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authorWim <wim@42.be>2019-02-27 00:41:50 +0100
committerGitHub <noreply@github.com>2019-02-27 00:41:50 +0100
commit26a7e35f2777b8424477eef1838125a6ae55fe48 (patch)
treed48cfdb02bb7a6d0558413cbad906f2ec59cb3a2 /vendor/golang.org/x/image/vp8l
parentd44d2a5f0014fda12ce78d35e416dffab6b7c04a (diff)
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Add MediaConvertWebPToPNG option (telegram). (#741)
* Add MediaConvertWebPToPNG option (telegram). When enabled matterbridge will convert .webp files to .png files before uploading them to the mediaserver of the other bridges. Fixes #398
Diffstat (limited to 'vendor/golang.org/x/image/vp8l')
-rw-r--r--vendor/golang.org/x/image/vp8l/decode.go603
-rw-r--r--vendor/golang.org/x/image/vp8l/huffman.go245
-rw-r--r--vendor/golang.org/x/image/vp8l/transform.go299
3 files changed, 1147 insertions, 0 deletions
diff --git a/vendor/golang.org/x/image/vp8l/decode.go b/vendor/golang.org/x/image/vp8l/decode.go
new file mode 100644
index 00000000..43194870
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/decode.go
@@ -0,0 +1,603 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package vp8l implements a decoder for the VP8L lossless image format.
+//
+// The VP8L specification is at:
+// https://developers.google.com/speed/webp/docs/riff_container
+package vp8l // import "golang.org/x/image/vp8l"
+
+import (
+ "bufio"
+ "errors"
+ "image"
+ "image/color"
+ "io"
+)
+
+var (
+ errInvalidCodeLengths = errors.New("vp8l: invalid code lengths")
+ errInvalidHuffmanTree = errors.New("vp8l: invalid Huffman tree")
+)
+
+// colorCacheMultiplier is the multiplier used for the color cache hash
+// function, specified in section 4.2.3.
+const colorCacheMultiplier = 0x1e35a7bd
+
+// distanceMapTable is the look-up table for distanceMap.
+var distanceMapTable = [120]uint8{
+ 0x18, 0x07, 0x17, 0x19, 0x28, 0x06, 0x27, 0x29, 0x16, 0x1a,
+ 0x26, 0x2a, 0x38, 0x05, 0x37, 0x39, 0x15, 0x1b, 0x36, 0x3a,
+ 0x25, 0x2b, 0x48, 0x04, 0x47, 0x49, 0x14, 0x1c, 0x35, 0x3b,
+ 0x46, 0x4a, 0x24, 0x2c, 0x58, 0x45, 0x4b, 0x34, 0x3c, 0x03,
+ 0x57, 0x59, 0x13, 0x1d, 0x56, 0x5a, 0x23, 0x2d, 0x44, 0x4c,
+ 0x55, 0x5b, 0x33, 0x3d, 0x68, 0x02, 0x67, 0x69, 0x12, 0x1e,
+ 0x66, 0x6a, 0x22, 0x2e, 0x54, 0x5c, 0x43, 0x4d, 0x65, 0x6b,
+ 0x32, 0x3e, 0x78, 0x01, 0x77, 0x79, 0x53, 0x5d, 0x11, 0x1f,
+ 0x64, 0x6c, 0x42, 0x4e, 0x76, 0x7a, 0x21, 0x2f, 0x75, 0x7b,
+ 0x31, 0x3f, 0x63, 0x6d, 0x52, 0x5e, 0x00, 0x74, 0x7c, 0x41,
+ 0x4f, 0x10, 0x20, 0x62, 0x6e, 0x30, 0x73, 0x7d, 0x51, 0x5f,
+ 0x40, 0x72, 0x7e, 0x61, 0x6f, 0x50, 0x71, 0x7f, 0x60, 0x70,
+}
+
+// distanceMap maps a LZ77 backwards reference distance to a two-dimensional
+// pixel offset, specified in section 4.2.2.
+func distanceMap(w int32, code uint32) int32 {
+ if int32(code) > int32(len(distanceMapTable)) {
+ return int32(code) - int32(len(distanceMapTable))
+ }
+ distCode := int32(distanceMapTable[code-1])
+ yOffset := distCode >> 4
+ xOffset := 8 - distCode&0xf
+ if d := yOffset*w + xOffset; d >= 1 {
+ return d
+ }
+ return 1
+}
+
+// decoder holds the bit-stream for a VP8L image.
+type decoder struct {
+ r io.ByteReader
+ bits uint32
+ nBits uint32
+}
+
+// read reads the next n bits from the decoder's bit-stream.
+func (d *decoder) read(n uint32) (uint32, error) {
+ for d.nBits < n {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ err = io.ErrUnexpectedEOF
+ }
+ return 0, err
+ }
+ d.bits |= uint32(c) << d.nBits
+ d.nBits += 8
+ }
+ u := d.bits & (1<<n - 1)
+ d.bits >>= n
+ d.nBits -= n
+ return u, nil
+}
+
+// decodeTransform decodes the next transform and the width of the image after
+// transformation (or equivalently, before inverse transformation), specified
+// in section 3.
