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authorWim <wim@42.be>2020-03-01 20:59:19 +0100
committerGitHub <noreply@github.com>2020-03-01 20:59:19 +0100
commit250b3bb5795240d5ebdab5416ab99dbc41be734b (patch)
tree11e44ec2e7e37cd7eb0deaf0a7843fe6bf3c0e40 /vendor/github.com/nlopes/slack/websocket_managed_conn.go
parente9edbfc051afc643d91fc04bc7fb3fe70039c213 (diff)
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Use upstream slack-go/slack again (#1018)
Diffstat (limited to 'vendor/github.com/nlopes/slack/websocket_managed_conn.go')
-rw-r--r--vendor/github.com/nlopes/slack/websocket_managed_conn.go581
1 files changed, 0 insertions, 581 deletions
diff --git a/vendor/github.com/nlopes/slack/websocket_managed_conn.go b/vendor/github.com/nlopes/slack/websocket_managed_conn.go
deleted file mode 100644
index dbbf682d..00000000
--- a/vendor/github.com/nlopes/slack/websocket_managed_conn.go
+++ /dev/null
@@ -1,581 +0,0 @@
-package slack
-
-import (
- "encoding/json"
- "fmt"
- "io"
- "net/http"
- stdurl "net/url"
- "reflect"
- "time"
-
- "github.com/gorilla/websocket"
- "github.com/nlopes/slack/internal/errorsx"
- "github.com/nlopes/slack/internal/timex"
-)
-
-// ManageConnection can be called on a Slack RTM instance returned by the
-// NewRTM method. It will connect to the slack RTM API and handle all incoming
-// and outgoing events. If a connection fails then it will attempt to reconnect
-// and will notify any listeners through an error event on the IncomingEvents
-// channel.
-//
-// If the connection ends and the disconnect was unintentional then this will
-// attempt to reconnect.
-//
-// This should only be called once per slack API! Otherwise expect undefined
-// behavior.
-//
-// The defined error events are located in websocket_internals.go.
-func (rtm *RTM) ManageConnection() {
- var (
- err error
- info *Info
- conn *websocket.Conn
- )
-
- for connectionCount := 0; ; connectionCount++ {
- // start trying to connect
- // the returned err is already passed onto the IncomingEvents channel
- if info, conn, err = rtm.connect(connectionCount, rtm.useRTMStart); err != nil {
- // when the connection is unsuccessful its fatal, and we need to bail out.
- rtm.Debugf("Failed to connect with RTM on try %d: %s", connectionCount, err)
- rtm.disconnect()
- return
- }
-
- // lock to prevent data races with Disconnect particularly around isConnected
- // and conn.
- rtm.mu.Lock()
- rtm.conn = conn
- rtm.info = info
- rtm.mu.Unlock()
-
- rtm.IncomingEvents <- RTMEvent{"connected", &ConnectedEvent{
- ConnectionCount: connectionCount,
- Info: info,
- }}
-
- rtm.Debugf("RTM connection succeeded on try %d", connectionCount)
-
- rawEvents := make(chan json.RawMessage)
- // we're now connected so we can set up listeners
- go rtm.handleIncomingEvents(rawEvents)
- // this should be a blocking call until the connection has ended
- rtm.handleEvents(rawEvents)
-
- select {
- case <-rtm.disconnected:
- // after handle events returns we need to check if we're disconnected
- // when this happens we need to cleanup the newly created connection.
- if err = conn.Close(); err != nil {
- rtm.Debugln("failed to close conn on disconnected RTM", err)
- }
- return
- default:
- // otherwise continue and run the loop again to reconnect
- }
- }
-}
-
-// connect attempts to connect to the slack websocket API. It handles any
-// errors that occur while connecting and will return once a connection
-// has been successfully opened.
-// If useRTMStart is false then it uses rtm.connect to create the connection,
-// otherwise it uses rtm.start.
