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author | Wim <wim@42.be> | 2021-03-20 22:40:23 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-20 22:40:23 +0100 |
commit | ee5d9b43b54a3becf3cb4025198f24608d35500d (patch) | |
tree | dd3614db7423da52f5a71da3001e48d1e4195ea1 /vendor/golang.org/x/time/rate/rate.go | |
parent | 3a8857c8c9efb2c67fb8c175f31d2b9c617b771b (diff) | |
download | matterbridge-msglm-ee5d9b43b54a3becf3cb4025198f24608d35500d.tar.gz matterbridge-msglm-ee5d9b43b54a3becf3cb4025198f24608d35500d.tar.bz2 matterbridge-msglm-ee5d9b43b54a3becf3cb4025198f24608d35500d.zip |
Update vendor (#1414)
Diffstat (limited to 'vendor/golang.org/x/time/rate/rate.go')
-rw-r--r-- | vendor/golang.org/x/time/rate/rate.go | 402 |
1 files changed, 402 insertions, 0 deletions
diff --git a/vendor/golang.org/x/time/rate/rate.go b/vendor/golang.org/x/time/rate/rate.go new file mode 100644 index 00000000..a98fe778 --- /dev/null +++ b/vendor/golang.org/x/time/rate/rate.go @@ -0,0 +1,402 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package rate provides a rate limiter. +package rate + +import ( + "context" + "fmt" + "math" + "sync" + "time" +) + +// Limit defines the maximum frequency of some events. +// Limit is represented as number of events per second. +// A zero Limit allows no events. +type Limit float64 + +// Inf is the infinite rate limit; it allows all events (even if burst is zero). +const Inf = Limit(math.MaxFloat64) + +// Every converts a minimum time interval between events to a Limit. +func Every(interval time.Duration) Limit { + if interval <= 0 { + return Inf + } + return 1 / Limit(interval.Seconds()) +} + +// A Limiter controls how frequently events are allowed to happen. +// It implements a "token bucket" of size b, initially full and refilled +// at rate r tokens per second. +// Informally, in any large enough time interval, the Limiter limits the +// rate to r tokens per second, with a maximum burst size of b events. +// As a special case, if r == Inf (the infinite rate), b is ignored. +// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets. +// +// The zero value is a valid Limiter, but it will reject all events. +// Use NewLimiter to create non-zero Limiters. +// +// Limiter has three main methods, Allow, Reserve, and Wait. +// Most callers should use Wait. +// +// Each of the three methods consumes a single token. +// They differ in their behavior when no token is available. +// If no token is available, Allow returns false. +// If no token is available, Reserve returns a reservation for a future token +// and the amount of time the caller must wait before using it. +// If no token is available, Wait blocks until one can be obtained +// or its associated context.Context is canceled. +// +// The methods AllowN, ReserveN, and WaitN consume n tokens. +type Limiter struct { + mu sync.Mutex + limit Limit + burst int + tokens float64 + // last is the last time the limiter's tokens field was updated + last time.Time + // lastEvent is the latest time of a rate-limited event (past or future) + lastEvent time.Time +} + +// Limit returns the maximum overall event rate. +func (lim *Limiter) Limit() Limit { + lim.mu.Lock() + defer lim.mu.Unlock() + return lim.limit +} + +// Burst returns the maximum burst size. Burst is the maximum number of tokens +// that can be consumed in a single call to Allow, Reserve, or Wait, so higher +// Burst values allow more events to happen at once. +// A zero Burst allows no events, unless limit == Inf. +func (lim *Limiter) Burst() int { + lim.mu.Lock() + defer lim.mu.Unlock() + return lim.burst +} + +// NewLimiter returns a new Limiter that allows events up to rate r and permits +// bursts of at most b tokens. +func NewLimiter(r Limit, b int) *Limiter { + return &Limiter{ + limit: r, + burst: b, + } +} + +// Allow is shorthand for AllowN(time.Now(), 1). +func (lim *Limiter) Allow() bool { + return lim.AllowN(time.Now(), 1) +} + +// AllowN reports whether n events may happen at time now. +// Use this method if you intend to drop / skip events that exceed the rate limit. +// Otherwise use Reserve or Wait. +func (lim *Limiter) AllowN(now time.Time, n int) bool { + return lim.reserveN(now, n, 0).ok +} + +// A Reservation holds information about