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author | Wim <wim@42.be> | 2019-09-07 22:46:58 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-07 22:46:58 +0200 |
commit | a3bee01e0af3394c19360b98fd2db1b647f49299 (patch) | |
tree | ffc5778361d55d592a718354a37c9251e75fc7f6 /vendor/github.com/nlopes/slack/backoff.go | |
parent | 1dc93ec4f001edd01daccbe408767d4878be25a3 (diff) | |
download | matterbridge-msglm-a3bee01e0af3394c19360b98fd2db1b647f49299.tar.gz matterbridge-msglm-a3bee01e0af3394c19360b98fd2db1b647f49299.tar.bz2 matterbridge-msglm-a3bee01e0af3394c19360b98fd2db1b647f49299.zip |
Update dependencies (#886)
Diffstat (limited to 'vendor/github.com/nlopes/slack/backoff.go')
-rw-r--r-- | vendor/github.com/nlopes/slack/backoff.go | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/vendor/github.com/nlopes/slack/backoff.go b/vendor/github.com/nlopes/slack/backoff.go index 197bce2e..2ba697e7 100644 --- a/vendor/github.com/nlopes/slack/backoff.go +++ b/vendor/github.com/nlopes/slack/backoff.go @@ -1,7 +1,6 @@ package slack import ( - "math" "math/rand" "time" ) @@ -14,41 +13,42 @@ import ( // conjunction with the time package. type backoff struct { attempts int - //Factor is the multiplying factor for each increment step - Factor float64 - //Jitter eases contention by randomizing backoff steps - Jitter bool - //Min and Max are the minimum and maximum values of the counter - Min, Max time.Duration + // Initial value to scale out + Initial time.Duration + // Jitter value randomizes an additional delay between 0 and Jitter + Jitter time.Duration + // Max maximum values of the backoff + Max time.Duration } // Returns the current value of the counter and then multiplies it // Factor -func (b *backoff) Duration() time.Duration { - //Zero-values are nonsensical, so we use - //them to apply defaults - if b.Min == 0 { - b.Min = 100 * time.Millisecond - } +func (b *backoff) Duration() (dur time.Duration) { + // Zero-values are nonsensical, so we use + // them to apply defaults if b.Max == 0 { b.Max = 10 * time.Second } - if b.Factor == 0 { - b.Factor = 2 + + if b.Initial == 0 { + b.Initial = 100 * time.Millisecond } - //calculate this duration - dur := float64(b.Min) * math.Pow(b.Factor, float64(b.attempts)) - if b.Jitter { - dur = rand.Float64()*(dur-float64(b.Min)) + float64(b.Min) + + // calculate this duration + if dur = time.Duration(1 << uint(b.attempts)); dur > 0 { + dur = dur * b.Initial + } else { + dur = b.Max } - //cap! - if dur > float64(b.Max) { - return b.Max + + if b.Jitter > 0 { + dur = dur + time.Duration(rand.Intn(int(b.Jitter))) } - //bump attempts count + + // bump attempts count b.attempts++ - //return as a time.Duration - return time.Duration(dur) + + return dur } //Resets the current value of the counter back to Min |