding#security-and-authorization
+func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
+ var msg bytes.Buffer
+
+ signature := r.Header.Get("X-Signature-Ed25519")
+ if signature == "" {
+ return false
+ }
+
+ sig, err := hex.DecodeString(signature)
+ if err != nil {
+ return false
+ }
+
+ if len(sig) != ed25519.SignatureSize {
+ return false
+ }
+
+ timestamp := r.Header.Get("X-Signature-Timestamp")
+ if timestamp == "" {
+ return false
+ }
+
+ msg.WriteString(timestamp)
+
+ defer r.Body.Close()
+ var body bytes.Buffer
+
+ // at the end of the function, copy the original body back into the request
+ defer func() {
+ r.Body = ioutil.NopCloser(&body)
+ }()
+
+ // copy body into buffers
+ _, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
+ if err != nil {
+ return false
+ }
+
+ return ed25519.Verify(key, msg.Bytes(), sig)
+}
diff --git a/vendor/github.com/bwmarrin/discordgo/locales.go b/vendor/github.com/bwmarrin/discordgo/locales.go
new file mode 100644
index 00000000..a6a1c521
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/locales.go
@@ -0,0 +1,83 @@
+package discordgo
+
+// Locale represents the accepted languages for Discord.
+// https://discord.com/developers/docs/reference#locales
+type Locale string
+
+// String returns the human-readable string of the locale
+func (l Locale) String() string {
+ if name, ok := Locales[l]; ok {
+ return name
+ }
+ return Unknown.String()
+}
+
+// All defined locales in Discord
+const (
+ EnglishUS Locale = "en-US"
+ EnglishGB Locale = "en-GB"
+ Bulgarian Locale = "bg"
+ ChineseCN Locale = "zh-CN"
+ ChineseTW Locale = "zh-TW"
+ Croatian Locale = "hr"
+ Czech Locale = "cs"
+ Danish Locale = "da"
+ Dutch Locale = "nl"
+ Finnish Locale = "fi"
+ French Locale = "fr"
+ German Locale = "de"
+ Greek Locale = "el"
+ Hindi Locale = "hi"
+ Hungarian Locale = "hu"
+ Italian Locale = "it"
+ Japanese Locale = "ja"
+ Korean Locale = "ko"
+ Lithuanian Locale = "lt"
+ Norwegian Locale = "no"
+ Polish Locale = "pl"
+ PortugueseBR Locale = "pt-BR"
+ Romanian Locale = "ro"
+ Russian Locale = "ru"
+ SpanishES Locale = "es-ES"
+ Swedish Locale = "sv-SE"
+ Thai Locale = "th"
+ Turkish Locale = "tr"
+ Ukrainian Locale = "uk"
+ Vietnamese Locale = "vi"
+ Unknown Locale = ""
+)
+
+// Locales is a map of all the languages codes to their names.
+var Locales = map[Locale]string{
+ EnglishUS: "English (United States)",
+ EnglishGB: "English (Great Britain)",
+ Bulgarian: "Bulgarian",
+ ChineseCN: "Chinese (China)",
+ ChineseTW: "Chinese (Taiwan)",
+ Croatian: "Croatian",
+ Czech: "Czech",
+ Danish: "Danish",
+ Dutch: "Dutch",
+ Finnish: "Finnish",
+ French: "French",
+ German: "German",
+ Greek: "Greek",
+ Hindi: "Hindi",
+ Hungarian: "Hungarian",
+ Italian: "Italian",
+ Japanese: "Japanese",
+ Korean: "Korean",
+ Lithuanian: "Lithuanian",
+ Norwegian: "Norwegian",
+ Polish: "Polish",
+ PortugueseBR: "Portuguese (Brazil)",
+ Romanian: "Romanian",
+ Russian: "Russian",
+ SpanishES: "Spanish (Spain)",
+ Swedish: "Swedish",
+ Thai: "Thai",
+ Turkish: "Turkish",
+ Ukrainian: "Ukrainian",
+ Vietnamese: "Vietnamese",
+ Unknown: "unknown",
+}
diff --git a/vendor/github.com/matterbridge/discordgo/logging.go b/vendor/github.com/bwmarrin/discordgo/logging.go
index 41f0481f..41f0481f 100644
--- a/vendor/github.com/matterbridge/discordgo/logging.go
+++ b/vendor/github.com/bwmarrin/discordgo/logging.go
diff --git a/vendor/github.com/matterbridge/discordgo/message.go b/vendor/github.com/bwmarrin/discordgo/message.go
index 61cd0d9c..eb2f4962 100644
--- a/vendor/github.com/matterbridge/discordgo/message.go
+++ b/vendor/github.com/bwmarrin/discordgo/message.go
@@ -10,9 +10,11 @@
package discordgo
import (
+ "encoding/json"
"io"
"regexp"
"strings"
+ "time"
)
// MessageType is the type of Message
@@ -21,23 +23,26 @@ type MessageType int
// Block contains the valid known MessageType values
const (
- MessageTypeDefault MessageType = iota
- MessageTypeRecipientAdd
- MessageTypeRecipientRemove
- MessageTypeCall
- MessageTypeChannelNameChange
- MessageTypeChannelIconChange
- MessageTypeChannelPinnedMessage
- MessageTypeGuildMemberJoin
- MessageTypeUserPremiumGuildSubscription
- MessageTypeUserPremiumGuildSubscriptionTierOne
- MessageTypeUserPremiumGuildSubscriptionTierTwo
- MessageTypeUserPremiumGuildSubscriptionTierThree
- MessageTypeChannelFollowAdd
- MessageTypeGuildDiscoveryDisqualified = iota + 1
- MessageTypeGuildDiscoveryRequalified
- MessageTypeReply = iota + 4
- MessageTypeApplicationCommand
+ MessageTypeDefault MessageType = 0
+ MessageTypeRecipientAdd MessageType = 1
+ MessageTypeRecipientRemove MessageType = 2
+ MessageTypeCall MessageType = 3
+ MessageTypeChannelNameChange MessageType = 4
+ MessageTypeChannelIconChange MessageType = 5
+ MessageTypeChannelPinnedMessage MessageType = 6
+ MessageTypeGuildMemberJoin MessageType = 7
+ MessageTypeUserPremiumGuildSubscription MessageType = 8
+ MessageTypeUserPremiumGuildSubscriptionTierOne MessageType = 9
+ MessageTypeUserPremiumGuildSubscriptionTierTwo MessageType = 10
+ MessageTypeUserPremiumGuildSubscriptionTierThree MessageType = 11
+ MessageTypeChannelFollowAdd MessageType = 12
+ MessageTypeGuildDiscoveryDisqualified MessageType = 14
+ MessageTypeGuildDiscoveryRequalified MessageType = 15
+ MessageTypeThreadCreated MessageType = 18
+ MessageTypeReply MessageType = 19
+ MessageTypeChatInputCommand MessageType = 20
+ MessageTypeThreadStarterMessage MessageType = 21
+ MessageTypeContextMenuCommand MessageType = 23
)
// A Message stores all data related to a specific Discord message.
@@ -58,11 +63,11 @@ type Message struct {
// CAUTION: this field may be removed in a
// future API version; it is safer to calculate
// the creation time via the ID.
- Timestamp Timestamp `json:"timestamp"`
+ Timestamp time.Time `json:"timestamp"`
// The time at which the last edit of the message
// occurred, if it has been edited.
- EditedTimestamp Timestamp `json:"edited_timestamp"`
+ EditedTimestamp *time.Time `json:"edited_timestamp"`
// The roles mentioned in the message.
MentionRoles []string `json:"mention_roles"`
@@ -80,8 +85,10 @@ type Message struct {
// A list of attachments present in the message.
Attachments []*MessageAttachment `json:"attachments"`
- // A list of embeds present in the message. Multiple
- // embeds can currently only be sent by webhooks.
+ // A list of components attached to the message.
+ Components []MessageComponent `json:"-"`
+
+ // A list of embeds present in the message.
Embeds []*MessageEmbed `json:"embeds"`
// A list of users mentioned in the message.
@@ -116,13 +123,70 @@ type Message struct {
// Is sent with Rich Presence-related chat embeds
Application *MessageApplication `json:"application"`
- // MessageReference contains reference data sent with crossposted messages
+ // MessageReference contains reference data sent with crossposted or reply messages.
+ // This does not contain the reference *to* this message; this is for when *this* message references another.
+ // To generate a reference to this message, use (*Message).Reference().
MessageReference *MessageReference `json:"message_reference"`
+ // The message associated with the message_reference
+ // NOTE: This field is only returned for messages with a type of 19 (REPLY) or 21 (THREAD_STARTER_MESSAGE).
+ // If the message is a reply but the referenced_message field is not present,
+ // the backend did not attempt to fetch the message that was being replied to, so its state is unknown.
+ // If the field exists but is null, the referenced message was deleted.
+ ReferencedMessage *Message `json:"referenced_message"`
+
+ // Is sent when the message is a response to an Interaction, without an existing message.
+ // This means responses to message component interactions do not include this property,
+ // instead including a MessageReference, as components exist on preexisting messages.
+ Interaction *MessageInteraction `json:"interaction"`
+
// The flags of the message, which describe extra features of a message.
// This is a combination of bit masks; the presence of a certain permission can
// be checked by performing a bitwise AND between this int and the flag.
Flags MessageFlags `json:"flags"`
+
+ // The thread that was started from this message, includes thread member object
+ Thread *Channel `json:"thread,omitempty"`
+
+ // An array of Sticker objects, if any were sent.
+ StickerItems []*Sticker `json:"sticker_items"`
+}
+
+// UnmarshalJSON is a helper function to unmarshal the Message.
+func (m *Message) UnmarshalJSON(data []byte) error {
+ type message Message
+ var v struct {
+ message
+ RawComponents []unmarshalableMessageComponent `json:"components"`
+ }
+ err := json.Unmarshal(data, &v)
+ if err != nil {
+ return err
+ }
+ *m = Message(v.message)
+ m.Components = make([]MessageComponent, len(v.RawComponents))
+ for i, v := range v.RawComponents {
+ m.Components[i] = v.MessageComponent
+ }
+ return err
+}
+
+// GetCustomEmojis pulls out all the custom (Non-unicode) emojis from a message and returns a Slice of the Emoji struct.
+func (m *Message) GetCustomEmojis() []*Emoji {
+ var toReturn []*Emoji
+ emojis := EmojiRegex.FindAllString(m.Content, -1)
+ if len(emojis) < 1 {
+ return toReturn
+ }
+ for _, em := range emojis {
+ parts := strings.Split(em, ":")
+ toReturn = append(toReturn, &Emoji{
+ ID: parts[2][:len(parts[2])-1],
+ Name: parts[1],
+ Animated: strings.HasPrefix(em, "<a:"),
+ })
+ }
+ return toReturn
}
// MessageFlags is the flags of "message" (see MessageFlags* consts)
@@ -131,11 +195,24 @@ type MessageFlags int
// Valid MessageFlags values
const (
- MessageFlagsCrossPosted MessageFlags = 1 << iota
- MessageFlagsIsCrossPosted
- MessageFlagsSupressEmbeds
- MessageFlagsSourceMessageDeleted
- MessageFlagsUrgent
+ // MessageFlagsCrossPosted This message has been published to subscribed channels (via Channel Following).
+ MessageFlagsCrossPosted MessageFlags = 1 << 0
+ // MessageFlagsIsCrossPosted this message originated from a message in another channel (via Channel Following).
+ MessageFlagsIsCrossPosted MessageFlags = 1 << 1
+ // MessageFlagsSupressEmbeds do not include any embeds when serializing this message.
+ MessageFlagsSupressEmbeds MessageFlags = 1 << 2
+ // MessageFlagsSourceMessageDeleted the source message for this crosspost has been deleted (via Channel Following).
+ MessageFlagsSourceMessageDeleted MessageFlags = 1 << 3
+ // MessageFlagsUrgent this message came from the urgent message system.
+ MessageFlagsUrgent MessageFlags = 1 << 4
+ // MessageFlagsHasThread this message has an associated thread, with the same id as the message.
+ MessageFlagsHasThread MessageFlags = 1 << 5
+ // MessageFlagsEphemeral this message is only visible to the user who invoked the Interaction.
+ MessageFlagsEphemeral MessageFlags = 1 << 6
+ // MessageFlagsLoading this message is an Interaction Response and the bot is "thinking".
+ MessageFlagsLoading MessageFlags = 1 << 7
+ // MessageFlagsFailedToMentionSomeRolesInThread this message failed to mention some roles and add their members to the thread.
+ MessageFlagsFailedToMentionSomeRolesInThread MessageFlags = 1 << 8
)
// File stores info about files you e.g. send in messages.
@@ -148,25 +225,33 @@ type File struct {
// MessageSend stores all parameters you can send with ChannelMessageSendComplex.
type MessageSend struct {
Content string `json:"content,omitempty"`
- Embed *MessageEmbed `json:"embed,omitempty"`
+ Embeds []*MessageEmbed `json:"embeds,omitempty"`
TTS bool `json:"tts"`
+ Components []MessageComponent `json:"components"`
Files []*File `json:"-"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
Reference *MessageReference `json:"message_reference,omitempty"`
// TODO: Remove this when compatibility is not required.
File *File `json:"-"`
+
+ // TODO: Remove this when compatibility is not required.
+ Embed *MessageEmbed `json:"-"`
}
// MessageEdit is used to chain parameters via ChannelMessageEditComplex, which
// is also where you should get the instance from.
type MessageEdit struct {
Content *string `json:"content,omitempty"`
- Embed *MessageEmbed `json:"embed,omitempty"`
+ Components []MessageComponent `json:"components"`
+ Embeds []*MessageEmbed `json:"embeds,omitempty"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
ID string
Channel string
+
+ // TODO: Remove this when compatibility is not required.
+ Embed *MessageEmbed `json:"-"`
}
// NewMessageEdit returns a MessageEdit struct, initialized
@@ -188,7 +273,14 @@ func (m *MessageEdit) SetContent(str string) *MessageEdit {
// SetEmbed is a convenience function for setting the embed,
// so you can chain commands.
func (m *MessageEdit) SetEmbed(embed *MessageEmbed) *MessageEdit {
- m.Embed = embed
+ m.Embeds = []*MessageEmbed{embed}
+ return m
+}
+
+// SetEmbeds is a convenience function for setting the embeds,
+// so you can chain commands.
+func (m *MessageEdit) SetEmbeds(embeds []*MessageEmbed) *MessageEdit {
+ m.Embeds = embeds
return m
}
@@ -230,13 +322,15 @@ type MessageAllowedMentions struct {
// A MessageAttachment stores data for message attachments.
type MessageAttachment struct {
- ID string `json:"id"`
- URL string `json:"url"`
- ProxyURL string `json:"proxy_url"`
- Filename string `json:"filename"`
- Width int `json:"width"`
- Height int `json:"height"`
- Size int `json:"size"`
+ ID string `json:"id"`
+ URL string `json:"url"`
+ ProxyURL string `json:"proxy_url"`
+ Filename string `json:"filename"`
+ ContentType string `json:"content_type"`
+ Width int `json:"width"`
+ Height int `json:"height"`
+ Size int `json:"size"`
+ Ephemeral bool `json:"ephemeral"`
}
// MessageEmbedFooter is a part of a MessageEmbed struct.
@@ -339,23 +433,10 @@ type MessageActivityType int
// Constants for the different types of Message Activity
const (
- MessageActivityTypeJoin MessageActivityType = iota + 1
- MessageActivityTypeSpectate
- MessageActivityTypeListen
- MessageActivityTypeJoinRequest
-)
-
-// MessageFlag describes an extra feature of the message
-type MessageFlag int
-
-// Constants for the different bit offsets of Message Flags
-const (
- // This message has been published to subscribed channels (via Channel Following)
- MessageFlagCrossposted MessageFlag = 1 << iota
- // This message originated from a message in another channel (via Channel Following)
- MessageFlagIsCrosspost
- // Do not include any embeds when serializing this message
- MessageFlagSuppressEmbeds
+ MessageActivityTypeJoin MessageActivityType = 1
+ MessageActivityTypeSpectate MessageActivityType = 2
+ MessageActivityTypeListen MessageActivityType = 3
+ MessageActivityTypeJoinRequest MessageActivityType = 5
)
// MessageApplication is sent with Rich Presence-related chat embeds
@@ -447,3 +528,14 @@ func (m *Message) ContentWithMoreMentionsReplaced(s *Session) (content string, e
})
return
}
+
+// MessageInteraction contains information about the application command interaction which generated the message.
+type MessageInteraction struct {
+ ID string `json:"id"`
+ Type InteractionType `json:"type"`
+ Name string `json:"name"`
+ User *User `json:"user"`
+
+ // Member is only present when the interaction is from a guild.
+ Member *Member `json:"member"`
+}
diff --git a/vendor/github.com/matterbridge/discordgo/mkdocs.yml b/vendor/github.com/bwmarrin/discordgo/mkdocs.yml
index 3ee8eb37..3ee8eb37 100644
--- a/vendor/github.com/matterbridge/discordgo/mkdocs.yml
+++ b/vendor/github.com/bwmarrin/discordgo/mkdocs.yml
diff --git a/vendor/github.com/matterbridge/discordgo/oauth2.go b/vendor/github.com/bwmarrin/discordgo/oauth2.go
index 289eca94..2fa2d8d5 100644
--- a/vendor/github.com/matterbridge/discordgo/oauth2.go
+++ b/vendor/github.com/bwmarrin/discordgo/oauth2.go
@@ -18,8 +18,8 @@ type MembershipState int
// Constants for the different stages of the MembershipState
const (
- MembershipStateInvited MembershipState = iota + 1
- MembershipStateAccepted
+ MembershipStateInvited MembershipState = 1
+ MembershipStateAccepted MembershipState = 2
)
// A TeamMember struct stores values for a single Team Member, extending the normal User data - note that the user field is partial
@@ -40,28 +40,11 @@ type Team struct {
Members []*TeamMember `json:"members"`
}
-// An Application struct stores values for a Discord OAuth2 Application
-type Application struct {
- ID string `json:"id,omitempty"`
- Name string `json:"name"`
- Description string `json:"description,omitempty"`
- Icon string `json:"icon,omitempty"`
- Secret string `json:"secret,omitempty"`
- RedirectURIs *[]string `json:"redirect_uris,omitempty"`
- BotRequireCodeGrant bool `json:"bot_require_code_grant,omitempty"`
- BotPublic bool `json:"bot_public,omitempty"`
- RPCApplicationState int `json:"rpc_application_state,omitempty"`
- Flags int `json:"flags,omitempty"`
- Owner *User `json:"owner"`
- Bot *User `json:"bot"`
- Team *Team `json:"team"`
-}
-
// Application returns an Application structure of a specific Application
// appID : The ID of an Application
func (s *Session) Application(appID string) (st *Application, err error) {
- body, err := s.RequestWithBucketID("GET", EndpointApplication(appID), nil, EndpointApplication(""))
+ body, err := s.RequestWithBucketID("GET", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
if err != nil {
return
}
@@ -73,7 +56,7 @@ func (s *Session) Application(appID string) (st *Application, err error) {
// Applications returns all applications for the authenticated user
func (s *Session) Applications() (st []*Application, err error) {
- body, err := s.RequestWithBucketID("GET", EndpointApplications, nil, EndpointApplications)
+ body, err := s.RequestWithBucketID("GET", EndpointOAuth2Applications, nil, EndpointOAuth2Applications)
if err != nil {
return
}
@@ -88,12 +71,11 @@ func (s *Session) Applications() (st []*Application, err error) {
func (s *Session) ApplicationCreate(ap *Application) (st *Application, err error) {
data := struct {
- Name string `json:"name"`
- Description string `json:"description"`
- RedirectURIs *[]string `json:"redirect_uris,omitempty"`
- }{ap.Name, ap.Description, ap.RedirectURIs}
+ Name string `json:"name"`
+ Description string `json:"description"`
+ }{ap.Name, ap.Description}
- body, err := s.RequestWithBucketID("POST", EndpointApplications, data, EndpointApplications)
+ body, err := s.RequestWithBucketID("POST", EndpointOAuth2Applications, data, EndpointOAuth2Applications)
if err != nil {
return
}
@@ -107,12 +89,11 @@ func (s *Session) ApplicationCreate(ap *Application) (st *Application, err error
func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Application, err error) {
data := struct {
- Name string `json:"name"`
- Description string `json:"description"`
- RedirectURIs *[]string `json:"redirect_uris,omitempty"`
- }{ap.Name, ap.Description, ap.RedirectURIs}
+ Name string `json:"name"`
+ Description string `json:"description"`
+ }{ap.Name, ap.Description}
- body, err := s.RequestWithBucketID("PUT", EndpointApplication(appID), data, EndpointApplication(""))
+ body, err := s.RequestWithBucketID("PUT", EndpointOAuth2Application(appID), data, EndpointOAuth2Application(""))
if err != nil {
return
}
@@ -125,7 +106,7 @@ func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Applicat
// appID : The ID of an Application
func (s *Session) ApplicationDelete(appID string) (err error) {
- _, err = s.RequestWithBucketID("DELETE", EndpointApplication(appID), nil, EndpointApplication(""))
+ _, err = s.RequestWithBucketID("DELETE", EndpointOAuth2Application(appID), nil, EndpointOAuth2Application(""))
if err != nil {
return
}
@@ -143,7 +124,7 @@ type Asset struct {
// ApplicationAssets returns an application's assets
func (s *Session) ApplicationAssets(appID string) (ass []*Asset, err error) {
- body, err := s.RequestWithBucketID("GET", EndpointApplicationAssets(appID), nil, EndpointApplicationAssets(""))
+ body, err := s.RequestWithBucketID("GET", EndpointOAuth2ApplicationAssets(appID), nil, EndpointOAuth2ApplicationAssets(""))
if err != nil {
return
}
@@ -163,7 +144,7 @@ func (s *Session) ApplicationAssets(appID string) (ass []*Asset, err error) {
// NOTE: func name may change, if I can think up something better.
func (s *Session) ApplicationBotCreate(appID string) (st *User, err error) {
- body, err := s.RequestWithBucketID("POST", EndpointApplicationsBot(appID), nil, EndpointApplicationsBot(""))
+ body, err := s.RequestWithBucketID("POST", EndpointOAuth2ApplicationsBot(appID), nil, EndpointOAuth2ApplicationsBot(""))
if err != nil {
return
}
diff --git a/vendor/github.com/matterbridge/discordgo/ratelimit.go b/vendor/github.com/bwmarrin/discordgo/ratelimit.go
index cd96eadf..c992fd45 100644
--- a/vendor/github.com/matterbridge/discordgo/ratelimit.go
+++ b/vendor/github.com/bwmarrin/discordgo/ratelimit.go
@@ -33,7 +33,7 @@ func NewRatelimiter() *RateLimiter {
buckets: make(map[string]*Bucket),
global: new(int64),
customRateLimits: []*customRateLimit{
- &customRateLimit{
+ {
suffix: "//reactions//",
requests: 1,
reset: 200 * time.Millisecond,
diff --git a/vendor/github.com/matterbridge/discordgo/restapi.go b/vendor/github.com/bwmarrin/discordgo/restapi.go
index 879a554c..41796fe2 100644
--- a/vendor/github.com/matterbridge/discordgo/restapi.go
+++ b/vendor/github.com/bwmarrin/discordgo/restapi.go
@@ -21,9 +21,7 @@ import (
"io"
"io/ioutil"
"log"
- "mime/multipart"
"net/http"
- "net/textproto"
"net/url"
"strconv"
"strings"
@@ -154,10 +152,10 @@ func (s *Session) RequestWithLockedBucket(method, urlStr, contentType string, b
s.log(LogError, "rate limit unmarshal error, %s", err)
return
}
- s.log(LogInformational, "Rate Limiting %s, retry in %d", urlStr, rl.RetryAfter)
+ s.log(LogInformational, "Rate Limiting %s, retry in %v", urlStr, rl.RetryAfter)
s.handleEvent(rateLimitEventType, &RateLimit{TooManyRequests: &rl, URL: urlStr})
- time.Sleep(rl.RetryAfter * time.Millisecond)
+ time.Sleep(rl.RetryAfter)
// we can make the above smarter
// this method can cause longer delays than required
@@ -178,98 +176,13 @@ func (s *Session) RequestWithLockedBucket(method, urlStr, contentType string, b
func unmarshal(data []byte, v interface{}) error {
err := json.Unmarshal(data, v)
if err != nil {
- return ErrJSONUnmarshal
+ return fmt.Errorf("%w: %s", ErrJSONUnmarshal, err)
}
return nil
}
// ------------------------------------------------------------------------------------------------
-// Functions specific to Discord Sessions
-// ------------------------------------------------------------------------------------------------
-
-// Login asks the Discord server for an authentication token.
-//
-// NOTE: While email/pass authentication is supported by DiscordGo it is
-// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
-// and then use that authentication token for all future connections.
-// Also, doing any form of automation with a user (non Bot) account may result
-// in that account being permanently banned from Discord.
-func (s *Session) Login(email, password string) (err error) {
-
- data := struct {
- Email string `json:"email"`
- Password string `json:"password"`
- }{email, password}
-
- response, err := s.RequestWithBucketID("POST", EndpointLogin, data, EndpointLogin)
- if err != nil {
- return
- }
-
- temp := struct {
- Token string `json:"token"`
- MFA bool `json:"mfa"`
- }{}
-
- err = unmarshal(response, &temp)
- if err != nil {
- return
- }
-
- s.Token = temp.Token
- s.MFA = temp.MFA
- return
-}
-
-// Register sends a Register request to Discord, and returns the authentication token
-// Note that this account is temporary and should be verified for future use.
-// Another option is to save the authentication token external, but this isn't recommended.
-func (s *Session) Register(username string) (token string, err error) {
-
- data := struct {
- Username string `json:"username"`
- }{username}
-
- response, err := s.RequestWithBucketID("POST", EndpointRegister, data, EndpointRegister)
- if err != nil {
- return
- }
-
- temp := struct {
- Token string `json:"token"`
- }{}
-
- err = unmarshal(response, &temp)
- if err != nil {
- return
- }
-
- token = temp.Token
- return
-}
-
-// Logout sends a logout request to Discord.
-// This does not seem to actually invalidate the token. So you can still
-// make API calls even after a Logout. So, it seems almost pointless to
-// even use.
-func (s *Session) Logout() (err error) {
-
- // _, err = s.Request("POST", LOGOUT, `{"token": "` + s.Token + `"}`)
-
- if s.Token == "" {
- return
- }
-
- data := struct {
- Token string `json:"token"`
- }{s.Token}
-
- _, err = s.RequestWithBucketID("POST", EndpointLogout, data, EndpointLogout)
- return
-}
-
-// ------------------------------------------------------------------------------------------------
// Functions specific to Discord Users
// ------------------------------------------------------------------------------------------------
@@ -309,8 +222,8 @@ func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) {
return
}
-// UserUpdate updates a users settings.
-func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) {
+// UserUpdate updates current user settings.
+func (s *Session) UserUpdate(username, avatar string) (st *User, err error) {
// NOTE: Avatar must be either the hash/id of existing Avatar or
// data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
@@ -318,12 +231,9 @@ func (s *Session) UserUpdate(email, password, username, avatar, newPassword stri
// If left blank, avatar will be set to null/blank
data := struct {
- Email string `json:"email,omitempty"`
- Password string `json:"password,omitempty"`
- Username string `json:"username,omitempty"`
- Avatar string `json:"avatar,omitempty"`
- NewPassword string `json:"new_password,omitempty"`
- }{email, password, username, avatar, newPassword}
+ Username string `json:"username,omitempty"`
+ Avatar string `json:"avatar,omitempty"`
+ }{username, avatar}
body, err := s.RequestWithBucketID("PATCH", EndpointUser("@me"), data, EndpointUsers)
if err != nil {
@@ -334,39 +244,6 @@ func (s *Session) UserUpdate(email, password, username, avatar, newPassword stri
return
}
-// UserSettings returns the settings for a given user
-func (s *Session) UserSettings() (st *Settings, err error) {
-
- body, err := s.RequestWithBucketID("GET", EndpointUserSettings("@me"), nil, EndpointUserSettings(""))
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
-// UserUpdateStatus update the user status
-// status : The new status (Actual valid status are 'online','idle','dnd','invisible')
-func (s *Session) UserUpdateStatus(status Status) (st *Settings, err error) {
- if status == StatusOffline {
- err = ErrStatusOffline
- return
- }
-
- data := struct {
- Status Status `json:"status"`
- }{status}
-
- body, err := s.RequestWithBucketID("PATCH", EndpointUserSettings("@me"), data, EndpointUserSettings(""))
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
// UserConnections returns the user's connections
func (s *Session) UserConnections() (conn []*UserConnection, err error) {
response, err := s.RequestWithBucketID("GET", EndpointUserConnections("@me"), nil, EndpointUserConnections("@me"))
@@ -382,19 +259,6 @@ func (s *Session) UserConnections() (conn []*UserConnection, err error) {
return
}
-// UserChannels returns an array of Channel structures for all private
-// channels.
-func (s *Session) UserChannels() (st []*Channel, err error) {
-
- body, err := s.RequestWithBucketID("GET", EndpointUserChannels("@me"), nil, EndpointUserChannels(""))
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
// UserChannelCreate creates a new User (Private) Channel with another User
// recipientID : A user ID for the user to which this channel is opened with.
func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) {
@@ -445,20 +309,6 @@ func (s *Session) UserGuilds(limit int, beforeID, afterID string) (st []*UserGui
return
}
-// UserGuildSettingsEdit Edits the users notification settings for a guild
-// guildID : The ID of the guild to edit the settings on
-// settings : The settings to update
-func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) {
-
- body, err := s.RequestWithBucketID("PATCH", EndpointUserGuildSettings("@me", guildID), settings, EndpointUserGuildSettings("", guildID))
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
// UserChannelPermissions returns the permission of a user in a channel.
// userID : The ID of the user to calculate permissions for.
// channelID : The ID of the channel to calculate permission for.
@@ -588,6 +438,18 @@ func (s *Session) Guild(guildID string) (st *Guild, err error) {
return
}
+// GuildPreview returns a GuildPreview structure of a specific public Guild.
+// guildID : The ID of a Guild
+func (s *Session) GuildPreview(guildID string) (st *GuildPreview, err error) {
+ body, err := s.RequestWithBucketID("GET", EndpointGuildPreview(guildID), nil, EndpointGuildPreview(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
// GuildCreate creates a new Guild
// name : A name for the Guild (2-100 characters)
func (s *Session) GuildCreate(name string) (st *Guild, err error) {
@@ -780,6 +642,8 @@ func (s *Session) GuildMember(guildID, userID string) (st *Member, err error) {
}
err = unmarshal(body, &st)
+ // The returned object doesn't have the GuildID attribute so we will set it here.
+ st.GuildID = guildID
return
}
@@ -893,6 +757,20 @@ func (s *Session) GuildMemberMute(guildID string, userID string, mute bool) (err
return
}
+// GuildMemberTimeout times out a guild member
+// guildID : The ID of a Guild.