+func (d *decoder) decodeTransform(w int32, h int32) (t transform, newWidth int32, err error) {
+ t.oldWidth = w
+ t.transformType, err = d.read(2)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ switch t.transformType {
+ case transformTypePredictor, transformTypeCrossColor:
+ t.bits, err = d.read(3)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ t.bits += 2
+ t.pix, err = d.decodePix(nTiles(w, t.bits), nTiles(h, t.bits), 0, false)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ case transformTypeSubtractGreen:
+ // No-op.
+ case transformTypeColorIndexing:
+ nColors, err := d.read(8)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ nColors++
+ t.bits = 0
+ switch {
+ case nColors <= 2:
+ t.bits = 3
+ case nColors <= 4:
+ t.bits = 2
+ case nColors <= 16:
+ t.bits = 1
+ }
+ w = nTiles(w, t.bits)
+ pix, err := d.decodePix(int32(nColors), 1, 4*256, false)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ for p := 4; p < len(pix); p += 4 {
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+ }
+ // The spec says that "if the index is equal or larger than color_table_size,
+ // the argb color value should be set to 0x00000000 (transparent black)."
+ // We re-slice up to 256 4-byte pixels.
+ t.pix = pix[:4*256]
+ }
+ return t, w, nil
+}
+
+// repeatsCodeLength is the minimum code length for repeated codes.
+const repeatsCodeLength = 16
+
+// These magic numbers are specified at the end of section 5.2.2.
+// The 3-length arrays apply to code lengths >= repeatsCodeLength.
+var (
+ codeLengthCodeOrder = [19]uint8{
+ 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ }
+ repeatBits = [3]uint8{2, 3, 7}
+ repeatOffsets = [3]uint8{3, 3, 11}
+)
+
+// decodeCodeLengths decodes a Huffman tree's code lengths which are themselves
+// encoded via a Huffman tree, specified in section 5.2.2.
+func (d *decoder) decodeCodeLengths(dst []uint32, codeLengthCodeLengths []uint32) error {
+ h := hTree{}
+ if err := h.build(codeLengthCodeLengths); err != nil {
+ return err
+ }
+
+ maxSymbol := len(dst)
+ useLength, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ if useLength != 0 {
+ n, err := d.read(3)
+ if err != nil {
+ return err
+ }
+ n = 2 + 2*n
+ ms, err := d.read(n)
+ if err != nil {
+ return err
+ }
+ maxSymbol = int(ms) + 2
+ if maxSymbol > len(dst) {
+ return errInvalidCodeLengths
+ }
+ }
+
+ // The spec says that "if code 16 [meaning repeat] is used before
+ // a non-zero value has been emitted, a value of 8 is repeated."
+ prevCodeLength := uint32(8)
+
+ for symbol := 0; symbol < len(dst); {
+ if maxSymbol == 0 {
+ break
+ }
+ maxSymbol--
+ codeLength, err := h.next(d)
+ if err != nil {
+ return err
+ }
+ if codeLength < repeatsCodeLength {
+ dst[symbol] = codeLength
+ symbol++
+ if codeLength != 0 {
+ prevCodeLength = codeLength
+ }
+ continue
+ }
+
+ repeat, err := d.read(uint32(repeatBits[codeLength-repeatsCodeLength]))
+ if err != nil {
+ return err
+ }
+ repeat += uint32(repeatOffsets[codeLength-repeatsCodeLength])
+ if symbol+int(repeat) > len(dst) {
+ return errInvalidCodeLengths
+ }
+ // A code length of 16 repeats the previous non-zero code.
+ // A code length of 17 or 18 repeats zeroes.
+ cl := uint32(0)
+ if codeLength == 16 {
+ cl = prevCodeLength
+ }
+ for ; repeat > 0; repeat-- {
+ dst[symbol] = cl
+ symbol++
+ }
+ }
+ return nil
+}
+
+// decodeHuffmanTree decodes a Huffman tree into h.
+func (d *decoder) decodeHuffmanTree(h *hTree, alphabetSize uint32) error {
+ useSimple, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ if useSimple != 0 {
+ nSymbols, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ nSymbols++
+ firstSymbolLengthCode, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ firstSymbolLengthCode = 7*firstSymbolLengthCode + 1
+ var symbols [2]uint32
+ symbols[0], err = d.read(firstSymbolLengthCode)
+ if err != nil {
+ return err
+ }
+ if nSymbols == 2 {
+ symbols[1], err = d.read(8)
+ if err != nil {
+ return err
+ }
+ }
+ return h.buildSimple(nSymbols, symbols, alphabetSize)
+ }
+
+ nCodes, err := d.read(4)
+ if err != nil {
+ return err
+ }
+ nCodes += 4
+ if int(nCodes) > len(codeLengthCodeOrder) {
+ return errInvalidHuffmanTree
+ }
+ codeLengthCodeLengths := [len(codeLengthCodeOrder)]uint32{}
+ for i := uint32(0); i < nCodes; i++ {
+ codeLengthCodeLengths[codeLengthCodeOrder[i]], err = d.read(3)
+ if err != nil {
+ return err
+ }
+ }
+ codeLengths := make([]uint32, alphabetSize)
+ if err = d.decodeCodeLengths(codeLengths, codeLengthCodeLengths[:]); err != nil {
+ return err
+ }
+ return h.build(codeLengths)
+}
+
+const (
+ huffGreen = 0
+ huffRed = 1
+ huffBlue = 2
+ huffAlpha = 3
+ huffDistance = 4
+ nHuff = 5
+)
+
+// hGroup is an array of 5 Huffman trees.
