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authormsglm <msglm@techchud.xyz>2023-10-27 07:08:25 -0500
committermsglm <msglm@techchud.xyz>2023-10-27 07:08:25 -0500
commit032a7e0c1188d3507b8d9a9571f2446a43cf775b (patch)
tree2bd38c01bc7761a6195e426082ce7191ebc765a1 /vendor/github.com/rs/zerolog/hook.go
parent56e7bd01ca09ad52b0c4f48f146a20a4f1b78696 (diff)
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apply https://github.com/42wim/matterbridge/pull/1864v1.26.0+0.1.0
Diffstat (limited to 'vendor/github.com/rs/zerolog/hook.go')
-rw-r--r--vendor/github.com/rs/zerolog/hook.go64
1 files changed, 64 insertions, 0 deletions
diff --git a/vendor/github.com/rs/zerolog/hook.go b/vendor/github.com/rs/zerolog/hook.go
new file mode 100644
index 00000000..ec6effc1
--- /dev/null
+++ b/vendor/github.com/rs/zerolog/hook.go
@@ -0,0 +1,64 @@
+package zerolog
+
+// Hook defines an interface to a log hook.
+type Hook interface {
+ // Run runs the hook with the event.
+ Run(e *Event, level Level, message string)
+}
+
+// HookFunc is an adaptor to allow the use of an ordinary function
+// as a Hook.
+type HookFunc func(e *Event, level Level, message string)
+
+// Run implements the Hook interface.
+func (h HookFunc) Run(e *Event, level Level, message string) {
+ h(e, level, message)
+}
+
+// LevelHook applies a different hook for each level.
+type LevelHook struct {
+ NoLevelHook, TraceHook, DebugHook, InfoHook, WarnHook, ErrorHook, FatalHook, PanicHook Hook
+}
+
+// Run implements the Hook interface.
+func (h LevelHook) Run(e *Event, level Level, message string) {
+ switch level {
+ case TraceLevel:
+ if h.TraceHook != nil {
+ h.TraceHook.Run(e, level, message)
+ }
+ case DebugLevel:
+ if h.DebugHook != nil {
+ h.DebugHook.Run(e, level, message)
+ }
+ case InfoLevel:
+ if h.InfoHook != nil {
+ h.InfoHook.Run(e, level, message)
+ }
+ case WarnLevel:
+ if h.WarnHook != nil {
+ h.WarnHook.Run(e, level, message)
+ }
+ case ErrorLevel:
+ if h.ErrorHook != nil {
+ h.ErrorHook.Run(e, level, message)
+ }
+ case FatalLevel:
+ if h.FatalHook != nil {
+ h.FatalHook.Run(e, level, message)
+ }
+ case PanicLevel:
+ if h.PanicHook != nil {
+ h.PanicHook.Run(e, level, message)
+ }
+ case NoLevel:
+ if h.NoLevelHook != nil {
+ h.NoLevelHook.Run(e, level, message)
+ }
+ }
+}
+
+// NewLevelHook returns a new LevelHook.
+func NewLevelHook() LevelHook {
+ return LevelHook{}
+}