-func (rtm *RTM) connect(connectionCount int, useRTMStart bool) (*Info, *websocket.Conn, error) {
- const (
- errInvalidAuth = "invalid_auth"
- errInactiveAccount = "account_inactive"
- errMissingAuthToken = "not_authed"
- )
-
- // used to provide exponential backoff wait time with jitter before trying
- // to connect to slack again
- boff := &backoff{
- Max: 5 * time.Minute,
- }
-
- for {
- var (
- backoff time.Duration
- )
-
- // send connecting event
- rtm.IncomingEvents <- RTMEvent{"connecting", &ConnectingEvent{
- Attempt: boff.attempts + 1,
- ConnectionCount: connectionCount,
- }}
-
- // attempt to start the connection
- info, conn, err := rtm.startRTMAndDial(useRTMStart)
- if err == nil {
- return info, conn, nil
- }
-
- // check for fatal errors
- switch err.Error() {
- case errInvalidAuth, errInactiveAccount, errMissingAuthToken:
- rtm.Debugf("invalid auth when connecting with RTM: %s", err)
- rtm.IncomingEvents <- RTMEvent{"invalid_auth", &InvalidAuthEvent{}}
- return nil, nil, err
- default:
- }
-
- switch actual := err.(type) {
- case statusCodeError:
- if actual.Code == http.StatusNotFound {
- rtm.Debugf("invalid auth when connecting with RTM: %s", err)
- rtm.IncomingEvents <- RTMEvent{"invalid_auth", &InvalidAuthEvent{}}
- return nil, nil, err
- }
- case *RateLimitedError:
- backoff = actual.RetryAfter
- default:
- }
-
- backoff = timex.Max(backoff, boff.Duration())
- // any other errors are treated as recoverable and we try again after
- // sending the event along the IncomingEvents channel
- rtm.IncomingEvents <- RTMEvent{"connection_error", &ConnectionErrorEvent{
- Attempt: boff.attempts,
- Backoff: backoff,
- ErrorObj: err,
- }}
-
- // get time we should wait before attempting to connect again
- rtm.Debugf("reconnection %d failed: %s reconnecting in %v\n", boff.attempts, err, backoff)
-
- // wait for one of the following to occur,
- // backoff duration has elapsed, killChannel is signalled, or
- // the rtm finishes disconnecting.
- select {
- case <-time.After(backoff): // retry after the backoff.
- case intentional := <-rtm.killChannel:
- if intentional {
- rtm.killConnection(intentional, ErrRTMDisconnected)
- return nil, nil, ErrRTMDisconnected
- }
- case <-rtm.disconnected:
- return nil, nil, ErrRTMDisconnected
- }
- }
-}
-
-// startRTMAndDial attempts to connect to the slack websocket. If useRTMStart is true,
-// then it returns the full information returned by the "rtm.start" method on the
-// slack API. Else it uses the "rtm.connect" method to connect
-func (rtm *RTM) startRTMAndDial(useRTMStart bool) (info *Info, _ *websocket.Conn, err error) {
- var (
- url string
- )
-
- if useRTMStart {
- rtm.Debugf("Starting RTM")
- info, url, err = rtm.StartRTM()
- } else {
- rtm.Debugf("Connecting to RTM")
- info, url, err = rtm.ConnectRTM()
- }
- if err != nil {
- rtm.Debugf("Failed to start or connect to RTM: %s", err)
- return nil, nil, err
- }
-
- // install connection parameters
- u, err := stdurl.Parse(url)
- if err != nil {
- return nil, nil, err
- }
- u.RawQuery = rtm.connParams.Encode()
- url = u.String()
-
- rtm.Debugf("Dialing to websocket on url %s", url)
- // Only use HTTPS for connections to prevent MITM attacks on the connection.
- upgradeHeader := http.Header{}
- upgradeHeader.Add("Origin", "https://api.slack.com")
- dialer := websocket.DefaultDialer
- if rtm.dialer != nil {
- dialer = rtm.dialer
- }
- conn, _, err := dialer.Dial(url, upgradeHeader)
- if err != nil {
- rtm.Debugf("Failed to dial to the websocket: %s", err)
- return nil, nil, err
- }
- return info, conn, err
-}
-
-// killConnection stops the websocket connection and signals to all goroutines
-// that they should cease listening to the connection for events.
-//
-// This should not be called directly! Instead a boolean value (true for
-// intentional, false otherwise) should be sent to the killChannel on the RTM.
-func (rtm *RTM) killConnection(intentional bool, cause error) (err error) {
- rtm.Debugln("killing connection", cause)
-
- if rtm.conn != nil {
- err = rtm.conn.Close()
- }
-
- rtm.IncomingEvents <- RTMEvent{"disconnected", &DisconnectedEvent{Intentional: intentional, Cause: cause}}
-
- if intentional {
- rtm.disconnect()
- }
-
- return err
-}
-
-// handleEvents is a blocking function that handles all events. This sends
-// pings when asked to (on rtm.forcePing) and upon every given elapsed
-// interval. This also sends outgoing messages that are received from the RTM's
-// outgoingMessages channel. This also handles incoming raw events from the RTM
-// rawEvents channel.