+type hGroup [nHuff]hTree
+
+// decodeHuffmanGroups decodes the one or more hGroups used to decode the pixel
+// data. If one hGroup is used for the entire image, then hPix and hBits will
+// be zero. If more than one hGroup is used, then hPix contains the meta-image
+// that maps tiles to hGroup index, and hBits contains the log-2 tile size.
+func (d *decoder) decodeHuffmanGroups(w int32, h int32, topLevel bool, ccBits uint32) (
+ hGroups []hGroup, hPix []byte, hBits uint32, err error) {
+
+ maxHGroupIndex := 0
+ if topLevel {
+ useMeta, err := d.read(1)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ if useMeta != 0 {
+ hBits, err = d.read(3)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ hBits += 2
+ hPix, err = d.decodePix(nTiles(w, hBits), nTiles(h, hBits), 0, false)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ for p := 0; p < len(hPix); p += 4 {
+ i := int(hPix[p])<<8 | int(hPix[p+1])
+ if maxHGroupIndex < i {
+ maxHGroupIndex = i
+ }
+ }
+ }
+ }
+ hGroups = make([]hGroup, maxHGroupIndex+1)
+ for i := range hGroups {
+ for j, alphabetSize := range alphabetSizes {
+ if j == 0 && ccBits > 0 {
+ alphabetSize += 1 << ccBits
+ }
+ if err := d.decodeHuffmanTree(&hGroups[i][j], alphabetSize); err != nil {
+ return nil, nil, 0, err
+ }
+ }
+ }
+ return hGroups, hPix, hBits, nil
+}
+
+const (
+ nLiteralCodes = 256
+ nLengthCodes = 24
+ nDistanceCodes = 40
+)
+
+var alphabetSizes = [nHuff]uint32{
+ nLiteralCodes + nLengthCodes,
+ nLiteralCodes,
+ nLiteralCodes,
+ nLiteralCodes,
+ nDistanceCodes,
+}
+
+// decodePix decodes pixel data, specified in section 5.2.2.
+func (d *decoder) decodePix(w int32, h int32, minCap int32, topLevel bool) ([]byte, error) {
+ // Decode the color cache parameters.
+ ccBits, ccShift, ccEntries := uint32(0), uint32(0), ([]uint32)(nil)
+ useColorCache, err := d.read(1)
+ if err != nil {
+ return nil, err
+ }
+ if useColorCache != 0 {
+ ccBits, err = d.read(4)
+ if err != nil {
+ return nil, err
+ }
+ if ccBits < 1 || 11 < ccBits {
+ return nil, errors.New("vp8l: invalid color cache parameters")
+ }
+ ccShift = 32 - ccBits
+ ccEntries = make([]uint32, 1<<ccBits)
+ }
+
+ // Decode the Huffman groups.
+ hGroups, hPix, hBits, err := d.decodeHuffmanGroups(w, h, topLevel, ccBits)
+ if err != nil {
+ return nil, err
+ }
+ hMask, tilesPerRow := int32(0), int32(0)
+ if hBits != 0 {
+ hMask, tilesPerRow = 1<<hBits-1, nTiles(w, hBits)
+ }
+
+ // Decode the pixels.
+ if minCap < 4*w*h {
+ minCap = 4 * w * h
+ }
+ pix := make([]byte, 4*w*h, minCap)
+ p, cachedP := 0, 0
+ x, y := int32(0), int32(0)
+ hg, lookupHG := &hGroups[0], hMask != 0
+ for p < len(pix) {
+ if lookupHG {
+ i := 4 * (tilesPerRow*(y>>hBits) + (x >> hBits))
+ hg = &hGroups[uint32(hPix[i])<<8|uint32(hPix[i+1])]
+ }
+
+ green, err := hg[huffGreen].next(d)
+ if err != nil {
+ return nil, err
+ }
+ switch {
+ case green < nLiteralCodes:
+ // We have a literal pixel.
+ red, err := hg[huffRed].next(d)
+ if err != nil {
+ return nil, err
+ }
+ blue, err := hg[huffBlue].next(d)
+ if err != nil {
+ return nil, err
+ }
+ alpha, err := hg[huffAlpha].next(d)
+ if err != nil {
+ return nil, err
+ }
+ pix[p+0] = uint8(red)
+ pix[p+1] = uint8(green)
+ pix[p+2] = uint8(blue)
+ pix[p+3] = uint8(alpha)
+ p += 4
+
+ x++
+ if x == w {
+ x, y = 0, y+1
+ }
+ lookupHG = hMask != 0 && x&hMask == 0
+
+ case green < nLiteralCodes+nLengthCodes:
+ // We have a LZ77 backwards reference.