+// userID : The ID of a User.
+// until : The timestamp for how long a member should be timed out.
+// Set to nil to remove timeout.
+func (s *Session) GuildMemberTimeout(guildID string, userID string, until *time.Time) (err error) {
+ data := struct {
+ CommunicationDisabledUntil *time.Time `json:"communication_disabled_until"`
+ }{until}
+
+ _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
+ return
+}
+
// GuildMemberDeafen server deafens a guild member
// guildID : The ID of a Guild.
// userID : The ID of a User.
@@ -1048,7 +926,7 @@ func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
// hoist : Whether to display the role's users separately.
// perm : The permissions for the role.
// mention : Whether this role is mentionable
-func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int, mention bool) (st *Role, err error) {
+func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int64, mention bool) (st *Role, err error) {
// Prevent sending a color int that is too big.
if color > 0xFFFFFF {
@@ -1057,11 +935,11 @@ func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist b
}
data := struct {
- Name string `json:"name"` // The role's name (overwrites existing)
- Color int `json:"color"` // The color the role should have (as a decimal, not hex)
- Hoist bool `json:"hoist"` // Whether to display the role's users separately
- Permissions int `json:"permissions"` // The overall permissions number of the role (overwrites existing)
- Mentionable bool `json:"mentionable"` // Whether this role is mentionable
+ Name string `json:"name"` // The role's name (overwrites existing)
+ Color int `json:"color"` // The color the role should have (as a decimal, not hex)
+ Hoist bool `json:"hoist"` // Whether to display the role's users separately
+ Permissions int64 `json:"permissions,string"` // The overall permissions number of the role (overwrites existing)
+ Mentionable bool `json:"mentionable"` // Whether this role is mentionable
}{name, color, hoist, perm, mention}
body, err := s.RequestWithBucketID("PATCH", EndpointGuildRole(guildID, roleID), data, EndpointGuildRole(guildID, ""))
@@ -1224,15 +1102,6 @@ func (s *Session) GuildIntegrationDelete(guildID, integrationID string) (err err
return
}
-// GuildIntegrationSync syncs an integration.
-// guildID : The ID of a Guild.
-// integrationID : The ID of an integration.
-func (s *Session) GuildIntegrationSync(guildID, integrationID string) (err error) {
-
- _, err = s.RequestWithBucketID("POST", EndpointGuildIntegrationSync(guildID, integrationID), nil, EndpointGuildIntegration(guildID, ""))
- return
-}
-
// GuildIcon returns an image.Image of a guild icon.
// guildID : The ID of a Guild.
func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
@@ -1401,6 +1270,111 @@ func (s *Session) GuildEmojiDelete(guildID, emojiID string) (err error) {
return
}
+// GuildTemplate returns a GuildTemplate for the given code
+// templateCode: The Code of a GuildTemplate
+func (s *Session) GuildTemplate(templateCode string) (st *GuildTemplate, err error) {
+
+ body, err := s.RequestWithBucketID("GET", EndpointGuildTemplate(templateCode), nil, EndpointGuildTemplate(templateCode))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
+// GuildCreateWithTemplate creates a guild based on a GuildTemplate
+// templateCode: The Code of a GuildTemplate
+// name: The name of the guild (2-100) characters
+// icon: base64 encoded 128x128 image for the guild icon
+func (s *Session) GuildCreateWithTemplate(templateCode, name, icon string) (st *Guild, err error) {
+
+ data := struct {
+ Name string `json:"name"`
+ Icon string `json:"icon"`
+ }{name, icon}
+
+ body, err := s.RequestWithBucketID("POST", EndpointGuildTemplate(templateCode), data, EndpointGuildTemplate(templateCode))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
+// GuildTemplates returns all of GuildTemplates
+// guildID: The ID of the guild
+func (s *Session) GuildTemplates(guildID string) (st []*GuildTemplate, err error) {
+
+ body, err := s.RequestWithBucketID("GET", EndpointGuildTemplates(guildID), nil, EndpointGuildTemplates(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
+// GuildTemplateCreate creates a template for the guild
+// guildID: The ID of the guild
+// name: The name of the template (1-100 characters)
+// description: The description for the template (0-120 characters)
+func (s *Session) GuildTemplateCreate(guildID, name, description string) (st *GuildTemplate) {
+
+ data := struct {
+ Name string `json:"name"`
+ Description string `json:"description"`
+ }{name, description}
+
+ body, err := s.RequestWithBucketID("POST", EndpointGuildTemplates(guildID), data, EndpointGuildTemplates(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
+// GuildTemplateSync syncs the template to the guild's current state
+// guildID: The ID of the guild
+// templateCode: The code of the template
+func (s *Session) GuildTemplateSync(guildID, templateCode string) (err error) {
+
+ _, err = s.RequestWithBucketID("PUT", EndpointGuildTemplateSync(guildID, templateCode), nil, EndpointGuildTemplateSync(guildID, ""))
+ return
+}
+
+// GuildTemplateEdit modifies the template's metadata
+// guildID: The ID of the guild
+// templateCode: The code of the template
+// name: The name of the template (1-100 characters)
+// description: The description for the template (0-120 characters)
+func (s *Session) GuildTemplateEdit(guildID, templateCode, name, description string) (st *GuildTemplate, err error) {
+
+ data := struct {
+ Name string `json:"name,omitempty"`
+ Description string `json:"description,omitempty"`
+ }{name, description}
+
+ body, err := s.RequestWithBucketID("PATCH", EndpointGuildTemplateSync(guildID, templateCode), data, EndpointGuildTemplateSync(guildID, ""))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
+ return
+}
+
+// GuildTemplateDelete deletes the template
+// guildID: The ID of the guild
+// templateCode: The code of the template
+func (s *Session) GuildTemplateDelete(guildID, templateCode string) (err error) {
+
+ _, err = s.RequestWithBucketID("DELETE", EndpointGuildTemplateSync(guildID, templateCode), nil, EndpointGuildTemplateSync(guildID, ""))
+ return
+}
+
// ------------------------------------------------------------------------------------------------
// Functions specific to Discord Channels
// ------------------------------------------------------------------------------------------------
@@ -1512,21 +1486,6 @@ func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err
return
}
-// ChannelMessageAck acknowledges and marks the given message as read
-// channeld : The ID of a Channel
-// messageID : the ID of a Message
-// lastToken : token returned by last ack
-func (s *Session) ChannelMessageAck(channelID, messageID, lastToken string) (st *Ack, err error) {
-
- body, err := s.RequestWithBucketID("POST", EndpointChannelMessageAck(channelID, messageID), &Ack{Token: lastToken}, EndpointChannelMessageAck(channelID, ""))
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
// ChannelMessageSend sends a message to the given channel.
// channelID : The ID of a Channel.
// content : The message to send.
@@ -1542,10 +1501,21 @@ var quoteEscaper = strings.NewReplacer("\\", "\\\\", `"`, "\\\"")
// channelID : The ID of a Channel.
// data : The message struct to send.
func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend) (st *Message, err error) {
- if data.Embed != nil && data.Embed.Type == "" {
- data.Embed.Type = "rich"
+ // TODO: Remove this when compatibility is not required.
+ if data.Embed != nil {
+ if data.Embeds == nil {
+ data.Embeds = []*MessageEmbed{data.Embed}
+ } else {
+ err = fmt.Errorf("cannot specify both Embed and Embeds")
+ return
+ }
}
+ for _, embed := range data.Embeds {
+ if embed.Type == "" {
+ embed.Type = "rich"
+ }
+ }
endpoint := EndpointChannelMessages(channelID)
// TODO: Remove this when compatibility is not required.
@@ -1561,55 +1531,12 @@ func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend)
var response []byte
if len(files) > 0 {
- body := &bytes.Buffer{}
- bodywriter := multipart.NewWriter(body)
-
- var payload []byte
- payload, err = json.Marshal(data)
- if err != nil {
- return
+ contentType, body, encodeErr := MultipartBodyWithJSON(data, files)
+ if encodeErr != nil {
+ return st, encodeErr
}
- var p io.Writer
-
- h := make(textproto.MIMEHeader)
- h.Set("Content-Disposition", `form-data; name="payload_json"`)
- h.Set("Content-Type", "application/json")
-
- p, err = bodywriter.CreatePart(h)
- if err != nil {
- return
- }
-
- if _, err = p.Write(payload); err != nil {
- return
- }
-
- for i, file := range files {
- h := make(textproto.MIMEHeader)
- h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file%d"; filename="%s"`, i, quoteEscaper.Replace(file.Name)))
- contentType := file.ContentType
- if contentType == "" {
- contentType = "application/octet-stream"
- }
- h.Set("Content-Type", contentType)
-
- p, err = bodywriter.CreatePart(h)
- if err != nil {
- return
- }
-
- if _, err = io.Copy(p, file.Reader); err != nil {
- return
- }
- }
-
- err = bodywriter.Close()
- if err != nil {
- return
- }
-
- response, err = s.request("POST", endpoint, bodywriter.FormDataContentType(), body.Bytes(), endpoint, 0)
+ response, err = s.request("POST", endpoint, contentType, body, endpoint, 0)
} else {
response, err = s.RequestWithBucketID("POST", endpoint, data, endpoint)
}
@@ -1635,8 +1562,15 @@ func (s *Session) ChannelMessageSendTTS(channelID string, content string) (*Mess
// channelID : The ID of a Channel.
// embed : The embed data to send.
func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed) (*Message, error) {
+ return s.ChannelMessageSendEmbeds(channelID, []*MessageEmbed{embed})
+}
+
+// ChannelMessageSendEmbeds sends a message to the given channel with multiple embedded data.
+// channelID : The ID of a Channel.
+// embeds : The embeds data to send.
+func (s *Session) ChannelMessageSendEmbeds(channelID string, embeds []*MessageEmbed) (*Message, error) {
return s.ChannelMessageSendComplex(channelID, &MessageSend{
- Embed: embed,
+ Embeds: embeds,
})
}
@@ -1645,6 +1579,9 @@ func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed)
// content : The message to send.
// reference : The message reference to send.
func (s *Session) ChannelMessageSendReply(channelID string, content string, reference *MessageReference) (*Message, error) {
+ if reference == nil {
+ return nil, fmt.Errorf("reply attempted with nil message reference")
+ }
return s.ChannelMessageSendComplex(channelID, &MessageSend{
Content: content,
Reference: reference,
@@ -1663,10 +1600,21 @@ func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (*Mes
// ChannelMessageEditComplex edits an existing message, replacing it entirely with
// the given MessageEdit struct
func (s *Session) ChannelMessageEditComplex(m *MessageEdit) (st *Message, err error) {
- if m.Embed != nil && m.Embed.Type == "" {
- m.Embed.Type = "rich"
+ // TODO: Remove this when compatibility is not required.
+ if m.Embed != nil {
+ if m.Embeds == nil {
+ m.Embeds = []*MessageEmbed{m.Embed}
+ } else {
+ err = fmt.Errorf("cannot specify both Embed and Embeds")
+ return
+ }
}
+ for _, embed := range m.Embeds {
+ if embed.Type == "" {
+ embed.Type = "rich"
+ }
+ }
response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(m.Channel, m.ID), m, EndpointChannelMessage(m.Channel, ""))
if err != nil {
return
@@ -1681,7 +1629,15 @@ func (s *Session) ChannelMessageEditComplex(m *MessageEdit) (st *Message, err er
// messageID : The ID of a Message
// embed : The embed data to send
func (s *Session) ChannelMessageEditEmbed(channelID, messageID string, embed *MessageEmbed) (*Message, error) {
- return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetEmbed(embed))
+ return s.ChannelMessageEditEmbeds(channelID, messageID, []*MessageEmbed{embed})
+}
+
+// ChannelMessageEditEmbeds edits an existing message with multiple embedded data.
+// channelID : The ID of a Channel
+// messageID : The ID of a Message
+// embeds : The embeds data to send
+func (s *Session) ChannelMessageEditEmbeds(channelID, messageID string, embeds []*MessageEmbed) (*Message, error) {
+ return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetEmbeds(embeds))
}
// ChannelMessageDelete deletes a message from the Channel.
@@ -1807,13 +1763,13 @@ func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st *Invite, e
// ChannelPermissionSet creates a Permission Override for the given channel.
// NOTE: This func name may changed. Using Set instead of Create because
// you can both create a new override or update an override with this function.
-func (s *Session) ChannelPermissionSet(channelID, targetID string, targetType PermissionOverwriteType, allow, deny int) (err error) {
+func (s *Session) ChannelPermissionSet(channelID, targetID string, targetType PermissionOverwriteType, allow, deny int64) (err error) {
data := struct {
ID string `json:"id"`
Type PermissionOverwriteType `json:"type"`
- Allow int `json:"allow"`
- Deny int `json:"deny"`
+ Allow int64 `json:"allow,string"`
+ Deny int64 `json:"deny,string"`
}{targetID, targetType, allow, deny}
_, err = s.RequestWithBucketID("PUT", EndpointChannelPermission(channelID, targetID), data, EndpointChannelPermission(channelID, ""))
@@ -1937,18 +1893,6 @@ func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) {
return
}
-// VoiceICE returns the voice server ICE information
-func (s *Session) VoiceICE() (st *VoiceICE, err error) {
-
- body, err := s.RequestWithBucketID("GET", EndpointVoiceIce, nil, EndpointVoiceIce)
- if err != nil {
- return
- }
-
- err = unmarshal(body, &st)
- return
-}
-
// ------------------------------------------------------------------------------------------------
// Functions specific to Discord Websockets
// ------------------------------------------------------------------------------------------------
@@ -2151,86 +2095,115 @@ func (s *Session) WebhookDeleteWithToken(webhookID, token string) (st *Webhook,
return
}
-// WebhookExecute executes a webhook.
-// webhookID: The ID of a webhook.
-// token : The auth token for the webhook
-// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
-//
-// If `wait` is `false`, the returned *Message is always empty, because server
-// does not provide the response data.
-func (s *Session) WebhookExecute(webhookID, token string, wait bool, data *WebhookParams) (st *Message, err error) {
+func (s *Session) webhookExecute(webhookID, token string, wait bool, threadID string, data *WebhookParams) (st *Message, err error) {
uri := EndpointWebhookToken(webhookID, token)
+ v := url.Values{}
if wait {
- uri += "?wait=true"
+ v.Set("wait", "true")
}
- var response []byte
- if data.File != nil {
- body := &bytes.Buffer{}
- bodywriter := multipart.NewWriter(body)
+ if threadID != "" {
+ v.Set("thread_id", threadID)
+ }
+ if len(v) != 0 {
+ uri += "?" + v.Encode()
+ }
- var payload []byte
- payload, err = json.Marshal(data)
- if err != nil {
- return
+ var response []byte
+ if len(data.Files) > 0 {
+ contentType, body, encodeErr := MultipartBodyWithJSON(data, data.Files)
+ if encodeErr != nil {
+ return st, encodeErr
}
- var p io.Writer
+ response, err = s.request("POST", uri, contentType, body, uri, 0)
+ } else {
+ response, err = s.RequestWithBucketID("POST", uri, data, uri)
+ }
+ if !wait || err != nil {
+ return
+ }
- h := make(textproto.MIMEHeader)
- h.Set("Content-Disposition", `form-data; name="payload_json"`)
- h.Set("Content-Type", "application/json")
+ err = unmarshal(response, &st)
+ return
+}
- p, err = bodywriter.CreatePart(h)
- if err != nil {
- return
- }
+// WebhookExecute executes a webhook.
+// webhookID: The ID of a webhook.
+// token : The auth token for the webhook
+// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
+func (s *Session) WebhookExecute(webhookID, token string, wait bool, data *WebhookParams) (st *Message, err error) {
+ return s.webhookExecute(webhookID, token, wait, "", data)
+}
- if _, err = p.Write(payload); err != nil {
- return
- }
+// WebhookThreadExecute executes a webhook in a thread.
+// webhookID: The ID of a webhook.
+// token : The auth token for the webhook
+// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
+// threadID : Sends a message to the specified thread within a webhook's channel. The thread will automatically be unarchived.
+func (s *Session) WebhookThreadExecute(webhookID, token string, wait bool, threadID string, data *WebhookParams) (st *Message, err error) {
+ return s.webhookExecute(webhookID, token, wait, threadID, data)
+}
- {
- file := data.File
- h := make(textproto.MIMEHeader)
- h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file"; filename="%s"`, quoteEscaper.Replace(file.Name)))
- contentType := file.ContentType
- if contentType == "" {
- contentType = "application/octet-stream"
- }
- h.Set("Content-Type", contentType)
+// WebhookMessage gets a webhook message.
+// webhookID : The ID of a webhook
+// token : The auth token for the webhook
+// messageID : The ID of message to get
+func (s *Session) WebhookMessage(webhookID, token, messageID string) (message *Message, err error) {
+ uri := EndpointWebhookMessage(webhookID, token, messageID)
- p, err = bodywriter.CreatePart(h)
- if err != nil {
- return
- }
+ body, err := s.RequestWithBucketID("GET", uri, nil, EndpointWebhookToken("", ""))
+ if err != nil {
+ return
+ }
- if _, err = io.Copy(p, file.Reader); err != nil {
- return
- }
- }
+ err = json.Unmarshal(body, &message)
+
+ return
+}
- err = bodywriter.Close()
+// WebhookMessageEdit edits a webhook message and returns a new one.
+// webhookID : The ID of a webhook
+// token : The auth token for the webhook
+// messageID : The ID of message to edit
+func (s *Session) WebhookMessageEdit(webhookID, token, messageID string, data *WebhookEdit) (st *Message, err error) {
+ uri := EndpointWebhookMessage(webhookID, token, messageID)
+
+ var response []byte
+ if len(data.Files) > 0 {
+ contentType, body, err := MultipartBodyWithJSON(data, data.Files)
if err != nil {
- return
+ return nil, err
}
- response, err = s.request("POST", uri, bodywriter.FormDataContentType(), body.Bytes(), EndpointWebhookToken("", ""), 0)
+ response, err = s.request("PATCH", uri, contentType, body, uri, 0)
+ if err != nil {
+ return nil, err
+ }
} else {
- response, err = s.RequestWithBucketID("POST", uri, data, EndpointWebhookToken("", ""))
- }
- if err != nil {
- return
- }
- if !wait {
- return
+ response, err = s.RequestWithBucketID("PATCH", uri, data, EndpointWebhookToken("", ""))
+
+ if err != nil {
+ return nil, err
+ }
}
err = unmarshal(response, &st)
return
}
+// WebhookMessageDelete deletes a webhook message.
+// webhookID : The ID of a webhook
+// token : The auth token for the webhook
+// messageID : The ID of a message to edit
+func (s *Session) WebhookMessageDelete(webhookID, token, messageID string) (err error) {
+ uri := EndpointWebhookMessage(webhookID, token, messageID)
+
+ _, err = s.RequestWithBucketID("DELETE", uri, nil, EndpointWebhookToken("", ""))
+ return
+}
+
// MessageReactionAdd creates an emoji reaction to a message.
// channelID : The channel ID.
// messageID : The message ID.
@@ -2268,6 +2241,19 @@ func (s *Session) MessageReactionsRemoveAll(channelID, messageID string) error {
return err
}
+// MessageReactionsRemoveEmoji deletes all reactions of a certain emoji from a message
+// channelID : The channel ID
+// messageID : The message ID
+// emojiID : The emoji ID
+func (s *Session) MessageReactionsRemoveEmoji(channelID, messageID, emojiID string) error {
+
+ // emoji such as #⃣ need to have # escaped
+ emojiID = strings.Replace(emojiID, "#", "%23", -1)
+ _, err := s.RequestWithBucketID("DELETE", EndpointMessageReactions(channelID, messageID, emojiID), nil, EndpointMessageReactions(channelID, messageID, emojiID))
+
+ return err
+}
+
// MessageReactions gets all the users reactions for a specific emoji.
// channelID : The channel ID.
// messageID : The message ID.
@@ -2307,81 +2293,579 @@ func (s *Session) MessageReactions(channelID, messageID, emojiID string, limit i
}
// ------------------------------------------------------------------------------------------------
-// Functions specific to user notes
+// Functions specific to threads
// ------------------------------------------------------------------------------------------------
-// UserNoteSet sets the note for a specific user.
-func (s *Session) UserNoteSet(userID string, message string) (err error) {
- data := struct {
- Note string `json:"note"`
- }{message}
+// MessageThreadStartComplex creates a new thread from an existing message.
+// channelID : Channel to create thread in
+// messageID : Message to start thread from
+// data : Parameters of the thread
+func (s *Session) MessageThreadStartComplex(channelID, messageID string, data *ThreadStart) (ch *Channel, err error) {
+ endpoint := EndpointChannelMessageThread(channelID, messageID)
+ var body []byte
+ body, err = s.RequestWithBucketID("POST", endpoint, data, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &ch)
+ return
+}
+
+// MessageThreadStart creates a new thread from an existing message.
+// channelID : Channel to create thread in
+// messageID : Message to start thread from
+// name : Name of the thread
+// archiveDuration : Auto archive duration (in minutes)
+func (s *Session) MessageThreadStart(channelID, messageID string, name string, archiveDuration int) (ch *Channel, err error) {
+ return s.MessageThreadStartComplex(channelID, messageID, &ThreadStart{
+ Name: name,
+ AutoArchiveDuration: archiveDuration,
+ })
+}
+
+// ThreadStartComplex creates a new thread.
+// channelID : Channel to create thread in
+// data : Parameters of the thread
+func (s *Session) ThreadStartComplex(channelID string, data *ThreadStart) (ch *Channel, err error) {
+ endpoint := EndpointChannelThreads(channelID)
+ var body []byte
+ body, err = s.RequestWithBucketID("POST", endpoint, data, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &ch)
+ return
+}
+
+// ThreadStart creates a new thread.
+// channelID : Channel to create thread in
+// name : Name of the thread
+// archiveDuration : Auto archive duration (in minutes)
+func (s *Session) ThreadStart(channelID, name string, typ ChannelType, archiveDuration int) (ch *Channel, err error) {
+ return s.ThreadStartComplex(channelID, &ThreadStart{
+ Name: name,
+ Type: typ,
+ AutoArchiveDuration: archiveDuration,
+ })
+}
+
+// ThreadJoin adds current user to a thread
+func (s *Session) ThreadJoin(id string) error {
+ endpoint := EndpointThreadMember(id, "@me")
+ _, err := s.RequestWithBucketID("PUT", endpoint, nil, endpoint)
+ return err
+}
+
+// ThreadLeave removes current user to a thread
+func (s *Session) ThreadLeave(id string) error {
+ endpoint := EndpointThreadMember(id, "@me")
+ _, err := s.RequestWithBucketID("DELETE", endpoint, nil, endpoint)
+ return err
+}
+
+// ThreadMemberAdd adds another member to a thread
+func (s *Session) ThreadMemberAdd(threadID, memberID string) error {
+ endpoint := EndpointThreadMember(threadID, memberID)
+ _, err := s.RequestWithBucketID("PUT", endpoint, nil, endpoint)
+ return err
+}
+
+// ThreadMemberRemove removes another member from a thread
+func (s *Session) ThreadMemberRemove(threadID, memberID string) error {
+ endpoint := EndpointThreadMember(threadID, memberID)
+ _, err := s.RequestWithBucketID("DELETE", endpoint, nil, endpoint)
+ return err
+}
+
+// ThreadMember returns thread member object for the specified member of a thread
+func (s *Session) ThreadMember(threadID, memberID string) (member *ThreadMember, err error) {
+ endpoint := EndpointThreadMember(threadID, memberID)
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &member)
+ return
+}
+
+// ThreadMembers returns all members of specified thread.
+func (s *Session) ThreadMembers(threadID string) (members []*ThreadMember, err error) {
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", EndpointThreadMembers(threadID), nil, EndpointThreadMembers(threadID))
+
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &members)
+ return
+}
+
+// ThreadsActive returns all active threads for specified channel.
+func (s *Session) ThreadsActive(channelID string) (threads *ThreadsList, err error) {
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", EndpointChannelActiveThreads(channelID), nil, EndpointChannelActiveThreads(channelID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &threads)
+ return
+}
+
+// GuildThreadsActive returns all active threads for specified guild.
+func (s *Session) GuildThreadsActive(guildID string) (threads *ThreadsList, err error) {
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", EndpointGuildActiveThreads(guildID), nil, EndpointGuildActiveThreads(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &threads)
+ return
+}
+
+// ThreadsArchived returns archived threads for specified channel.
+// before : If specified returns only threads before the timestamp
+// limit : Optional maximum amount of threads to return.
+func (s *Session) ThreadsArchived(channelID string, before *time.Time, limit int) (threads *ThreadsList, err error) {
+ endpoint := EndpointChannelPublicArchivedThreads(channelID)
+ v := url.Values{}
+ if before != nil {
+ v.Set("before", before.Format(time.RFC3339))
+ }
+
+ if limit > 0 {
+ v.Set("limit", strconv.Itoa(limit))
+ }
- _, err = s.RequestWithBucketID("PUT", EndpointUserNotes(userID), data, EndpointUserNotes(""))
+ if len(v) > 0 {
+ endpoint += "?" + v.Encode()
+ }
+
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &threads)
+ return
+}
+
+// ThreadsPrivateArchived returns archived private threads for specified channel.
+// before : If specified returns only threads before the timestamp
+// limit : Optional maximum amount of threads to return.
+func (s *Session) ThreadsPrivateArchived(channelID string, before *time.Time, limit int) (threads *ThreadsList, err error) {
+ endpoint := EndpointChannelPrivateArchivedThreads(channelID)
+ v := url.Values{}
+ if before != nil {
+ v.Set("before", before.Format(time.RFC3339))
+ }
+
+ if limit > 0 {
+ v.Set("limit", strconv.Itoa(limit))
+ }
+
+ if len(v) > 0 {
+ endpoint += "?" + v.Encode()
+ }
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &threads)
+ return
+}
+
+// ThreadsPrivateJoinedArchived returns archived joined private threads for specified channel.
+// before : If specified returns only threads before the timestamp
+// limit : Optional maximum amount of threads to return.
+func (s *Session) ThreadsPrivateJoinedArchived(channelID string, before *time.Time, limit int) (threads *ThreadsList, err error) {
+ endpoint := EndpointChannelJoinedPrivateArchivedThreads(channelID)
+ v := url.Values{}
+ if before != nil {
+ v.Set("before", before.Format(time.RFC3339))
+ }
+
+ if limit > 0 {
+ v.Set("limit", strconv.Itoa(limit))
+ }
+
+ if len(v) > 0 {
+ endpoint += "?" + v.Encode()
+ }
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &threads)
return
}
// ------------------------------------------------------------------------------------------------
-// Functions specific to Discord Relationships (Friends list)
+// Functions specific to application (slash) commands
// ------------------------------------------------------------------------------------------------
-// RelationshipsGet returns an array of all the relationships of the user.
-func (s *Session) RelationshipsGet() (r []*Relationship, err error) {
- body, err := s.RequestWithBucketID("GET", EndpointRelationships(), nil, EndpointRelationships())
+// ApplicationCommandCreate creates a global application command and returns it.
+// appID : The application ID.
+// guildID : Guild ID to create guild-specific application command. If empty - creates global application command.
+// cmd : New application command data.
+func (s *Session) ApplicationCommandCreate(appID string, guildID string, cmd *ApplicationCommand) (ccmd *ApplicationCommand, err error) {
+ endpoint := EndpointApplicationGlobalCommands(appID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommands(appID, guildID)
+ }
+
+ body, err := s.RequestWithBucketID("POST", endpoint, *cmd, endpoint)
if err != nil {
return
}
- err = unmarshal(body, &r)
+ err = unmarshal(body, &ccmd)
+
return
}
-// relationshipCreate creates a new relationship. (I.e. send or accept a friend request, block a user.)
-// relationshipType : 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
-func (s *Session) relationshipCreate(userID string, relationshipType int) (err error) {
- data := struct {
- Type int `json:"type"`
- }{relationshipType}
+// ApplicationCommandEdit edits application command and returns new command data.
+// appID : The application ID.
+// cmdID : Application command ID to edit.
+// guildID : Guild ID to edit guild-specific application command. If empty - edits global application command.
+// cmd : Updated application command data.
+func (s *Session) ApplicationCommandEdit(appID, guildID, cmdID string, cmd *ApplicationCommand) (updated *ApplicationCommand, err error) {
+ endpoint := EndpointApplicationGlobalCommand(appID, cmdID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommand(appID, guildID, cmdID)
+ }
+
+ body, err := s.RequestWithBucketID("PATCH", endpoint, *cmd, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &updated)
+
+ return
+}
+
+// ApplicationCommandBulkOverwrite Creates commands overwriting existing commands. Returns a list of commands.
+// appID : The application ID.
+// commands : The commands to create.
+func (s *Session) ApplicationCommandBulkOverwrite(appID string, guildID string, commands []*ApplicationCommand) (createdCommands []*ApplicationCommand, err error) {
+ endpoint := EndpointApplicationGlobalCommands(appID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommands(appID, guildID)
+ }
+
+ body, err := s.RequestWithBucketID("PUT", endpoint, commands, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &createdCommands)
+
+ return
+}
+
+// ApplicationCommandDelete deletes application command by ID.
+// appID : The application ID.
+// cmdID : Application command ID to delete.
+// guildID : Guild ID to delete guild-specific application command. If empty - deletes global application command.
+func (s *Session) ApplicationCommandDelete(appID, guildID, cmdID string) error {
+ endpoint := EndpointApplicationGlobalCommand(appID, cmdID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommand(appID, guildID, cmdID)
+ }
+
+ _, err := s.RequestWithBucketID("DELETE", endpoint, nil, endpoint)
+
+ return err
+}
+
+// ApplicationCommand retrieves an application command by given ID.
+// appID : The application ID.
+// cmdID : Application command ID.
+// guildID : Guild ID to retrieve guild-specific application command. If empty - retrieves global application command.
+func (s *Session) ApplicationCommand(appID, guildID, cmdID string) (cmd *ApplicationCommand, err error) {
+ endpoint := EndpointApplicationGlobalCommand(appID, cmdID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommand(appID, guildID, cmdID)
+ }
+
+ body, err := s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &cmd)
+
+ return
+}
+
+// ApplicationCommands retrieves all commands in application.
+// appID : The application ID.
+// guildID : Guild ID to retrieve all guild-specific application commands. If empty - retrieves global application commands.
+func (s *Session) ApplicationCommands(appID, guildID string) (cmd []*ApplicationCommand, err error) {
+ endpoint := EndpointApplicationGlobalCommands(appID)
+ if guildID != "" {
+ endpoint = EndpointApplicationGuildCommands(appID, guildID)
+ }
+
+ body, err := s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &cmd)
+
+ return
+}
+
+// GuildApplicationCommandsPermissions returns permissions for application commands in a guild.
+// appID : The application ID
+// guildID : Guild ID to retrieve application commands permissions for.
