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author | Wim <wim@42.be> | 2018-01-08 22:41:38 +0100 |
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committer | Wim <wim@42.be> | 2018-01-09 00:07:55 +0100 |
commit | be898b44c3c057c7b70efb83f66b7bbbdd5e9276 (patch) | |
tree | 01c8983913bcae177b5e0e015de9a45abe8369a7 /vendor/github.com/nlopes/slack/websocket_managed_conn.go | |
parent | 4828c434439949f62a6e219ab9947c221a06b111 (diff) | |
download | matterbridge-msglm-be898b44c3c057c7b70efb83f66b7bbbdd5e9276.tar.gz matterbridge-msglm-be898b44c3c057c7b70efb83f66b7bbbdd5e9276.tar.bz2 matterbridge-msglm-be898b44c3c057c7b70efb83f66b7bbbdd5e9276.zip |
Update vendor (slack)
Diffstat (limited to 'vendor/github.com/nlopes/slack/websocket_managed_conn.go')
-rw-r--r-- | vendor/github.com/nlopes/slack/websocket_managed_conn.go | 466 |
1 files changed, 466 insertions, 0 deletions
diff --git a/vendor/github.com/nlopes/slack/websocket_managed_conn.go b/vendor/github.com/nlopes/slack/websocket_managed_conn.go new file mode 100644 index 00000000..fec07fd7 --- /dev/null +++ b/vendor/github.com/nlopes/slack/websocket_managed_conn.go @@ -0,0 +1,466 @@ +package slack + +import ( + "encoding/json" + "fmt" + "io" + "reflect" + "time" + + "golang.org/x/net/websocket" +) + +// ManageConnection can be called on a Slack RTM instance returned by the +// NewRTM method. It will connect to the slack RTM API and handle all incoming +// and outgoing events. If a connection fails then it will attempt to reconnect +// and will notify any listeners through an error event on the IncomingEvents +// channel. +// +// If the connection ends and the disconnect was unintentional then this will +// attempt to reconnect. +// +// This should only be called once per slack API! Otherwise expect undefined +// behavior. +// +// The defined error events are located in websocket_internals.go. +func (rtm *RTM) ManageConnection() { + var connectionCount int + for { + connectionCount++ + // start trying to connect + // the returned err is already passed onto the IncomingEvents channel + info, conn, err := rtm.connect(connectionCount, rtm.useRTMStart) + // if err != nil then the connection is sucessful - otherwise it is + // fatal + if err != nil { + return + } + rtm.info = info + rtm.IncomingEvents <- RTMEvent{"connected", &ConnectedEvent{ + ConnectionCount: connectionCount, + Info: info, + }} + + rtm.conn = conn + rtm.isConnected = true + + keepRunning := make(chan bool) + // we're now connected (or have failed fatally) so we can set up + // listeners + go rtm.handleIncomingEvents(keepRunning) + + // this should be a blocking call until the connection has ended + rtm.handleEvents(keepRunning, 30*time.Second) + + // after being disconnected we need to check if it was intentional + // if not then we should try to reconnect + if rtm.wasIntentional { + return + } + // else continue and run the loop again to connect + } +} + +// connect attempts to connect to the slack websocket API. It handles any +// errors that occur while connecting and will return once a connection +// has been successfully opened. +// If useRTMStart is false then it uses rtm.connect to create the connection, +// otherwise it uses rtm.start. +func (rtm *RTM) connect(connectionCount int, useRTMStart bool) (*Info, *websocket.Conn, error) { + // used to provide exponential backoff wait time with jitter before trying + // to connect to slack again + boff := &backoff{ + Min: 100 * time.Millisecond, + Max: 5 * time.Minute, + Factor: 2, + Jitter: true, + } + + for { + // send connecting event + rtm.IncomingEvents <- RTMEvent{"connecting", &ConnectingEvent{ + Attempt: boff.attempts + 1, + ConnectionCount: connectionCount, + }} + // attempt to start the connection + info, conn, err := rtm.startRTMAndDial(useRTMStart) + if err == nil { + return info, conn, nil + } + // check for fatal errors - currently only invalid_auth + if sErr, ok := err.