+ length, err := d.lz77Param(green - nLiteralCodes)
+ if err != nil {
+ return nil, err
+ }
+ distSym, err := hg[huffDistance].next(d)
+ if err != nil {
+ return nil, err
+ }
+ distCode, err := d.lz77Param(distSym)
+ if err != nil {
+ return nil, err
+ }
+ dist := distanceMap(w, distCode)
+ pEnd := p + 4*int(length)
+ q := p - 4*int(dist)
+ qEnd := pEnd - 4*int(dist)
+ if p < 0 || len(pix) < pEnd || q < 0 || len(pix) < qEnd {
+ return nil, errors.New("vp8l: invalid LZ77 parameters")
+ }
+ for ; p < pEnd; p, q = p+1, q+1 {
+ pix[p] = pix[q]
+ }
+
+ x += int32(length)
+ for x >= w {
+ x, y = x-w, y+1
+ }
+ lookupHG = hMask != 0
+
+ default:
+ // We have a color cache lookup. First, insert previous pixels
+ // into the cache. Note that VP8L assumes ARGB order, but the
+ // Go image.RGBA type is in RGBA order.
+ for ; cachedP < p; cachedP += 4 {
+ argb := uint32(pix[cachedP+0])<<16 |
+ uint32(pix[cachedP+1])<<8 |
+ uint32(pix[cachedP+2])<<0 |
+ uint32(pix[cachedP+3])<<24
+ ccEntries[(argb*colorCacheMultiplier)>>ccShift] = argb
+ }
+ green -= nLiteralCodes + nLengthCodes
+ if int(green) >= len(ccEntries) {
+ return nil, errors.New("vp8l: invalid color cache index")
+ }
+ argb := ccEntries[green]
+ pix[p+0] = uint8(argb >> 16)
+ pix[p+1] = uint8(argb >> 8)
+ pix[p+2] = uint8(argb >> 0)
+ pix[p+3] = uint8(argb >> 24)
+ p += 4
+
+ x++
+ if x == w {
+ x, y = 0, y+1
+ }
+ lookupHG = hMask != 0 && x&hMask == 0
+ }
+ }
+ return pix, nil
+}
+
+// lz77Param returns the next LZ77 parameter: a length or a distance, specified
+// in section 4.2.2.
+func (d *decoder) lz77Param(symbol uint32) (uint32, error) {
+ if symbol < 4 {
+ return symbol + 1, nil
+ }
+ extraBits := (symbol - 2) >> 1
+ offset := (2 + symbol&1) << extraBits
+ n, err := d.read(extraBits)
+ if err != nil {
+ return 0, err
+ }
+ return offset + n + 1, nil
+}
+
+// decodeHeader decodes the VP8L header from r.
+func decodeHeader(r io.Reader) (d *decoder, w int32, h int32, err error) {
+ rr, ok := r.(io.ByteReader)
+ if !ok {
+ rr = bufio.NewReader(r)
+ }
+ d = &decoder{r: rr}
+ magic, err := d.read(8)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ if magic != 0x2f {
+ return nil, 0, 0, errors.New("vp8l: invalid header")
+ }
+ width, err := d.read(14)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ width++
+ height, err := d.read(14)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ height++
+ _, err = d.read(1) // Read and ignore the hasAlpha hint.
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ version, err := d.read(3)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ if version != 0 {
+ return nil, 0, 0, errors.New("vp8l: invalid version")
+ }
+ return d, int32(width), int32(height), nil
+}
+
+// DecodeConfig decodes the color model and dimensions of a VP8L image from r.
+func DecodeConfig(r io.Reader) (image.Config, error) {
+ _, w, h, err := decodeHeader(r)
+ if err != nil {
+ return image.Config{}, err
+ }
+ return image.Config{
+ ColorModel: color.NRGBAModel,
+ Width: int(w),
+ Height: int(h),
+ }, nil
+}
+
+// Decode decodes a VP8L image from r.
+func Decode(r io.Reader) (image.Image, error) {
+ d, w, h, err := decodeHeader(r)
+ if err != nil {
+ return nil, err
+ }
+ // Decode the transforms.
+ var (
+ nTransforms int
+ transforms [nTransformTypes]transform
+ transformsSeen [nTransformTypes]bool
+ originalW = w
+ )
+ for {
+ more, err := d.read(1)
+ if err != nil {
+ return nil, err
+ }
+ if more == 0 {
+ break
+ }
+ var t transform
+ t, w, err = d.decodeTransform(w, h)
+ if err != nil {
+ return nil, err
+ }
+ if transformsSeen[t.transformType] {
+ return nil, errors.New("vp8l: repeated transform")
+ }
+ transformsSeen[t.transformType] = true
+ transforms[nTransforms] = t
+ nTransforms++
+ }
+ // Decode the transformed pixels.
+ pix, err := d.decodePix(w, h, 0, true)
+ if err != nil {
+ return nil, err
+ }
+ // Apply the inverse transformations.