+func (s *Session) GuildApplicationCommandsPermissions(appID, guildID string) (permissions []*GuildApplicationCommandPermissions, err error) {
+ endpoint := EndpointApplicationCommandsGuildPermissions(appID, guildID)
+
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &permissions)
+ return
+}
+
+// ApplicationCommandPermissions returns all permissions of an application command
+// appID : The Application ID
+// guildID : The guild ID containing the application command
+// cmdID : The command ID to retrieve the permissions of
+func (s *Session) ApplicationCommandPermissions(appID, guildID, cmdID string) (permissions *GuildApplicationCommandPermissions, err error) {
+ endpoint := EndpointApplicationCommandPermissions(appID, guildID, cmdID)
+
+ var body []byte
+ body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint)
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &permissions)
+ return
+}
+
+// ApplicationCommandPermissionsEdit edits the permissions of an application command
+// appID : The Application ID
+// guildID : The guild ID containing the application command
+// cmdID : The command ID to edit the permissions of
+// permissions : An object containing a list of permissions for the application command
+func (s *Session) ApplicationCommandPermissionsEdit(appID, guildID, cmdID string, permissions *ApplicationCommandPermissionsList) (err error) {
+ endpoint := EndpointApplicationCommandPermissions(appID, guildID, cmdID)
+
+ _, err = s.RequestWithBucketID("PUT", endpoint, permissions, endpoint)
+ return
+}
+
+// ApplicationCommandPermissionsBatchEdit edits the permissions of a batch of commands
+// appID : The Application ID
+// guildID : The guild ID to batch edit commands of
+// permissions : A list of permissions paired with a command ID, guild ID, and application ID per application command
+func (s *Session) ApplicationCommandPermissionsBatchEdit(appID, guildID string, permissions []*GuildApplicationCommandPermissions) (err error) {
+ endpoint := EndpointApplicationCommandsGuildPermissions(appID, guildID)
+
+ _, err = s.RequestWithBucketID("PUT", endpoint, permissions, endpoint)
+ return
+}
+
+// InteractionRespond creates the response to an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+// resp : Response message data.
+func (s *Session) InteractionRespond(interaction *Interaction, resp *InteractionResponse) (err error) {
+ endpoint := EndpointInteractionResponse(interaction.ID, interaction.Token)
+
+ if resp.Data != nil && len(resp.Data.Files) > 0 {
+ contentType, body, err := MultipartBodyWithJSON(resp, resp.Data.Files)
+ if err != nil {
+ return err
+ }
+
+ _, err = s.request("POST", endpoint, contentType, body, endpoint, 0)
+ } else {
+ _, err = s.RequestWithBucketID("POST", endpoint, *resp, endpoint)
+ }
+ return err
+}
+
+// InteractionResponse gets the response to an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+func (s *Session) InteractionResponse(appID string, interaction *Interaction) (*Message, error) {
+ return s.WebhookMessage(appID, interaction.Token, "@original")
+}
+
+// InteractionResponseEdit edits the response to an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+// newresp : Updated response message data.
+func (s *Session) InteractionResponseEdit(appID string, interaction *Interaction, newresp *WebhookEdit) (*Message, error) {
+ return s.WebhookMessageEdit(appID, interaction.Token, "@original", newresp)
+}
+
+// InteractionResponseDelete deletes the response to an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+func (s *Session) InteractionResponseDelete(appID string, interaction *Interaction) error {
+ endpoint := EndpointInteractionResponseActions(appID, interaction.Token)
+
+ _, err := s.RequestWithBucketID("DELETE", endpoint, nil, endpoint)
+
+ return err
+}
+
+// FollowupMessageCreate creates the followup message for an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise)
+// data : Data of the message to send.
+func (s *Session) FollowupMessageCreate(appID string, interaction *Interaction, wait bool, data *WebhookParams) (*Message, error) {
+ return s.WebhookExecute(appID, interaction.Token, wait, data)
+}
+
+// FollowupMessageEdit edits a followup message of an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+// messageID : The followup message ID.
+// data : Data to update the message
+func (s *Session) FollowupMessageEdit(appID string, interaction *Interaction, messageID string, data *WebhookEdit) (*Message, error) {
+ return s.WebhookMessageEdit(appID, interaction.Token, messageID, data)
+}
+
+// FollowupMessageDelete deletes a followup message of an interaction.
+// appID : The application ID.
+// interaction : Interaction instance.
+// messageID : The followup message ID.
+func (s *Session) FollowupMessageDelete(appID string, interaction *Interaction, messageID string) error {
+ return s.WebhookMessageDelete(appID, interaction.Token, messageID)
+}
+
+// ------------------------------------------------------------------------------------------------
+// Functions specific to guilds scheduled events
+// ------------------------------------------------------------------------------------------------
- _, err = s.RequestWithBucketID("PUT", EndpointRelationship(userID), data, EndpointRelationships())
+// GuildScheduledEvents returns an array of GuildScheduledEvent for a guild
+// guildID : The ID of a Guild
+// userCount : Whether to include the user count in the response
+func (s *Session) GuildScheduledEvents(guildID string, userCount bool) (st []*GuildScheduledEvent, err error) {
+ uri := EndpointGuildScheduledEvents(guildID)
+ if userCount {
+ uri += "?with_user_count=true"
+ }
+
+ body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildScheduledEvents(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
return
}
-// RelationshipFriendRequestSend sends a friend request to a user.
-// userID: ID of the user.
-func (s *Session) RelationshipFriendRequestSend(userID string) (err error) {
- err = s.relationshipCreate(userID, 4)
+// GuildScheduledEvent returns a specific GuildScheduledEvent in a guild
+// guildID : The ID of a Guild
+// eventID : The ID of the event
+// userCount : Whether to include the user count in the response
+func (s *Session) GuildScheduledEvent(guildID, eventID string, userCount bool) (st *GuildScheduledEvent, err error) {
+ uri := EndpointGuildScheduledEvent(guildID, eventID)
+ if userCount {
+ uri += "?with_user_count=true"
+ }
+
+ body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildScheduledEvent(guildID, eventID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
return
}
-// RelationshipFriendRequestAccept accepts a friend request from a user.
-// userID: ID of the user.
-func (s *Session) RelationshipFriendRequestAccept(userID string) (err error) {
- err = s.relationshipCreate(userID, 1)
+// GuildScheduledEventCreate creates a GuildScheduledEvent for a guild and returns it
+// guildID : The ID of a Guild
+// eventID : The ID of the event
+func (s *Session) GuildScheduledEventCreate(guildID string, event *GuildScheduledEventParams) (st *GuildScheduledEvent, err error) {
+ body, err := s.RequestWithBucketID("POST", EndpointGuildScheduledEvents(guildID), event, EndpointGuildScheduledEvents(guildID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
return
}
-// RelationshipUserBlock blocks a user.
-// userID: ID of the user.
-func (s *Session) RelationshipUserBlock(userID string) (err error) {
- err = s.relationshipCreate(userID, 2)
+// GuildScheduledEventEdit updates a specific event for a guild and returns it.
+// guildID : The ID of a Guild
+// eventID : The ID of the event
+func (s *Session) GuildScheduledEventEdit(guildID, eventID string, event *GuildScheduledEventParams) (st *GuildScheduledEvent, err error) {
+ body, err := s.RequestWithBucketID("PATCH", EndpointGuildScheduledEvent(guildID, eventID), event, EndpointGuildScheduledEvent(guildID, eventID))
+ if err != nil {
+ return
+ }
+
+ err = unmarshal(body, &st)
return
}
-// RelationshipDelete removes the relationship with a user.
-// userID: ID of the user.
-func (s *Session) RelationshipDelete(userID string) (err error) {
- _, err = s.RequestWithBucketID("DELETE", EndpointRelationship(userID), nil, EndpointRelationships())
+// GuildScheduledEventDelete deletes a specific GuildScheduledEvent in a guild
+// guildID : The ID of a Guild
+// eventID : The ID of the event
+func (s *Session) GuildScheduledEventDelete(guildID, eventID string) (err error) {
+ _, err = s.RequestWithBucketID("DELETE", EndpointGuildScheduledEvent(guildID, eventID), nil, EndpointGuildScheduledEvent(guildID, eventID))
return
}
-// RelationshipsMutualGet returns an array of all the users both @me and the given user is friends with.
-// userID: ID of the user.
-func (s *Session) RelationshipsMutualGet(userID string) (mf []*User, err error) {
- body, err := s.RequestWithBucketID("GET", EndpointRelationshipsMutual(userID), nil, EndpointRelationshipsMutual(userID))
+// GuildScheduledEventUsers returns an array of GuildScheduledEventUser for a particular event in a guild
+// guildID : The ID of a Guild
+// eventID : The ID of the event
+// limit : The maximum number of users to return (Max 100)
+// withMember : Whether to include the member object in the response
+// beforeID : If is not empty all returned users entries will be before the given ID
+// afterID : If is not empty all returned users entries will be after the given ID
+func (s *Session) GuildScheduledEventUsers(guildID, eventID string, limit int, withMember bool, beforeID, afterID string) (st []*GuildScheduledEventUser, err error) {
+ uri := EndpointGuildScheduledEventUsers(guildID, eventID)
+
+ queryParams := url.Values{}
+ if withMember {
+ queryParams.Set("with_member", "true")
+ }
+ if limit > 0 {
+ queryParams.Set("limit", strconv.Itoa(limit))
+ }
+ if beforeID != "" {
+ queryParams.Set("before", beforeID)
+ }
+ if afterID != "" {
+ queryParams.Set("after", afterID)
+ }
+
+ if len(queryParams) > 0 {
+ uri += "?" + queryParams.Encode()
+ }
+
+ body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildScheduledEventUsers(guildID, eventID))
if err != nil {
return
}
- err = unmarshal(body, &mf)
+ err = unmarshal(body, &st)
return
}
diff --git a/vendor/github.com/matterbridge/discordgo/state.go b/vendor/github.com/bwmarrin/discordgo/state.go
index 2eeabd80..e75be895 100644
--- a/vendor/github.com/matterbridge/discordgo/state.go
+++ b/vendor/github.com/bwmarrin/discordgo/state.go
@@ -38,13 +38,15 @@ type State struct {
Ready
// MaxMessageCount represents how many messages per channel the state will store.
- MaxMessageCount int
- TrackChannels bool
- TrackEmojis bool
- TrackMembers bool
- TrackRoles bool
- TrackVoice bool
- TrackPresences bool
+ MaxMessageCount int
+ TrackChannels bool
+ TrackThreads bool
+ TrackEmojis bool
+ TrackMembers bool
+ TrackThreadMembers bool
+ TrackRoles bool
+ TrackVoice bool
+ TrackPresences bool
guildMap map[string]*Guild
channelMap map[string]*Channel
@@ -58,15 +60,17 @@ func NewState() *State {
PrivateChannels: []*Channel{},
Guilds: []*Guild{},
},
- TrackChannels: true,
- TrackEmojis: true,
- TrackMembers: true,
- TrackRoles: true,
- TrackVoice: true,
- TrackPresences: true,
- guildMap: make(map[string]*Guild),
- channelMap: make(map[string]*Channel),
- memberMap: make(map[string]map[string]*Member),
+ TrackChannels: true,
+ TrackThreads: true,
+ TrackEmojis: true,
+ TrackMembers: true,
+ TrackThreadMembers: true,
+ TrackRoles: true,
+ TrackVoice: true,
+ TrackPresences: true,
+ guildMap: make(map[string]*Guild),
+ channelMap: make(map[string]*Channel),
+ memberMap: make(map[string]map[string]*Member),
}
}
@@ -93,6 +97,11 @@ func (s *State) GuildAdd(guild *Guild) error {
s.channelMap[c.ID] = c
}
+ // Add all the threads to the state in case of thread sync list.
+ for _, t := range guild.Threads {
+ s.channelMap[t.ID] = t
+ }
+
// If this guild contains a new member slice, we must regenerate the member map so the pointers stay valid
if guild.Members != nil {
s.createMemberMap(guild)
@@ -122,6 +131,9 @@ func (s *State) GuildAdd(guild *Guild) error {
if guild.Channels == nil {
guild.Channels = g.Channels
}
+ if guild.Threads == nil {
+ guild.Threads = g.Threads
+ }
if guild.VoiceStates == nil {
guild.VoiceStates = g.VoiceStates
}
@@ -180,21 +192,12 @@ func (s *State) Guild(guildID string) (*Guild, error) {
return nil, ErrStateNotFound
}
-// PresenceAdd adds a presence to the current world state, or
-// updates it if it already exists.
-func (s *State) PresenceAdd(guildID string, presence *Presence) error {
- if s == nil {
- return ErrNilState
- }
-
- guild, err := s.Guild(guildID)
- if err != nil {
- return err
+func (s *State) presenceAdd(guildID string, presence *Presence) error {
+ guild, ok := s.guildMap[guildID]
+ if !ok {
+ return ErrStateNotFound
}
- s.Lock()
- defer s.Unlock()
-
for i, p := range guild.Presences {
if p.User.ID == presence.User.ID {
//guild.Presences[i] = presence
@@ -233,6 +236,19 @@ func (s *State) PresenceAdd(guildID string, presence *Presence) error {
return nil
}
+// PresenceAdd adds a presence to the current world state, or
+// updates it if it already exists.
+func (s *State) PresenceAdd(guildID string, presence *Presence) error {
+ if s == nil {
+ return ErrNilState
+ }
+
+ s.Lock()
+ defer s.Unlock()
+
+ return s.presenceAdd(guildID, presence)
+}
+
// PresenceRemove removes a presence from the current world state.
func (s *State) PresenceRemove(guildID string, presence *Presence) error {
if s == nil {
@@ -279,21 +295,12 @@ func (s *State) Presence(guildID, userID string) (*Presence, error) {
// TODO: Consider moving Guild state update methods onto *Guild.
-// MemberAdd adds a member to the current world state, or
-// updates it if it already exists.
-func (s *State) MemberAdd(member *Member) error {
- if s == nil {
- return ErrNilState
- }
-
- guild, err := s.Guild(member.GuildID)
- if err != nil {
- return err
+func (s *State) memberAdd(member *Member) error {
+ guild, ok := s.guildMap[member.GuildID]
+ if !ok {
+ return ErrStateNotFound
}
- s.Lock()
- defer s.Unlock()
-
members, ok := s.memberMap[member.GuildID]
if !ok {
return ErrStateNotFound
@@ -306,15 +313,27 @@ func (s *State) MemberAdd(member *Member) error {
} else {
// We are about to replace `m` in the state with `member`, but first we need to
// make sure we preserve any fields that the `member` doesn't contain from `m`.
- if member.JoinedAt == "" {
+ if member.JoinedAt.IsZero() {
member.JoinedAt = m.JoinedAt
}
*m = *member
}
-
return nil
}
+// MemberAdd adds a member to the current world state, or
+// updates it if it already exists.
+func (s *State) MemberAdd(member *Member) error {
+ if s == nil {
+ return ErrNilState
+ }
+
+ s.Lock()
+ defer s.Unlock()
+
+ return s.memberAdd(member)
+}
+
// MemberRemove removes a member from current world state.
func (s *State) MemberRemove(member *Member) error {
if s == nil {
@@ -465,6 +484,9 @@ func (s *State) ChannelAdd(channel *Channel) error {
if channel.PermissionOverwrites == nil {
channel.PermissionOverwrites = c.PermissionOverwrites
}
+ if channel.ThreadMetadata == nil {
+ channel.ThreadMetadata = c.ThreadMetadata
+ }
*c = *channel
return nil
@@ -472,12 +494,18 @@ func (s *State) ChannelAdd(channel *Channel) error {
if channel.Type == ChannelTypeDM || channel.Type == ChannelTypeGroupDM {
s.PrivateChannels = append(s.PrivateChannels, channel)
- } else {
- guild, ok := s.guildMap[channel.GuildID]
- if !ok {
- return ErrStateNotFound
- }
+ s.channelMap[channel.ID] = channel
+ return nil
+ }
+ guild, ok := s.guildMap[channel.GuildID]
+ if !ok {
+ return ErrStateNotFound
+ }
+
+ if channel.IsThread() {
+ guild.Threads = append(guild.Threads, channel)
+ } else {
guild.Channels = append(guild.Channels, channel)
}
@@ -507,15 +535,26 @@ func (s *State) ChannelRemove(channel *Channel) error {
break
}
}
- } else {
- guild, err := s.Guild(channel.GuildID)
- if err != nil {
- return err
- }
+ delete(s.channelMap, channel.ID)
+ return nil
+ }
- s.Lock()
- defer s.Unlock()
+ guild, err := s.Guild(channel.GuildID)
+ if err != nil {
+ return err
+ }
+
+ s.Lock()
+ defer s.Unlock()
+ if channel.IsThread() {
+ for i, t := range guild.Threads {
+ if t.ID == channel.ID {
+ guild.Threads = append(guild.Threads[:i], guild.Threads[i+1:]...)
+ break
+ }
+ }
+ } else {
for i, c := range guild.Channels {
if c.ID == channel.ID {
guild.Channels = append(guild.Channels[:i], guild.Channels[i+1:]...)
@@ -529,6 +568,99 @@ func (s *State) ChannelRemove(channel *Channel) error {
return nil
}
+// ThreadListSync syncs guild threads with provided ones.
+func (s *State) ThreadListSync(tls *ThreadListSync) error {
+ guild, err := s.Guild(tls.GuildID)
+ if err != nil {
+ return err
+ }
+
+ s.Lock()
+ defer s.Unlock()
+
+ // This algorithm filters out archived or
+ // threads which are children of channels in channelIDs
+ // and then it adds all synced threads to guild threads and cache
+ index := 0
+outer:
+ for _, t := range guild.Threads {
+ if !t.ThreadMetadata.Archived && tls.ChannelIDs != nil {
+ for _, v := range tls.ChannelIDs {
+ if t.ParentID == v {
+ delete(s.channelMap, t.ID)
+ continue outer
+ }
+ }
+ guild.Threads[index] = t
+ index++
+ } else {
+ delete(s.channelMap, t.ID)
+ }
+ }
+ guild.Threads = guild.Threads[:index]
+ for _, t := range tls.Threads {
+ s.channelMap[t.ID] = t
+ guild.Threads = append(guild.Threads, t)
+ }
+
+ for _, m := range tls.Members {
+ if c, ok := s.channelMap[m.ID]; ok {
+ c.Member = m
+ }
+ }
+
+ return nil
+}
+
+// ThreadMembersUpdate updates thread members list
+func (s *State) ThreadMembersUpdate(tmu *ThreadMembersUpdate) error {
+ thread, err := s.Channel(tmu.ID)
+ if err != nil {
+ return err
+ }
+ s.Lock()
+ defer s.Unlock()
+
+ for idx, member := range thread.Members {
+ for _, removedMember := range tmu.RemovedMembers {
+ if member.ID == removedMember {
+ thread.Members = append(thread.Members[:idx], thread.Members[idx+1:]...)
+ break
+ }
+ }
+ }
+
+ for _, addedMember := range tmu.AddedMembers {
+ thread.Members = append(thread.Members, addedMember.ThreadMember)
+ if addedMember.Member != nil {
+ err = s.memberAdd(addedMember.Member)
+ if err != nil {
+ return err
+ }
+ }
+ if addedMember.Presence != nil {
+ err = s.presenceAdd(tmu.GuildID, addedMember.Presence)
+ if err != nil {
+ return err
+ }
+ }
+ }
+ thread.MemberCount = tmu.MemberCount
+
+ return nil
+}
+
+// ThreadMemberUpdate sets or updates member data for the current user.
+func (s *State) ThreadMemberUpdate(mu *ThreadMemberUpdate) error {
+ thread, err := s.Channel(mu.ID)
+ if err != nil {
+ return err
+ }
+
+ thread.Member = mu.ThreadMember
+ return nil
+}
+
// GuildChannel gets a channel by ID from a guild.
// This method is Deprecated, use Channel(channelID)
func (s *State) GuildChannel(guildID, channelID string) (*Channel, error) {
@@ -637,7 +769,7 @@ func (s *State) MessageAdd(message *Message) error {
if message.Content != "" {
m.Content = message.Content
}
- if message.EditedTimestamp != "" {
+ if message.EditedTimestamp != nil {
m.EditedTimestamp = message.EditedTimestamp
}
if message.Mentions != nil {
@@ -649,12 +781,15 @@ func (s *State) MessageAdd(message *Message) error {
if message.Attachments != nil {
m.Attachments = message.Attachments
}
- if message.Timestamp != "" {
+ if !message.Timestamp.IsZero() {
m.Timestamp = message.Timestamp
}
if message.Author != nil {
m.Author = message.Author
}
+ if message.Components != nil {
+ m.Components = message.Components
+ }
return nil
}
@@ -665,6 +800,7 @@ func (s *State) MessageAdd(message *Message) error {
if len(c.Messages) > s.MaxMessageCount {
c.Messages = c.Messages[len(c.Messages)-s.MaxMessageCount:]
}
+
return nil
}
@@ -690,6 +826,7 @@ func (s *State) messageRemoveByID(channelID, messageID string) error {
for i, m := range c.Messages {
if m.ID == messageID {
c.Messages = append(c.Messages[:i], c.Messages[i+1:]...)
+
return nil
}
}
@@ -833,6 +970,13 @@ func (s *State) OnInterface(se *Session, i interface{}) (err error) {
case *GuildUpdate:
err = s.GuildAdd(t.Guild)
case *GuildDelete:
+ var old *Guild
+ old, err = s.Guild(t.ID)
+ if err == nil {
+ oldCopy := *old
+ t.BeforeDelete = &oldCopy
+ }
+
err = s.GuildRemove(t.Guild)
case *GuildMemberAdd:
// Updates the MemberCount of the guild.
@@ -903,6 +1047,35 @@ func (s *State) OnInterface(se *Session, i interface{}) (err error) {
if s.TrackChannels {
err = s.ChannelRemove(t.Channel)
}
+ case *ThreadCreate:
+ if s.TrackThreads {
+ err = s.ChannelAdd(t.Channel)
+ }
+ case *ThreadUpdate:
+ if s.TrackThreads {
+ old, err := s.Channel(t.ID)
+ if err == nil {
+ oldCopy := *old
+ t.BeforeUpdate = &oldCopy
+ }
+ err = s.ChannelAdd(t.Channel)
+ }
+ case *ThreadDelete:
+ if s.TrackThreads {
+ err = s.ChannelRemove(t.Channel)
+ }
+ case *ThreadMemberUpdate:
+ if s.TrackThreads {
+ err = s.ThreadMemberUpdate(t)
+ }
+ case *ThreadMembersUpdate:
+ if s.TrackThreadMembers {
+ err = s.ThreadMembersUpdate(t)
+ }
+ case *ThreadListSync:
+ if s.TrackThreads {
+ err = s.ThreadListSync(t)
+ }
case *MessageCreate:
if s.MaxMessageCount != 0 {
err = s.MessageAdd(t.Message)
diff --git a/vendor/github.com/bwmarrin/discordgo/structs.go b/vendor/github.com/bwmarrin/discordgo/structs.go
new file mode 100644
index 00000000..3a92c9fd
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/structs.go
@@ -0,0 +1,2038 @@
+// Discordgo - Discord bindings for Go
+// Available at https://github.com/bwmarrin/discordgo
+
+// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file contains all structures for the discordgo package. These
+// may be moved about later into separate files but I find it easier to have
+// them all located together.
+
+package discordgo
+
+import (
+ "encoding/json"
+ "fmt"
+ "math"
+ "net/http"
+ "regexp"
+ "strings"
+ "sync"
+ "time"
+
+ "github.com/gorilla/websocket"
+)
+
+// A Session represents a connection to the Discord API.
+type Session struct {
+ sync.RWMutex
+
+ // General configurable settings.
+
+ // Authentication token for this session
+ // TODO: Remove Below, Deprecated, Use Identify struct
+ Token string
+
+ MFA bool
+
+ // Debug for printing JSON request/responses
+ Debug bool // Deprecated, will be removed.
+ LogLevel int
+
+ // Should the session reconnect the websocket on errors.
+ ShouldReconnectOnError bool
+
+ // Identify is sent during initial handshake with the discord gateway.
+ // https://discord.com/developers/docs/topics/gateway#identify
+ Identify Identify
+
+ // TODO: Remove Below, Deprecated, Use Identify struct
+ // Should the session request compressed websocket data.
+ Compress bool
+
+ // Sharding
+ ShardID int
+ ShardCount int
+
+ // Should state tracking be enabled.
+ // State tracking is the best way for getting the the users
+ // active guilds and the members of the guilds.
+ StateEnabled bool
+
+ // Whether or not to call event handlers synchronously.
+ // e.g false = launch event handlers in their own goroutines.
+ SyncEvents bool
+
+ // Exposed but should not be modified by User.
+
+ // Whether the Data Websocket is ready
+ DataReady bool // NOTE: Maye be deprecated soon
+
+ // Max number of REST API retries
+ MaxRestRetries int
+
+ // Status stores the currect status of the websocket connection
+ // this is being tested, may stay, may go away.
+ status int32
+
+ // Whether the Voice Websocket is ready
+ VoiceReady bool // NOTE: Deprecated.
+
+ // Whether the UDP Connection is ready
+ UDPReady bool // NOTE: Deprecated
+
+ // Stores a mapping of guild id's to VoiceConnections
+ VoiceConnections map[string]*VoiceConnection
+
+ // Managed state object, updated internally with events when
+ // StateEnabled is true.
+ State *State
+
+ // The http client used for REST requests
+ Client *http.Client
+
+ // The user agent used for REST APIs
+ UserAgent string
+
+ // Stores the last HeartbeatAck that was received (in UTC)
+ LastHeartbeatAck time.Time
+
+ // Stores the last Heartbeat sent (in UTC)
+ LastHeartbeatSent time.Time
+
+ // used to deal with rate limits
+ Ratelimiter *RateLimiter
+
+ // Event handlers
+ handlersMu sync.RWMutex
+ handlers map[string][]*eventHandlerInstance
+ onceHandlers map[string][]*eventHandlerInstance
+
+ // The websocket connection.
+ wsConn *websocket.Conn
+
+ // When nil, the session is not listening.
+ listening chan interface{}
+
+ // sequence tracks the current gateway api websocket sequence number
+ sequence *int64
+
+ // stores sessions current Discord Gateway
+ gateway string
+
+ // stores session ID of current Gateway connection
+ sessionID string
+
+ // used to make sure gateway websocket writes do not happen concurrently
+ wsMutex sync.Mutex
+}
+
+// Application stores values for a Discord Application
+type Application struct {
+ ID string `json:"id,omitempty"`
+ Name string `json:"name"`
+ Icon string `json:"icon,omitempty"`
+ Description string `json:"description,omitempty"`
+ RPCOrigins []string `json:"rpc_origins,omitempty"`
+ BotPublic bool `json:"bot_public,omitempty"`
+ BotRequireCodeGrant bool `json:"bot_require_code_grant,omitempty"`
+ TermsOfServiceURL string `json:"terms_of_service_url"`
+ PrivacyProxyURL string `json:"privacy_policy_url"`
+ Owner *User `json:"owner"`
+ Summary string `json:"summary"`
+ VerifyKey string `json:"verify_key"`
+ Team *Team `json:"team"`
+ GuildID string `json:"guild_id"`
+ PrimarySKUID string `json:"primary_sku_id"`
+ Slug string `json:"slug"`
+ CoverImage string `json:"cover_image"`
+ Flags int `json:"flags,omitempty"`
+}
+
+// UserConnection is a Connection returned from the UserConnections endpoint
+type UserConnection struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Type string `json:"type"`
+ Revoked bool `json:"revoked"`
+ Integrations []*Integration `json:"integrations"`
+}
+
+// Integration stores integration information
+type Integration struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Type string `json:"type"`
+ Enabled bool `json:"enabled"`
+ Syncing bool `json:"syncing"`
+ RoleID string `json:"role_id"`
+ EnableEmoticons bool `json:"enable_emoticons"`
+ ExpireBehavior ExpireBehavior `json:"expire_behavior"`
+ ExpireGracePeriod int `json:"expire_grace_period"`
+ User *User `json:"user"`
+ Account IntegrationAccount `json:"account"`
+ SyncedAt time.Time `json:"synced_at"`
+}
+
+// ExpireBehavior of Integration
+// https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
+type ExpireBehavior int
+
+// Block of valid ExpireBehaviors
+const (
+ ExpireBehaviorRemoveRole ExpireBehavior = 0
+ ExpireBehaviorKick ExpireBehavior = 1
+)
+
+// IntegrationAccount is integration account information
+// sent by the UserConnections endpoint
+type IntegrationAccount struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+}
+
+// A VoiceRegion stores data for a specific voice region server.
+type VoiceRegion struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Hostname string `json:"sample_hostname"`
+ Port int `json:"sample_port"`
+}
+
+// A VoiceICE stores data for voice ICE servers.
+type VoiceICE struct {
+ TTL string `json:"ttl"`
+ Servers []*ICEServer `json:"servers"`
+}
+
+// A ICEServer stores data for a specific voice ICE server.
+type ICEServer struct {
+ URL string `json:"url"`
+ Username string `json:"username"`
+ Credential string `json:"credential"`
+}
+
+// InviteTargetType indicates the type of target of an invite
+// https://discord.com/developers/docs/resources/invite#invite-object-invite-target-types
+type InviteTargetType uint8
+
+// Invite target types
+const (
+ InviteTargetStream InviteTargetType = 1
+ InviteTargetEmbeddedAppliction InviteTargetType = 2
+)
+
+// A Invite stores all data related to a specific Discord Guild or Channel invite.
+type Invite struct {
+ Guild *Guild `json:"guild"`
+ Channel *Channel `json:"channel"`
+ Inviter *User `json:"inviter"`
+ Code string `json:"code"`
+ CreatedAt time.Time `json:"created_at"`
+ MaxAge int `json:"max_age"`
+ Uses int `json:"uses"`
+ MaxUses int `json:"max_uses"`
+ Revoked bool `json:"revoked"`
+ Temporary bool `json:"temporary"`
+ Unique bool `json:"unique"`
+ TargetUser *User `json:"target_user"`
+ TargetType InviteTargetType `json:"target_type"`
+ TargetApplication *Application `json:"target_application"`
+
+ // will only be filled when using InviteWithCounts
+ ApproximatePresenceCount int `json:"approximate_presence_count"`
+ ApproximateMemberCount int `json:"approximate_member_count"`
+}
+
+// ChannelType is the type of a Channel
+type ChannelType int
+
+// Block contains known ChannelType values
+const (
+ ChannelTypeGuildText ChannelType = 0
+ ChannelTypeDM ChannelType = 1
+ ChannelTypeGuildVoice ChannelType = 2
+ ChannelTypeGroupDM ChannelType = 3
+ ChannelTypeGuildCategory ChannelType = 4
+ ChannelTypeGuildNews ChannelType = 5
+ ChannelTypeGuildStore ChannelType = 6
+ ChannelTypeGuildNewsThread ChannelType = 10
+ ChannelTypeGuildPublicThread ChannelType = 11
+ ChannelTypeGuildPrivateThread ChannelType = 12
+)
+
+// A Channel holds all data related to an individual Discord channel.