-func (rtm *RTM) handleEvents(events chan json.RawMessage) {
- ticker := time.NewTicker(rtm.pingInterval)
- defer ticker.Stop()
- for {
- select {
- // catch "stop" signal on channel close
- case intentional := <-rtm.killChannel:
- _ = rtm.killConnection(intentional, errorsx.String("signaled"))
- return
- // detect when the connection is dead.
- case <-rtm.pingDeadman.C:
- _ = rtm.killConnection(false, ErrRTMDeadman)
- return
- // send pings on ticker interval
- case <-ticker.C:
- if err := rtm.ping(); err != nil {
- _ = rtm.killConnection(false, err)
- return
- }
- case <-rtm.forcePing:
- if err := rtm.ping(); err != nil {
- _ = rtm.killConnection(false, err)
- return
- }
- // listen for messages that need to be sent
- case msg := <-rtm.outgoingMessages:
- rtm.sendOutgoingMessage(msg)
- // listen for incoming messages that need to be parsed
- case rawEvent := <-events:
- switch rtm.handleRawEvent(rawEvent) {
- case rtmEventTypeGoodbye:
- // kill the connection, but DO NOT RETURN, a follow up kill signal will
- // be sent that still needs to be processed. this duplication is because
- // the event reader restarts once it emits the goodbye event.
- // unlike the other cases in this function a final read will be triggered
- // against the connection which will emit a kill signal. if we return early
- // this kill signal will be processed by the next connection.
- _ = rtm.killConnection(false, ErrRTMGoodbye)
- default:
- }
- }
- }
-}
-
-// handleIncomingEvents monitors the RTM's opened websocket for any incoming
-// events. It pushes the raw events into the channel.
-//
-// This will stop executing once the RTM's when a fatal error is detected, or
-// a disconnect occurs.
-func (rtm *RTM) handleIncomingEvents(events chan json.RawMessage) {
- for {
- if err := rtm.receiveIncomingEvent(events); err != nil {
- select {
- case rtm.killChannel <- false:
- case <-rtm.disconnected:
- }
- return
- }
- }
-}
-
-func (rtm *RTM) sendWithDeadline(msg interface{}) error {
- // set a write deadline on the connection
- if err := rtm.conn.SetWriteDeadline(time.Now().Add(10 * time.Second)); err != nil {
- return err
- }
- if err := rtm.conn.WriteJSON(msg); err != nil {
- return err
- }
- // remove write deadline
- return rtm.conn.SetWriteDeadline(time.Time{})
-}
-
-// sendOutgoingMessage sends the given OutgoingMessage to the slack websocket.
-//
-// It does not currently detect if a outgoing message fails due to a disconnect
-// and instead lets a future failed 'PING' detect the failed connection.
-func (rtm *RTM) sendOutgoingMessage(msg OutgoingMessage) {
- rtm.Debugln("Sending message:", msg)
- if len([]rune(msg.Text)) > MaxMessageTextLength {
- rtm.IncomingEvents <- RTMEvent{"outgoing_error", &MessageTooLongEvent{
- Message: msg,
- MaxLength: MaxMessageTextLength,
- }}
- return
- }
-
- if err := rtm.sendWithDeadline(msg); err != nil {
- rtm.IncomingEvents <- RTMEvent{"outgoing_error", &OutgoingErrorEvent{
- Message: msg,
- ErrorObj: err,
- }}
- }
-}
-
-// ping sends a 'PING' message to the RTM's websocket. If the 'PING' message
-// fails to send then this returns an error signifying that the connection
-// should be considered disconnected.
-//
-// This does not handle incoming 'PONG' responses but does store the time of
-// each successful 'PING' send so latency can be detected upon a 'PONG'
-// response.
-func (rtm *RTM) ping() error {
- id := rtm.idGen.Next()
- rtm.Debugln("Sending PING ", id)
- msg := &Ping{ID: id, Type: "ping", Timestamp: time.Now().Unix()}
-
- if err := rtm.sendWithDeadline(msg); err != nil {
- rtm.Debugf("RTM Error sending 'PING %d': %s", id, err.Error())
- return err
- }
- return nil
-}
-
-// receiveIncomingEvent attempts to receive an event from the RTM's websocket.
-// This will block until a frame is available from the websocket.
-// If the read from the websocket results in a fatal error, this function will return non-nil.