+ for i := nTransforms - 1; i >= 0; i-- {
+ t := &transforms[i]
+ pix = inverseTransforms[t.transformType](t, pix, h)
+ }
+ return &image.NRGBA{
+ Pix: pix,
+ Stride: 4 * int(originalW),
+ Rect: image.Rect(0, 0, int(originalW), int(h)),
+ }, nil
+}
diff --git a/vendor/golang.org/x/image/vp8l/huffman.go b/vendor/golang.org/x/image/vp8l/huffman.go
new file mode 100644
index 00000000..36368a87
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/huffman.go
@@ -0,0 +1,245 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8l
+
+import (
+ "io"
+)
+
+// reverseBits reverses the bits in a byte.
+var reverseBits = [256]uint8{
+ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
+ 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
+ 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
+ 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
+ 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
+ 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
+ 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
+ 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
+ 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
+ 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
+ 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
+ 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
+ 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
+ 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
+ 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
+ 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
+}
+
+// hNode is a node in a Huffman tree.
+type hNode struct {
+ // symbol is the symbol held by this node.
+ symbol uint32
+ // children, if positive, is the hTree.nodes index of the first of
+ // this node's two children. Zero means an uninitialized node,
+ // and -1 means a leaf node.
+ children int32
+}
+
+const leafNode = -1
+
+// lutSize is the log-2 size of an hTree's look-up table.
+const lutSize, lutMask = 7, 1<<7 - 1
+
+// hTree is a Huffman tree.
+type hTree struct {
+ // nodes are the nodes of the Huffman tree. During construction,
+ // len(nodes) grows from 1 up to cap(nodes) by steps of two.
+ // After construction, len(nodes) == cap(nodes), and both equal
+ // 2*theNumberOfSymbols - 1.
+ nodes []hNode
+ // lut is a look-up table for walking the nodes. The x in lut[x] is
+ // the next lutSize bits in the bit-stream. The low 8 bits of lut[x]
+ // equals 1 plus the number of bits in the next code, or 0 if the
+ // next code requires more than lutSize bits. The high 24 bits are:
+ // - the symbol, if the code requires lutSize or fewer bits, or
+ // - the hTree.nodes index to start the tree traversal from, if
+ // the next code requires more than lutSize bits.
+ lut [1 << lutSize]uint32
+}
+
+// insert inserts into the hTree a symbol whose encoding is the least
+// significant codeLength bits of code.
+func (h *hTree) insert(symbol uint32, code uint32, codeLength uint32) error {
+ if symbol > 0xffff || codeLength > 0xfe {
+ return errInvalidHuffmanTree
+ }
+ baseCode := uint32(0)
+ if codeLength > lutSize {
+ baseCode = uint32(reverseBits[(code>>(codeLength-lutSize))&0xff]) >> (8 - lutSize)
+ } else {
+ baseCode = uint32(reverseBits[code&0xff]) >> (8 - codeLength)
+ for i := 0; i < 1<<(lutSize-codeLength); i++ {
+ h.lut[baseCode|uint32(i)<<codeLength] = symbol<<8 | (codeLength + 1)
+ }
+ }
+
+ n := uint32(0)
+ for jump := lutSize; codeLength > 0; {
+ codeLength--
+ if int(n) > len(h.nodes) {
+ return errInvalidHuffmanTree
+ }
+ switch h.nodes[n].children {
+ case leafNode:
+ return errInvalidHuffmanTree
+ case 0:
+ if len(h.nodes) == cap(h.nodes) {
+ return errInvalidHuffmanTree
+ }
+ // Create two empty child nodes.
+ h.nodes[n].children = int32(len(h.nodes))
+ h.nodes = h.nodes[:len(h.nodes)+2]
+ }
+ n = uint32(h.nodes[n].children) + 1&(code>>codeLength)
+ jump--
+ if jump == 0 && h.lut[baseCode] == 0 {
+ h.lut[baseCode] = n << 8
+ }
+ }
+
+ switch h.nodes[n].children {
+ case leafNode:
+ // No-op.
+ case 0:
+ // Turn the uninitialized node into a leaf.
+ h.nodes[n].children = leafNode
+ default:
+ return errInvalidHuffmanTree
+ }
+ h.nodes[n].symbol = symbol
+ return nil
+}
+
+// codeLengthsToCodes returns the canonical Huffman codes implied by the
+// sequence of code lengths.
+func codeLengthsToCodes(codeLengths []uint32) ([]uint32, error) {
+ maxCodeLength := uint32(0)
+ for _, cl := range codeLengths {
+ if maxCodeLength < cl {
+ maxCodeLength = cl
+ }
+ }
+ const maxAllowedCodeLength = 15
+ if len(codeLengths) == 0 || maxCodeLength > maxAllowedCodeLength {
+ return nil, errInvalidHuffmanTree
+ }
+ histogram := [maxAllowedCodeLength + 1]uint32{}
+ for _, cl := range codeLengths {
+ histogram[cl]++
+ }
+ currCode, nextCodes := uint32(0), [maxAllowedCodeLength + 1]uint32{}
+ for cl := 1; cl < len(nextCodes); cl++ {
+ currCode = (currCode + histogram[cl-1]) << 1
+ nextCodes[cl] = currCode
+ }
+ codes := make([]uint32, len(codeLengths))
+ for symbol, cl := range codeLengths {
+ if cl > 0 {
+ codes[symbol] = nextCodes[cl]
+ nextCodes[cl]++
+ }
+ }
+ return codes, nil
+}
+
+// build builds a canonical Huffman tree from the given code lengths.