+type Channel struct {
+ // The ID of the channel.
+ ID string `json:"id"`
+
+ // The ID of the guild to which the channel belongs, if it is in a guild.
+ // Else, this ID is empty (e.g. DM channels).
+ GuildID string `json:"guild_id"`
+
+ // The name of the channel.
+ Name string `json:"name"`
+
+ // The topic of the channel.
+ Topic string `json:"topic"`
+
+ // The type of the channel.
+ Type ChannelType `json:"type"`
+
+ // The ID of the last message sent in the channel. This is not
+ // guaranteed to be an ID of a valid message.
+ LastMessageID string `json:"last_message_id"`
+
+ // The timestamp of the last pinned message in the channel.
+ // nil if the channel has no pinned messages.
+ LastPinTimestamp *time.Time `json:"last_pin_timestamp"`
+
+ // An approximate count of messages in a thread, stops counting at 50
+ MessageCount int `json:"message_count"`
+ // An approximate count of users in a thread, stops counting at 50
+ MemberCount int `json:"member_count"`
+
+ // Whether the channel is marked as NSFW.
+ NSFW bool `json:"nsfw"`
+
+ // Icon of the group DM channel.
+ Icon string `json:"icon"`
+
+ // The position of the channel, used for sorting in client.
+ Position int `json:"position"`
+
+ // The bitrate of the channel, if it is a voice channel.
+ Bitrate int `json:"bitrate"`
+
+ // The recipients of the channel. This is only populated in DM channels.
+ Recipients []*User `json:"recipients"`
+
+ // The messages in the channel. This is only present in state-cached channels,
+ // and State.MaxMessageCount must be non-zero.
+ Messages []*Message `json:"-"`
+
+ // A list of permission overwrites present for the channel.
+ PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
+
+ // The user limit of the voice channel.
+ UserLimit int `json:"user_limit"`
+
+ // The ID of the parent channel, if the channel is under a category. For threads - id of the channel thread was created in.
+ ParentID string `json:"parent_id"`
+
+ // Amount of seconds a user has to wait before sending another message or creating another thread (0-21600)
+ // bots, as well as users with the permission manage_messages or manage_channel, are unaffected
+ RateLimitPerUser int `json:"rate_limit_per_user"`
+
+ // ID of the creator of the group DM or thread
+ OwnerID string `json:"owner_id"`
+
+ // ApplicationID of the DM creator Zeroed if guild channel or not a bot user
+ ApplicationID string `json:"application_id"`
+
+ // Thread-specific fields not needed by other channels
+ ThreadMetadata *ThreadMetadata `json:"thread_metadata,omitempty"`
+ // Thread member object for the current user, if they have joined the thread, only included on certain API endpoints
+ Member *ThreadMember `json:"thread_member"`
+
+ // All thread members. State channels only.
+ Members []*ThreadMember `json:"-"`
+}
+
+// Mention returns a string which mentions the channel
+func (c *Channel) Mention() string {
+ return fmt.Sprintf("<#%s>", c.ID)
+}
+
+// IsThread is a helper function to determine if channel is a thread or not
+func (c *Channel) IsThread() bool {
+ return c.Type == ChannelTypeGuildPublicThread || c.Type == ChannelTypeGuildPrivateThread || c.Type == ChannelTypeGuildNewsThread
+}
+
+// A ChannelEdit holds Channel Field data for a channel edit.
+type ChannelEdit struct {
+ Name string `json:"name,omitempty"`
+ Topic string `json:"topic,omitempty"`
+ NSFW bool `json:"nsfw,omitempty"`
+ Position int `json:"position"`
+ Bitrate int `json:"bitrate,omitempty"`
+ UserLimit int `json:"user_limit,omitempty"`
+ PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"`
+ ParentID string `json:"parent_id,omitempty"`
+ RateLimitPerUser int `json:"rate_limit_per_user,omitempty"`
+
+ // NOTE: threads only
+
+ Archived bool `json:"archived,omitempty"`
+ AutoArchiveDuration int `json:"auto_archive_duration,omitempty"`
+ Locked bool `json:"locked,bool"`
+ Invitable bool `json:"invitable,omitempty"`
+}
+
+// A ChannelFollow holds data returned after following a news channel
+type ChannelFollow struct {
+ ChannelID string `json:"channel_id"`
+ WebhookID string `json:"webhook_id"`
+}
+
+// PermissionOverwriteType represents the type of resource on which
+// a permission overwrite acts.
+type PermissionOverwriteType int
+
+// The possible permission overwrite types.
+const (
+ PermissionOverwriteTypeRole PermissionOverwriteType = 0
+ PermissionOverwriteTypeMember PermissionOverwriteType = 1
+)
+
+// A PermissionOverwrite holds permission overwrite data for a Channel
+type PermissionOverwrite struct {
+ ID string `json:"id"`
+ Type PermissionOverwriteType `json:"type"`
+ Deny int64 `json:"deny,string"`
+ Allow int64 `json:"allow,string"`
+}
+
+// ThreadStart stores all parameters you can use with MessageThreadStartComplex or ThreadStartComplex
+type ThreadStart struct {
+ Name string `json:"name"`
+ AutoArchiveDuration int `json:"auto_archive_duration,omitempty"`
+ Type ChannelType `json:"type,omitempty"`
+ Invitable bool `json:"invitable"`
+ RateLimitPerUser int `json:"rate_limit_per_user,omitempty"`
+}
+
+// ThreadMetadata contains a number of thread-specific channel fields that are not needed by other channel types.
+type ThreadMetadata struct {
+ // Whether the thread is archived
+ Archived bool `json:"archived"`
+ // Duration in minutes to automatically archive the thread after recent activity, can be set to: 60, 1440, 4320, 10080
+ AutoArchiveDuration int `json:"auto_archive_duration"`
+ // Timestamp when the thread's archive status was last changed, used for calculating recent activity
+ ArchiveTimestamp time.Time `json:"archive_timestamp"`
+ // Whether the thread is locked; when a thread is locked, only users with MANAGE_THREADS can unarchive it
+ Locked bool `json:"locked"`
+ // Whether non-moderators can add other non-moderators to a thread; only available on private threads
+ Invitable bool `json:"invitable"`
+}
+
+// ThreadMember is used to indicate whether a user has joined a thread or not.
+// NOTE: ID and UserID are empty (omitted) on the member sent within each thread in the GUILD_CREATE event.
+type ThreadMember struct {
+ // The id of the thread
+ ID string `json:"id,omitempty"`
+ // The id of the user
+ UserID string `json:"user_id,omitempty"`
+ // The time the current user last joined the thread
+ JoinTimestamp time.Time `json:"join_timestamp"`
+ // Any user-thread settings, currently only used for notifications
+ Flags int
+}
+
+// ThreadsList represents a list of threads alongisde with thread member objects for the current user.
+type ThreadsList struct {
+ Threads []*Channel `json:"threads"`
+ Members []*ThreadMember `json:"members"`
+ HasMore bool `json:"has_more"`
+}
+
+// AddedThreadMember holds information about the user who was added to the thread
+type AddedThreadMember struct {
+ *ThreadMember
+ Member *Member `json:"member"`
+ Presence *Presence `json:"presence"`
+}
+
+// Emoji struct holds data related to Emoji's
+type Emoji struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Roles []string `json:"roles"`
+ User *User `json:"user"`
+ RequireColons bool `json:"require_colons"`
+ Managed bool `json:"managed"`
+ Animated bool `json:"animated"`
+ Available bool `json:"available"`
+}
+
+// EmojiRegex is the regex used to find and identify emojis in messages
+var (
+ EmojiRegex = regexp.MustCompile(`<(a|):[A-z0-9_~]+:[0-9]{18}>`)
+)
+
+// MessageFormat returns a correctly formatted Emoji for use in Message content and embeds
+func (e *Emoji) MessageFormat() string {
+ if e.ID != "" && e.Name != "" {
+ if e.Animated {
+ return "<a:" + e.APIName() + ">"
+ }
+
+ return "<:" + e.APIName() + ">"
+ }
+
+ return e.APIName()
+}
+
+// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
+func (e *Emoji) APIName() string {
+ if e.ID != "" && e.Name != "" {
+ return e.Name + ":" + e.ID
+ }
+ if e.Name != "" {
+ return e.Name
+ }
+ return e.ID
+}
+
+// StickerFormat is the file format of the Sticker.
+type StickerFormat int
+
+// Defines all known Sticker types.
+const (
+ StickerFormatTypePNG StickerFormat = 1
+ StickerFormatTypeAPNG StickerFormat = 2
+ StickerFormatTypeLottie StickerFormat = 3
+)
+
+// StickerType is the type of sticker.
+type StickerType int
+
+// Defines Sticker types.
+const (
+ StickerTypeStandard StickerType = 1
+ StickerTypeGuild StickerType = 2
+)
+
+// Sticker represents a sticker object that can be sent in a Message.
+type Sticker struct {
+ ID string `json:"id"`
+ PackID string `json:"pack_id"`
+ Name string `json:"name"`
+ Description string `json:"description"`
+ Tags string `json:"tags"`
+ Type StickerType `json:"type"`
+ FormatType StickerFormat `json:"format_type"`
+ Available bool `json:"available"`
+ GuildID string `json:"guild_id"`
+ User *User `json:"user"`
+ SortValue int `json:"sort_value"`
+}
+
+// StickerPack represents a pack of standard stickers.
+type StickerPack struct {
+ ID string `json:"id"`
+ Stickers []*Sticker `json:"stickers"`
+ Name string `json:"name"`
+ SKUID string `json:"sku_id"`
+ CoverStickerID string `json:"cover_sticker_id"`
+ Description string `json:"description"`
+ BannerAssetID string `json:"banner_asset_id"`
+}
+
+// VerificationLevel type definition
+type VerificationLevel int
+
+// Constants for VerificationLevel levels from 0 to 4 inclusive
+const (
+ VerificationLevelNone VerificationLevel = 0
+ VerificationLevelLow VerificationLevel = 1
+ VerificationLevelMedium VerificationLevel = 2
+ VerificationLevelHigh VerificationLevel = 3
+ VerificationLevelVeryHigh VerificationLevel = 4
+)
+
+// ExplicitContentFilterLevel type definition
+type ExplicitContentFilterLevel int
+
+// Constants for ExplicitContentFilterLevel levels from 0 to 2 inclusive
+const (
+ ExplicitContentFilterDisabled ExplicitContentFilterLevel = 0
+ ExplicitContentFilterMembersWithoutRoles ExplicitContentFilterLevel = 1
+ ExplicitContentFilterAllMembers ExplicitContentFilterLevel = 2
+)
+
+// MfaLevel type definition
+type MfaLevel int
+
+// Constants for MfaLevel levels from 0 to 1 inclusive
+const (
+ MfaLevelNone MfaLevel = 0
+ MfaLevelElevated MfaLevel = 1
+)
+
+// PremiumTier type definition
+type PremiumTier int
+
+// Constants for PremiumTier levels from 0 to 3 inclusive
+const (
+ PremiumTierNone PremiumTier = 0
+ PremiumTier1 PremiumTier = 1
+ PremiumTier2 PremiumTier = 2
+ PremiumTier3 PremiumTier = 3
+)
+
+// A Guild holds all data related to a specific Discord Guild. Guilds are also
+// sometimes referred to as Servers in the Discord client.
+type Guild struct {
+ // The ID of the guild.
+ ID string `json:"id"`
+
+ // The name of the guild. (2–100 characters)
+ Name string `json:"name"`
+
+ // The hash of the guild's icon. Use Session.GuildIcon
+ // to retrieve the icon itself.
+ Icon string `json:"icon"`
+
+ // The voice region of the guild.
+ Region string `json:"region"`
+
+ // The ID of the AFK voice channel.
+ AfkChannelID string `json:"afk_channel_id"`
+
+ // The user ID of the owner of the guild.
+ OwnerID string `json:"owner_id"`
+
+ // If we are the owner of the guild
+ Owner bool `json:"owner"`
+
+ // The time at which the current user joined the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ JoinedAt time.Time `json:"joined_at"`
+
+ // The hash of the guild's discovery splash.
+ DiscoverySplash string `json:"discovery_splash"`
+
+ // The hash of the guild's splash.
+ Splash string `json:"splash"`
+
+ // The timeout, in seconds, before a user is considered AFK in voice.
+ AfkTimeout int `json:"afk_timeout"`
+
+ // The number of members in the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ MemberCount int `json:"member_count"`
+
+ // The verification level required for the guild.
+ VerificationLevel VerificationLevel `json:"verification_level"`
+
+ // Whether the guild is considered large. This is
+ // determined by a member threshold in the identify packet,
+ // and is currently hard-coded at 250 members in the library.
+ Large bool `json:"large"`
+
+ // The default message notification setting for the guild.
+ DefaultMessageNotifications MessageNotifications `json:"default_message_notifications"`
+
+ // A list of roles in the guild.
+ Roles []*Role `json:"roles"`
+
+ // A list of the custom emojis present in the guild.
+ Emojis []*Emoji `json:"emojis"`
+
+ // A list of the custom stickers present in the guild.
+ Stickers []*Sticker `json:"stickers"`
+
+ // A list of the members in the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ Members []*Member `json:"members"`
+
+ // A list of partial presence objects for members in the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ Presences []*Presence `json:"presences"`
+
+ // The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned)
+ MaxPresences int `json:"max_presences"`
+
+ // The maximum number of members for the guild
+ MaxMembers int `json:"max_members"`
+
+ // A list of channels in the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ Channels []*Channel `json:"channels"`
+
+ // A list of all active threads in the guild that current user has permission to view
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events and thus is only present in state-cached guilds.
+ Threads []*Channel `json:"threads"`
+
+ // A list of voice states for the guild.
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ VoiceStates []*VoiceState `json:"voice_states"`
+
+ // Whether this guild is currently unavailable (most likely due to outage).
+ // This field is only present in GUILD_CREATE events and websocket
+ // update events, and thus is only present in state-cached guilds.
+ Unavailable bool `json:"unavailable"`
+
+ // The explicit content filter level
+ ExplicitContentFilter ExplicitContentFilterLevel `json:"explicit_content_filter"`
+
+ // The list of enabled guild features
+ Features []string `json:"features"`
+
+ // Required MFA level for the guild
+ MfaLevel MfaLevel `json:"mfa_level"`
+
+ // The application id of the guild if bot created.
+ ApplicationID string `json:"application_id"`
+
+ // Whether or not the Server Widget is enabled
+ WidgetEnabled bool `json:"widget_enabled"`
+
+ // The Channel ID for the Server Widget
+ WidgetChannelID string `json:"widget_channel_id"`
+
+ // The Channel ID to which system messages are sent (eg join and leave messages)
+ SystemChannelID string `json:"system_channel_id"`
+
+ // The System channel flags
+ SystemChannelFlags SystemChannelFlag `json:"system_channel_flags"`
+
+ // The ID of the rules channel ID, used for rules.
+ RulesChannelID string `json:"rules_channel_id"`
+
+ // the vanity url code for the guild
+ VanityURLCode string `json:"vanity_url_code"`
+
+ // the description for the guild
+ Description string `json:"description"`
+
+ // The hash of the guild's banner
+ Banner string `json:"banner"`
+
+ // The premium tier of the guild
+ PremiumTier PremiumTier `json:"premium_tier"`
+
+ // The total number of users currently boosting this server
+ PremiumSubscriptionCount int `json:"premium_subscription_count"`
+
+ // The preferred locale of a guild with the "PUBLIC" feature; used in server discovery and notices from Discord; defaults to "en-US"
+ PreferredLocale string `json:"preferred_locale"`
+
+ // The id of the channel where admins and moderators of guilds with the "PUBLIC" feature receive notices from Discord
+ PublicUpdatesChannelID string `json:"public_updates_channel_id"`
+
+ // The maximum amount of users in a video channel
+ MaxVideoChannelUsers int `json:"max_video_channel_users"`
+
+ // Approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
+ ApproximateMemberCount int `json:"approximate_member_count"`
+
+ // Approximate number of non-offline members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
+ ApproximatePresenceCount int `json:"approximate_presence_count"`
+
+ // Permissions of our user
+ Permissions int64 `json:"permissions,string"`
+}
+
+// A GuildPreview holds data related to a specific public Discord Guild, even if the user is not in the guild.
+type GuildPreview struct {
+ // The ID of the guild.
+ ID string `json:"id"`
+
+ // The name of the guild. (2–100 characters)
+ Name string `json:"name"`
+
+ // The hash of the guild's icon. Use Session.GuildIcon
+ // to retrieve the icon itself.
+ Icon string `json:"icon"`
+
+ // The hash of the guild's splash.
+ Splash string `json:"splash"`
+
+ // The hash of the guild's discovery splash.
+ DiscoverySplash string `json:"discovery_splash"`
+
+ // A list of the custom emojis present in the guild.
+ Emojis []*Emoji `json:"emojis"`
+
+ // The list of enabled guild features
+ Features []string `json:"features"`
+
+ // Approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
+ ApproximateMemberCount int `json:"approximate_member_count"`
+
+ // Approximate number of non-offline members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
+ ApproximatePresenceCount int `json:"approximate_presence_count"`
+
+ // the description for the guild
+ Description string `json:"description"`
+}
+
+// GuildScheduledEvent is a representation of a scheduled event in a guild. Only for retrieval of the data.
+// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event
+type GuildScheduledEvent struct {
+ // The ID of the scheduled event
+ ID string `json:"id"`
+ // The guild id which the scheduled event belongs to
+ GuildID string `json:"guild_id"`
+ // The channel id in which the scheduled event will be hosted, or null if scheduled entity type is EXTERNAL
+ ChannelID string `json:"channel_id"`
+ // The id of the user that created the scheduled event
+ CreatorID string `json:"creator_id"`
+ // The name of the scheduled event (1-100 characters)
+ Name string `json:"name"`
+ // The description of the scheduled event (1-1000 characters)
+ Description string `json:"description"`
+ // The time the scheduled event will start
+ ScheduledStartTime time.Time `json:"scheduled_start_time"`
+ // The time the scheduled event will end, required only when entity_type is EXTERNAL
+ ScheduledEndTime *time.Time `json:"scheduled_end_time"`
+ // The privacy level of the scheduled event
+ PrivacyLevel GuildScheduledEventPrivacyLevel `json:"privacy_level"`
+ // The status of the scheduled event
+ Status GuildScheduledEventStatus `json:"status"`
+ // Type of the entity where event would be hosted
+ // See field requirements
+ // https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-field-requirements-by-entity-type
+ EntityType GuildScheduledEventEntityType `json:"entity_type"`
+ // The id of an entity associated with a guild scheduled event
+ EntityID string `json:"entity_id"`
+ // Additional metadata for the guild scheduled event
+ EntityMetadata GuildScheduledEventEntityMetadata `json:"entity_metadata"`
+ // The user that created the scheduled event
+ Creator *User `json:"creator"`
+ // The number of users subscribed to the scheduled event
+ UserCount int `json:"user_count"`
+ // The cover image hash of the scheduled event
+ // see https://discord.com/developers/docs/reference#image-formatting for more
+ // information about image formatting
+ Image string `json:"image"`
+}
+
+// GuildScheduledEventParams are the parameters allowed for creating or updating a scheduled event
+// https://discord.com/developers/docs/resources/guild-scheduled-event#create-guild-scheduled-event
+type GuildScheduledEventParams struct {
+ // The channel id in which the scheduled event will be hosted, or null if scheduled entity type is EXTERNAL
+ ChannelID string `json:"channel_id,omitempty"`
+ // The name of the scheduled event (1-100 characters)
+ Name string `json:"name,omitempty"`
+ // The description of the scheduled event (1-1000 characters)
+ Description string `json:"description,omitempty"`
+ // The time the scheduled event will start
+ ScheduledStartTime *time.Time `json:"scheduled_start_time,omitempty"`
+ // The time the scheduled event will end, required only when entity_type is EXTERNAL
+ ScheduledEndTime *time.Time `json:"scheduled_end_time,omitempty"`
+ // The privacy level of the scheduled event
+ PrivacyLevel GuildScheduledEventPrivacyLevel `json:"privacy_level,omitempty"`
+ // The status of the scheduled event
+ Status GuildScheduledEventStatus `json:"status,omitempty"`
+ // Type of the entity where event would be hosted
+ // See field requirements
+ // https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-field-requirements-by-entity-type
+ EntityType GuildScheduledEventEntityType `json:"entity_type,omitempty"`
+ // Additional metadata for the guild scheduled event
+ EntityMetadata *GuildScheduledEventEntityMetadata `json:"entity_metadata,omitempty"`
+ // The cover image hash of the scheduled event
+ // see https://discord.com/developers/docs/reference#image-formatting for more
+ // information about image formatting
+ Image string `json:"image,omitempty"`
+}
+
+// MarshalJSON is a helper function to marshal GuildScheduledEventParams
+func (p GuildScheduledEventParams) MarshalJSON() ([]byte, error) {
+ type guildScheduledEventParams GuildScheduledEventParams
+
+ if p.EntityType == GuildScheduledEventEntityTypeExternal && p.ChannelID == "" {
+ return json.Marshal(struct {
+ guildScheduledEventParams
+ ChannelID json.RawMessage `json:"channel_id"`
+ }{
+ guildScheduledEventParams: guildScheduledEventParams(p),
+ ChannelID: json.RawMessage("null"),
+ })
+ }
+
+ return json.Marshal(guildScheduledEventParams(p))
+}
+
+// GuildScheduledEventEntityMetadata holds additional metadata for guild scheduled event.
+type GuildScheduledEventEntityMetadata struct {
+ // location of the event (1-100 characters)
+ // required for events with 'entity_type': EXTERNAL
+ Location string `json:"location"`
+}
+
+// GuildScheduledEventPrivacyLevel is the privacy level of a scheduled event.
+// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-privacy-level
+type GuildScheduledEventPrivacyLevel int
+
+const (
+ // GuildScheduledEventPrivacyLevelGuildOnly makes the scheduled
+ // event is only accessible to guild members
+ GuildScheduledEventPrivacyLevelGuildOnly GuildScheduledEventPrivacyLevel = 2
+)
+
+// GuildScheduledEventStatus is the status of a scheduled event
+// Valid Guild Scheduled Event Status Transitions :
+// SCHEDULED --> ACTIVE --> COMPLETED
+// SCHEDULED --> CANCELED
+// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-status
+type GuildScheduledEventStatus int
+
+const (
+ // GuildScheduledEventStatusScheduled represents the current event is in scheduled state
+ GuildScheduledEventStatusScheduled = 1
+ // GuildScheduledEventStatusActive represents the current event is in active state
+ GuildScheduledEventStatusActive = 2
+ // GuildScheduledEventStatusCompleted represents the current event is in completed state
+ GuildScheduledEventStatusCompleted = 3
+ // GuildScheduledEventStatusCanceled represents the current event is in canceled state
+ GuildScheduledEventStatusCanceled = 4
+)
+
+// GuildScheduledEventEntityType is the type of entity associated with a guild scheduled event.
+// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-entity-types
+type GuildScheduledEventEntityType int
+
+const (
+ // GuildScheduledEventEntityTypeStageInstance represents a stage channel
+ GuildScheduledEventEntityTypeStageInstance = 1
+ // GuildScheduledEventEntityTypeVoice represents a voice channel
+ GuildScheduledEventEntityTypeVoice = 2
+ // GuildScheduledEventEntityTypeExternal represents an external event
+ GuildScheduledEventEntityTypeExternal = 3
+)
+
+// GuildScheduledEventUser is a user subscribed to a scheduled event.
+// https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-user-object
+type GuildScheduledEventUser struct {
+ GuildScheduledEventID string `json:"guild_scheduled_event_id"`
+ User *User `json:"user"`
+ Member *Member `json:"member"`
+}
+
+// A GuildTemplate represents
+type GuildTemplate struct {
+ // The unique code for the guild template
+ Code string `json:"code"`
+
+ // The name of the template
+ Name string `json:"name"`
+
+ // The description for the template
+ Description string `json:"description"`
+
+ // The number of times this template has been used
+ UsageCount string `json:"usage_count"`
+
+ // The ID of the user who created the template
+ CreatorID string `json:"creator_id"`
+
+ // The user who created the template
+ Creator *User `json:"creator"`
+
+ // The timestamp of when the template was created
+ CreatedAt time.Time `json:"created_at"`
+
+ // The timestamp of when the template was last synced
+ UpdatedAt time.Time `json:"updated_at"`
+
+ // The ID of the guild the template was based on
+ SourceGuildID string `json:"source_guild_id"`
+
+ // The guild 'snapshot' this template contains
+ SerializedSourceGuild *Guild `json:"serialized_source_guild"`
+
+ // Whether the template has unsynced changes
+ IsDirty bool `json:"is_dirty"`
+}
+
+// MessageNotifications is the notification level for a guild
+// https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
+type MessageNotifications int
+
+// Block containing known MessageNotifications values
+const (
+ MessageNotificationsAllMessages MessageNotifications = 0
+ MessageNotificationsOnlyMentions MessageNotifications = 1
+)
+
+// SystemChannelFlag is the type of flags in the system channel (see SystemChannelFlag* consts)
+// https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
+type SystemChannelFlag int
+
+// Block containing known SystemChannelFlag values
+const (
+ SystemChannelFlagsSuppressJoin SystemChannelFlag = 1 << 0
+ SystemChannelFlagsSuppressPremium SystemChannelFlag = 1 << 1
+)
+
+// IconURL returns a URL to the guild's icon.
+func (g *Guild) IconURL() string {
+ if g.Icon == "" {
+ return ""
+ }
+
+ if strings.HasPrefix(g.Icon, "a_") {
+ return EndpointGuildIconAnimated(g.ID, g.Icon)
+ }
+
+ return EndpointGuildIcon(g.ID, g.Icon)
+}
+
+// BannerURL returns a URL to the guild's banner.
+func (g *Guild) BannerURL() string {
+ if g.Banner == "" {
+ return ""
+ }
+ return EndpointGuildBanner(g.ID, g.Banner)
+}
+
+// A UserGuild holds a brief version of a Guild
+type UserGuild struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Icon string `json:"icon"`
+ Owner bool `json:"owner"`
+ Permissions int64 `json:"permissions,string"`
+}
+
+// A GuildParams stores all the data needed to update discord guild settings
+type GuildParams struct {
+ Name string `json:"name,omitempty"`
+ Region string `json:"region,omitempty"`
+ VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
+ DefaultMessageNotifications int `json:"default_message_notifications,omitempty"` // TODO: Separate type?
+ AfkChannelID string `json:"afk_channel_id,omitempty"`
+ AfkTimeout int `json:"afk_timeout,omitempty"`
+ Icon string `json:"icon,omitempty"`
+ OwnerID string `json:"owner_id,omitempty"`
+ Splash string `json:"splash,omitempty"`
+ Banner string `json:"banner,omitempty"`
+}
+
+// A Role stores information about Discord guild member roles.
+type Role struct {
+ // The ID of the role.
+ ID string `json:"id"`
+
+ // The name of the role.
+ Name string `json:"name"`
+
+ // Whether this role is managed by an integration, and
+ // thus cannot be manually added to, or taken from, members.
+ Managed bool `json:"managed"`
+
+ // Whether this role is mentionable.
+ Mentionable bool `json:"mentionable"`
+
+ // Whether this role is hoisted (shows up separately in member list).
+ Hoist bool `json:"hoist"`
+
+ // The hex color of this role.
+ Color int `json:"color"`
+
+ // The position of this role in the guild's role hierarchy.
+ Position int `json:"position"`
+
+ // The permissions of the role on the guild (doesn't include channel overrides).
+ // This is a combination of bit masks; the presence of a certain permission can
+ // be checked by performing a bitwise AND between this int and the permission.
+ Permissions int64 `json:"permissions,string"`
+}
+
+// Mention returns a string which mentions the role
+func (r *Role) Mention() string {
+ return fmt.Sprintf("<@&%s>", r.ID)
+}
+
+// Roles are a collection of Role
+type Roles []*Role
+
+func (r Roles) Len() int {
+ return len(r)
+}
+
+func (r Roles) Less(i, j int) bool {
+ return r[i].Position > r[j].Position
+}
+
+func (r Roles) Swap(i, j int) {
+ r[i], r[j] = r[j], r[i]
+}
+
+// A VoiceState stores the voice states of Guilds
+type VoiceState struct {
+ UserID string `json:"user_id"`
+ SessionID string `json:"session_id"`
+ ChannelID string `json:"channel_id"`
+ GuildID string `json:"guild_id"`
+ Suppress bool `json:"suppress"`
+ SelfMute bool `json:"self_mute"`
+ SelfDeaf bool `json:"self_deaf"`
+ Mute bool `json:"mute"`
+ Deaf bool `json:"deaf"`
+}
+
+// A Presence stores the online, offline, or idle and game status of Guild members.
+type Presence struct {
+ User *User `json:"user"`
+ Status Status `json:"status"`
+ Activities []*Activity `json:"activities"`
+ Since *int `json:"since"`
+}
+
+// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
+type TimeStamps struct {
+ EndTimestamp int64 `json:"end,omitempty"`
+ StartTimestamp int64 `json:"start,omitempty"`
+}
+
+// UnmarshalJSON unmarshals JSON into TimeStamps struct
+func (t *TimeStamps) UnmarshalJSON(b []byte) error {
+ temp := struct {
+ End float64 `json:"end,omitempty"`
+ Start float64 `json:"start,omitempty"`
+ }{}
+ err := json.Unmarshal(b, &temp)
+ if err != nil {
+ return err
+ }
+ t.EndTimestamp = int64(temp.End)
+ t.StartTimestamp = int64(temp.Start)
+ return nil
+}
+
+// An Assets struct contains assets and labels used in the rich presence "playing .." Game
+type Assets struct {
+ LargeImageID string `json:"large_image,omitempty"`
+ SmallImageID string `json:"small_image,omitempty"`
+ LargeText string `json:"large_text,omitempty"`
+ SmallText string `json:"small_text,omitempty"`
+}
+
+// A Member stores user information for Guild members. A guild
+// member represents a certain user's presence in a guild.
+type Member struct {
+ // The guild ID on which the member exists.
+ GuildID string `json:"guild_id"`
+
+ // The time at which the member joined the guild.
+ JoinedAt time.Time `json:"joined_at"`
+
+ // The nickname of the member, if they have one.
+ Nick string `json:"nick"`
+
+ // Whether the member is deafened at a guild level.
+ Deaf bool `json:"deaf"`
+
+ // Whether the member is muted at a guild level.
+ Mute bool `json:"mute"`
+
+ // The hash of the avatar for the guild member, if any.
+ Avatar string `json:"avatar"`
+
+ // The underlying user on which the member is based.
+ User *User `json:"user"`
+
+ // A list of IDs of the roles which are possessed by the member.
+ Roles []string `json:"roles"`
+
+ // When the user used their Nitro boost on the server
+ PremiumSince *time.Time `json:"premium_since"`
+
+ // Is true while the member hasn't accepted the membership screen.