-func (rtm *RTM) receiveIncomingEvent(events chan json.RawMessage) error {
- event := json.RawMessage{}
- err := rtm.conn.ReadJSON(&event)
-
- // check if the connection was closed.
- if websocket.IsUnexpectedCloseError(err) {
- return err
- }
-
- switch {
- case err == io.ErrUnexpectedEOF:
- // EOF's don't seem to signify a failed connection so instead we ignore
- // them here and detect a failed connection upon attempting to send a
- // 'PING' message
-
- // trigger a 'PING' to detect potential websocket disconnect
- select {
- case rtm.forcePing <- true:
- case <-rtm.disconnected:
- }
- case err != nil:
- // All other errors from ReadJSON come from NextReader, and should
- // kill the read loop and force a reconnect.
- rtm.IncomingEvents <- RTMEvent{"incoming_error", &IncomingEventError{
- ErrorObj: err,
- }}
-
- return err
- case len(event) == 0:
- rtm.Debugln("Received empty event")
- default:
- rtm.Debugln("Incoming Event:", string(event))
- select {
- case events <- event:
- case <-rtm.disconnected:
- rtm.Debugln("disonnected while attempting to send raw event")
- }
- }
-
- return nil
-}
-
-// handleRawEvent takes a raw JSON message received from the slack websocket
-// and handles the encoded event.
-// returns the event type of the message.
-func (rtm *RTM) handleRawEvent(rawEvent json.RawMessage) string {
- event := &Event{}
- err := json.Unmarshal(rawEvent, event)
- if err != nil {
- rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
- return ""
- }
-
- switch event.Type {
- case rtmEventTypeAck:
- rtm.handleAck(rawEvent)
- case rtmEventTypeHello:
- rtm.IncomingEvents <- RTMEvent{"hello", &HelloEvent{}}
- case rtmEventTypePong:
- rtm.handlePong(rawEvent)
- case rtmEventTypeGoodbye:
- // just return the event type up for goodbye, will be handled by caller.
- default:
- rtm.handleEvent(event.Type, rawEvent)
- }
-
- return event.Type
-}
-
-// handleAck handles an incoming 'ACK' message.
-func (rtm *RTM) handleAck(event json.RawMessage) {
- ack := &AckMessage{}
- if err := json.Unmarshal(event, ack); err != nil {
- rtm.Debugln("RTM Error unmarshalling 'ack' event:", err)
- rtm.Debugln(" -> Erroneous 'ack' event:", string(event))
- return
- }
-
- if ack.Ok {
- rtm.IncomingEvents <- RTMEvent{"ack", ack}
- } else if ack.RTMResponse.Error != nil {
- // As there is no documentation for RTM error-codes, this
- // identification of a rate-limit warning is very brittle.
- if ack.RTMResponse.Error.Code == -1 && ack.RTMResponse.Error.Msg == "slow down, too many messages..." {
- rtm.IncomingEvents <- RTMEvent{"ack_error", &RateLimitEvent{}}
- } else {
- rtm.IncomingEvents <- RTMEvent{"ack_error", &AckErrorEvent{ack.Error}}
- }
- } else {
- rtm.IncomingEvents <- RTMEvent{"ack_error", &AckErrorEvent{fmt.Errorf("ack decode failure")}}
- }
-}
-
-// handlePong handles an incoming 'PONG' message which should be in response to
-// a previously sent 'PING' message. This is then used to compute the
-// connection's latency.
-func (rtm *RTM) handlePong(event json.RawMessage) {
- var (
- p Pong
- )
-
- rtm.resetDeadman()
-
- if err := json.Unmarshal(event, &p); err != nil {
- rtm.Client.log.Println("RTM Error unmarshalling 'pong' event:", err)
- return
- }
-
- latency := time.Since(time.Unix(p.Timestamp, 0))
- rtm.IncomingEvents <- RTMEvent{"latency_report", &LatencyReport{Value: latency}}
-}
-
-// handleEvent is the "default" response to an event that does not have a
-// special case. It matches the command's name to a mapping of defined events
-// and then sends the corresponding event struct to the IncomingEvents channel.
-// If the event type is not found or the event cannot be unmarshalled into the
-// correct struct then this sends an UnmarshallingErrorEvent to the
-// IncomingEvents channel.
