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author | Wim <wim@42.be> | 2019-01-06 22:25:19 +0100 |
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committer | GitHub <noreply@github.com> | 2019-01-06 22:25:19 +0100 |
commit | 04567c765e92ad60c685c1b2fe7e77c46e065645 (patch) | |
tree | 34a587a6545c8e71e991e2a1551885faa0075738 /vendor/gitlab.com/golang-commonmark/markdown/escape.go | |
parent | 048158ad6db08cd714f39467fc0066ce41cfe6c5 (diff) | |
download | matterbridge-msglm-04567c765e92ad60c685c1b2fe7e77c46e065645.tar.gz matterbridge-msglm-04567c765e92ad60c685c1b2fe7e77c46e065645.tar.bz2 matterbridge-msglm-04567c765e92ad60c685c1b2fe7e77c46e065645.zip |
Add support for markdown to HTML conversion (matrix). Closes #663 (#670)
This uses our own gomatrix lib with the SendHTML function which
adds HTML to formatted_body in matrix.
golang-commonmark is used to convert markdown into valid HTML.
Diffstat (limited to 'vendor/gitlab.com/golang-commonmark/markdown/escape.go')
-rw-r--r-- | vendor/gitlab.com/golang-commonmark/markdown/escape.go | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/vendor/gitlab.com/golang-commonmark/markdown/escape.go b/vendor/gitlab.com/golang-commonmark/markdown/escape.go new file mode 100644 index 00000000..634b9735 --- /dev/null +++ b/vendor/gitlab.com/golang-commonmark/markdown/escape.go @@ -0,0 +1,61 @@ +// Copyright 2015 The Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package markdown + +import "strings" + +func escaped(b byte) bool { + return strings.IndexByte("\\!\"#$%&'()*+,./:;<=>?@[]^_`{|}~-", b) != -1 +} + +func ruleEscape(s *StateInline, silent bool) bool { + pos := s.Pos + src := s.Src + + if src[pos] != '\\' { + return false + } + + pos++ + max := s.PosMax + + if pos < max { + b := src[pos] + + if b < 0x7f && escaped(b) { + if !silent { + s.Pending.WriteByte(b) + } + s.Pos += 2 + return true + } + + if b == '\n' { + if !silent { + s.PushToken(&Hardbreak{}) + } + + pos++ + + for pos < max { + b := src[pos] + if !byteIsSpace(b) { + break + } + pos++ + } + + s.Pos = pos + return true + } + } + + if !silent { + s.Pending.WriteByte('\\') + } + s.Pos++ + + return true +} |