+func (h *hTree) build(codeLengths []uint32) error {
+ // Calculate the number of symbols.
+ var nSymbols, lastSymbol uint32
+ for symbol, cl := range codeLengths {
+ if cl != 0 {
+ nSymbols++
+ lastSymbol = uint32(symbol)
+ }
+ }
+ if nSymbols == 0 {
+ return errInvalidHuffmanTree
+ }
+ h.nodes = make([]hNode, 1, 2*nSymbols-1)
+ // Handle the trivial case.
+ if nSymbols == 1 {
+ if len(codeLengths) <= int(lastSymbol) {
+ return errInvalidHuffmanTree
+ }
+ return h.insert(lastSymbol, 0, 0)
+ }
+ // Handle the non-trivial case.
+ codes, err := codeLengthsToCodes(codeLengths)
+ if err != nil {
+ return err
+ }
+ for symbol, cl := range codeLengths {
+ if cl > 0 {
+ if err := h.insert(uint32(symbol), codes[symbol], cl); err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+// buildSimple builds a Huffman tree with 1 or 2 symbols.
+func (h *hTree) buildSimple(nSymbols uint32, symbols [2]uint32, alphabetSize uint32) error {
+ h.nodes = make([]hNode, 1, 2*nSymbols-1)
+ for i := uint32(0); i < nSymbols; i++ {
+ if symbols[i] >= alphabetSize {
+ return errInvalidHuffmanTree
+ }
+ if err := h.insert(symbols[i], i, nSymbols-1); err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+// next returns the next Huffman-encoded symbol from the bit-stream d.
+func (h *hTree) next(d *decoder) (uint32, error) {
+ var n uint32
+ // Read enough bits so that we can use the look-up table.
+ if d.nBits < lutSize {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ // There are no more bytes of data, but we may still be able
+ // to read the next symbol out of the previously read bits.
+ goto slowPath
+ }
+ return 0, err
+ }
+ d.bits |= uint32(c) << d.nBits
+ d.nBits += 8
+ }
+ // Use the look-up table.
+ n = h.lut[d.bits&lutMask]
+ if b := n & 0xff; b != 0 {
+ b--
+ d.bits >>= b
+ d.nBits -= b
+ return n >> 8, nil
+ }
+ n >>= 8
+ d.bits >>= lutSize
+ d.nBits -= lutSize
+
+slowPath:
+ for h.nodes[n].children != leafNode {
+ if d.nBits == 0 {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ err = io.ErrUnexpectedEOF
+ }
+ return 0, err
+ }
+ d.bits = uint32(c)
+ d.nBits = 8
+ }
+ n = uint32(h.nodes[n].children) + 1&d.bits
+ d.bits >>= 1
+ d.nBits--
+ }
+ return h.nodes[n].symbol, nil
+}
diff --git a/vendor/golang.org/x/image/vp8l/transform.go b/vendor/golang.org/x/image/vp8l/transform.go
new file mode 100644
index 00000000..06543dac
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/transform.go
@@ -0,0 +1,299 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8l
+
+// This file deals with image transforms, specified in section 3.
+
+// nTiles returns the number of tiles needed to cover size pixels, where each
+// tile's side is 1<<bits pixels long.
+func nTiles(size int32, bits uint32) int32 {
+ return (size + 1<<bits - 1) >> bits
+}
+
+const (
+ transformTypePredictor = 0
+ transformTypeCrossColor = 1
+ transformTypeSubtractGreen = 2
+ transformTypeColorIndexing = 3
+ nTransformTypes = 4
+)
+
+// transform holds the parameters for an invertible transform.
+type transform struct {
+ // transformType is the type of the transform.
+ transformType uint32
+ // oldWidth is the width of the image before transformation (or
+ // equivalently, after inverse transformation). The color-indexing
+ // transform can reduce the width. For example, a 50-pixel-wide
+ // image that only needs 4 bits (half a byte) per color index can
+ // be transformed into a 25-pixel-wide image.
+ oldWidth int32
+ // bits is the log-2 size of the transform's tiles, for the predictor
+ // and cross-color transforms. 8>>bits is the number of bits per
+ // color index, for the color-index transform.
+ bits uint32
+ // pix is the tile values, for the predictor and cross-color
+ // transforms, and the color palette, for the color-index transform.
+ pix []byte
+}
+
+var inverseTransforms = [nTransformTypes]func(*transform, []byte, int32) []byte{
+ transformTypePredictor: inversePredictor,
+ transformTypeCrossColor: inverseCrossColor,
+ transformTypeSubtractGreen: inverseSubtractGreen,
+ transformTypeColorIndexing: inverseColorIndexing,
+}
+
+func inversePredictor(t *transform, pix []byte, h int32) []byte {
+ if t.oldWidth == 0 || h == 0 {
+ return pix
+ }
+ // The first pixel's predictor is mode 0 (opaque black).