+ Pending bool `json:"pending"`
+
+ // Total permissions of the member in the channel, including overrides, returned when in the interaction object.
+ Permissions int64 `json:"permissions,string"`
+
+ // The time at which the member's timeout will expire.
+ // Time in the past or nil if the user is not timed out.
+ CommunicationDisabledUntil *time.Time `json:"communication_disabled_until"`
+}
+
+// Mention creates a member mention
+func (m *Member) Mention() string {
+ return "<@!" + m.User.ID + ">"
+}
+
+// AvatarURL returns the URL of the member's avatar
+// size: The size of the user's avatar as a power of two
+// if size is an empty string, no size parameter will
+// be added to the URL.
+func (m *Member) AvatarURL(size string) string {
+ if m.Avatar == "" {
+ return m.User.AvatarURL(size)
+ }
+ // The default/empty avatar case should be handled by the above condition
+ return avatarURL(m.Avatar, "", EndpointGuildMemberAvatar(m.GuildID, m.User.ID, m.Avatar),
+ EndpointGuildMemberAvatarAnimated(m.GuildID, m.User.ID, m.Avatar), size)
+
+}
+
+// A Settings stores data for a specific users Discord client settings.
+type Settings struct {
+ RenderEmbeds bool `json:"render_embeds"`
+ InlineEmbedMedia bool `json:"inline_embed_media"`
+ InlineAttachmentMedia bool `json:"inline_attachment_media"`
+ EnableTTSCommand bool `json:"enable_tts_command"`
+ MessageDisplayCompact bool `json:"message_display_compact"`
+ ShowCurrentGame bool `json:"show_current_game"`
+ ConvertEmoticons bool `json:"convert_emoticons"`
+ Locale string `json:"locale"`
+ Theme string `json:"theme"`
+ GuildPositions []string `json:"guild_positions"`
+ RestrictedGuilds []string `json:"restricted_guilds"`
+ FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
+ Status Status `json:"status"`
+ DetectPlatformAccounts bool `json:"detect_platform_accounts"`
+ DeveloperMode bool `json:"developer_mode"`
+}
+
+// Status type definition
+type Status string
+
+// Constants for Status with the different current available status
+const (
+ StatusOnline Status = "online"
+ StatusIdle Status = "idle"
+ StatusDoNotDisturb Status = "dnd"
+ StatusInvisible Status = "invisible"
+ StatusOffline Status = "offline"
+)
+
+// FriendSourceFlags stores ... TODO :)
+type FriendSourceFlags struct {
+ All bool `json:"all"`
+ MutualGuilds bool `json:"mutual_guilds"`
+ MutualFriends bool `json:"mutual_friends"`
+}
+
+// A Relationship between the logged in user and Relationship.User
+type Relationship struct {
+ User *User `json:"user"`
+ Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
+ ID string `json:"id"`
+}
+
+// A TooManyRequests struct holds information received from Discord
+// when receiving a HTTP 429 response.
+type TooManyRequests struct {
+ Bucket string `json:"bucket"`
+ Message string `json:"message"`
+ RetryAfter time.Duration `json:"retry_after"`
+}
+
+// UnmarshalJSON helps support translation of a milliseconds-based float
+// into a time.Duration on TooManyRequests.
+func (t *TooManyRequests) UnmarshalJSON(b []byte) error {
+ u := struct {
+ Bucket string `json:"bucket"`
+ Message string `json:"message"`
+ RetryAfter float64 `json:"retry_after"`
+ }{}
+ err := json.Unmarshal(b, &u)
+ if err != nil {
+ return err
+ }
+
+ t.Bucket = u.Bucket
+ t.Message = u.Message
+ whole, frac := math.Modf(u.RetryAfter)
+ t.RetryAfter = time.Duration(whole)*time.Second + time.Duration(frac*1000)*time.Millisecond
+ return nil
+}
+
+// A ReadState stores data on the read state of channels.
+type ReadState struct {
+ MentionCount int `json:"mention_count"`
+ LastMessageID string `json:"last_message_id"`
+ ID string `json:"id"`
+}
+
+// An Ack is used to ack messages
+type Ack struct {
+ Token string `json:"token"`
+}
+
+// A GuildRole stores data for guild roles.
+type GuildRole struct {
+ Role *Role `json:"role"`
+ GuildID string `json:"guild_id"`
+}
+
+// A GuildBan stores data for a guild ban.
+type GuildBan struct {
+ Reason string `json:"reason"`
+ User *User `json:"user"`
+}
+
+// A GuildEmbed stores data for a guild embed.
+type GuildEmbed struct {
+ Enabled bool `json:"enabled"`
+ ChannelID string `json:"channel_id"`
+}
+
+// A GuildAuditLog stores data for a guild audit log.
+// https://discord.com/developers/docs/resources/audit-log#audit-log-object-audit-log-structure
+type GuildAuditLog struct {
+ Webhooks []*Webhook `json:"webhooks,omitempty"`
+ Users []*User `json:"users,omitempty"`
+ AuditLogEntries []*AuditLogEntry `json:"audit_log_entries"`
+ Integrations []*Integration `json:"integrations"`
+}
+
+// AuditLogEntry for a GuildAuditLog
+// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-entry-structure
+type AuditLogEntry struct {
+ TargetID string `json:"target_id"`
+ Changes []*AuditLogChange `json:"changes"`
+ UserID string `json:"user_id"`
+ ID string `json:"id"`
+ ActionType *AuditLogAction `json:"action_type"`
+ Options *AuditLogOptions `json:"options"`
+ Reason string `json:"reason"`
+}
+
+// AuditLogChange for an AuditLogEntry
+type AuditLogChange struct {
+ NewValue interface{} `json:"new_value"`
+ OldValue interface{} `json:"old_value"`
+ Key *AuditLogChangeKey `json:"key"`
+}
+
+// AuditLogChangeKey value for AuditLogChange
+// https://discord.com/developers/docs/resources/audit-log#audit-log-change-object-audit-log-change-key
+type AuditLogChangeKey string
+
+// Block of valid AuditLogChangeKey
+const (
+ // AuditLogChangeKeyAfkChannelID is sent when afk channel changed (snowflake) - guild
+ AuditLogChangeKeyAfkChannelID AuditLogChangeKey = "afk_channel_id"
+ // AuditLogChangeKeyAfkTimeout is sent when afk timeout duration changed (int) - guild
+ AuditLogChangeKeyAfkTimeout AuditLogChangeKey = "afk_timeout"
+ // AuditLogChangeKeyAllow is sent when a permission on a text or voice channel was allowed for a role (string) - role
+ AuditLogChangeKeyAllow AuditLogChangeKey = "allow"
+ // AudirChangeKeyApplicationID is sent when application id of the added or removed webhook or bot (snowflake) - channel
+ AuditLogChangeKeyApplicationID AuditLogChangeKey = "application_id"
+ // AuditLogChangeKeyArchived is sent when thread was archived/unarchived (bool) - thread
+ AuditLogChangeKeyArchived AuditLogChangeKey = "archived"
+ // AuditLogChangeKeyAsset is sent when asset is changed (string) - sticker
+ AuditLogChangeKeyAsset AuditLogChangeKey = "asset"
+ // AuditLogChangeKeyAutoArchiveDuration is sent when auto archive duration changed (int) - thread
+ AuditLogChangeKeyAutoArchiveDuration AuditLogChangeKey = "auto_archive_duration"
+ // AuditLogChangeKeyAvailable is sent when availability of sticker changed (bool) - sticker
+ AuditLogChangeKeyAvailable AuditLogChangeKey = "available"
+ // AuditLogChangeKeyAvatarHash is sent when user avatar changed (string) - user
+ AuditLogChangeKeyAvatarHash AuditLogChangeKey = "avatar_hash"
+ // AuditLogChangeKeyBannerHash is sent when guild banner changed (string) - guild
+ AuditLogChangeKeyBannerHash AuditLogChangeKey = "banner_hash"
+ // AuditLogChangeKeyBitrate is sent when voice channel bitrate changed (int) - channel
+ AuditLogChangeKeyBitrate AuditLogChangeKey = "bitrate"
+ // AuditLogChangeKeyChannelID is sent when channel for invite code or guild scheduled event changed (snowflake) - invite or guild scheduled event
+ AuditLogChangeKeyChannelID AuditLogChangeKey = "channel_id"
+ // AuditLogChangeKeyCode is sent when invite code changed (string) - invite
+ AuditLogChangeKeyCode AuditLogChangeKey = "code"
+ // AuditLogChangeKeyColor is sent when role color changed (int) - role
+ AuditLogChangeKeyColor AuditLogChangeKey = "color"
+ // AuditLogChangeKeyCommunicationDisabledUntil is sent when member timeout state changed (ISO8601 timestamp) - member
+ AuditLogChangeKeyCommunicationDisabledUntil AuditLogChangeKey = "communication_disabled_until"
+ // AuditLogChangeKeyDeaf is sent when user server deafened/undeafened (bool) - member
+ AuditLogChangeKeyDeaf AuditLogChangeKey = "deaf"
+ // AuditLogChangeKeyDefaultAutoArchiveDuration is sent when default auto archive duration for newly created threads changed (int) - channel
+ AuditLogChangeKeyDefaultAutoArchiveDuration AuditLogChangeKey = "default_auto_archive_duration"
+ // AuditLogChangeKeyDefaultMessageNotification is sent when default message notification level changed (int) - guild
+ AuditLogChangeKeyDefaultMessageNotification AuditLogChangeKey = "default_message_notifications"
+ // AuditLogChangeKeyDeny is sent when a permission on a text or voice channel was denied for a role (string) - role
+ AuditLogChangeKeyDeny AuditLogChangeKey = "deny"
+ // AuditLogChangeKeyDescription is sent when description changed (string) - guild, sticker, or guild scheduled event
+ AuditLogChangeKeyDescription AuditLogChangeKey = "description"
+ // AuditLogChangeKeyDiscoverySplashHash is sent when discovery splash changed (string) - guild
+ AuditLogChangeKeyDiscoverySplashHash AuditLogChangeKey = "discovery_splash_hash"
+ // AuditLogChangeKeyEnableEmoticons is sent when integration emoticons enabled/disabled (bool) - integration
+ AuditLogChangeKeyEnableEmoticons AuditLogChangeKey = "enable_emoticons"
+ // AuditLogChangeKeyEntityType is sent when entity type of guild scheduled event was changed (int) - guild scheduled event
+ AuditLogChangeKeyEntityType AuditLogChangeKey = "entity_type"
+ // AuditLogChangeKeyExpireBehavior is sent when integration expiring subscriber behavior changed (int) - integration
+ AuditLogChangeKeyExpireBehavior AuditLogChangeKey = "expire_behavior"
+ // AuditLogChangeKeyExpireGracePeriod is sent when integration expire grace period changed (int) - integration
+ AuditLogChangeKeyExpireGracePeriod AuditLogChangeKey = "expire_grace_period"
+ // AuditLogChangeKeyExplicitContentFilter is sent when change in whose messages are scanned and deleted for explicit content in the server is made (int) - guild
+ AuditLogChangeKeyExplicitContentFilter AuditLogChangeKey = "explicit_content_filter"
+ // AuditLogChangeKeyFormatType is sent when format type of sticker changed (int - sticker format type) - sticker
+ AuditLogChangeKeyFormatType AuditLogChangeKey = "format_type"
+ // AuditLogChangeKeyGuildID is sent when guild sticker is in changed (snowflake) - sticker
+ AuditLogChangeKeyGuildID AuditLogChangeKey = "guild_id"
+ // AuditLogChangeKeyHoist is sent when role is now displayed/no longer displayed separate from online users (bool) - role
+ AuditLogChangeKeyHoist AuditLogChangeKey = "hoist"
+ // AuditLogChangeKeyIconHash is sent when icon changed (string) - guild or role
+ AuditLogChangeKeyIconHash AuditLogChangeKey = "icon_hash"
+ // AuditLogChangeKeyID is sent when the id of the changed entity - sometimes used in conjunction with other keys (snowflake) - any
+ AuditLogChangeKeyID AuditLogChangeKey = "id"
+ // AuditLogChangeKeyInvitable is sent when private thread is now invitable/uninvitable (bool) - thread
+ AuditLogChangeKeyInvitable AuditLogChangeKey = "invitable"
+ // AuditLogChangeKeyInviterID is sent when person who created invite code changed (snowflake) - invite
+ AuditLogChangeKeyInviterID AuditLogChangeKey = "inviter_id"
+ // AuditLogChangeKeyLocation is sent when channel id for guild scheduled event changed (string) - guild scheduled event
+ AuditLogChangeKeyLocation AuditLogChangeKey = "location"
+ // AuditLogChangeKeyLocked is sent when thread was locked/unlocked (bool) - thread
+ AuditLogChangeKeyLocked AuditLogChangeKey = "locked"
+ // AuditLogChangeKeyMaxAge is sent when invite code expiration time changed (int) - invite
+ AuditLogChangeKeyMaxAge AuditLogChangeKey = "max_age"
+ // AuditLogChangeKeyMaxUses is sent when max number of times invite code can be used changed (int) - invite
+ AuditLogChangeKeyMaxUses AuditLogChangeKey = "max_uses"
+ // AuditLogChangeKeyMentionable is sent when role is now mentionable/unmentionable (bool) - role
+ AuditLogChangeKeyMentionable AuditLogChangeKey = "mentionable"
+ // AuditLogChangeKeyMfaLevel is sent when two-factor auth requirement changed (int - mfa level) - guild
+ AuditLogChangeKeyMfaLevel AuditLogChangeKey = "mfa_level"
+ // AuditLogChangeKeyMute is sent when user server muted/unmuted (bool) - member
+ AuditLogChangeKeyMute AuditLogChangeKey = "mute"
+ // AuditLogChangeKeyName is sent when name changed (string) - any
+ AuditLogChangeKeyName AuditLogChangeKey = "name"
+ // AuditLogChangeKeyNick is sent when user nickname changed (string) - member
+ AuditLogChangeKeyNick AuditLogChangeKey = "nick"
+ // AuditLogChangeKeyNSFW is sent when channel nsfw restriction changed (bool) - channel
+ AuditLogChangeKeyNSFW AuditLogChangeKey = "nsfw"
+ // AuditLogChangeKeyOwnerID is sent when owner changed (snowflake) - guild
+ AuditLogChangeKeyOwnerID AuditLogChangeKey = "owner_id"
+ // AuditLogChangeKeyPermissionOverwrite is sent when permissions on a channel changed (array of channel overwrite objects) - channel
+ AuditLogChangeKeyPermissionOverwrite AuditLogChangeKey = "permission_overwrites"
+ // AuditLogChangeKeyPermissions is sent when permissions for a role changed (string) - role
+ AuditLogChangeKeyPermissions AuditLogChangeKey = "permissions"
+ // AuditLogChangeKeyPosition is sent when text or voice channel position changed (int) - channel
+ AuditLogChangeKeyPosition AuditLogChangeKey = "position"
+ // AuditLogChangeKeyPreferredLocale is sent when preferred locale changed (string) - guild
+ AuditLogChangeKeyPreferredLocale AuditLogChangeKey = "preferred_locale"
+ // AuditLogChangeKeyPrivacylevel is sent when privacy level of the stage instance changed (integer - privacy level) - stage instance or guild scheduled event
+ AuditLogChangeKeyPrivacylevel AuditLogChangeKey = "privacy_level"
+ // AuditLogChangeKeyPruneDeleteDays is sent when number of days after which inactive and role-unassigned members are kicked changed (int) - guild
+ AuditLogChangeKeyPruneDeleteDays AuditLogChangeKey = "prune_delete_days"
+ // AuditLogChangeKeyPulibUpdatesChannelID is sent when id of the public updates channel changed (snowflake) - guild
+ AuditLogChangeKeyPulibUpdatesChannelID AuditLogChangeKey = "public_updates_channel_id"
+ // AuditLogChangeKeyRateLimitPerUser is sent when amount of seconds a user has to wait before sending another message changed (int) - channel
+ AuditLogChangeKeyRateLimitPerUser AuditLogChangeKey = "rate_limit_per_user"
+ // AuditLogChangeKeyRegion is sent when region changed (string) - guild
+ AuditLogChangeKeyRegion AuditLogChangeKey = "region"
+ // AuditLogChangeKeyRulesChannelID is sent when id of the rules channel changed (snowflake) - guild
+ AuditLogChangeKeyRulesChannelID AuditLogChangeKey = "rules_channel_id"
+ // AuditLogChangeKeySplashHash is sent when invite splash page artwork changed (string) - guild
+ AuditLogChangeKeySplashHash AuditLogChangeKey = "splash_hash"
+ // AuditLogChangeKeyStatus is sent when status of guild scheduled event was changed (int - guild scheduled event status) - guild scheduled event
+ AuditLogChangeKeyStatus AuditLogChangeKey = "status"
+ // AuditLogChangeKeySystemChannelID is sent when id of the system channel changed (snowflake) - guild
+ AuditLogChangeKeySystemChannelID AuditLogChangeKey = "system_channel_id"
+ // AuditLogChangeKeyTags is sent when related emoji of sticker changed (string) - sticker
+ AuditLogChangeKeyTags AuditLogChangeKey = "tags"
+ // AuditLogChangeKeyTemporary is sent when invite code is now temporary or never expires (bool) - invite
+ AuditLogChangeKeyTemporary AuditLogChangeKey = "temporary"
+ // TODO: remove when compatibility is not required
+ AuditLogChangeKeyTempoary = AuditLogChangeKeyTemporary
+ // AuditLogChangeKeyTopic is sent when text channel topic or stage instance topic changed (string) - channel or stage instance
+ AuditLogChangeKeyTopic AuditLogChangeKey = "topic"
+ // AuditLogChangeKeyType is sent when type of entity created (int or string) - any
+ AuditLogChangeKeyType AuditLogChangeKey = "type"
+ // AuditLogChangeKeyUnicodeEmoji is sent when role unicode emoji changed (string) - role
+ AuditLogChangeKeyUnicodeEmoji AuditLogChangeKey = "unicode_emoji"
+ // AuditLogChangeKeyUserLimit is sent when new user limit in a voice channel set (int) - voice channel
+ AuditLogChangeKeyUserLimit AuditLogChangeKey = "user_limit"
+ // AuditLogChangeKeyUses is sent when number of times invite code used changed (int) - invite
+ AuditLogChangeKeyUses AuditLogChangeKey = "uses"
+ // AuditLogChangeKeyVanityURLCode is sent when guild invite vanity url changed (string) - guild
+ AuditLogChangeKeyVanityURLCode AuditLogChangeKey = "vanity_url_code"
+ // AuditLogChangeKeyVerificationLevel is sent when required verification level changed (int - verification level) - guild
+ AuditLogChangeKeyVerificationLevel AuditLogChangeKey = "verification_level"
+ // AuditLogChangeKeyWidgetChannelID is sent when channel id of the server widget changed (snowflake) - guild
+ AuditLogChangeKeyWidgetChannelID AuditLogChangeKey = "widget_channel_id"
+ // AuditLogChangeKeyWidgetEnabled is sent when server widget enabled/disabled (bool) - guild
+ AuditLogChangeKeyWidgetEnabled AuditLogChangeKey = "widget_enabled"
+ // AuditLogChangeKeyRoleAdd is sent when new role added (array of partial role objects) - guild
+ AuditLogChangeKeyRoleAdd AuditLogChangeKey = "$add"
+ // AuditLogChangeKeyRoleRemove is sent when role removed (array of partial role objects) - guild
+ AuditLogChangeKeyRoleRemove AuditLogChangeKey = "$remove"
+)
+
+// AuditLogOptions optional data for the AuditLog
+// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
+type AuditLogOptions struct {
+ DeleteMemberDays string `json:"delete_member_days"`
+ MembersRemoved string `json:"members_removed"`
+ ChannelID string `json:"channel_id"`
+ MessageID string `json:"message_id"`
+ Count string `json:"count"`
+ ID string `json:"id"`
+ Type *AuditLogOptionsType `json:"type"`
+ RoleName string `json:"role_name"`
+}
+
+// AuditLogOptionsType of the AuditLogOption
+// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
+type AuditLogOptionsType string
+
+// Valid Types for AuditLogOptionsType
+const (
+ AuditLogOptionsTypeMember AuditLogOptionsType = "member"
+ AuditLogOptionsTypeRole AuditLogOptionsType = "role"
+)
+
+// AuditLogAction is the Action of the AuditLog (see AuditLogAction* consts)
+// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-events
+type AuditLogAction int
+
+// Block contains Discord Audit Log Action Types
+const (
+ AuditLogActionGuildUpdate AuditLogAction = 1
+
+ AuditLogActionChannelCreate AuditLogAction = 10
+ AuditLogActionChannelUpdate AuditLogAction = 11
+ AuditLogActionChannelDelete AuditLogAction = 12
+ AuditLogActionChannelOverwriteCreate AuditLogAction = 13
+ AuditLogActionChannelOverwriteUpdate AuditLogAction = 14
+ AuditLogActionChannelOverwriteDelete AuditLogAction = 15
+
+ AuditLogActionMemberKick AuditLogAction = 20
+ AuditLogActionMemberPrune AuditLogAction = 21
+ AuditLogActionMemberBanAdd AuditLogAction = 22
+ AuditLogActionMemberBanRemove AuditLogAction = 23
+ AuditLogActionMemberUpdate AuditLogAction = 24
+ AuditLogActionMemberRoleUpdate AuditLogAction = 25
+ AuditLogActionMemberMove AuditLogAction = 26
+ AuditLogActionMemberDisconnect AuditLogAction = 27
+ AuditLogActionBotAdd AuditLogAction = 28
+
+ AuditLogActionRoleCreate AuditLogAction = 30
+ AuditLogActionRoleUpdate AuditLogAction = 31
+ AuditLogActionRoleDelete AuditLogAction = 32
+
+ AuditLogActionInviteCreate AuditLogAction = 40
+ AuditLogActionInviteUpdate AuditLogAction = 41
+ AuditLogActionInviteDelete AuditLogAction = 42
+
+ AuditLogActionWebhookCreate AuditLogAction = 50
+ AuditLogActionWebhookUpdate AuditLogAction = 51
+ AuditLogActionWebhookDelete AuditLogAction = 52
+
+ AuditLogActionEmojiCreate AuditLogAction = 60
+ AuditLogActionEmojiUpdate AuditLogAction = 61
+ AuditLogActionEmojiDelete AuditLogAction = 62
+
+ AuditLogActionMessageDelete AuditLogAction = 72
+ AuditLogActionMessageBulkDelete AuditLogAction = 73
+ AuditLogActionMessagePin AuditLogAction = 74
+ AuditLogActionMessageUnpin AuditLogAction = 75
+
+ AuditLogActionIntegrationCreate AuditLogAction = 80
+ AuditLogActionIntegrationUpdate AuditLogAction = 81
+ AuditLogActionIntegrationDelete AuditLogAction = 82
+ AuditLogActionStageInstanceCreate AuditLogAction = 83
+ AuditLogActionStageInstanceUpdate AuditLogAction = 84
+ AuditLogActionStageInstanceDelete AuditLogAction = 85
+
+ AuditLogActionStickerCreate AuditLogAction = 90
+ AuditLogActionStickerUpdate AuditLogAction = 91
+ AuditLogActionStickerDelete AuditLogAction = 92
+
+ AuditLogGuildScheduledEventCreate AuditLogAction = 100
+ AuditLogGuildScheduledEventUpdare AuditLogAction = 101
+ AuditLogGuildScheduledEventDelete AuditLogAction = 102
+
+ AuditLogActionThreadCreate AuditLogAction = 110
+ AuditLogActionThreadUpdate AuditLogAction = 111
+ AuditLogActionThreadDelete AuditLogAction = 112
+)
+
+// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
+type UserGuildSettingsChannelOverride struct {
+ Muted bool `json:"muted"`
+ MessageNotifications int `json:"message_notifications"`
+ ChannelID string `json:"channel_id"`
+}
+
+// A UserGuildSettings stores data for a users guild settings.
+type UserGuildSettings struct {
+ SupressEveryone bool `json:"suppress_everyone"`
+ Muted bool `json:"muted"`
+ MobilePush bool `json:"mobile_push"`
+ MessageNotifications int `json:"message_notifications"`
+ GuildID string `json:"guild_id"`
+ ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
+}
+
+// A UserGuildSettingsEdit stores data for editing UserGuildSettings
+type UserGuildSettingsEdit struct {
+ SupressEveryone bool `json:"suppress_everyone"`
+ Muted bool `json:"muted"`
+ MobilePush bool `json:"mobile_push"`
+ MessageNotifications int `json:"message_notifications"`
+ ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
+}
+
+// An APIErrorMessage is an api error message returned from discord
+type APIErrorMessage struct {
+ Code int `json:"code"`
+ Message string `json:"message"`
+}
+
+// MessageReaction stores the data for a message reaction.
+type MessageReaction struct {
+ UserID string `json:"user_id"`
+ MessageID string `json:"message_id"`
+ Emoji Emoji `json:"emoji"`
+ ChannelID string `json:"channel_id"`
+ GuildID string `json:"guild_id,omitempty"`
+}
+
+// GatewayBotResponse stores the data for the gateway/bot response
+type GatewayBotResponse struct {
+ URL string `json:"url"`
+ Shards int `json:"shards"`
+ SessionStartLimit SessionInformation `json:"session_start_limit"`
+}
+
+// SessionInformation provides the information for max concurrency sharding
+type SessionInformation struct {
+ Total int `json:"total,omitempty"`
+ Remaining int `json:"remaining,omitempty"`
+ ResetAfter int `json:"reset_after,omitempty"`
+ MaxConcurrency int `json:"max_concurrency,omitempty"`
+}
+
+// GatewayStatusUpdate is sent by the client to indicate a presence or status update
+// https://discord.com/developers/docs/topics/gateway#update-status-gateway-status-update-structure
+type GatewayStatusUpdate struct {
+ Since int `json:"since"`
+ Game Activity `json:"game"`
+ Status string `json:"status"`
+ AFK bool `json:"afk"`
+}
+
+// Activity defines the Activity sent with GatewayStatusUpdate
+// https://discord.com/developers/docs/topics/gateway#activity-object
+type Activity struct {
+ Name string `json:"name"`
+ Type ActivityType `json:"type"`
+ URL string `json:"url,omitempty"`
+ CreatedAt time.Time `json:"created_at"`
+ ApplicationID string `json:"application_id,omitempty"`
+ State string `json:"state,omitempty"`
+ Details string `json:"details,omitempty"`
+ Timestamps TimeStamps `json:"timestamps,omitempty"`
+ Emoji Emoji `json:"emoji,omitempty"`
+ Party Party `json:"party,omitempty"`
+ Assets Assets `json:"assets,omitempty"`
+ Secrets Secrets `json:"secrets,omitempty"`
+ Instance bool `json:"instance,omitempty"`
+ Flags int `json:"flags,omitempty"`
+}
+
+// UnmarshalJSON is a custom unmarshaljson to make CreatedAt a time.Time instead of an int
+func (activity *Activity) UnmarshalJSON(b []byte) error {
+ temp := struct {
+ Name string `json:"name"`
+ Type ActivityType `json:"type"`
+ URL string `json:"url,omitempty"`
+ CreatedAt int64 `json:"created_at"`
+ ApplicationID string `json:"application_id,omitempty"`
+ State string `json:"state,omitempty"`
+ Details string `json:"details,omitempty"`
+ Timestamps TimeStamps `json:"timestamps,omitempty"`
+ Emoji Emoji `json:"emoji,omitempty"`
+ Party Party `json:"party,omitempty"`
+ Assets Assets `json:"assets,omitempty"`
+ Secrets Secrets `json:"secrets,omitempty"`
+ Instance bool `json:"instance,omitempty"`
+ Flags int `json:"flags,omitempty"`
+ }{}
+ err := json.Unmarshal(b, &temp)
+ if err != nil {
+ return err
+ }
+ activity.CreatedAt = time.Unix(0, temp.CreatedAt*1000000)
+ activity.ApplicationID = temp.ApplicationID
+ activity.Assets = temp.Assets
+ activity.Details = temp.Details
+ activity.Emoji = temp.Emoji
+ activity.Flags = temp.Flags
+ activity.Instance = temp.Instance
+ activity.Name = temp.Name
+ activity.Party = temp.Party
+ activity.Secrets = temp.Secrets
+ activity.State = temp.State
+ activity.Timestamps = temp.Timestamps
+ activity.Type = temp.Type
+ activity.URL = temp.URL
+ return nil
+}
+
+// Party defines the Party field in the Activity struct
+// https://discord.com/developers/docs/topics/gateway#activity-object
+type Party struct {
+ ID string `json:"id,omitempty"`
+ Size []int `json:"size,omitempty"`
+}
+
+// Secrets defines the Secrets field for the Activity struct
+// https://discord.com/developers/docs/topics/gateway#activity-object
+type Secrets struct {
+ Join string `json:"join,omitempty"`
+ Spectate string `json:"spectate,omitempty"`
+ Match string `json:"match,omitempty"`
+}
+
+// ActivityType is the type of Activity (see ActivityType* consts) in the Activity struct
+// https://discord.com/developers/docs/topics/gateway#activity-object-activity-types
+type ActivityType int
+
+// Valid ActivityType values
+const (
+ ActivityTypeGame ActivityType = 0
+ ActivityTypeStreaming ActivityType = 1
+ ActivityTypeListening ActivityType = 2
+ ActivityTypeWatching ActivityType = 3
+ ActivityTypeCustom ActivityType = 4
+ ActivityTypeCompeting ActivityType = 5
+)
+
+// Identify is sent during initial handshake with the discord gateway.
+// https://discord.com/developers/docs/topics/gateway#identify
+type Identify struct {
+ Token string `json:"token"`
+ Properties IdentifyProperties `json:"properties"`
+ Compress bool `json:"compress"`
+ LargeThreshold int `json:"large_threshold"`
+ Shard *[2]int `json:"shard,omitempty"`
+ Presence GatewayStatusUpdate `json:"presence,omitempty"`
+ GuildSubscriptions bool `json:"guild_subscriptions"`
+ Intents Intent `json:"intents"`
+}
+
+// IdentifyProperties contains the "properties" portion of an Identify packet
+// https://discord.com/developers/docs/topics/gateway#identify-identify-connection-properties
+type IdentifyProperties struct {
+ OS string `json:"$os"`
+ Browser string `json:"$browser"`
+ Device string `json:"$device"`
+ Referer string `json:"$referer"`
+ ReferringDomain string `json:"$referring_domain"`
+}
+
+// Constants for the different bit offsets of text channel permissions
+const (
+ // Deprecated: PermissionReadMessages has been replaced with PermissionViewChannel for text and voice channels
+ PermissionReadMessages = 0x0000000000000400
+ PermissionSendMessages = 0x0000000000000800
+ PermissionSendTTSMessages = 0x0000000000001000
+ PermissionManageMessages = 0x0000000000002000
+ PermissionEmbedLinks = 0x0000000000004000
+ PermissionAttachFiles = 0x0000000000008000
+ PermissionReadMessageHistory = 0x0000000000010000
+ PermissionMentionEveryone = 0x0000000000020000
+ PermissionUseExternalEmojis = 0x0000000000040000
+ PermissionUseSlashCommands = 0x0000000080000000
+ PermissionManageThreads = 0x0000000400000000
+ PermissionCreatePublicThreads = 0x0000000800000000
+ PermissionCreatePrivateThreads = 0x0000001000000000
+ PermissionSendMessagesInThreads = 0x0000004000000000
+)
+
+// Constants for the different bit offsets of voice permissions
+const (
+ PermissionVoicePrioritySpeaker = 0x0000000000000100
+ PermissionVoiceStreamVideo = 0x0000000000000200
+ PermissionVoiceConnect = 0x0000000000100000
+ PermissionVoiceSpeak = 0x0000000000200000
+ PermissionVoiceMuteMembers = 0x0000000000400000
+ PermissionVoiceDeafenMembers = 0x0000000000800000
+ PermissionVoiceMoveMembers = 0x0000000001000000
+ PermissionVoiceUseVAD = 0x0000000002000000
+ PermissionVoiceRequestToSpeak = 0x0000000100000000
+)
+
+// Constants for general management.
