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authorWim <wim@42.be>2019-01-06 22:25:19 +0100
committerGitHub <noreply@github.com>2019-01-06 22:25:19 +0100
commit04567c765e92ad60c685c1b2fe7e77c46e065645 (patch)
tree34a587a6545c8e71e991e2a1551885faa0075738 /vendor/gitlab.com/golang-commonmark/html/html.go
parent048158ad6db08cd714f39467fc0066ce41cfe6c5 (diff)
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Add support for markdown to HTML conversion (matrix). Closes #663 (#670)
This uses our own gomatrix lib with the SendHTML function which adds HTML to formatted_body in matrix. golang-commonmark is used to convert markdown into valid HTML.
Diffstat (limited to 'vendor/gitlab.com/golang-commonmark/html/html.go')
-rw-r--r--vendor/gitlab.com/golang-commonmark/html/html.go211
1 files changed, 211 insertions, 0 deletions
diff --git a/vendor/gitlab.com/golang-commonmark/html/html.go b/vendor/gitlab.com/golang-commonmark/html/html.go
new file mode 100644
index 00000000..25bf7d82
--- /dev/null
+++ b/vendor/gitlab.com/golang-commonmark/html/html.go
@@ -0,0 +1,211 @@
+// Copyright 2015 The Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package html provides functions for escaping/unescaping HTML text and for parsing HTML entities.
+package html
+
+import (
+ "io"
+ "strconv"
+ "strings"
+ "unicode/utf8"
+)
+
+const BadEntity = string(utf8.RuneError)
+
+var htmlEscapeReplacer = strings.NewReplacer(
+ "&", "&amp;",
+ "<", "&lt;",
+ ">", "&gt;",
+ `"`, "&quot;",
+)
+
+func EscapeString(s string) string {
+ return htmlEscapeReplacer.Replace(s)
+}
+
+func WriteEscapedString(w io.Writer, s string) error {
+ _, err := htmlEscapeReplacer.WriteString(w, s)
+ return err
+}
+
+func isValidEntityCode(c int64) bool {
+ switch {
+ case !utf8.ValidRune(rune(c)):
+ return false
+
+ // never used
+ case c >= 0xfdd0 && c <= 0xfdef:
+ return false
+ case c&0xffff == 0xffff || c&0xffff == 0xfffe:
+ return false
+ // control codes
+ case c >= 0x00 && c <= 0x08:
+ return false
+ case c == 0x0b:
+ return false
+ case c >= 0x0e && c <= 0x1f:
+ return false
+ case c >= 0x7f && c <= 0x9f:
+ return false
+ }
+
+ return true
+}
+
+func letter(b byte) bool { return b >= 'a' && b <= 'z' || b >= 'A' && b <= 'Z' }
+
+func digit(b byte) bool { return b >= '0' && b <= '9' }
+
+func alphanum(b byte) bool { return letter(b) || digit(b) }
+
+func hexDigit(b byte) bool {
+ return digit(b) || b >= 'a' && b <= 'f' || b >= 'A' && b <= 'F'
+}
+
+func ParseEntity(s string) (string, int) {
+ st := 0
+ var n int
+
+ for i := 1; i < len(s); i++ {
+ b := s[i]
+
+ switch st {
+ case 0: // initial state
+ switch {
+ case b == '#':
+ st = 1
+ case letter(b):
+ n = 1
+ st = 2
+ default:
+ return "", 0
+ }
+
+ case 1: // &#
+ switch {
+ case b == 'x' || b == 'X':
+ st = 3
+ case digit(b):
+ n = 1
+ st = 4
+ default:
+ return "", 0
+ }
+
+ case 2: // &q
+ switch {
+ case alphanum(b):
+ n++
+ if n > 31 {
+ return "", 0
+ }
+ case b == ';':
+ if e, ok := entities[s[i-n:i]]; ok {
+ return e, i + 1
+ }
+ return "", 0
+ default:
+ return "", 0
+ }
+
+ case 3: // &#x
+ switch {
+ case hexDigit(b):
+ n = 1
+ st = 5
+ default:
+ return "", 0
+ }
+
+ case 4: // &#0
+ switch {
+ case digit(b):
+ n++
+ if n > 8 {
+ return "", 0
+ }
+ case b == ';':
+ c, _ := strconv.ParseInt(s[i-n:i], 10, 32)
+ if !isValidEntityCode(c) {
+ return BadEntity, i + 1
+ }
+ return string(rune(c)), i + 1
+ default:
+ return "", 0
+ }
+
+ case 5: // &#x0
+ switch {
+ case hexDigit(b):
+ n++
+ if n > 8 {
+ return "", 0
+ }
+ case b == ';':
+ c, err := strconv.ParseInt(s[i-n:i], 16, 32)
+ if err != nil {
+ return BadEntity, i + 1
+ }
+ if !isValidEntityCode(c) {
+ return BadEntity, i + 1
+ }
+ return string(rune(c)), i + 1
+ default:
+ return "", 0
+ }
+ }
+ }
+
+ return "", 0
+}
+
+func UnescapeString(s string) string {
+ i := strings.IndexByte(s, '&')
+ if i < 0 {
+ return s
+ }
+
+ anyChanges := false
+ var entityStr string
+ var entityLen int
+ for i < len(s) {
+ if s[i] == '&' {
+ entityStr, entityLen = ParseEntity(s[i:])
+ if entityLen > 0 {
+ anyChanges = true
+ break
+ }
+ }
+ i++
+ }
+
+ if !anyChanges {
+ return s
+ }
+
+ buf := make([]byte, len(s)-entityLen+len(entityStr))
+ copy(buf[:i], s)
+ n := copy(buf[i:], entityStr)
+ j := i + n
+ i += entityLen
+ for i < len(s) {
+ b := s[i]
+ if b == '&' {
+ entityStr, entityLen = ParseEntity(s[i:])
+ if entityLen > 0 {
+ n = copy(buf[j:], entityStr)
+ j += n
+ i += entityLen
+ continue
+ }
+ }
+
+ buf[j] = b
+ j++
+ i++
+ }
+
+ return string(buf[:j])
+}