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author | Wim <wim@42.be> | 2017-07-07 23:34:05 +0200 |
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committer | Wim <wim@42.be> | 2017-07-07 23:34:05 +0200 |
commit | a0938d93869904ebf6d9938485c248b976150fac (patch) | |
tree | a12fad5acdceeec93a28efb600ca62b9fdfb40a5 /vendor/github.com/paulrosania/go-charset/charset/local.go | |
parent | 2338c69d402ad3779f4e2a2f38ac800ceca656b9 (diff) | |
download | matterbridge-msglm-a0938d93869904ebf6d9938485c248b976150fac.tar.gz matterbridge-msglm-a0938d93869904ebf6d9938485c248b976150fac.tar.bz2 matterbridge-msglm-a0938d93869904ebf6d9938485c248b976150fac.zip |
Add go-charset and chardet to vendor
Diffstat (limited to 'vendor/github.com/paulrosania/go-charset/charset/local.go')
-rw-r--r-- | vendor/github.com/paulrosania/go-charset/charset/local.go | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/vendor/github.com/paulrosania/go-charset/charset/local.go b/vendor/github.com/paulrosania/go-charset/charset/local.go new file mode 100644 index 00000000..9776b962 --- /dev/null +++ b/vendor/github.com/paulrosania/go-charset/charset/local.go @@ -0,0 +1,162 @@ +package charset + +import ( + "encoding/json" + "fmt" + "os" + "sync" +) + +var ( + readLocalCharsetsOnce sync.Once + localCharsets = make(map[string]*localCharset) +) + +type localCharset struct { + Charset + arg string + *class +} + +// A class of character sets. +// Each class can be instantiated with an argument specified in the config file. +// Many character sets can use a single class. +type class struct { + from, to func(arg string) (Translator, error) +} + +// The set of classes, indexed by class name. +var classes = make(map[string]*class) + +func registerClass(charset string, from, to func(arg string) (Translator, error)) { + classes[charset] = &class{from, to} +} + +type localFactory struct{} + +func (f localFactory) TranslatorFrom(name string) (Translator, error) { + f.init() + name = NormalizedName(name) + cs := localCharsets[name] + if cs == nil { + return nil, fmt.Errorf("character set %q not found", name) + } + if cs.from == nil { + return nil, fmt.Errorf("cannot translate from %q", name) + } + return cs.from(cs.arg) +} + +func (f localFactory) TranslatorTo(name string) (Translator, error) { + f.init() + name = NormalizedName(name) + cs := localCharsets[name] + if cs == nil { + return nil, fmt.Errorf("character set %q not found", name) + } + if cs.to == nil { + return nil, fmt.Errorf("cannot translate to %q", name) + } + return cs.to(cs.arg) +} + +func (f localFactory) Names() []string { + f.init() + var names []string + for name, cs := range localCharsets { + // add names only for non-aliases. + if localCharsets[cs.Name] == cs { + names = append(names, name) + } + } + return names +} + +func (f localFactory) Info(name string) *Charset { + f.init() + lcs := localCharsets[NormalizedName(name)] + if lcs == nil { + return nil + } + // copy the charset info so that callers can't mess with it. + cs := lcs.Charset + return &cs +} + +func (f localFactory) init() { + readLocalCharsetsOnce.Do(readLocalCharsets) +} + +// charsetEntry is the data structure for one entry in the JSON config file. +// If Alias is non-empty, it should be the canonical name of another +// character set; otherwise Class should be the name +// of an entry in classes, and Arg is the argument for +// instantiating it. +type charsetEntry struct { + Aliases []string + Desc string + Class string + Arg string +} + +// readCharsets reads the JSON config file. +// It's done once only, when first needed. +func readLocalCharsets() { + csdata, err := readFile("charsets.json") + if err != nil { + fmt.Fprintf(os.Stderr, "charset: cannot open \"charsets.json\": %v\n", err) + return + } + + var entries map[string]charsetEntry + err = json.Unmarshal(csdata, &entries) + if err != nil { + fmt.Fprintf(os.Stderr, "charset: cannot decode config file: %v\n", err) + } + for name, e := range entries { + class := classes[e.Class] + if class == nil { + continue + } + name = NormalizedName(name) + for i, a := range e.Aliases { + e.Aliases[i] = NormalizedName(a) + } + cs := &localCharset{ + Charset: Charset{ + Name: name, + Aliases: e.Aliases, + Desc: e.Desc, + NoFrom: class.from == nil, + NoTo: class.to == nil, + }, + arg: e.Arg, + class: class, + } + localCharsets[cs.Name] = cs + for _, a := range cs.Aliases { + localCharsets[a] = cs + } + } +} + +// A general cache store that local character set translators +// can use for persistent storage of data. +var ( + cacheMutex sync.Mutex + cacheStore = make(map[interface{}]interface{}) +) + +func cache(key interface{}, f func() (interface{}, error)) (interface{}, error) { + cacheMutex.Lock() + defer cacheMutex.Unlock() + if x := cacheStore[key]; x != nil { + return x, nil + } + x, err := f() + if err != nil { + return nil, err + } + cacheStore[key] = x + return x, err +} |