events that are permitted by a Limiter to happen after a delay. +// A Reservation may be canceled, which may enable the Limiter to permit additional events. +type Reservation struct { + ok bool + lim *Limiter + tokens int + timeToAct time.Time + // This is the Limit at reservation time, it can change later. + limit Limit +} + +// OK returns whether the limiter can provide the requested number of tokens +// within the maximum wait time. If OK is false, Delay returns InfDuration, and +// Cancel does nothing. +func (r *Reservation) OK() bool { + return r.ok +} + +// Delay is shorthand for DelayFrom(time.Now()). +func (r *Reservation) Delay() time.Duration { + return r.DelayFrom(time.Now()) +} + +// InfDuration is the duration returned by Delay when a Reservation is not OK. +const InfDuration = time.Duration(1<<63 - 1) + +// DelayFrom returns the duration for which the reservation holder must wait +// before taking the reserved action. Zero duration means act immediately. +// InfDuration means the limiter cannot grant the tokens requested in this +// Reservation within the maximum wait time. +func (r *Reservation) DelayFrom(now time.Time) time.Duration { + if !r.ok { + return InfDuration + } + delay := r.timeToAct.Sub(now) + if delay < 0 { + return 0 + } + return delay +} + +// Cancel is shorthand for CancelAt(time.Now()). +func (r *Reservation) Cancel() { + r.CancelAt(time.Now()) + return +} + +// CancelAt indicates that the reservation holder will not perform the reserved action +// and reverses the effects of this Reservation on the rate limit as much as possible, +// considering that other reservations may have already been made. +func (r *Reservation) CancelAt(now time.Time) { + if !r.ok { + return + } + + r.lim.mu.Lock() + defer r.lim.mu.Unlock() + + if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) { + return + } + + // calculate tokens to restore + // The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved + // after r was obtained. These tokens should not be restored. + restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct)) + if restoreTokens <= 0 { + return + } + // advance time to now + now, _, tokens := r.lim.advance(now) + // calculate new number of tokens + tokens += restoreTokens + if burst := float64(r.lim.burst); tokens > burst { + tokens = burst + } + // update state + r.lim.last = now + r.lim.tokens = tokens + if r.timeToAct == r.lim.lastEvent { + prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens))) + if !prevEvent.Before(now) { + r.lim.lastEvent = prevEvent + } + } + + return +} + +// Reserve is shorthand for ReserveN(time.Now(), 1). +func (lim *Limiter) Reserve() *Reservation { + return lim.ReserveN(time.Now(), 1) +} + +// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen. +// The Limiter takes this Reservation into account when allowing future events. +// The returned Reservation’s OK() method returns false if n exceeds the Limiter's burst size. +// Usage example: +// r := lim.ReserveN(time.Now(), 1) +// if !r.OK() { +// // Not allowed to act! Did you remember to set lim.burst to be > 0 ? +// return +// } +// time.Sleep(r.Delay()) +// Act() +// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events. +// If you need to respect a deadline or cancel the delay, use Wait instead. +// To drop or skip events exceeding rate limit, use Allow instead. +func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation { + r := lim.reserveN(now, n, InfDuration) + return &r +} + +// Wait is shorthand for WaitN(ctx, 1). +func (lim *Limiter) Wait(ctx context.Context) (err error) { + return lim.WaitN(ctx, 1) +} + +// WaitN blocks until lim permits n events to happen. +// It returns an error if n exceeds the Limiter's burst size, the Context is +// canceled, or the expected wait time exceeds the Context's Deadline. +// The burst limit is ignored if the rate limit is Inf. +func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) { + lim.mu.Lock() + burst := lim.burst + limit := lim.limit + lim.mu.Unlock() + + if n > burst && limit != Inf { + return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, burst) + } + // Check if ctx is already cancelled + select { + case <-ctx.Done(): + return ctx.Err() + default: + } + // Determine wait limit + now := time.Now() + waitLimit := InfDuration + if deadline, ok := ctx.Deadline(); ok { + waitLimit = deadline.Sub(now) + } + // Reserve + r := lim.reserveN(now, n, waitLimit) + if !r.ok { + return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n) + } + // Wait if necessary + delay := r.DelayFrom(now) + if delay == 0 { + return nil + } + t := time.NewTimer(delay) + defer t.Stop() + select { + case <-t.C: + // We can proceed. + return nil + case <-ctx.Done(): + // Context was canceled before we could proceed. Cancel the + // reservation, which may permit other events to proceed sooner. + r.Cancel() + return ctx.Err() + } +} + +// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit). +func (lim *Limiter) SetLimit(newLimit Limit) { + lim.SetLimitAt(time.Now(), newLimit) +} + +// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated +// or underutilized by those which reserved (using Reserve or Wait) but did not yet act +// before SetLimitAt was called. +func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) { + lim.mu.Lock() + defer lim.mu.Unlock() + + now, _, tokens := lim.advance(now) + + lim.last = now + lim.tokens = tokens + lim.limit = newLimit +} + +// SetBurst is shorthand for SetBurstAt(time.Now(), newBurst). +func (lim *Limiter) SetBurst(newBurst int) { + lim.SetBurstAt(time.Now(), newBurst) +} + +// SetBurstAt sets a new burst size for the limiter. +func (lim *Limiter) SetBurstAt(now time.Time, newBurst int) { + lim.mu.Lock() + defer lim.mu.Unlock() + + now, _, tokens := lim.advance(now) + + lim.last = now + lim.tokens = tokens + lim.burst = newBurst +} + +// reserveN is a helper method for AllowN, ReserveN, and WaitN. +// maxFutureReserve specifies the maximum reservation wait duration allowed. +// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN. +func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation { + lim.mu.Lock() + + if lim.limit == Inf { + lim.mu.Unlock() + return Reservation{ + ok: true, + lim: lim, + tokens: n, + timeToAct: now, + } + } + + now, last, tokens := lim.advance(now) + + // Calculate the remaining number of tokens resulting from the request. + tokens -= float64(n) + + // Calculate the wait duration + var waitDuration time.Duration + if tokens < 0 { + waitDuration = lim.limit.durationFromTokens(-tokens) + } + + // Decide result + ok := n <= lim.burst && waitDuration <= maxFutureReserve + + // Prepare reservation + r := Reservation{ + ok: ok, + lim: lim, + limit: lim.limit, + } + if ok { + r.tokens = n + r.timeToAct = now.Add(waitDuration) + } + + // Update state + if ok { + lim.last = now + lim.tokens = tokens + lim.lastEvent = r.timeToAct + } else { + lim.last = last + } + + lim.mu.Unlock() + return r +} + +// advance calculates and returns an updated state for lim resulting from the passage of time. +// lim is not changed. +// advance requires that lim.mu is held. +func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) { + last := lim.last + if now.Before(last) { + last = now + } + + // Avoid making delta overflow below when last is very old. + maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens) + elapsed := now.Sub(last) + if elapsed > maxElapsed { + elapsed = maxElapsed + } + + // Calculate the new number of tokens, due to time that passed. + delta := lim.limit.tokensFromDuration(elapsed) + tokens := lim.tokens + delta + if burst := float64(lim.burst); tokens > burst { + tokens = burst + } + + return now, last, tokens +} + +// durationFromTokens is a unit conversion function from the number of tokens to the duration +// of time it takes to accumulate them at a rate of limit tokens per second. +func (limit Limit) durationFromTokens(tokens float64) time.Duration { + seconds := tokens / float64(limit) + return time.Nanosecond * time.Duration(1e9*seconds) +} + +// tokensFromDuration is a unit conversion function from a time duration to the number of tokens +// which could be accumulated during that duration at a rate of limit tokens per second. +func (limit Limit) tokensFromDuration(d time.Duration) float64 { + // Split the integer and fractional parts ourself to minimize rounding errors. + // See golang.org/issues/34861. + sec := float64(d/time.Second) * float64(limit) + nsec := float64(d%time.Second) * float64(limit) + return sec + nsec/1e9 +} |