+const (
+ PermissionChangeNickname = 0x0000000004000000
+ PermissionManageNicknames = 0x0000000008000000
+ PermissionManageRoles = 0x0000000010000000
+ PermissionManageWebhooks = 0x0000000020000000
+ PermissionManageEmojis = 0x0000000040000000
+)
+
+// Constants for the different bit offsets of general permissions
+const (
+ PermissionCreateInstantInvite = 0x0000000000000001
+ PermissionKickMembers = 0x0000000000000002
+ PermissionBanMembers = 0x0000000000000004
+ PermissionAdministrator = 0x0000000000000008
+ PermissionManageChannels = 0x0000000000000010
+ PermissionManageServer = 0x0000000000000020
+ PermissionAddReactions = 0x0000000000000040
+ PermissionViewAuditLogs = 0x0000000000000080
+ PermissionViewChannel = 0x0000000000000400
+ PermissionViewGuildInsights = 0x0000000000080000
+ PermissionModerateMembers = 0x0000010000000000
+
+ PermissionAllText = PermissionViewChannel |
+ PermissionSendMessages |
+ PermissionSendTTSMessages |
+ PermissionManageMessages |
+ PermissionEmbedLinks |
+ PermissionAttachFiles |
+ PermissionReadMessageHistory |
+ PermissionMentionEveryone
+ PermissionAllVoice = PermissionViewChannel |
+ PermissionVoiceConnect |
+ PermissionVoiceSpeak |
+ PermissionVoiceMuteMembers |
+ PermissionVoiceDeafenMembers |
+ PermissionVoiceMoveMembers |
+ PermissionVoiceUseVAD |
+ PermissionVoicePrioritySpeaker
+ PermissionAllChannel = PermissionAllText |
+ PermissionAllVoice |
+ PermissionCreateInstantInvite |
+ PermissionManageRoles |
+ PermissionManageChannels |
+ PermissionAddReactions |
+ PermissionViewAuditLogs
+ PermissionAll = PermissionAllChannel |
+ PermissionKickMembers |
+ PermissionBanMembers |
+ PermissionManageServer |
+ PermissionAdministrator |
+ PermissionManageWebhooks |
+ PermissionManageEmojis
+)
+
+// Block contains Discord JSON Error Response codes
+const (
+ ErrCodeGeneralError = 0
+
+ ErrCodeUnknownAccount = 10001
+ ErrCodeUnknownApplication = 10002
+ ErrCodeUnknownChannel = 10003
+ ErrCodeUnknownGuild = 10004
+ ErrCodeUnknownIntegration = 10005
+ ErrCodeUnknownInvite = 10006
+ ErrCodeUnknownMember = 10007
+ ErrCodeUnknownMessage = 10008
+ ErrCodeUnknownOverwrite = 10009
+ ErrCodeUnknownProvider = 10010
+ ErrCodeUnknownRole = 10011
+ ErrCodeUnknownToken = 10012
+ ErrCodeUnknownUser = 10013
+ ErrCodeUnknownEmoji = 10014
+ ErrCodeUnknownWebhook = 10015
+ ErrCodeUnknownWebhookService = 10016
+ ErrCodeUnknownSession = 10020
+ ErrCodeUnknownBan = 10026
+ ErrCodeUnknownSKU = 10027
+ ErrCodeUnknownStoreListing = 10028
+ ErrCodeUnknownEntitlement = 10029
+ ErrCodeUnknownBuild = 10030
+ ErrCodeUnknownLobby = 10031
+ ErrCodeUnknownBranch = 10032
+ ErrCodeUnknownStoreDirectoryLayout = 10033
+ ErrCodeUnknownRedistributable = 10036
+ ErrCodeUnknownGiftCode = 10038
+ ErrCodeUnknownStream = 10049
+ ErrCodeUnknownPremiumServerSubscribeCooldown = 10050
+ ErrCodeUnknownGuildTemplate = 10057
+ ErrCodeUnknownDiscoveryCategory = 10059
+ ErrCodeUnknownSticker = 10060
+ ErrCodeUnknownInteraction = 10062
+ ErrCodeUnknownApplicationCommand = 10063
+ ErrCodeUnknownApplicationCommandPermissions = 10066
+ ErrCodeUnknownStageInstance = 10067
+ ErrCodeUnknownGuildMemberVerificationForm = 10068
+ ErrCodeUnknownGuildWelcomeScreen = 10069
+ ErrCodeUnknownGuildScheduledEvent = 10070
+ ErrCodeUnknownGuildScheduledEventUser = 10071
+
+ ErrCodeBotsCannotUseEndpoint = 20001
+ ErrCodeOnlyBotsCanUseEndpoint = 20002
+ ErrCodeExplicitContentCannotBeSentToTheDesiredRecipients = 20009
+ ErrCodeYouAreNotAuthorizedToPerformThisActionOnThisApplication = 20012
+ ErrCodeThisActionCannotBePerformedDueToSlowmodeRateLimit = 20016
+ ErrCodeOnlyTheOwnerOfThisAccountCanPerformThisAction = 20018
+ ErrCodeMessageCannotBeEditedDueToAnnouncementRateLimits = 20022
+ ErrCodeChannelHasHitWriteRateLimit = 20028
+ ErrCodeTheWriteActionYouArePerformingOnTheServerHasHitTheWriteRateLimit = 20029
+ ErrCodeStageTopicContainsNotAllowedWordsForPublicStages = 20031
+ ErrCodeGuildPremiumSubscriptionLevelTooLow = 20035
+
+ ErrCodeMaximumGuildsReached = 30001
+ ErrCodeMaximumPinsReached = 30003
+ ErrCodeMaximumNumberOfRecipientsReached = 30004
+ ErrCodeMaximumGuildRolesReached = 30005
+ ErrCodeMaximumNumberOfWebhooksReached = 30007
+ ErrCodeMaximumNumberOfEmojisReached = 30008
+ ErrCodeTooManyReactions = 30010
+ ErrCodeMaximumNumberOfGuildChannelsReached = 30013
+ ErrCodeMaximumNumberOfAttachmentsInAMessageReached = 30015
+ ErrCodeMaximumNumberOfInvitesReached = 30016
+ ErrCodeMaximumNumberOfAnimatedEmojisReached = 30018
+ ErrCodeMaximumNumberOfServerMembersReached = 30019
+ ErrCodeMaximumNumberOfGuildDiscoverySubcategoriesReached = 30030
+ ErrCodeGuildAlreadyHasATemplate = 30031
+ ErrCodeMaximumNumberOfThreadParticipantsReached = 30033
+ ErrCodeMaximumNumberOfBansForNonGuildMembersHaveBeenExceeded = 30035
+ ErrCodeMaximumNumberOfBansFetchesHasBeenReached = 30037
+ ErrCodeMaximumNumberOfUncompletedGuildScheduledEventsReached = 30038
+ ErrCodeMaximumNumberOfStickersReached = 30039
+ ErrCodeMaximumNumberOfPruneRequestsHasBeenReached = 30040
+ ErrCodeMaximumNumberOfGuildWidgetSettingsUpdatesHasBeenReached = 30042
+ ErrCodeMaximumNumberOfEditsToMessagesOlderThanOneHourReached = 30046
+
+ ErrCodeUnauthorized = 40001
+ ErrCodeActionRequiredVerifiedAccount = 40002
+ ErrCodeOpeningDirectMessagesTooFast = 40003
+ ErrCodeSendMessagesHasBeenTemporarilyDisabled = 40004
+ ErrCodeRequestEntityTooLarge = 40005
+ ErrCodeFeatureTemporarilyDisabledServerSide = 40006
+ ErrCodeUserIsBannedFromThisGuild = 40007
+ ErrCodeTargetIsNotConnectedToVoice = 40032
+ ErrCodeMessageAlreadyCrossposted = 40033
+ ErrCodeAnApplicationWithThatNameAlreadyExists = 40041
+ ErrCodeInteractionHasAlreadyBeenAcknowledged = 40060
+
+ ErrCodeMissingAccess = 50001
+ ErrCodeInvalidAccountType = 50002
+ ErrCodeCannotExecuteActionOnDMChannel = 50003
+ ErrCodeEmbedDisabled = 50004
+ ErrCodeGuildWidgetDisabled = 50004
+ ErrCodeCannotEditFromAnotherUser = 50005
+ ErrCodeCannotSendEmptyMessage = 50006
+ ErrCodeCannotSendMessagesToThisUser = 50007
+ ErrCodeCannotSendMessagesInVoiceChannel = 50008
+ ErrCodeChannelVerificationLevelTooHigh = 50009
+ ErrCodeOAuth2ApplicationDoesNotHaveBot = 50010
+ ErrCodeOAuth2ApplicationLimitReached = 50011
+ ErrCodeInvalidOAuthState = 50012
+ ErrCodeMissingPermissions = 50013
+ ErrCodeInvalidAuthenticationToken = 50014
+ ErrCodeTooFewOrTooManyMessagesToDelete = 50016
+ ErrCodeCanOnlyPinMessageToOriginatingChannel = 50019
+ ErrCodeInviteCodeWasEitherInvalidOrTaken = 50020
+ ErrCodeCannotExecuteActionOnSystemMessage = 50021
+ ErrCodeCannotExecuteActionOnThisChannelType = 50024
+ ErrCodeInvalidOAuth2AccessTokenProvided = 50025
+ ErrCodeMissingRequiredOAuth2Scope = 50026
+ ErrCodeInvalidWebhookTokenProvided = 50027
+ ErrCodeInvalidRole = 50028
+ ErrCodeInvalidRecipients = 50033
+ ErrCodeMessageProvidedTooOldForBulkDelete = 50034
+ ErrCodeInvalidFormBody = 50035
+ ErrCodeInviteAcceptedToGuildApplicationsBotNotIn = 50036
+ ErrCodeInvalidAPIVersionProvided = 50041
+ ErrCodeFileUploadedExceedsTheMaximumSize = 50045
+ ErrCodeInvalidFileUploaded = 50046
+ ErrCodeInvalidGuild = 50055
+ ErrCodeInvalidMessageType = 50068
+ ErrCodeCannotDeleteAChannelRequiredForCommunityGuilds = 50074
+ ErrCodeInvalidStickerSent = 50081
+ ErrCodePerformedOperationOnArchivedThread = 50083
+ ErrCodeBeforeValueIsEarlierThanThreadCreationDate = 50085
+ ErrCodeCommunityServerChannelsMustBeTextChannels = 50086
+ ErrCodeThisServerIsNotAvailableInYourLocation = 50095
+ ErrCodeThisServerNeedsMonetizationEnabledInOrderToPerformThisAction = 50097
+ ErrCodeThisServerNeedsMoreBoostsToPerformThisAction = 50101
+ ErrCodeTheRequestBodyContainsInvalidJSON = 50109
+
+ ErrCodeNoUsersWithDiscordTagExist = 80004
+
+ ErrCodeReactionBlocked = 90001
+
+ ErrCodeAPIResourceIsCurrentlyOverloaded = 130000
+
+ ErrCodeTheStageIsAlreadyOpen = 150006
+
+ ErrCodeCannotReplyWithoutPermissionToReadMessageHistory = 160002
+ ErrCodeThreadAlreadyCreatedForThisMessage = 160004
+ ErrCodeThreadIsLocked = 160005
+ ErrCodeMaximumNumberOfActiveThreadsReached = 160006
+ ErrCodeMaximumNumberOfActiveAnnouncementThreadsReached = 160007
+
+ ErrCodeInvalidJSONForUploadedLottieFile = 170001
+ ErrCodeUploadedLottiesCannotContainRasterizedImages = 170002
+ ErrCodeStickerMaximumFramerateExceeded = 170003
+ ErrCodeStickerFrameCountExceedsMaximumOfOneThousandFrames = 170004
+ ErrCodeLottieAnimationMaximumDimensionsExceeded = 170005
+ ErrCodeStickerFrameRateOutOfRange = 170006
+ ErrCodeStickerAnimationDurationExceedsMaximumOfFiveSeconds = 170007
+
+ ErrCodeCannotUpdateAFinishedEvent = 180000
+ ErrCodeFailedToCreateStageNeededForStageEvent = 180002
+)
+
+// Intent is the type of a Gateway Intent
+// https://discord.com/developers/docs/topics/gateway#gateway-intents
+type Intent int
+
+// Constants for the different bit offsets of intents
+const (
+ IntentGuilds Intent = 1 << 0
+ IntentGuildMembers Intent = 1 << 1
+ IntentGuildBans Intent = 1 << 2
+ IntentGuildEmojis Intent = 1 << 3
+ IntentGuildIntegrations Intent = 1 << 4
+ IntentGuildWebhooks Intent = 1 << 5
+ IntentGuildInvites Intent = 1 << 6
+ IntentGuildVoiceStates Intent = 1 << 7
+ IntentGuildPresences Intent = 1 << 8
+ IntentGuildMessages Intent = 1 << 9
+ IntentGuildMessageReactions Intent = 1 << 10
+ IntentGuildMessageTyping Intent = 1 << 11
+ IntentDirectMessages Intent = 1 << 12
+ IntentDirectMessageReactions Intent = 1 << 13
+ IntentDirectMessageTyping Intent = 1 << 14
+ IntentMessageContent Intent = 1 << 15
+ IntentGuildScheduledEvents Intent = 1 << 16
+
+ // TODO: remove when compatibility is not needed
+
+ IntentsGuilds Intent = 1 << 0
+ IntentsGuildMembers Intent = 1 << 1
+ IntentsGuildBans Intent = 1 << 2
+ IntentsGuildEmojis Intent = 1 << 3
+ IntentsGuildIntegrations Intent = 1 << 4
+ IntentsGuildWebhooks Intent = 1 << 5
+ IntentsGuildInvites Intent = 1 << 6
+ IntentsGuildVoiceStates Intent = 1 << 7
+ IntentsGuildPresences Intent = 1 << 8
+ IntentsGuildMessages Intent = 1 << 9
+ IntentsGuildMessageReactions Intent = 1 << 10
+ IntentsGuildMessageTyping Intent = 1 << 11
+ IntentsDirectMessages Intent = 1 << 12
+ IntentsDirectMessageReactions Intent = 1 << 13
+ IntentsDirectMessageTyping Intent = 1 << 14
+ IntentsMessageContent Intent = 1 << 15
+ IntentsGuildScheduledEvents Intent = 1 << 16
+
+ IntentsAllWithoutPrivileged = IntentGuilds |
+ IntentGuildBans |
+ IntentGuildEmojis |
+ IntentGuildIntegrations |
+ IntentGuildWebhooks |
+ IntentGuildInvites |
+ IntentGuildVoiceStates |
+ IntentGuildMessages |
+ IntentGuildMessageReactions |
+ IntentGuildMessageTyping |
+ IntentDirectMessages |
+ IntentDirectMessageReactions |
+ IntentDirectMessageTyping |
+ IntentGuildScheduledEvents
+
+ IntentsAll = IntentsAllWithoutPrivileged |
+ IntentGuildMembers |
+ IntentGuildPresences |
+ IntentMessageContent
+
+ IntentsNone Intent = 0
+)
+
+// MakeIntent used to help convert a gateway intent value for use in the Identify structure;
+// this was useful to help support the use of a pointer type when intents were optional.
+// This is now a no-op, and is not necessary to use.
+func MakeIntent(intents Intent) Intent {
+ return intents
+}
diff --git a/vendor/github.com/matterbridge/discordgo/types.go b/vendor/github.com/bwmarrin/discordgo/types.go
index c0ce0131..7f969aef 100644
--- a/vendor/github.com/matterbridge/discordgo/types.go
+++ b/vendor/github.com/bwmarrin/discordgo/types.go
@@ -12,18 +12,8 @@ package discordgo
import (
"encoding/json"
"net/http"
- "time"
)
-// Timestamp stores a timestamp, as sent by the Discord API.
-type Timestamp string
-
-// Parse parses a timestamp string into a time.Time object.
-// The only time this can fail is if Discord changes their timestamp format.
-func (t Timestamp) Parse() (time.Time, error) {
- return time.Parse(time.RFC3339, string(t))
-}
-
// RESTError stores error information about a request with a bad response code.
// Message is not always present, there are cases where api calls can fail
// without returning a json message.
diff --git a/vendor/github.com/matterbridge/discordgo/user.go b/vendor/github.com/bwmarrin/discordgo/user.go
index b2894d5d..6c48bf25 100644
--- a/vendor/github.com/matterbridge/discordgo/user.go
+++ b/vendor/github.com/bwmarrin/discordgo/user.go
@@ -1,26 +1,25 @@
package discordgo
-import "strings"
-
// UserFlags is the flags of "user" (see UserFlags* consts)
// https://discord.com/developers/docs/resources/user#user-object-user-flags
type UserFlags int
// Valid UserFlags values
const (
- UserFlagDiscordEmployee UserFlags = 1 << 0
- UserFlagDiscordPartner = 1 << 1
- UserFlagHypeSquadEvents = 1 << 2
- UserFlagBugHunterLevel1 = 1 << 3
- UserFlagHouseBravery = 1 << 6
- UserFlagHouseBrilliance = 1 << 7
- UserFlagHouseBalance = 1 << 8
- UserFlagEarlySupporter = 1 << 9
- UserFlagTeamUser = 1 << 10
- UserFlagSystem = 1 << 12
- UserFlagBugHunterLevel2 = 1 << 14
- UserFlagVerifiedBot = 1 << 16
- UserFlagVerifiedBotDeveloper = 1 << 17
+ UserFlagDiscordEmployee UserFlags = 1 << 0
+ UserFlagDiscordPartner UserFlags = 1 << 1
+ UserFlagHypeSquadEvents UserFlags = 1 << 2
+ UserFlagBugHunterLevel1 UserFlags = 1 << 3
+ UserFlagHouseBravery UserFlags = 1 << 6
+ UserFlagHouseBrilliance UserFlags = 1 << 7
+ UserFlagHouseBalance UserFlags = 1 << 8
+ UserFlagEarlySupporter UserFlags = 1 << 9
+ UserFlagTeamUser UserFlags = 1 << 10
+ UserFlagSystem UserFlags = 1 << 12
+ UserFlagBugHunterLevel2 UserFlags = 1 << 14
+ UserFlagVerifiedBot UserFlags = 1 << 16
+ UserFlagVerifiedBotDeveloper UserFlags = 1 << 17
+ UserFlagDiscordCertifiedModerator UserFlags = 1 << 18
)
// A User stores all data for an individual Discord user.
@@ -55,6 +54,12 @@ type User struct {
// Whether the user has multi-factor authentication enabled.
MFAEnabled bool `json:"mfa_enabled"`
+ // The hash of the user's banner image.
+ Banner string `json:"banner"`
+
+ // User's banner color, encoded as an integer representation of hexadecimal color code
+ AccentColor int `json:"accent_color"`
+
// Whether the user is a bot.
Bot bool `json:"bot"`
@@ -90,17 +95,13 @@ func (u *User) Mention() string {
// if size is an empty string, no size parameter will
// be added to the URL.
func (u *User) AvatarURL(size string) string {
- var URL string
- if u.Avatar == "" {
- URL = EndpointDefaultUserAvatar(u.Discriminator)
- } else if strings.HasPrefix(u.Avatar, "a_") {
- URL = EndpointUserAvatarAnimated(u.ID, u.Avatar)
- } else {
- URL = EndpointUserAvatar(u.ID, u.Avatar)
- }
-
- if size != "" {
- return URL + "?size=" + size
- }
- return URL
+ return avatarURL(u.Avatar, EndpointDefaultUserAvatar(u.Discriminator),
+ EndpointUserAvatar(u.ID, u.Avatar), EndpointUserAvatarAnimated(u.ID, u.Avatar), size)
+}
+
+// BannerURL returns the URL of the users's banner image.
+// size: The size of the desired banner image as a power of two
+// Image size can be any power of two between 16 and 4096.
+func (u *User) BannerURL(size string) string {
+ return bannerURL(u.Banner, EndpointUserBanner(u.ID, u.Banner), EndpointUserBannerAnimated(u.ID, u.Banner), size)
}
diff --git a/vendor/github.com/bwmarrin/discordgo/util.go b/vendor/github.com/bwmarrin/discordgo/util.go
new file mode 100644
index 00000000..62313033
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/util.go
@@ -0,0 +1,110 @@
+package discordgo
+
+import (
+ "bytes"
+ "encoding/json"
+ "fmt"
+ "io"
+ "mime/multipart"
+ "net/textproto"
+ "strconv"
+ "strings"
+ "time"
+)
+
+// SnowflakeTimestamp returns the creation time of a Snowflake ID relative to the creation of Discord.
+func SnowflakeTimestamp(ID string) (t time.Time, err error) {
+ i, err := strconv.ParseInt(ID, 10, 64)
+ if err != nil {
+ return
+ }
+ timestamp := (i >> 22) + 1420070400000
+ t = time.Unix(0, timestamp*1000000)
+ return
+}
+
+// MultipartBodyWithJSON returns the contentType and body for a discord request
+// data : The object to encode for payload_json in the multipart request
+// files : Files to include in the request
+func MultipartBodyWithJSON(data interface{}, files []*File) (requestContentType string, requestBody []byte, err error) {
+ body := &bytes.Buffer{}
+ bodywriter := multipart.NewWriter(body)
+
+ payload, err := json.Marshal(data)
+ if err != nil {
+ return
+ }
+
+ var p io.Writer
+
+ h := make(textproto.MIMEHeader)
+ h.Set("Content-Disposition", `form-data; name="payload_json"`)
+ h.Set("Content-Type", "application/json")
+
+ p, err = bodywriter.CreatePart(h)
+ if err != nil {
+ return
+ }
+
+ if _, err = p.Write(payload); err != nil {
+ return
+ }
+
+ for i, file := range files {
+ h := make(textproto.MIMEHeader)
+ h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file%d"; filename="%s"`, i, quoteEscaper.Replace(file.Name)))
+ contentType := file.ContentType
+ if contentType == "" {
+ contentType = "application/octet-stream"
+ }
+ h.Set("Content-Type", contentType)
+
+ p, err = bodywriter.CreatePart(h)
+ if err != nil {
+ return
+ }
+
+ if _, err = io.Copy(p, file.Reader); err != nil {
+ return
+ }
+ }
+
+ err = bodywriter.Close()
+ if err != nil {
+ return
+ }
+
+ return bodywriter.FormDataContentType(), body.Bytes(), nil
+}
+
+func avatarURL(avatarHash, defaultAvatarURL, staticAvatarURL, animatedAvatarURL, size string) string {
+ var URL string
+ if avatarHash == "" {
+ URL = defaultAvatarURL
+ } else if strings.HasPrefix(avatarHash, "a_") {
+ URL = animatedAvatarURL
+ } else {
+ URL = staticAvatarURL
+ }
+
+ if size != "" {
+ return URL + "?size=" + size
+ }
+ return URL
+}
+
+func bannerURL(bannerHash, staticBannerURL, animatedBannerURL, size string) string {
+ var URL string
+ if bannerHash == "" {
+ return ""
+ } else if strings.HasPrefix(bannerHash, "a_") {
+ URL = animatedBannerURL
+ } else {
+ URL = staticBannerURL
+ }
+
+ if size != "" {
+ return URL + "?size=" + size
+ }
+ return URL
+}
diff --git a/vendor/github.com/matterbridge/discordgo/voice.go b/vendor/github.com/bwmarrin/discordgo/voice.go
index dbafd837..aedb8790 100644
--- a/vendor/github.com/matterbridge/discordgo/voice.go
+++ b/vendor/github.com/bwmarrin/discordgo/voice.go
@@ -831,9 +831,15 @@ func (v *VoiceConnection) opusReceiver(udpConn *net.UDPConn, close <-chan struct
copy(nonce[:], recvbuf[0:12])
p.Opus, _ = secretbox.Open(nil, recvbuf[12:rlen], &nonce, &v.op4.SecretKey)
- if len(p.Opus) > 8 && recvbuf[0] == 0x90 {
- // Extension bit is set, first 8 bytes is the extended header
- p.Opus = p.Opus[8:]
+ // extension bit set, and not a RTCP packet
+ if ((recvbuf[0] & 0x10) == 0x10) && ((recvbuf[1] & 0x80) == 0) {
+ // get extended header length
+ extlen := binary.BigEndian.Uint16(p.Opus[2:4])
+ // 4 bytes (ext header header) + 4*extlen (ext header data)
+ shift := int(4 + 4*extlen)
+ if len(p.Opus) > shift {
+ p.Opus = p.Opus[shift:]
+ }
}
if c != nil {
diff --git a/vendor/github.com/bwmarrin/discordgo/webhook.go b/vendor/github.com/bwmarrin/discordgo/webhook.go
new file mode 100644
index 00000000..f54a45ce
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/webhook.go
@@ -0,0 +1,49 @@
+package discordgo
+
+// Webhook stores the data for a webhook.
+type Webhook struct {
+ ID string `json:"id"`
+ Type WebhookType `json:"type"`
+ GuildID string `json:"guild_id"`
+ ChannelID string `json:"channel_id"`
+ User *User `json:"user"`
+ Name string `json:"name"`
+ Avatar string `json:"avatar"`
+ Token string `json:"token"`
+
+ // ApplicationID is the bot/OAuth2 application that created this webhook
+ ApplicationID string `json:"application_id,omitempty"`
+}
+
+// WebhookType is the type of Webhook (see WebhookType* consts) in the Webhook struct
+// https://discord.com/developers/docs/resources/webhook#webhook-object-webhook-types
+type WebhookType int
+
+// Valid WebhookType values
+const (
+ WebhookTypeIncoming WebhookType = 1
+ WebhookTypeChannelFollower WebhookType = 2
+)
+
+// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
+type WebhookParams struct {
+ Content string `json:"content,omitempty"`
+ Username string `json:"username,omitempty"`
+ AvatarURL string `json:"avatar_url,omitempty"`
+ TTS bool `json:"tts,omitempty"`
+ Files []*File `json:"-"`
+ Components []MessageComponent `json:"components"`
+ Embeds []*MessageEmbed `json:"embeds,omitempty"`
+ AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
+ // NOTE: Works only for followup messages.
+ Flags uint64 `json:"flags,omitempty"`
+}
+
+// WebhookEdit stores data for editing of a webhook message.
+type WebhookEdit struct {
+ Content string `json:"content,omitempty"`
+ Components []MessageComponent `json:"components"`
+ Embeds []*MessageEmbed `json:"embeds,omitempty"`
+ Files []*File `json:"-"`
+ AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
+}
diff --git a/vendor/github.com/matterbridge/discordgo/wsapi.go b/vendor/github.com/bwmarrin/discordgo/wsapi.go
index 29a4f613..f2c228d5 100644
--- a/vendor/github.com/matterbridge/discordgo/wsapi.go
+++ b/vendor/github.com/bwmarrin/discordgo/wsapi.go
@@ -33,7 +33,7 @@ var ErrWSAlreadyOpen = errors.New("web socket already opened")
var ErrWSNotFound = errors.New("no websocket connection exists")
// ErrWSShardBounds is thrown when you try to use a shard ID that is
-// less than the total shard count
+// more than the total shard count
var ErrWSShardBounds = errors.New("ShardID must be less than ShardCount")
type resumePacket struct {
@@ -383,6 +383,17 @@ func (s *Session) UpdateListeningStatus(name string) (err error) {
// UpdateStatusComplex allows for sending the raw status update data untouched by discordgo.
func (s *Session) UpdateStatusComplex(usd UpdateStatusData) (err error) {
+ // The comment does say "untouched by discordgo", but we might need to lie a bit here.
+ // The Discord documentation lists `activities` as being nullable, but in practice this
+ // doesn't seem to be the case. I had filed an issue about this at
+ // https://github.com/discord/discord-api-docs/issues/2559, but as of writing this
+ // haven't had any movement on it, so at this point I'm assuming this is an error,
+ // and am fixing this bug accordingly. Because sending `null` for `activities` instantly
+ // disconnects us, I think that disallowing it from being sent in `UpdateStatusComplex`
+ // isn't that big of an issue.
+ if usd.Activities == nil {
+ usd.Activities = make([]*Activity, 0)
+ }
s.RLock()
defer s.RUnlock()
@@ -755,13 +766,13 @@ func (s *Session) identify() error {
s.log(LogDebug, "called")
// TODO: This is a temporary block of code to help
- // maintain backwards compatability
+ // maintain backwards compatibility
if s.Compress == false {
s.Identify.Compress = false
}
// TODO: This is a temporary block of code to help
- // maintain backwards compatability
+ // maintain backwards compatibility
if s.Token != "" && s.Identify.Token == "" {
s.Identify.Token = s.Token
}
diff --git a/vendor/github.com/matterbridge/discordgo/.gitignore b/vendor/github.com/matterbridge/discordgo/.gitignore
deleted file mode 100644
index 34d2efa5..00000000
--- a/vendor/github.com/matterbridge/discordgo/.gitignore
+++ /dev/null
@@ -1,2 +0,0 @@
-# IDE-specific metadata
-.idea/
diff --git a/vendor/github.com/matterbridge/discordgo/discord.go b/vendor/github.com/matterbridge/discordgo/discord.go
deleted file mode 100644
index d319b7b4..00000000
--- a/vendor/github.com/matterbridge/discordgo/discord.go
+++ /dev/null
@@ -1,161 +0,0 @@
-// Discordgo - Discord bindings for Go
-// Available at https://github.com/matterbridge/discordgo
-
-// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// This file contains high level helper functions and easy entry points for the
-// entire discordgo package. These functions are being developed and are very
-// experimental at this point. They will most likely change so please use the
-// low level functions if that's a problem.
-
-// Package discordgo provides Discord binding for Go
-package discordgo
-
-import (
- "errors"
- "fmt"
- "net/http"
- "runtime"
- "time"
-)
-
-// VERSION of DiscordGo, follows Semantic Versioning. (http://semver.org/)
-const VERSION = "0.23.0"
-
-// ErrMFA will be risen by New when the user has 2FA.