+ pix[3] += 0xff
+ p, mask := int32(4), int32(1)<<t.bits-1
+ for x := int32(1); x < t.oldWidth; x++ {
+ // The rest of the first row's predictor is mode 1 (L).
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+ p += 4
+ }
+ top, tilesPerRow := 0, nTiles(t.oldWidth, t.bits)
+ for y := int32(1); y < h; y++ {
+ // The first column's predictor is mode 2 (T).
+ pix[p+0] += pix[top+0]
+ pix[p+1] += pix[top+1]
+ pix[p+2] += pix[top+2]
+ pix[p+3] += pix[top+3]
+ p, top = p+4, top+4
+
+ q := 4 * (y >> t.bits) * tilesPerRow
+ predictorMode := t.pix[q+1] & 0x0f
+ q += 4
+ for x := int32(1); x < t.oldWidth; x++ {
+ if x&mask == 0 {
+ predictorMode = t.pix[q+1] & 0x0f
+ q += 4
+ }
+ switch predictorMode {
+ case 0: // Opaque black.
+ pix[p+3] += 0xff
+
+ case 1: // L.
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+
+ case 2: // T.
+ pix[p+0] += pix[top+0]
+ pix[p+1] += pix[top+1]
+ pix[p+2] += pix[top+2]
+ pix[p+3] += pix[top+3]
+
+ case 3: // TR.
+ pix[p+0] += pix[top+4]
+ pix[p+1] += pix[top+5]
+ pix[p+2] += pix[top+6]
+ pix[p+3] += pix[top+7]
+
+ case 4: // TL.
+ pix[p+0] += pix[top-4]
+ pix[p+1] += pix[top-3]
+ pix[p+2] += pix[top-2]
+ pix[p+3] += pix[top-1]
+
+ case 5: // Average2(Average2(L, TR), T).
+ pix[p+0] += avg2(avg2(pix[p-4], pix[top+4]), pix[top+0])
+ pix[p+1] += avg2(avg2(pix[p-3], pix[top+5]), pix[top+1])
+ pix[p+2] += avg2(avg2(pix[p-2], pix[top+6]), pix[top+2])
+ pix[p+3] += avg2(avg2(pix[p-1], pix[top+7]), pix[top+3])
+
+ case 6: // Average2(L, TL).
+ pix[p+0] += avg2(pix[p-4], pix[top-4])
+ pix[p+1] += avg2(pix[p-3], pix[top-3])
+ pix[p+2] += avg2(pix[p-2], pix[top-2])
+ pix[p+3] += avg2(pix[p-1], pix[top-1])
+
+ case 7: // Average2(L, T).
+ pix[p+0] += avg2(pix[p-4], pix[top+0])
+ pix[p+1] += avg2(pix[p-3], pix[top+1])
+ pix[p+2] += avg2(pix[p-2], pix[top+2])
+ pix[p+3] += avg2(pix[p-1], pix[top+3])
+
+ case 8: // Average2(TL, T).
+ pix[p+0] += avg2(pix[top-4], pix[top+0])
+ pix[p+1] += avg2(pix[top-3], pix[top+1])
+ pix[p+2] += avg2(pix[top-2], pix[top+2])
+ pix[p+3] += avg2(pix[top-1], pix[top+3])
+
+ case 9: // Average2(T, TR).
+ pix[p+0] += avg2(pix[top+0], pix[top+4])
+ pix[p+1] += avg2(pix[top+1], pix[top+5])
+ pix[p+2] += avg2(pix[top+2], pix[top+6])
+ pix[p+3] += avg2(pix[top+3], pix[top+7])
+
+ case 10: // Average2(Average2(L, TL), Average2(T, TR)).
+ pix[p+0] += avg2(avg2(pix[p-4], pix[top-4]), avg2(pix[top+0], pix[top+4]))
+ pix[p+1] += avg2(avg2(pix[p-3], pix[top-3]), avg2(pix[top+1], pix[top+5]))
+ pix[p+2] += avg2(avg2(pix[p-2], pix[top-2]), avg2(pix[top+2], pix[top+6]))
+ pix[p+3] += avg2(avg2(pix[p-1], pix[top-1]), avg2(pix[top+3], pix[top+7]))
+
+ case 11: // Select(L, T, TL).
+ l0 := int32(pix[p-4])
+ l1 := int32(pix[p-3])
+ l2 := int32(pix[p-2])
+ l3 := int32(pix[p-1])
+ c0 := int32(pix[top-4])
+ c1 := int32(pix[top-3])
+ c2 := int32(pix[top-2])
+ c3 := int32(pix[top-1])
+ t0 := int32(pix[top+0])
+ t1 := int32(pix[top+1])
+ t2 := int32(pix[top+2])
+ t3 := int32(pix[top+3])
+ l := abs(c0-t0) + abs(c1-t1) + abs(c2-t2) + abs(c3-t3)
+ t := abs(c0-l0) + abs(c1-l1) + abs(c2-l2) + abs(c3-l3)
+ if l < t {
+ pix[p+0] += uint8(l0)
+ pix[p+1] += uint8(l1)
+ pix[p+2] += uint8(l2)
+ pix[p+3] += uint8(l3)
+ } else {
+ pix[p+0] += uint8(t0)
+ pix[p+1] += uint8(t1)
+ pix[p+2] += uint8(t2)
+ pix[p+3] += uint8(t3)
+ }
+
+ case 12: // ClampAddSubtractFull(L, T, TL).