-func (rtm *RTM) handleEvent(typeStr string, event json.RawMessage) {
- v, exists := EventMapping[typeStr]
- if !exists {
- rtm.Debugf("RTM Error - received unmapped event %q: %s\n", typeStr, string(event))
- err := fmt.Errorf("RTM Error: Received unmapped event %q: %s", typeStr, string(event))
- rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
- return
- }
- t := reflect.TypeOf(v)
- recvEvent := reflect.New(t).Interface()
- err := json.Unmarshal(event, recvEvent)
- if err != nil {
- rtm.Debugf("RTM Error, could not unmarshall event %q: %s\n", typeStr, string(event))
- err := fmt.Errorf("RTM Error: Could not unmarshall event %q: %s", typeStr, string(event))
- rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
- return
- }
- rtm.IncomingEvents <- RTMEvent{typeStr, recvEvent}
-}
-
-// EventMapping holds a mapping of event names to their corresponding struct
-// implementations. The structs should be instances of the unmarshalling
-// target for the matching event type.
-var EventMapping = map[string]interface{}{
- "message": MessageEvent{},
- "presence_change": PresenceChangeEvent{},
- "user_typing": UserTypingEvent{},
-
- "channel_marked": ChannelMarkedEvent{},
- "channel_created": ChannelCreatedEvent{},
- "channel_joined": ChannelJoinedEvent{},
- "channel_left": ChannelLeftEvent{},
- "channel_deleted": ChannelDeletedEvent{},
- "channel_rename": ChannelRenameEvent{},
- "channel_archive": ChannelArchiveEvent{},
- "channel_unarchive": ChannelUnarchiveEvent{},
- "channel_history_changed": ChannelHistoryChangedEvent{},
-
- "dnd_updated": DNDUpdatedEvent{},
- "dnd_updated_user": DNDUpdatedEvent{},
-
- "im_created": IMCreatedEvent{},
- "im_open": IMOpenEvent{},
- "im_close": IMCloseEvent{},
- "im_marked": IMMarkedEvent{},
- "im_history_changed": IMHistoryChangedEvent{},
-
- "group_marked": GroupMarkedEvent{},
- "group_open": GroupOpenEvent{},
- "group_joined": GroupJoinedEvent{},
- "group_left": GroupLeftEvent{},
- "group_close": GroupCloseEvent{},
- "group_rename": GroupRenameEvent{},
- "group_archive": GroupArchiveEvent{},
- "group_unarchive": GroupUnarchiveEvent{},
- "group_history_changed": GroupHistoryChangedEvent{},
-
- "file_created": FileCreatedEvent{},
- "file_shared": FileSharedEvent{},
- "file_unshared": FileUnsharedEvent{},
- "file_public": FilePublicEvent{},
- "file_private": FilePrivateEvent{},
- "file_change": FileChangeEvent{},
- "file_deleted": FileDeletedEvent{},
- "file_comment_added": FileCommentAddedEvent{},
- "file_comment_edited": FileCommentEditedEvent{},
- "file_comment_deleted": FileCommentDeletedEvent{},
-
- "pin_added": PinAddedEvent{},
- "pin_removed": PinRemovedEvent{},
-
- "star_added": StarAddedEvent{},
- "star_removed": StarRemovedEvent{},
-
- "reaction_added": ReactionAddedEvent{},
- "reaction_removed": ReactionRemovedEvent{},
-
- "pref_change": PrefChangeEvent{},
-
- "team_join": TeamJoinEvent{},
- "team_rename": TeamRenameEvent{},
- "team_pref_change": TeamPrefChangeEvent{},
- "team_domain_change": TeamDomainChangeEvent{},
- "team_migration_started": TeamMigrationStartedEvent{},
-
- "manual_presence_change": ManualPresenceChangeEvent{},
-
- "user_change": UserChangeEvent{},
-
- "emoji_changed": EmojiChangedEvent{},
-
- "commands_changed": CommandsChangedEvent{},
-
- "email_domain_changed": EmailDomainChangedEvent{},
-
- "bot_added": BotAddedEvent{},
- "bot_changed": BotChangedEvent{},
-
- "accounts_changed": AccountsChangedEvent{},
-
- "reconnect_url": ReconnectUrlEvent{},
-
- "member_joined_channel": MemberJoinedChannelEvent{},
- "member_left_channel": MemberLeftChannelEvent{},
-
- "subteam_created": SubteamCreatedEvent{},
- "subteam_self_added": SubteamSelfAddedEvent{},
- "subteam_self_removed": SubteamSelfRemovedEvent{},
- "subteam_updated": SubteamUpdatedEvent{},
-
- "desktop_notification": DesktopNotificationEvent{},
-}