-var ErrMFA = errors.New("account has 2FA enabled")
-
-// New creates a new Discord session and will automate some startup
-// tasks if given enough information to do so. Currently you can pass zero
-// arguments and it will return an empty Discord session.
-// There are 3 ways to call New:
-// With a single auth token - All requests will use the token blindly
-// (just tossing it into the HTTP Authorization header);
-// no verification of the token will be done and requests may fail.
-// IF THE TOKEN IS FOR A BOT, IT MUST BE PREFIXED WITH `BOT `
-// eg: `"Bot <token>"`
-// IF IT IS AN OAUTH2 ACCESS TOKEN, IT MUST BE PREFIXED WITH `Bearer `
-// eg: `"Bearer <token>"`
-// With an email and password - Discord will sign in with the provided
-// credentials.
-// With an email, password and auth token - Discord will verify the auth
-// token, if it is invalid it will sign in with the provided
-// credentials. This is the Discord recommended way to sign in.
-//
-// NOTE: While email/pass authentication is supported by DiscordGo it is
-// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
-// and then use that authentication token for all future connections.
-// Also, doing any form of automation with a user (non Bot) account may result
-// in that account being permanently banned from Discord.
-func New(args ...interface{}) (s *Session, err error) {
-
- // Create an empty Session interface.
- s = &Session{
- State: NewState(),
- Ratelimiter: NewRatelimiter(),
- StateEnabled: true,
- Compress: true,
- ShouldReconnectOnError: true,
- ShardID: 0,
- ShardCount: 1,
- MaxRestRetries: 3,
- Client: &http.Client{Timeout: (20 * time.Second)},
- UserAgent: "DiscordBot (https://github.com/matterbridge/discordgo, v" + VERSION + ")",
- sequence: new(int64),
- LastHeartbeatAck: time.Now().UTC(),
- }
-
- // Initilize the Identify Package with defaults
- // These can be modified prior to calling Open()
- s.Identify.Compress = true
- s.Identify.LargeThreshold = 250
- s.Identify.GuildSubscriptions = true
- s.Identify.Properties.OS = runtime.GOOS
- s.Identify.Properties.Browser = "DiscordGo v" + VERSION
- s.Identify.Intents = MakeIntent(IntentsAllWithoutPrivileged)
-
- // If no arguments are passed return the empty Session interface.
- if args == nil {
- return
- }
-
- // Variables used below when parsing func arguments
- var auth, pass string
-
- // Parse passed arguments
- for _, arg := range args {
-
- switch v := arg.(type) {
-
- case []string:
- if len(v) > 3 {
- err = fmt.Errorf("too many string parameters provided")
- return
- }
-
- // First string is either token or username
- if len(v) > 0 {
- auth = v[0]
- }
-
- // If second string exists, it must be a password.
- if len(v) > 1 {
- pass = v[1]
- }
-
- // If third string exists, it must be an auth token.
- if len(v) > 2 {
- s.Identify.Token = v[2]
- s.Token = v[2] // TODO: Remove, Deprecated - Kept for backwards compatibility.
- }
-
- case string:
- // First string must be either auth token or username.
- // Second string must be a password.
- // Only 2 input strings are supported.
-
- if auth == "" {
- auth = v
- } else if pass == "" {
- pass = v
- } else if s.Token == "" {
- s.Identify.Token = v
- s.Token = v // TODO: Remove, Deprecated - Kept for backwards compatibility.
- } else {
- err = fmt.Errorf("too many string parameters provided")
- return
- }
-
- // case Config:
- // TODO: Parse configuration struct
-
- default:
- err = fmt.Errorf("unsupported parameter type provided")
- return
- }
- }
-
- // If only one string was provided, assume it is an auth token.
- // Otherwise get auth token from Discord, if a token was specified
- // Discord will verify it for free, or log the user in if it is
- // invalid.
- if pass == "" {
- s.Identify.Token = auth
- s.Token = auth // TODO: Remove, Deprecated - Kept for backwards compatibility.
- } else {
- err = s.Login(auth, pass)
- // TODO: Remove last s.Token part, Deprecated - Kept for backwards compatibility.
- if err != nil || s.Identify.Token == "" || s.Token == "" {
- if s.MFA {
- err = ErrMFA
- } else {
- err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
- }
- return
- }
- }
-
- return
-}
diff --git a/vendor/github.com/matterbridge/discordgo/endpoints.go b/vendor/github.com/matterbridge/discordgo/endpoints.go
deleted file mode 100644
index 89d56eda..00000000
--- a/vendor/github.com/matterbridge/discordgo/endpoints.go
+++ /dev/null
@@ -1,153 +0,0 @@
-// Discordgo - Discord bindings for Go
-// Available at https://github.com/bwmarrin/discordgo
-
-// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// This file contains variables for all known Discord end points. All functions
-// throughout the Discordgo package use these variables for all connections
-// to Discord. These are all exported and you may modify them if needed.
-
-package discordgo
-
-import "strconv"
-
-// APIVersion is the Discord API version used for the REST and Websocket API.
-var APIVersion = "8"
-
-// Known Discord API Endpoints.
-var (
- EndpointStatus = "https://status.discord.com/api/v2/"
- EndpointSm = EndpointStatus + "scheduled-maintenances/"
- EndpointSmActive = EndpointSm + "active.json"
- EndpointSmUpcoming = EndpointSm + "upcoming.json"
-
- EndpointDiscord = "https://discord.com/"
- EndpointAPI = EndpointDiscord + "api/v" + APIVersion + "/"
- EndpointGuilds = EndpointAPI + "guilds/"
- EndpointChannels = EndpointAPI + "channels/"
- EndpointUsers = EndpointAPI + "users/"
- EndpointGateway = EndpointAPI + "gateway"
- EndpointGatewayBot = EndpointGateway + "/bot"
- EndpointWebhooks = EndpointAPI + "webhooks/"
-
- EndpointCDN = "https://cdn.discordapp.com/"
- EndpointCDNAttachments = EndpointCDN + "attachments/"
- EndpointCDNAvatars = EndpointCDN + "avatars/"
- EndpointCDNIcons = EndpointCDN + "icons/"
- EndpointCDNSplashes = EndpointCDN + "splashes/"
- EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
- EndpointCDNBanners = EndpointCDN + "banners/"
-
- EndpointAuth = EndpointAPI + "auth/"
- EndpointLogin = EndpointAuth + "login"
- EndpointLogout = EndpointAuth + "logout"
- EndpointVerify = EndpointAuth + "verify"
- EndpointVerifyResend = EndpointAuth + "verify/resend"
- EndpointForgotPassword = EndpointAuth + "forgot"
- EndpointResetPassword = EndpointAuth + "reset"
- EndpointRegister = EndpointAuth + "register"
-
- EndpointVoice = EndpointAPI + "/voice/"
- EndpointVoiceRegions = EndpointVoice + "regions"
- EndpointVoiceIce = EndpointVoice + "ice"
-
- EndpointTutorial = EndpointAPI + "tutorial/"
- EndpointTutorialIndicators = EndpointTutorial + "indicators"
-
- EndpointTrack = EndpointAPI + "track"
- EndpointSso = EndpointAPI + "sso"
- EndpointReport = EndpointAPI + "report"
- EndpointIntegrations = EndpointAPI + "integrations"
-
- EndpointUser = func(uID string) string { return EndpointUsers + uID }
- EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
- EndpointUserAvatarAnimated = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".gif" }
- EndpointDefaultUserAvatar = func(uDiscriminator string) string {
- uDiscriminatorInt, _ := strconv.Atoi(uDiscriminator)
- return EndpointCDN + "embed/avatars/" + strconv.Itoa(uDiscriminatorInt%5) + ".png"
- }
- EndpointUserSettings = func(uID string) string { return EndpointUsers + uID + "/settings" }
- EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
- EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
- EndpointUserGuildSettings = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID + "/settings" }
- EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
- EndpointUserDevices = func(uID string) string { return EndpointUsers + uID + "/devices" }
- EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
- EndpointUserNotes = func(uID string) string { return EndpointUsers + "@me/notes/" + uID }
-
- EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
- EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
- EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
- EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
- EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
- EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
- EndpointGuildBan = func(gID, uID string) string { return EndpointGuilds + gID + "/bans/" + uID }
- EndpointGuildIntegrations = func(gID string) string { return EndpointGuilds + gID + "/integrations" }
- EndpointGuildIntegration = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID }
- EndpointGuildIntegrationSync = func(gID, iID string) string { return EndpointGuilds + gID + "/integrations/" + iID + "/sync" }
- EndpointGuildRoles = func(gID string) string { return EndpointGuilds + gID + "/roles" }
- EndpointGuildRole = func(gID, rID string) string { return EndpointGuilds + gID + "/roles/" + rID }
- EndpointGuildInvites = func(gID string) string { return EndpointGuilds + gID + "/invites" }
- EndpointGuildWidget = func(gID string) string { return EndpointGuilds + gID + "/widget" }
- EndpointGuildEmbed = EndpointGuildWidget
- EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
- EndpointGuildIcon = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".png" }
- EndpointGuildIconAnimated = func(gID, hash string) string { return EndpointCDNIcons + gID + "/" + hash + ".gif" }
- EndpointGuildSplash = func(gID, hash string) string { return EndpointCDNSplashes + gID + "/" + hash + ".png" }
- EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
- EndpointGuildAuditLogs = func(gID string) string { return EndpointGuilds + gID + "/audit-logs" }
- EndpointGuildEmojis = func(gID string) string { return EndpointGuilds + gID + "/emojis" }
- EndpointGuildEmoji = func(gID, eID string) string { return EndpointGuilds + gID + "/emojis/" + eID }
- EndpointGuildBanner = func(gID, hash string) string { return EndpointCDNBanners + gID + "/" + hash + ".png" }
-
- EndpointChannel = func(cID string) string { return EndpointChannels + cID }
- EndpointChannelPermissions = func(cID string) string { return EndpointChannels + cID + "/permissions" }
- EndpointChannelPermission = func(cID, tID string) string { return EndpointChannels + cID + "/permissions/" + tID }
- EndpointChannelInvites = func(cID string) string { return EndpointChannels + cID + "/invites" }
- EndpointChannelTyping = func(cID string) string { return EndpointChannels + cID + "/typing" }
- EndpointChannelMessages = func(cID string) string { return EndpointChannels + cID + "/messages" }
- EndpointChannelMessage = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID }
- EndpointChannelMessageAck = func(cID, mID string) string { return EndpointChannels + cID + "/messages/" + mID + "/ack" }
- EndpointChannelMessagesBulkDelete = func(cID string) string { return EndpointChannel(cID) + "/messages/bulk-delete" }
- EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
- EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
- EndpointChannelMessageCrosspost = func(cID, mID string) string { return EndpointChannel(cID) + "/messages/" + mID + "/crosspost" }
- EndpointChannelFollow = func(cID string) string { return EndpointChannel(cID) + "/followers" }
-
- EndpointGroupIcon = func(cID, hash string) string { return EndpointCDNChannelIcons + cID + "/" + hash + ".png" }
-
- EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
- EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
- EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
-
- EndpointMessageReactionsAll = func(cID, mID string) string {
- return EndpointChannelMessage(cID, mID) + "/reactions"
- }
- EndpointMessageReactions = func(cID, mID, eID string) string {
- return EndpointChannelMessage(cID, mID) + "/reactions/" + eID
- }
- EndpointMessageReaction = func(cID, mID, eID, uID string) string {
- return EndpointMessageReactions(cID, mID, eID) + "/" + uID
- }
-
- EndpointRelationships = func() string { return EndpointUsers + "@me" + "/relationships" }
- EndpointRelationship = func(uID string) string { return EndpointRelationships() + "/" + uID }
- EndpointRelationshipsMutual = func(uID string) string { return EndpointUsers + uID + "/relationships" }
-
- EndpointGuildCreate = EndpointAPI + "guilds"
-
- EndpointInvite = func(iID string) string { return EndpointAPI + "invite/" + iID }
-
- EndpointIntegrationsJoin = func(iID string) string { return EndpointAPI + "integrations/" + iID + "/join" }
-
- EndpointEmoji = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".png" }
- EndpointEmojiAnimated = func(eID string) string { return EndpointCDN + "emojis/" + eID + ".gif" }
-
- EndpointOauth2 = EndpointAPI + "oauth2/"
- EndpointApplications = EndpointOauth2 + "applications"
- EndpointApplication = func(aID string) string { return EndpointApplications + "/" + aID }
- EndpointApplicationsBot = func(aID string) string { return EndpointApplications + "/" + aID + "/bot" }
- EndpointApplicationAssets = func(aID string) string { return EndpointApplications + "/" + aID + "/assets" }
-)
diff --git a/vendor/github.com/matterbridge/discordgo/interactions.go b/vendor/github.com/matterbridge/discordgo/interactions.go
deleted file mode 100644
index 6fc2f55e..00000000
--- a/vendor/github.com/matterbridge/discordgo/interactions.go
+++ /dev/null
@@ -1,54 +0,0 @@
-package discordgo
-
-import (
- "bytes"
- "crypto/ed25519"
- "encoding/hex"
- "io"
- "io/ioutil"
- "net/http"
-)
-
-// VerifyInteraction implements message verification of the discord interactions api
-// signing algorithm, as documented here:
-// https://discord.com/developers/docs/interactions/slash-commands#security-and-authorization
-func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
- var msg bytes.Buffer
-
- signature := r.Header.Get("X-Signature-Ed25519")
- if signature == "" {
- return false
- }
-
- sig, err := hex.DecodeString(signature)
- if err != nil {
- return false
- }
-
- if len(sig) != ed25519.SignatureSize {
- return false
- }
-
- timestamp := r.Header.Get("X-Signature-Timestamp")
- if timestamp == "" {
- return false
- }
-
- msg.WriteString(timestamp)
-
- defer r.Body.Close()
- var body bytes.Buffer
-
- // at the end of the function, copy the original body back into the request
- defer func() {
- r.Body = ioutil.NopCloser(&body)
- }()
-
- // copy body into buffers
- _, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
- if err != nil {
- return false
- }
-
- return ed25519.Verify(key, msg.Bytes(), sig)
-}
diff --git a/vendor/github.com/matterbridge/discordgo/structs.go b/vendor/github.com/matterbridge/discordgo/structs.go
deleted file mode 100644
index 8cebfdc5..00000000
--- a/vendor/github.com/matterbridge/discordgo/structs.go
+++ /dev/null
@@ -1,1339 +0,0 @@
-// Discordgo - Discord bindings for Go
-// Available at https://github.com/bwmarrin/discordgo
-
-// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// This file contains all structures for the discordgo package. These
-// may be moved about later into separate files but I find it easier to have
-// them all located together.
-
-package discordgo
-
-import (
- "encoding/json"
- "fmt"
- "math"
- "net/http"
- "strings"
- "sync"
- "time"
-
- "github.com/gorilla/websocket"
-)
-
-// A Session represents a connection to the Discord API.
-type Session struct {
- sync.RWMutex
-
- // General configurable settings.
-
- // Authentication token for this session
- // TODO: Remove Below, Deprecated, Use Identify struct
- Token string
-
- MFA bool
-
- // Debug for printing JSON request/responses
- Debug bool // Deprecated, will be removed.
- LogLevel int
-
- // Should the session reconnect the websocket on errors.
- ShouldReconnectOnError bool
-
- // Identify is sent during initial handshake with the discord gateway.
- // https://discord.com/developers/docs/topics/gateway#identify
- Identify Identify
-
- // TODO: Remove Below, Deprecated, Use Identify struct
- // Should the session request compressed websocket data.
- Compress bool
-
- // Sharding
- ShardID int
- ShardCount int
-
- // Should state tracking be enabled.
- // State tracking is the best way for getting the the users
- // active guilds and the members of the guilds.
- StateEnabled bool
-
- // Whether or not to call event handlers synchronously.
- // e.g false = launch event handlers in their own goroutines.
- SyncEvents bool
-
- // Exposed but should not be modified by User.
-
- // Whether the Data Websocket is ready
- DataReady bool // NOTE: Maye be deprecated soon
-
- // Max number of REST API retries
- MaxRestRetries int
-
- // Status stores the currect status of the websocket connection
- // this is being tested, may stay, may go away.
- status int32
-
- // Whether the Voice Websocket is ready
- VoiceReady bool // NOTE: Deprecated.
-
- // Whether the UDP Connection is ready
- UDPReady bool // NOTE: Deprecated
-
- // Stores a mapping of guild id's to VoiceConnections
- VoiceConnections map[string]*VoiceConnection
-
- // Managed state object, updated internally with events when
- // StateEnabled is true.
- State *State
-
- // The http client used for REST requests
- Client *http.Client
-
- // The user agent used for REST APIs
- UserAgent string
-
- // Stores the last HeartbeatAck that was recieved (in UTC)
- LastHeartbeatAck time.Time
-
- // Stores the last Heartbeat sent (in UTC)
- LastHeartbeatSent time.Time
-
- // used to deal with rate limits
- Ratelimiter *RateLimiter
-
- // Event handlers
- handlersMu sync.RWMutex
- handlers map[string][]*eventHandlerInstance
- onceHandlers map[string][]*eventHandlerInstance
-
- // The websocket connection.
- wsConn *websocket.Conn
-
- // When nil, the session is not listening.
- listening chan interface{}
-
- // sequence tracks the current gateway api websocket sequence number
- sequence *int64
-
- // stores sessions current Discord Gateway
- gateway string
-
- // stores session ID of current Gateway connection
- sessionID string
-
- // used to make sure gateway websocket writes do not happen concurrently
- wsMutex sync.Mutex
-}
-
-// UserConnection is a Connection returned from the UserConnections endpoint
-type UserConnection struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Type string `json:"type"`
- Revoked bool `json:"revoked"`
- Integrations []*Integration `json:"integrations"`
-}
-
-// Integration stores integration information
-type Integration struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Type string `json:"type"`
- Enabled bool `json:"enabled"`
- Syncing bool `json:"syncing"`
- RoleID string `json:"role_id"`
- EnableEmoticons bool `json:"enable_emoticons"`
- ExpireBehavior ExpireBehavior `json:"expire_behavior"`
- ExpireGracePeriod int `json:"expire_grace_period"`
- User *User `json:"user"`
- Account IntegrationAccount `json:"account"`
- SyncedAt Timestamp `json:"synced_at"`
-}
-
-//ExpireBehavior of Integration
-// https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
-type ExpireBehavior int
-
-// Block of valid ExpireBehaviors
-const (
- ExpireBehaviorRemoveRole ExpireBehavior = iota
- ExpireBehaviorKick
-)
-
-// IntegrationAccount is integration account information
-// sent by the UserConnections endpoint
-type IntegrationAccount struct {
- ID string `json:"id"`
- Name string `json:"name"`
-}
-
-// A VoiceRegion stores data for a specific voice region server.
-type VoiceRegion struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Hostname string `json:"sample_hostname"`
- Port int `json:"sample_port"`
-}
-
-// A VoiceICE stores data for voice ICE servers.
-type VoiceICE struct {
- TTL string `json:"ttl"`
- Servers []*ICEServer `json:"servers"`
-}
-
-// A ICEServer stores data for a specific voice ICE server.
-type ICEServer struct {
- URL string `json:"url"`
- Username string `json:"username"`
- Credential string `json:"credential"`
-}
-
-// A Invite stores all data related to a specific Discord Guild or Channel invite.
-type Invite struct {
- Guild *Guild `json:"guild"`
- Channel *Channel `json:"channel"`
- Inviter *User `json:"inviter"`
- Code string `json:"code"`
- CreatedAt Timestamp `json:"created_at"`
- MaxAge int `json:"max_age"`
- Uses int `json:"uses"`
- MaxUses int `json:"max_uses"`
- Revoked bool `json:"revoked"`
- Temporary bool `json:"temporary"`
- Unique bool `json:"unique"`
- TargetUser *User `json:"target_user"`
- TargetUserType TargetUserType `json:"target_user_type"`
-
- // will only be filled when using InviteWithCounts
- ApproximatePresenceCount int `json:"approximate_presence_count"`
- ApproximateMemberCount int `json:"approximate_member_count"`
-}
-
-// TargetUserType is the type of the target user
-// https://discord.com/developers/docs/resources/invite#invite-object-target-user-types
-type TargetUserType int
-
-// Block contains known TargetUserType values
-const (
- TargetUserTypeStream TargetUserType = iota
-)
-
-// ChannelType is the type of a Channel
-type ChannelType int
-
-// Block contains known ChannelType values
-const (
- ChannelTypeGuildText ChannelType = iota
- ChannelTypeDM
- ChannelTypeGuildVoice
- ChannelTypeGroupDM
- ChannelTypeGuildCategory
- ChannelTypeGuildNews
- ChannelTypeGuildStore
-)
-
-// A Channel holds all data related to an individual Discord channel.
-type Channel struct {
- // The ID of the channel.
- ID string `json:"id"`
-
- // The ID of the guild to which the channel belongs, if it is in a guild.
- // Else, this ID is empty (e.g. DM channels).
- GuildID string `json:"guild_id"`
-
- // The name of the channel.
- Name string `json:"name"`
-
- // The topic of the channel.
- Topic string `json:"topic"`
-
- // The type of the channel.
- Type ChannelType `json:"type"`
-
- // The ID of the last message sent in the channel. This is not
- // guaranteed to be an ID of a valid message.
- LastMessageID string `json:"last_message_id"`
-
- // The timestamp of the last pinned message in the channel.
- // Empty if the channel has no pinned messages.
- LastPinTimestamp Timestamp `json:"last_pin_timestamp"`
-
- // Whether the channel is marked as NSFW.
- NSFW bool `json:"nsfw"`
-
- // Icon of the group DM channel.
- Icon string `json:"icon"`
-
- // The position of the channel, used for sorting in client.
- Position int `json:"position"`
-
- // The bitrate of the channel, if it is a voice channel.
- Bitrate int `json:"bitrate"`
-
- // The recipients of the channel. This is only populated in DM channels.
- Recipients []*User `json:"recipients"`
-
- // The messages in the channel. This is only present in state-cached channels,
- // and State.MaxMessageCount must be non-zero.
- Messages []*Message `json:"-"`
-
- // A list of permission overwrites present for the channel.
- PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
-
- // The user limit of the voice channel.
- UserLimit int `json:"user_limit"`
-
- // The ID of the parent channel, if the channel is under a category
- ParentID string `json:"parent_id"`
-
- // Amount of seconds a user has to wait before sending another message (0-21600)
- // bots, as well as users with the permission manage_messages or manage_channel, are unaffected
- RateLimitPerUser int `json:"rate_limit_per_user"`
-
- // ID of the DM creator Zeroed if guild channel
- OwnerID string `json:"owner_id"`
-
- // ApplicationID of the DM creator Zeroed if guild channel or not a bot user
- ApplicationID string `json:"application_id"`
-}
-
-// Mention returns a string which mentions the channel
-func (c *Channel) Mention() string {
- return fmt.Sprintf("<#%s>", c.ID)
-}
-
-// A ChannelEdit holds Channel Field data for a channel edit.
-type ChannelEdit struct {
- Name string `json:"name,omitempty"`
- Topic string `json:"topic,omitempty"`
- NSFW bool `json:"nsfw,omitempty"`
- Position int `json:"position"`
- Bitrate int `json:"bitrate,omitempty"`
- UserLimit int `json:"user_limit,omitempty"`
- PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"`
- ParentID string `json:"parent_id,omitempty"`
- RateLimitPerUser int `json:"rate_limit_per_user,omitempty"`
-}
-
-// A ChannelFollow holds data returned after following a news channel
-type ChannelFollow struct {
- ChannelID string `json:"channel_id"`
- WebhookID string `json:"webhook_id"`
-}
-
-// PermissionOverwriteType represents the type of resource on which
-// a permission overwrite acts.
-type PermissionOverwriteType int
-
-// The possible permission overwrite types.
-const (
- PermissionOverwriteTypeRole PermissionOverwriteType = iota
- PermissionOverwriteTypeMember
-)
-
-// A PermissionOverwrite holds permission overwrite data for a Channel
-type PermissionOverwrite struct {
- ID string `json:"id"`
- Type PermissionOverwriteType `json:"type"`
- Deny int64 `json:"deny,string"`
- Allow int64 `json:"allow,string"`
-}
-
-// Emoji struct holds data related to Emoji's
-type Emoji struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Roles []string `json:"roles"`
- User *User `json:"user"`
- RequireColons bool `json:"require_colons"`
- Managed bool `json:"managed"`
- Animated bool `json:"animated"`
- Available bool `json:"available"`
-}
-
-// MessageFormat returns a correctly formatted Emoji for use in Message content and embeds
-func (e *Emoji) MessageFormat() string {
- if e.ID != "" && e.Name != "" {
- if e.Animated {
- return "<a:" + e.APIName() + ">"
- }
-
- return "<:" + e.APIName() + ">"
- }
-
- return e.APIName()
-}
-
-// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
-func (e *Emoji) APIName() string {
- if e.ID != "" && e.Name != "" {
- return e.Name + ":" + e.ID
- }
- if e.Name != "" {
- return e.Name
- }
- return e.ID
-}
-
-// VerificationLevel type definition
-type VerificationLevel int
-
-// Constants for VerificationLevel levels from 0 to 4 inclusive
-const (
- VerificationLevelNone VerificationLevel = iota
- VerificationLevelLow
- VerificationLevelMedium
- VerificationLevelHigh
- VerificationLevelVeryHigh
-)
-
-// ExplicitContentFilterLevel type definition
-type ExplicitContentFilterLevel int
-
-// Constants for ExplicitContentFilterLevel levels from 0 to 2 inclusive
-const (
- ExplicitContentFilterDisabled ExplicitContentFilterLevel = iota
- ExplicitContentFilterMembersWithoutRoles
- ExplicitContentFilterAllMembers
-)
-
-// MfaLevel type definition
-type MfaLevel int
-
-// Constants for MfaLevel levels from 0 to 1 inclusive
-const (
- MfaLevelNone MfaLevel = iota
- MfaLevelElevated
-)
-
-// PremiumTier type definition
-type PremiumTier int
-
-// Constants for PremiumTier levels from 0 to 3 inclusive
-const (
- PremiumTierNone PremiumTier = iota
- PremiumTier1
- PremiumTier2
- PremiumTier3
-)
-
-// A Guild holds all data related to a specific Discord Guild. Guilds are also
-// sometimes referred to as Servers in the Discord client.
-type Guild struct {
- // The ID of the guild.
- ID string `json:"id"`
-
- // The name of the guild. (2–100 characters)
- Name string `json:"name"`
-
- // The hash of the guild's icon. Use Session.GuildIcon
- // to retrieve the icon itself.
- Icon string `json:"icon"`
-
- // The voice region of the guild.
- Region string `json:"region"`
-
- // The ID of the AFK voice channel.
- AfkChannelID string `json:"afk_channel_id"`
-
- // The user ID of the owner of the guild.
- OwnerID string `json:"owner_id"`
-
- // If we are the owner of the guild
- Owner bool `json:"owner"`
-
- // The time at which the current user joined the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- JoinedAt Timestamp `json:"joined_at"`
-
- // The hash of the guild's discovery splash.
- DiscoverySplash string `json:"discovery_splash"`
-
- // The hash of the guild's splash.
- Splash string `json:"splash"`
-
- // The timeout, in seconds, before a user is considered AFK in voice.
- AfkTimeout int `json:"afk_timeout"`
-
- // The number of members in the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- MemberCount int `json:"member_count"`
-
- // The verification level required for the guild.
- VerificationLevel VerificationLevel `json:"verification_level"`
-
- // Whether the guild is considered large. This is
- // determined by a member threshold in the identify packet,
- // and is currently hard-coded at 250 members in the library.
- Large bool `json:"large"`
-
- // The default message notification setting for the guild.
- DefaultMessageNotifications MessageNotifications `json:"default_message_notifications"`
-
- // A list of roles in the guild.
- Roles []*Role `json:"roles"`
-
- // A list of the custom emojis present in the guild.
- Emojis []*Emoji `json:"emojis"`
-
- // A list of the members in the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- Members []*Member `json:"members"`
-
- // A list of partial presence objects for members in the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- Presences []*Presence `json:"presences"`
-
- // The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned)
- MaxPresences int `json:"max_presences"`
-
- // The maximum number of members for the guild
- MaxMembers int `json:"max_members"`
-
- // A list of channels in the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- Channels []*Channel `json:"channels"`
-
- // A list of voice states for the guild.
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- VoiceStates []*VoiceState `json:"voice_states"`
-
- // Whether this guild is currently unavailable (most likely due to outage).
- // This field is only present in GUILD_CREATE events and websocket
- // update events, and thus is only present in state-cached guilds.
- Unavailable bool `json:"unavailable"`
-
- // The explicit content filter level
- ExplicitContentFilter ExplicitContentFilterLevel `json:"explicit_content_filter"`
-
- // The list of enabled guild features
- Features []string `json:"features"`
-
- // Required MFA level for the guild
- MfaLevel MfaLevel `json:"mfa_level"`
-
- // The application id of the guild if bot created.
- ApplicationID string `json:"application_id"`
-
- // Whether or not the Server Widget is enabled
- WidgetEnabled bool `json:"widget_enabled"`
-
- // The Channel ID for the Server Widget
- WidgetChannelID string `json:"widget_channel_id"`
-
- // The Channel ID to which system messages are sent (eg join and leave messages)
- SystemChannelID string `json:"system_channel_id"`
-
- // The System channel flags
- SystemChannelFlags SystemChannelFlag `json:"system_channel_flags"`
-
- // The ID of the rules channel ID, used for rules.
- RulesChannelID string `json:"rules_channel_id"`
-
- // the vanity url code for the guild
- VanityURLCode string `json:"vanity_url_code"`
-
- // the description for the guild
- Description string `json:"description"`
-
- // The hash of the guild's banner
- Banner string `json:"banner"`
-
- // The premium tier of the guild
- PremiumTier PremiumTier `json:"premium_tier"`
-
- // The total number of users currently boosting this server
- PremiumSubscriptionCount int `json:"premium_subscription_count"`
-
- // The preferred locale of a guild with the "PUBLIC" feature; used in server discovery and notices from Discord; defaults to "en-US"
- PreferredLocale string `json:"preferred_locale"`
-
- // The id of the channel where admins and moderators of guilds with the "PUBLIC" feature receive notices from Discord
- PublicUpdatesChannelID string `json:"public_updates_channel_id"`
-
- // The maximum amount of users in a video channel
- MaxVideoChannelUsers int `json:"max_video_channel_users"`
-
- // Approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
- ApproximateMemberCount int `json:"approximate_member_count"`
-
- // Approximate number of non-offline members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
- ApproximatePresenceCount int `json:"approximate_presence_count"`
-
- // Permissions of our user
- Permissions int64 `json:"permissions,string"`
-}
-
-// MessageNotifications is the notification level for a guild
-// https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
-type MessageNotifications int
-
-// Block containing known MessageNotifications values
-const (
- MessageNotificationsAllMessages MessageNotifications = iota
- MessageNotificationsOnlyMentions
-)
-
-// SystemChannelFlag is the type of flags in the system channel (see SystemChannelFlag* consts)
-// https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
-type SystemChannelFlag int
-
-// Block containing known SystemChannelFlag values
-const (
- SystemChannelFlagsSuppressJoin SystemChannelFlag = 1 << iota
- SystemChannelFlagsSuppressPremium
-)
-
-// IconURL returns a URL to the guild's icon.