(*WebError); ok && (sErr.Error() == "invalid_auth" || sErr.Error() == "account_inactive") { + rtm.IncomingEvents <- RTMEvent{"invalid_auth", &InvalidAuthEvent{}} + return nil, nil, sErr + } + + // any other errors are treated as recoverable and we try again after + // sending the event along the IncomingEvents channel + rtm.IncomingEvents <- RTMEvent{"connection_error", &ConnectionErrorEvent{ + Attempt: boff.attempts, + ErrorObj: err, + }} + + // check if Disconnect() has been invoked. + select { + case _ = <-rtm.disconnected: + rtm.IncomingEvents <- RTMEvent{"disconnected", &DisconnectedEvent{Intentional: true}} + return nil, nil, fmt.Errorf("disconnect received while trying to connect") + default: + } + + // get time we should wait before attempting to connect again + dur := boff.Duration() + rtm.Debugf("reconnection %d failed: %s", boff.attempts+1, err) + rtm.Debugln(" -> reconnecting in", dur) + time.Sleep(dur) + } +} + +// startRTMAndDial attempts to connect to the slack websocket. If useRTMStart is true, +// then it returns the full information returned by the "rtm.start" method on the +// slack API. Else it uses the "rtm.connect" method to connect +func (rtm *RTM) startRTMAndDial(useRTMStart bool) (*Info, *websocket.Conn, error) { + var info *Info + var url string + var err error + + if useRTMStart { + info, url, err = rtm.StartRTM() + } else { + info, url, err = rtm.ConnectRTM() + } + if err != nil { + return nil, nil, err + } + + // Only use HTTPS for connections to prevent MITM attacks on the connection. + conn, err := websocketProxyDial(url, "https://api.slack.com") + if err != nil { + return nil, nil, err + } + return info, conn, err +} + +// killConnection stops the websocket connection and signals to all goroutines +// that they should cease listening to the connection for events. +// +// This should not be called directly! Instead a boolean value (true for +// intentional, false otherwise) should be sent to the killChannel on the RTM. +func (rtm *RTM) killConnection(keepRunning chan bool, intentional bool) error { + rtm.Debugln("killing connection") + if rtm.isConnected { + close(keepRunning) + } + rtm.isConnected = false + rtm.wasIntentional = intentional + err := rtm.conn.Close() + rtm.IncomingEvents <- RTMEvent{"disconnected", &DisconnectedEvent{intentional}} + return err +} + +// handleEvents is a blocking function that handles all events. This sends +// pings when asked to (on rtm.forcePing) and upon every given elapsed +// interval. This also sends outgoing messages that are received from the RTM's +// outgoingMessages channel. This also handles incoming raw events from the RTM +// rawEvents channel. +func (rtm *RTM) handleEvents(keepRunning chan bool, interval time.Duration) { + ticker := time.NewTicker(interval) + defer ticker.Stop() + for { + select { + // catch "stop" signal on channel close + case intentional := <-rtm.killChannel: + _ = rtm.killConnection(keepRunning, intentional) + return + // send pings on ticker interval + case <-ticker.C: + err := rtm.ping() + if err != nil { + _ = rtm.killConnection(keepRunning, false) + return + } + case <-rtm.forcePing: + err := rtm.ping() + if err != nil { + _ = rtm.killConnection(keepRunning, false) + return + } + // listen for messages that need to be sent + case msg := <-rtm.outgoingMessages: + rtm.sendOutgoingMessage(msg) + // listen for incoming messages that need to be parsed + case rawEvent := <-rtm.rawEvents: + rtm.handleRawEvent(rawEvent) + } + } +} + +// handleIncomingEvents monitors the RTM's opened websocket for any incoming +// events. It pushes the raw events onto the RTM channel rawEvents. +// +// This will stop executing once the RTM's keepRunning channel has been closed +// or has anything sent to it. +func (rtm *RTM) handleIncomingEvents(keepRunning <-chan bool) { + for { + // non-blocking listen to see if channel is closed + select { + // catch "stop" signal on channel close + case <-keepRunning: + return + default: + rtm.receiveIncomingEvent() + } + } +} + +func (rtm *RTM) sendWithDeadline(msg interface{}) error { + // set a write deadline on the connection + if err := rtm.conn.SetWriteDeadline(time.Now().Add(10 * time.Second)); err != nil { + return err + } + if err := websocket.JSON.Send(rtm.conn, msg); err != nil { + return err + } + // remove write deadline + return rtm.conn.SetWriteDeadline(time.Time{}) +} + +// sendOutgoingMessage sends the given OutgoingMessage to the slack websocket. +// +// It does not currently detect if a outgoing message fails due to a disconnect +// and instead lets a future failed 'PING' detect the failed connection. +func (rtm *RTM) sendOutgoingMessage(msg OutgoingMessage) { + rtm.Debugln("Sending message:", msg) + if len(msg.Text) > MaxMessageTextLength { + rtm.IncomingEvents <- RTMEvent{"outgoing_error", &MessageTooLongEvent{ + Message: msg, + MaxLength: MaxMessageTextLength, + }} + return + } + + if err := rtm.sendWithDeadline(msg); err != nil { + rtm.IncomingEvents <- RTMEvent{"outgoing_error", &OutgoingErrorEvent{ + Message: msg, + ErrorObj: err, + }} + // TODO force ping? + } +} + +// ping sends a 'PING' message to the RTM's websocket. If the 'PING' message +// fails to send then this returns an error signifying that the connection +// should be considered disconnected. +// +// This does not handle incoming 'PONG' responses but does store the time of +// each successful 'PING' send so latency can be detected upon a 'PONG' +// response. +func (rtm *RTM) ping() error { + id := rtm.idGen.Next() + rtm.Debugln("Sending PING ", id) + rtm.pings[id] = time.Now() + + msg := &Ping{ID: id, Type: "ping"} + + if err := rtm.sendWithDeadline(msg); err != nil { + rtm.Debugf("RTM Error sending 'PING %d': %s", id, err.Error()) + return err + } + return nil +} + +// receiveIncomingEvent attempts to receive an event from the RTM's websocket. +// This will block until a frame is available from the websocket. +func (rtm *RTM) receiveIncomingEvent() { + event := json.RawMessage{} + err := websocket.JSON.Receive(rtm.conn, &event) + if err == io.EOF { + // EOF's don't seem to signify a failed connection so instead we ignore + // them here and detect a failed connection upon attempting to send a + // 'PING' message + + // trigger a 'PING' to detect pontential websocket disconnect + rtm.forcePing <- true + return + } else if err != nil { + rtm.IncomingEvents <- RTMEvent{"incoming_error", &IncomingEventError{ + ErrorObj: err, + }} + // force a ping here too? + return + } else if len(event) == 0 { + rtm.Debugln("Received empty event") + return + } + rtm.Debugln("Incoming Event:", string(event[:])) + rtm.rawEvents <- event +} + +// handleRawEvent takes a raw JSON message received from the slack websocket +// and handles the encoded event. +func (rtm *RTM) handleRawEvent(rawEvent json.RawMessage) { + event := &Event{} + err := json.Unmarshal(rawEvent, event) + if err != nil { + rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}} + return + } + switch event.Type { + case "": + rtm.handleAck(rawEvent) + case "hello": + rtm.IncomingEvents <- RTMEvent{"hello", &HelloEvent{}} + case "pong": + rtm.handlePong(rawEvent) + case "desktop_notification": + rtm.Debugln("Received desktop notification, ignoring") + default: + rtm.handleEvent(event.Type, rawEvent) + } +} + +// handleAck handles an incoming 'ACK' message. +func (rtm *RTM) handleAck(event json.RawMessage) { + ack := &AckMessage{} + if err := json.Unmarshal(event, ack); err != nil { + rtm.Debugln("RTM Error unmarshalling 'ack' event:", err) + rtm.Debugln(" -> Erroneous 'ack' event:", string(event)) + return + } + + if ack.Ok { + rtm.IncomingEvents <- RTMEvent{"ack", ack} + } else if ack.RTMResponse.Error != nil { + rtm.IncomingEvents <- RTMEvent{"ack_error", &AckErrorEvent{ack.Error}} + } else { + rtm.IncomingEvents <- RTMEvent{"ack_error", &AckErrorEvent{fmt.Errorf("ack decode failure")}} + } +} + +// handlePong handles an incoming 'PONG' message which should be in response to +// a previously sent 'PING' message. This is then used to compute the +// connection's latency. +func (rtm *RTM) handlePong(event json.RawMessage) { + pong := &Pong{} + if err := json.Unmarshal(event, pong); err != nil { + rtm.Debugln("RTM Error unmarshalling 'pong' event:", err) + rtm.Debugln(" -> Erroneous 'ping' event:", string(event)) + return + } + if pingTime, exists := rtm.pings[pong.ReplyTo]; exists { + latency := time.Since(pingTime) + rtm.IncomingEvents <- RTMEvent{"latency_report", &LatencyReport{Value: latency}} + delete(rtm.pings, pong.ReplyTo) + } else { + rtm.Debugln("RTM Error - unmatched 'pong' event:", string(event)) + } +} + +// handleEvent is the "default" response to an event that does not have a +// special case. It matches the command's name to a mapping of defined events +// and then sends the corresponding event struct to the IncomingEvents channel. +// If the event type is not found or the event cannot be unmarshalled into the +// correct struct then this sends an UnmarshallingErrorEvent to the +// IncomingEvents channel. +func (rtm *RTM) handleEvent(typeStr string, event json.RawMessage) { + v, exists := eventMapping[typeStr] + if !exists { + rtm.Debugf("RTM Error, received unmapped event %q: %s\n", typeStr, string(event)) + err := fmt.Errorf("RTM Error: Received unmapped event %q: %s\n", typeStr, string(event)) + rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}} + return + } + t := reflect.TypeOf(v) + recvEvent := reflect.New(t).Interface() + err := json.Unmarshal(event, recvEvent) + if err != nil { + rtm.Debugf("RTM Error, could not unmarshall event %q: %s\n", typeStr, string(event)) + err := fmt.Errorf("RTM Error: Could not unmarshall event %q: %s\n", typeStr, string(event)) + rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}} + return + } + rtm.IncomingEvents <- RTMEvent{typeStr, recvEvent} +} + +// eventMapping holds a mapping of event names to their corresponding struct +// implementations. The structs should be instances of the unmarshalling +// target for the matching event type. +var eventMapping = map[string]interface{}{ + "message": MessageEvent{}, + "presence_change": PresenceChangeEvent{}, + "user_typing": UserTypingEvent{}, + + "channel_marked": ChannelMarkedEvent{}, + "channel_created": ChannelCreatedEvent{}, + "channel_joined": ChannelJoinedEvent{}, + "channel_left": ChannelLeftEvent{}, + "channel_deleted": ChannelDeletedEvent{}, + "channel_rename": ChannelRenameEvent{}, + "channel_archive": ChannelArchiveEvent{}, + "channel_unarchive": ChannelUnarchiveEvent{}, + "channel_history_changed": ChannelHistoryChangedEvent{}, + + "dnd_updated": DNDUpdatedEvent{}, + "dnd_updated_user": DNDUpdatedEvent{}, + + "im_created": IMCreatedEvent{}, + "im_open": IMOpenEvent{}, + "im_close": IMCloseEvent{}, + "im_marked": IMMarkedEvent{}, + "im_history_changed": IMHistoryChangedEvent{}, + + "group_marked": GroupMarkedEvent{}, + "group_open": GroupOpenEvent{}, + "group_joined": GroupJoinedEvent{}, + "group_left": GroupLeftEvent{}, + "group_close": GroupCloseEvent{}, + "group_rename": GroupRenameEvent{}, + "group_archive": GroupArchiveEvent{}, + "group_unarchive": GroupUnarchiveEvent{}, + "group_history_changed": GroupHistoryChangedEvent{}, + + "file_created": FileCreatedEvent{}, + "file_shared": FileSharedEvent{}, + "file_unshared": FileUnsharedEvent{}, + "file_public": FilePublicEvent{}, + "file_private": FilePrivateEvent{}, + "file_change": FileChangeEvent{}, + "file_deleted": FileDeletedEvent{}, + "file_comment_added": FileCommentAddedEvent{}, + "file_comment_edited": FileCommentEditedEvent{}, + "file_comment_deleted": FileCommentDeletedEvent{}, + + "pin_added": PinAddedEvent{}, + "pin_removed": PinRemovedEvent{}, + + "star_added": StarAddedEvent{}, + "star_removed": StarRemovedEvent{}, + + "reaction_added": ReactionAddedEvent{}, + "reaction_removed": ReactionRemovedEvent{}, + + "pref_change": PrefChangeEvent{}, + + "team_join": TeamJoinEvent{}, + "team_rename": TeamRenameEvent{}, + "team_pref_change": TeamPrefChangeEvent{}, + "team_domain_change": TeamDomainChangeEvent{}, + "team_migration_started": TeamMigrationStartedEvent{}, + + "manual_presence_change": ManualPresenceChangeEvent{}, + + "user_change": UserChangeEvent{}, + + "emoji_changed": EmojiChangedEvent{}, + + "commands_changed": CommandsChangedEvent{}, + + "email_domain_changed": EmailDomainChangedEvent{}, + + "bot_added": BotAddedEvent{}, + "bot_changed": BotChangedEvent{}, + + "accounts_changed": AccountsChangedEvent{}, + + "reconnect_url": ReconnectUrlEvent{}, +} |