+ pix[p+0] += clampAddSubtractFull(pix[p-4], pix[top+0], pix[top-4])
+ pix[p+1] += clampAddSubtractFull(pix[p-3], pix[top+1], pix[top-3])
+ pix[p+2] += clampAddSubtractFull(pix[p-2], pix[top+2], pix[top-2])
+ pix[p+3] += clampAddSubtractFull(pix[p-1], pix[top+3], pix[top-1])
+
+ case 13: // ClampAddSubtractHalf(Average2(L, T), TL).
+ pix[p+0] += clampAddSubtractHalf(avg2(pix[p-4], pix[top+0]), pix[top-4])
+ pix[p+1] += clampAddSubtractHalf(avg2(pix[p-3], pix[top+1]), pix[top-3])
+ pix[p+2] += clampAddSubtractHalf(avg2(pix[p-2], pix[top+2]), pix[top-2])
+ pix[p+3] += clampAddSubtractHalf(avg2(pix[p-1], pix[top+3]), pix[top-1])
+ }
+ p, top = p+4, top+4
+ }
+ }
+ return pix
+}
+
+func inverseCrossColor(t *transform, pix []byte, h int32) []byte {
+ var greenToRed, greenToBlue, redToBlue int32
+ p, mask, tilesPerRow := int32(0), int32(1)<<t.bits-1, nTiles(t.oldWidth, t.bits)
+ for y := int32(0); y < h; y++ {
+ q := 4 * (y >> t.bits) * tilesPerRow
+ for x := int32(0); x < t.oldWidth; x++ {
+ if x&mask == 0 {
+ redToBlue = int32(int8(t.pix[q+0]))
+ greenToBlue = int32(int8(t.pix[q+1]))
+ greenToRed = int32(int8(t.pix[q+2]))
+ q += 4
+ }
+ red := pix[p+0]
+ green := pix[p+1]
+ blue := pix[p+2]
+ red += uint8(uint32(greenToRed*int32(int8(green))) >> 5)
+ blue += uint8(uint32(greenToBlue*int32(int8(green))) >> 5)
+ blue += uint8(uint32(redToBlue*int32(int8(red))) >> 5)
+ pix[p+0] = red
+ pix[p+2] = blue
+ p += 4
+ }
+ }
+ return pix
+}
+
+func inverseSubtractGreen(t *transform, pix []byte, h int32) []byte {
+ for p := 0; p < len(pix); p += 4 {
+ green := pix[p+1]
+ pix[p+0] += green
+ pix[p+2] += green
+ }
+ return pix
+}
+
+func inverseColorIndexing(t *transform, pix []byte, h int32) []byte {
+ if t.bits == 0 {
+ for p := 0; p < len(pix); p += 4 {
+ i := 4 * uint32(pix[p+1])
+ pix[p+0] = t.pix[i+0]
+ pix[p+1] = t.pix[i+1]
+ pix[p+2] = t.pix[i+2]
+ pix[p+3] = t.pix[i+3]
+ }
+ return pix
+ }
+
+ vMask, xMask, bitsPerPixel := uint32(0), int32(0), uint32(8>>t.bits)
+ switch t.bits {
+ case 1:
+ vMask, xMask = 0x0f, 0x01
+ case 2:
+ vMask, xMask = 0x03, 0x03
+ case 3:
+ vMask, xMask = 0x01, 0x07
+ }
+
+ d, p, v, dst := 0, 0, uint32(0), make([]byte, 4*t.oldWidth*h)
+ for y := int32(0); y < h; y++ {
+ for x := int32(0); x < t.oldWidth; x++ {
+ if x&xMask == 0 {
+ v = uint32(pix[p+1])
+ p += 4
+ }
+
+ i := 4 * (v & vMask)
+ dst[d+0] = t.pix[i+0]
+ dst[d+1] = t.pix[i+1]
+ dst[d+2] = t.pix[i+2]
+ dst[d+3] = t.pix[i+3]
+ d += 4
+
+ v >>= bitsPerPixel
+ }
+ }
+ return dst
+}
+
+func abs(x int32) int32 {
+ if x < 0 {
+ return -x
+ }
+ return x
+}
+
+func avg2(a, b uint8) uint8 {
+ return uint8((int32(a) + int32(b)) / 2)
+}
+
+func clampAddSubtractFull(a, b, c uint8) uint8 {
+ x := int32(a) + int32(b) - int32(c)
+ if x < 0 {
+ return 0
+ }
+ if x > 255 {
+ return 255
+ }
+ return uint8(x)
+}
+
+func clampAddSubtractHalf(a, b uint8) uint8 {
+ x := int32(a) + (int32(a)-int32(b))/2
+ if x < 0 {
+ return 0
+ }
+ if x > 255 {
+ return 255
+ }
+ return uint8(x)
+}