-func (g *Guild) IconURL() string {
- if g.Icon == "" {
- return ""
- }
-
- if strings.HasPrefix(g.Icon, "a_") {
- return EndpointGuildIconAnimated(g.ID, g.Icon)
- }
-
- return EndpointGuildIcon(g.ID, g.Icon)
-}
-
-// A UserGuild holds a brief version of a Guild
-type UserGuild struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Icon string `json:"icon"`
- Owner bool `json:"owner"`
- Permissions int64 `json:"permissions,string"`
-}
-
-// A GuildParams stores all the data needed to update discord guild settings
-type GuildParams struct {
- Name string `json:"name,omitempty"`
- Region string `json:"region,omitempty"`
- VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
- DefaultMessageNotifications int `json:"default_message_notifications,omitempty"` // TODO: Separate type?
- AfkChannelID string `json:"afk_channel_id,omitempty"`
- AfkTimeout int `json:"afk_timeout,omitempty"`
- Icon string `json:"icon,omitempty"`
- OwnerID string `json:"owner_id,omitempty"`
- Splash string `json:"splash,omitempty"`
- Banner string `json:"banner,omitempty"`
-}
-
-// A Role stores information about Discord guild member roles.
-type Role struct {
- // The ID of the role.
- ID string `json:"id"`
-
- // The name of the role.
- Name string `json:"name"`
-
- // Whether this role is managed by an integration, and
- // thus cannot be manually added to, or taken from, members.
- Managed bool `json:"managed"`
-
- // Whether this role is mentionable.
- Mentionable bool `json:"mentionable"`
-
- // Whether this role is hoisted (shows up separately in member list).
- Hoist bool `json:"hoist"`
-
- // The hex color of this role.
- Color int `json:"color"`
-
- // The position of this role in the guild's role hierarchy.
- Position int `json:"position"`
-
- // The permissions of the role on the guild (doesn't include channel overrides).
- // This is a combination of bit masks; the presence of a certain permission can
- // be checked by performing a bitwise AND between this int and the permission.
- Permissions int64 `json:"permissions,string"`
-}
-
-// Mention returns a string which mentions the role
-func (r *Role) Mention() string {
- return fmt.Sprintf("<@&%s>", r.ID)
-}
-
-// Roles are a collection of Role
-type Roles []*Role
-
-func (r Roles) Len() int {
- return len(r)
-}
-
-func (r Roles) Less(i, j int) bool {
- return r[i].Position > r[j].Position
-}
-
-func (r Roles) Swap(i, j int) {
- r[i], r[j] = r[j], r[i]
-}
-
-// A VoiceState stores the voice states of Guilds
-type VoiceState struct {
- UserID string `json:"user_id"`
- SessionID string `json:"session_id"`
- ChannelID string `json:"channel_id"`
- GuildID string `json:"guild_id"`
- Suppress bool `json:"suppress"`
- SelfMute bool `json:"self_mute"`
- SelfDeaf bool `json:"self_deaf"`
- Mute bool `json:"mute"`
- Deaf bool `json:"deaf"`
-}
-
-// A Presence stores the online, offline, or idle and game status of Guild members.
-type Presence struct {
- User *User `json:"user"`
- Status Status `json:"status"`
- Activities []*Activity `json:"activities"`
- Since *int `json:"since"`
-}
-
-// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
-type TimeStamps struct {
- EndTimestamp int64 `json:"end,omitempty"`
- StartTimestamp int64 `json:"start,omitempty"`
-}
-
-// UnmarshalJSON unmarshals JSON into TimeStamps struct
-func (t *TimeStamps) UnmarshalJSON(b []byte) error {
- temp := struct {
- End float64 `json:"end,omitempty"`
- Start float64 `json:"start,omitempty"`
- }{}
- err := json.Unmarshal(b, &temp)
- if err != nil {
- return err
- }
- t.EndTimestamp = int64(temp.End)
- t.StartTimestamp = int64(temp.Start)
- return nil
-}
-
-// An Assets struct contains assets and labels used in the rich presence "playing .." Game
-type Assets struct {
- LargeImageID string `json:"large_image,omitempty"`
- SmallImageID string `json:"small_image,omitempty"`
- LargeText string `json:"large_text,omitempty"`
- SmallText string `json:"small_text,omitempty"`
-}
-
-// A Member stores user information for Guild members. A guild
-// member represents a certain user's presence in a guild.
-type Member struct {
- // The guild ID on which the member exists.
- GuildID string `json:"guild_id"`
-
- // The time at which the member joined the guild, in ISO8601.
- JoinedAt Timestamp `json:"joined_at"`
-
- // The nickname of the member, if they have one.
- Nick string `json:"nick"`
-
- // Whether the member is deafened at a guild level.
- Deaf bool `json:"deaf"`
-
- // Whether the member is muted at a guild level.
- Mute bool `json:"mute"`
-
- // The underlying user on which the member is based.
- User *User `json:"user"`
-
- // A list of IDs of the roles which are possessed by the member.
- Roles []string `json:"roles"`
-
- // When the user used their Nitro boost on the server
- PremiumSince Timestamp `json:"premium_since"`
-
- // Is true while the member hasn't accepted the membership screen.
- Pending bool `json:"pending"`
-}
-
-// Mention creates a member mention
-func (m *Member) Mention() string {
- return "<@!" + m.User.ID + ">"
-}
-
-// A Settings stores data for a specific users Discord client settings.
-type Settings struct {
- RenderEmbeds bool `json:"render_embeds"`
- InlineEmbedMedia bool `json:"inline_embed_media"`
- InlineAttachmentMedia bool `json:"inline_attachment_media"`
- EnableTTSCommand bool `json:"enable_tts_command"`
- MessageDisplayCompact bool `json:"message_display_compact"`
- ShowCurrentGame bool `json:"show_current_game"`
- ConvertEmoticons bool `json:"convert_emoticons"`
- Locale string `json:"locale"`
- Theme string `json:"theme"`
- GuildPositions []string `json:"guild_positions"`
- RestrictedGuilds []string `json:"restricted_guilds"`
- FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
- Status Status `json:"status"`
- DetectPlatformAccounts bool `json:"detect_platform_accounts"`
- DeveloperMode bool `json:"developer_mode"`
-}
-
-// Status type definition
-type Status string
-
-// Constants for Status with the different current available status
-const (
- StatusOnline Status = "online"
- StatusIdle Status = "idle"
- StatusDoNotDisturb Status = "dnd"
- StatusInvisible Status = "invisible"
- StatusOffline Status = "offline"
-)
-
-// FriendSourceFlags stores ... TODO :)
-type FriendSourceFlags struct {
- All bool `json:"all"`
- MutualGuilds bool `json:"mutual_guilds"`
- MutualFriends bool `json:"mutual_friends"`
-}
-
-// A Relationship between the logged in user and Relationship.User
-type Relationship struct {
- User *User `json:"user"`
- Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
- ID string `json:"id"`
-}
-
-// A TooManyRequests struct holds information received from Discord
-// when receiving a HTTP 429 response.
-type TooManyRequests struct {
- Bucket string `json:"bucket"`
- Message string `json:"message"`
- RetryAfter time.Duration `json:"retry_after"`
-}
-
-// UnmarshalJSON helps support translation of a milliseconds-based float
-// into a time.Duration on TooManyRequests.
-func (t *TooManyRequests) UnmarshalJSON(b []byte) error {
- u := struct {
- Bucket string `json:"bucket"`
- Message string `json:"message"`
- RetryAfter float64 `json:"retry_after"`
- }{}
- err := json.Unmarshal(b, &u)
- if err != nil {
- return err
- }
-
- t.Bucket = u.Bucket
- t.Message = u.Message
- whole, frac := math.Modf(u.RetryAfter)
- t.RetryAfter = time.Duration(whole)*time.Second + time.Duration(frac*1000)*time.Millisecond
- return nil
-}
-
-// A ReadState stores data on the read state of channels.
-type ReadState struct {
- MentionCount int `json:"mention_count"`
- LastMessageID string `json:"last_message_id"`
- ID string `json:"id"`
-}
-
-// An Ack is used to ack messages
-type Ack struct {
- Token string `json:"token"`
-}
-
-// A GuildRole stores data for guild roles.
-type GuildRole struct {
- Role *Role `json:"role"`
- GuildID string `json:"guild_id"`
-}
-
-// A GuildBan stores data for a guild ban.
-type GuildBan struct {
- Reason string `json:"reason"`
- User *User `json:"user"`
-}
-
-// A GuildEmbed stores data for a guild embed.
-type GuildEmbed struct {
- Enabled bool `json:"enabled"`
- ChannelID string `json:"channel_id"`
-}
-
-// A GuildAuditLog stores data for a guild audit log.
-// https://discord.com/developers/docs/resources/audit-log#audit-log-object-audit-log-structure
-type GuildAuditLog struct {
- Webhooks []*Webhook `json:"webhooks,omitempty"`
- Users []*User `json:"users,omitempty"`
- AuditLogEntries []*AuditLogEntry `json:"audit_log_entries"`
- Integrations []*Integration `json:"integrations"`
-}
-
-// AuditLogEntry for a GuildAuditLog
-// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-entry-structure
-type AuditLogEntry struct {
- TargetID string `json:"target_id"`
- Changes []*AuditLogChange `json:"changes"`
- UserID string `json:"user_id"`
- ID string `json:"id"`
- ActionType *AuditLogAction `json:"action_type"`
- Options *AuditLogOptions `json:"options"`
- Reason string `json:"reason"`
-}
-
-// AuditLogChange for an AuditLogEntry
-type AuditLogChange struct {
- NewValue interface{} `json:"new_value"`
- OldValue interface{} `json:"old_value"`
- Key *AuditLogChangeKey `json:"key"`
-}
-
-// AuditLogChangeKey value for AuditLogChange
-// https://discord.com/developers/docs/resources/audit-log#audit-log-change-object-audit-log-change-key
-type AuditLogChangeKey string
-
-// Block of valid AuditLogChangeKey
-const (
- AuditLogChangeKeyName AuditLogChangeKey = "name"
- AuditLogChangeKeyIconHash AuditLogChangeKey = "icon_hash"
- AuditLogChangeKeySplashHash AuditLogChangeKey = "splash_hash"
- AuditLogChangeKeyOwnerID AuditLogChangeKey = "owner_id"
- AuditLogChangeKeyRegion AuditLogChangeKey = "region"
- AuditLogChangeKeyAfkChannelID AuditLogChangeKey = "afk_channel_id"
- AuditLogChangeKeyAfkTimeout AuditLogChangeKey = "afk_timeout"
- AuditLogChangeKeyMfaLevel AuditLogChangeKey = "mfa_level"
- AuditLogChangeKeyVerificationLevel AuditLogChangeKey = "verification_level"
- AuditLogChangeKeyExplicitContentFilter AuditLogChangeKey = "explicit_content_filter"
- AuditLogChangeKeyDefaultMessageNotification AuditLogChangeKey = "default_message_notifications"
- AuditLogChangeKeyVanityURLCode AuditLogChangeKey = "vanity_url_code"
- AuditLogChangeKeyRoleAdd AuditLogChangeKey = "$add"
- AuditLogChangeKeyRoleRemove AuditLogChangeKey = "$remove"
- AuditLogChangeKeyPruneDeleteDays AuditLogChangeKey = "prune_delete_days"
- AuditLogChangeKeyWidgetEnabled AuditLogChangeKey = "widget_enabled"
- AuditLogChangeKeyWidgetChannelID AuditLogChangeKey = "widget_channel_id"
- AuditLogChangeKeySystemChannelID AuditLogChangeKey = "system_channel_id"
- AuditLogChangeKeyPosition AuditLogChangeKey = "position"
- AuditLogChangeKeyTopic AuditLogChangeKey = "topic"
- AuditLogChangeKeyBitrate AuditLogChangeKey = "bitrate"
- AuditLogChangeKeyPermissionOverwrite AuditLogChangeKey = "permission_overwrites"
- AuditLogChangeKeyNSFW AuditLogChangeKey = "nsfw"
- AuditLogChangeKeyApplicationID AuditLogChangeKey = "application_id"
- AuditLogChangeKeyRateLimitPerUser AuditLogChangeKey = "rate_limit_per_user"
- AuditLogChangeKeyPermissions AuditLogChangeKey = "permissions"
- AuditLogChangeKeyColor AuditLogChangeKey = "color"
- AuditLogChangeKeyHoist AuditLogChangeKey = "hoist"
- AuditLogChangeKeyMentionable AuditLogChangeKey = "mentionable"
- AuditLogChangeKeyAllow AuditLogChangeKey = "allow"
- AuditLogChangeKeyDeny AuditLogChangeKey = "deny"
- AuditLogChangeKeyCode AuditLogChangeKey = "code"
- AuditLogChangeKeyChannelID AuditLogChangeKey = "channel_id"
- AuditLogChangeKeyInviterID AuditLogChangeKey = "inviter_id"
- AuditLogChangeKeyMaxUses AuditLogChangeKey = "max_uses"
- AuditLogChangeKeyUses AuditLogChangeKey = "uses"
- AuditLogChangeKeyMaxAge AuditLogChangeKey = "max_age"
- AuditLogChangeKeyTempoary AuditLogChangeKey = "temporary"
- AuditLogChangeKeyDeaf AuditLogChangeKey = "deaf"
- AuditLogChangeKeyMute AuditLogChangeKey = "mute"
- AuditLogChangeKeyNick AuditLogChangeKey = "nick"
- AuditLogChangeKeyAvatarHash AuditLogChangeKey = "avatar_hash"
- AuditLogChangeKeyID AuditLogChangeKey = "id"
- AuditLogChangeKeyType AuditLogChangeKey = "type"
- AuditLogChangeKeyEnableEmoticons AuditLogChangeKey = "enable_emoticons"
- AuditLogChangeKeyExpireBehavior AuditLogChangeKey = "expire_behavior"
- AuditLogChangeKeyExpireGracePeriod AuditLogChangeKey = "expire_grace_period"
-)
-
-// AuditLogOptions optional data for the AuditLog
-// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
-type AuditLogOptions struct {
- DeleteMemberDays string `json:"delete_member_days"`
- MembersRemoved string `json:"members_removed"`
- ChannelID string `json:"channel_id"`
- MessageID string `json:"message_id"`
- Count string `json:"count"`
- ID string `json:"id"`
- Type *AuditLogOptionsType `json:"type"`
- RoleName string `json:"role_name"`
-}
-
-// AuditLogOptionsType of the AuditLogOption
-// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-optional-audit-entry-info
-type AuditLogOptionsType string
-
-// Valid Types for AuditLogOptionsType
-const (
- AuditLogOptionsTypeMember AuditLogOptionsType = "member"
- AuditLogOptionsTypeRole AuditLogOptionsType = "role"
-)
-
-// AuditLogAction is the Action of the AuditLog (see AuditLogAction* consts)
-// https://discord.com/developers/docs/resources/audit-log#audit-log-entry-object-audit-log-events
-type AuditLogAction int
-
-// Block contains Discord Audit Log Action Types
-const (
- AuditLogActionGuildUpdate AuditLogAction = 1
-
- AuditLogActionChannelCreate AuditLogAction = 10
- AuditLogActionChannelUpdate AuditLogAction = 11
- AuditLogActionChannelDelete AuditLogAction = 12
- AuditLogActionChannelOverwriteCreate AuditLogAction = 13
- AuditLogActionChannelOverwriteUpdate AuditLogAction = 14
- AuditLogActionChannelOverwriteDelete AuditLogAction = 15
-
- AuditLogActionMemberKick AuditLogAction = 20
- AuditLogActionMemberPrune AuditLogAction = 21
- AuditLogActionMemberBanAdd AuditLogAction = 22
- AuditLogActionMemberBanRemove AuditLogAction = 23
- AuditLogActionMemberUpdate AuditLogAction = 24
- AuditLogActionMemberRoleUpdate AuditLogAction = 25
-
- AuditLogActionRoleCreate AuditLogAction = 30
- AuditLogActionRoleUpdate AuditLogAction = 31
- AuditLogActionRoleDelete AuditLogAction = 32
-
- AuditLogActionInviteCreate AuditLogAction = 40
- AuditLogActionInviteUpdate AuditLogAction = 41
- AuditLogActionInviteDelete AuditLogAction = 42
-
- AuditLogActionWebhookCreate AuditLogAction = 50
- AuditLogActionWebhookUpdate AuditLogAction = 51
- AuditLogActionWebhookDelete AuditLogAction = 52
-
- AuditLogActionEmojiCreate AuditLogAction = 60
- AuditLogActionEmojiUpdate AuditLogAction = 61
- AuditLogActionEmojiDelete AuditLogAction = 62
-
- AuditLogActionMessageDelete AuditLogAction = 72
- AuditLogActionMessageBulkDelete AuditLogAction = 73
- AuditLogActionMessagePin AuditLogAction = 74
- AuditLogActionMessageUnpin AuditLogAction = 75
-
- AuditLogActionIntegrationCreate AuditLogAction = 80
- AuditLogActionIntegrationUpdate AuditLogAction = 81
- AuditLogActionIntegrationDelete AuditLogAction = 82
-)
-
-// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
-type UserGuildSettingsChannelOverride struct {
- Muted bool `json:"muted"`
- MessageNotifications int `json:"message_notifications"`
- ChannelID string `json:"channel_id"`
-}
-
-// A UserGuildSettings stores data for a users guild settings.
-type UserGuildSettings struct {
- SupressEveryone bool `json:"suppress_everyone"`
- Muted bool `json:"muted"`
- MobilePush bool `json:"mobile_push"`
- MessageNotifications int `json:"message_notifications"`
- GuildID string `json:"guild_id"`
- ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
-}
-
-// A UserGuildSettingsEdit stores data for editing UserGuildSettings
-type UserGuildSettingsEdit struct {
- SupressEveryone bool `json:"suppress_everyone"`
- Muted bool `json:"muted"`
- MobilePush bool `json:"mobile_push"`
- MessageNotifications int `json:"message_notifications"`
- ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
-}
-
-// An APIErrorMessage is an api error message returned from discord
-type APIErrorMessage struct {
- Code int `json:"code"`
- Message string `json:"message"`
-}
-
-// Webhook stores the data for a webhook.
-type Webhook struct {
- ID string `json:"id"`
- Type WebhookType `json:"type"`
- GuildID string `json:"guild_id"`
- ChannelID string `json:"channel_id"`
- User *User `json:"user"`
- Name string `json:"name"`
- Avatar string `json:"avatar"`
- Token string `json:"token"`
-
- // ApplicationID is the bot/OAuth2 application that created this webhook
- ApplicationID string `json:"application_id,omitempty"`
-}
-
-// WebhookType is the type of Webhook (see WebhookType* consts) in the Webhook struct
-// https://discord.com/developers/docs/resources/webhook#webhook-object-webhook-types
-type WebhookType int
-
-// Valid WebhookType values
-const (
- WebhookTypeIncoming WebhookType = iota
- WebhookTypeChannelFollower
-)
-
-// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
-type WebhookParams struct {
- Content string `json:"content,omitempty"`
- Username string `json:"username,omitempty"`
- AvatarURL string `json:"avatar_url,omitempty"`
- TTS bool `json:"tts,omitempty"`
- File *File `json:"-"`
- Embeds []*MessageEmbed `json:"embeds,omitempty"`
- AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
-}
-
-// MessageReaction stores the data for a message reaction.
-type MessageReaction struct {
- UserID string `json:"user_id"`
- MessageID string `json:"message_id"`
- Emoji Emoji `json:"emoji"`
- ChannelID string `json:"channel_id"`
- GuildID string `json:"guild_id,omitempty"`
-}
-
-// GatewayBotResponse stores the data for the gateway/bot response
-type GatewayBotResponse struct {
- URL string `json:"url"`
- Shards int `json:"shards"`
-}
-
-// GatewayStatusUpdate is sent by the client to indicate a presence or status update
-// https://discord.com/developers/docs/topics/gateway#update-status-gateway-status-update-structure
-type GatewayStatusUpdate struct {
- Since int `json:"since"`
- Game Activity `json:"game"`
- Status string `json:"status"`
- AFK bool `json:"afk"`
-}
-
-// Activity defines the Activity sent with GatewayStatusUpdate
-// https://discord.com/developers/docs/topics/gateway#activity-object
-type Activity struct {
- Name string `json:"name"`
- Type ActivityType `json:"type"`
- URL string `json:"url,omitempty"`
-}
-
-// ActivityType is the type of Activity (see ActivityType* consts) in the Activity struct
-// https://discord.com/developers/docs/topics/gateway#activity-object-activity-types
-type ActivityType int
-
-// Valid ActivityType values
-const (
- ActivityTypeGame ActivityType = iota
- ActivityTypeStreaming
- ActivityTypeListening
- // ActivityTypeWatching // not valid in this use case?
- ActivityTypeCustom = 4
-)
-
-// Identify is sent during initial handshake with the discord gateway.
-// https://discord.com/developers/docs/topics/gateway#identify
-type Identify struct {
- Token string `json:"token"`
- Properties IdentifyProperties `json:"properties"`
- Compress bool `json:"compress"`
- LargeThreshold int `json:"large_threshold"`
- Shard *[2]int `json:"shard,omitempty"`
- Presence GatewayStatusUpdate `json:"presence,omitempty"`
- GuildSubscriptions bool `json:"guild_subscriptions"`
- Intents Intent `json:"intents"`
-}
-
-// IdentifyProperties contains the "properties" portion of an Identify packet
-// https://discord.com/developers/docs/topics/gateway#identify-identify-connection-properties
-type IdentifyProperties struct {
- OS string `json:"$os"`
- Browser string `json:"$browser"`
- Device string `json:"$device"`
- Referer string `json:"$referer"`
- ReferringDomain string `json:"$referring_domain"`
-}
-
-// Constants for the different bit offsets of text channel permissions
-const (
- // Deprecated: PermissionReadMessages has been replaced with PermissionViewChannel for text and voice channels
- PermissionReadMessages = 1 << (iota + 10)
- PermissionSendMessages
- PermissionSendTTSMessages
- PermissionManageMessages
- PermissionEmbedLinks
- PermissionAttachFiles
- PermissionReadMessageHistory
- PermissionMentionEveryone
- PermissionUseExternalEmojis
-)
-
-// Constants for the different bit offsets of voice permissions
-const (
- PermissionVoiceConnect = 1 << (iota + 20)
- PermissionVoiceSpeak
- PermissionVoiceMuteMembers
- PermissionVoiceDeafenMembers
- PermissionVoiceMoveMembers
- PermissionVoiceUseVAD
- PermissionVoicePrioritySpeaker = 1 << (iota + 2)
-)
-
-// Constants for general management.
-const (
- PermissionChangeNickname = 1 << (iota + 26)
- PermissionManageNicknames
- PermissionManageRoles
- PermissionManageWebhooks
- PermissionManageEmojis
-)
-
-// Constants for the different bit offsets of general permissions
-const (
- PermissionCreateInstantInvite = 1 << iota
- PermissionKickMembers
- PermissionBanMembers
- PermissionAdministrator
- PermissionManageChannels
- PermissionManageServer
- PermissionAddReactions
- PermissionViewAuditLogs
- PermissionViewChannel = 1 << (iota + 2)
-
- PermissionAllText = PermissionViewChannel |
- PermissionSendMessages |
- PermissionSendTTSMessages |
- PermissionManageMessages |
- PermissionEmbedLinks |
- PermissionAttachFiles |
- PermissionReadMessageHistory |
- PermissionMentionEveryone
- PermissionAllVoice = PermissionViewChannel |
- PermissionVoiceConnect |
- PermissionVoiceSpeak |
- PermissionVoiceMuteMembers |
- PermissionVoiceDeafenMembers |
- PermissionVoiceMoveMembers |
- PermissionVoiceUseVAD |
- PermissionVoicePrioritySpeaker
- PermissionAllChannel = PermissionAllText |
- PermissionAllVoice |
- PermissionCreateInstantInvite |
- PermissionManageRoles |
- PermissionManageChannels |
- PermissionAddReactions |
- PermissionViewAuditLogs
- PermissionAll = PermissionAllChannel |
- PermissionKickMembers |
- PermissionBanMembers |
- PermissionManageServer |
- PermissionAdministrator |
- PermissionManageWebhooks |
- PermissionManageEmojis
-)
-
-// Block contains Discord JSON Error Response codes
-const (
- ErrCodeUnknownAccount = 10001
- ErrCodeUnknownApplication = 10002
- ErrCodeUnknownChannel = 10003
- ErrCodeUnknownGuild = 10004
- ErrCodeUnknownIntegration = 10005
- ErrCodeUnknownInvite = 10006
- ErrCodeUnknownMember = 10007
- ErrCodeUnknownMessage = 10008
- ErrCodeUnknownOverwrite = 10009
- ErrCodeUnknownProvider = 10010
- ErrCodeUnknownRole = 10011
- ErrCodeUnknownToken = 10012
- ErrCodeUnknownUser = 10013
- ErrCodeUnknownEmoji = 10014
- ErrCodeUnknownWebhook = 10015
- ErrCodeUnknownBan = 10026
-
- ErrCodeBotsCannotUseEndpoint = 20001
- ErrCodeOnlyBotsCanUseEndpoint = 20002
-
- ErrCodeMaximumGuildsReached = 30001
- ErrCodeMaximumFriendsReached = 30002
- ErrCodeMaximumPinsReached = 30003
- ErrCodeMaximumGuildRolesReached = 30005
- ErrCodeTooManyReactions = 30010
-
- ErrCodeUnauthorized = 40001
-
- ErrCodeMissingAccess = 50001
- ErrCodeInvalidAccountType = 50002
- ErrCodeCannotExecuteActionOnDMChannel = 50003
- ErrCodeEmbedDisabled = 50004
- ErrCodeCannotEditFromAnotherUser = 50005
- ErrCodeCannotSendEmptyMessage = 50006
- ErrCodeCannotSendMessagesToThisUser = 50007
- ErrCodeCannotSendMessagesInVoiceChannel = 50008
- ErrCodeChannelVerificationLevelTooHigh = 50009
- ErrCodeOAuth2ApplicationDoesNotHaveBot = 50010
- ErrCodeOAuth2ApplicationLimitReached = 50011
- ErrCodeInvalidOAuthState = 50012
- ErrCodeMissingPermissions = 50013
- ErrCodeInvalidAuthenticationToken = 50014
- ErrCodeNoteTooLong = 50015
- ErrCodeTooFewOrTooManyMessagesToDelete = 50016
- ErrCodeCanOnlyPinMessageToOriginatingChannel = 50019
- ErrCodeCannotExecuteActionOnSystemMessage = 50021
- ErrCodeMessageProvidedTooOldForBulkDelete = 50034
- ErrCodeInvalidFormBody = 50035
- ErrCodeInviteAcceptedToGuildApplicationsBotNotIn = 50036
-
- ErrCodeReactionBlocked = 90001
-)
-
-// Intent is the type of a Gateway Intent
-// https://discord.com/developers/docs/topics/gateway#gateway-intents
-type Intent int
-
-// Constants for the different bit offsets of intents
-const (
- IntentsGuilds Intent = 1 << iota
- IntentsGuildMembers
- IntentsGuildBans
- IntentsGuildEmojis
- IntentsGuildIntegrations
- IntentsGuildWebhooks
- IntentsGuildInvites
- IntentsGuildVoiceStates
- IntentsGuildPresences
- IntentsGuildMessages
- IntentsGuildMessageReactions
- IntentsGuildMessageTyping
- IntentsDirectMessages
- IntentsDirectMessageReactions
- IntentsDirectMessageTyping
-
- IntentsAllWithoutPrivileged = IntentsGuilds |
- IntentsGuildBans |
- IntentsGuildEmojis |
- IntentsGuildIntegrations |
- IntentsGuildWebhooks |
- IntentsGuildInvites |
- IntentsGuildVoiceStates |
- IntentsGuildMessages |
- IntentsGuildMessageReactions |
- IntentsGuildMessageTyping |
- IntentsDirectMessages |
- IntentsDirectMessageReactions |
- IntentsDirectMessageTyping
- IntentsAll = IntentsAllWithoutPrivileged |
- IntentsGuildMembers |
- IntentsGuildPresences
- IntentsNone Intent = 0
-)
-
-// MakeIntent used to help convert a gateway intent value for use in the Identify structure;
-// this was useful to help support the use of a pointer type when intents were optional.
-// This is now a no-op, and is not necessary to use.
-func MakeIntent(intents Intent) Intent {
- return intents
-}
diff --git a/vendor/github.com/matterbridge/discordgo/util.go b/vendor/github.com/matterbridge/discordgo/util.go
deleted file mode 100644
index 8a2b2e01..00000000
--- a/vendor/github.com/matterbridge/discordgo/util.go
+++ /dev/null
@@ -1,17 +0,0 @@
-package discordgo
-
-import (
- "strconv"
- "time"
-)
-
-// SnowflakeTimestamp returns the creation time of a Snowflake ID relative to the creation of Discord.
-func SnowflakeTimestamp(ID string) (t time.Time, err error) {
- i, err := strconv.ParseInt(ID, 10, 64)
- if err != nil {
- return
- }
- timestamp := (i >> 22) + 1420070400000
- t = time.Unix(0, timestamp*1000000)
- return
-}
diff --git a/vendor/modules.txt b/vendor/modules.txt
index a129a55f..030df42b 100644
--- a/vendor/modules.txt
+++ b/vendor/modules.txt
@@ -51,6 +51,9 @@ github.com/av-elier/go-decimal-to-rational
# github.com/blang/semver v3.5.1+incompatible
## explicit
github.com/blang/semver
+# github.com/bwmarrin/discordgo v0.24.0
+## explicit; go 1.13
+github.com/bwmarrin/discordgo
# github.com/d5/tengo/v2 v2.10.0
## explicit; go 1.13
github.com/d5/tengo/v2
@@ -194,9 +197,6 @@ github.com/matrix-org/gomatrix
github.com/matterbridge/Rocket.Chat.Go.SDK/models
github.com/matterbridge/Rocket.Chat.Go.SDK/realtime
github.com/matterbridge/Rocket.Chat.Go.SDK/rest
-# github.com/matterbridge/discordgo v0.21.2-0.20210201201054-fb39a175b4f7
-## explicit; go 1.10
-github.com/matterbridge/discordgo
# github.com/matterbridge/go-xmpp v0.0.0-20211030125215-791a06c5f1be
## explicit
github.com/matterbridge/go-xmpp