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authordependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>2022-01-28 23:48:40 +0100
committerGitHub <noreply@github.com>2022-01-28 23:48:40 +0100
commit5a1fd7daddbb07b93e3611d023ea48e1991fc0c6 (patch)
treee592a99163702c4c6214c9519a7983fa58fab13c /vendor/github.com/klauspost/compress/zstd/enc_best.go
parentac06a268096285a9f795bd19df950075a930c9d6 (diff)
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Bump github.com/SevereCloud/vksdk/v2 from 2.11.0 to 2.13.0 (#1698)
Bumps [github.com/SevereCloud/vksdk/v2](https://github.com/SevereCloud/vksdk) from 2.11.0 to 2.13.0. - [Release notes](https://github.com/SevereCloud/vksdk/releases) - [Commits](https://github.com/SevereCloud/vksdk/compare/v2.11.0...v2.13.0) --- updated-dependencies: - dependency-name: github.com/SevereCloud/vksdk/v2 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Diffstat (limited to 'vendor/github.com/klauspost/compress/zstd/enc_best.go')
-rw-r--r--vendor/github.com/klauspost/compress/zstd/enc_best.go558
1 files changed, 558 insertions, 0 deletions
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_best.go b/vendor/github.com/klauspost/compress/zstd/enc_best.go
new file mode 100644
index 00000000..96028ecd
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_best.go
@@ -0,0 +1,558 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+ "bytes"
+ "fmt"
+
+ "github.com/klauspost/compress"
+)
+
+const (
+ bestLongTableBits = 22 // Bits used in the long match table
+ bestLongTableSize = 1 << bestLongTableBits // Size of the table
+ bestLongLen = 8 // Bytes used for table hash
+
+ // Note: Increasing the short table bits or making the hash shorter
+ // can actually lead to compression degradation since it will 'steal' more from the
+ // long match table and match offsets are quite big.
+ // This greatly depends on the type of input.
+ bestShortTableBits = 18 // Bits used in the short match table
+ bestShortTableSize = 1 << bestShortTableBits // Size of the table
+ bestShortLen = 4 // Bytes used for table hash
+
+)
+
+type match struct {
+ offset int32
+ s int32
+ length int32
+ rep int32
+ est int32
+}
+
+const highScore = 25000
+
+// estBits will estimate output bits from predefined tables.
+func (m *match) estBits(bitsPerByte int32) {
+ mlc := mlCode(uint32(m.length - zstdMinMatch))
+ var ofc uint8
+ if m.rep < 0 {
+ ofc = ofCode(uint32(m.s-m.offset) + 3)
+ } else {
+ ofc = ofCode(uint32(m.rep))
+ }
+ // Cost, excluding
+ ofTT, mlTT := fsePredefEnc[tableOffsets].ct.symbolTT[ofc], fsePredefEnc[tableMatchLengths].ct.symbolTT[mlc]
+
+ // Add cost of match encoding...
+ m.est = int32(ofTT.outBits + mlTT.outBits)
+ m.est += int32(ofTT.deltaNbBits>>16 + mlTT.deltaNbBits>>16)
+ // Subtract savings compared to literal encoding...
+ m.est -= (m.length * bitsPerByte) >> 10
+ if m.est > 0 {
+ // Unlikely gain..
+ m.length = 0
+ m.est = highScore
+ }
+}
+
+// bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type bestFastEncoder struct {
+ fastBase
+ table [bestShortTableSize]prevEntry
+ longTable [bestLongTableSize]prevEntry
+ dictTable []prevEntry
+ dictLongTable []prevEntry
+}
+
+// Encode improves compression...
+func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
+ const (
+ // Input margin is the number of bytes we read (8)
+ // and the maximum we will read ahead (2)
+ inputMargin = 8 + 4
+ minNonLiteralBlockSize = 16
+ )
+
+ // Protect against e.cur wraparound.
+ for e.cur >= bufferReset {
+ if len(e.hist) == 0 {
+ for i := range e.table[:] {
+ e.table[i] = prevEntry{}
+ }
+ for i := range e.longTable[:] {
+ e.longTable[i] = prevEntry{}
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+ // Shift down everything in the table that isn't already too far away.
+ minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+ for i := range e.table[:] {
+ v := e.table[i].offset
+ v2 := e.table[i].prev
+ if v < minOff {
+ v = 0
+ v2 = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ if v2 < minOff {
+ v2 = 0
+ } else {
+ v2 = v2 - e.cur + e.maxMatchOff
+ }
+ }
+ e.table[i] = prevEntry{
+ offset: v,
+ prev: v2,
+ }
+ }
+ for i := range e.longTable[:] {
+ v := e.longTable[i].offset
+ v2 := e.longTable[i].prev
+ if v < minOff {
+ v = 0
+ v2 = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ if v2 < minOff {
+ v2 = 0
+ } else {
+ v2 = v2 - e.cur + e.maxMatchOff
+ }
+ }
+ e.longTable[i] = prevEntry{
+ offset: v,
+ prev: v2,
+ }
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+
+ s := e.addBlock(src)
+ blk.size = len(src)
+ if len(src) < minNonLiteralBlockSize {
+ blk.extraLits = len(src)
+ blk.literals = blk.literals[:len(src)]
+ copy(blk.literals, src)
+ return
+ }
+
+ // Use this to estimate literal cost.
+ // Scaled by 10 bits.
+ bitsPerByte := int32((compress.ShannonEntropyBits(src) * 1024) / len(src))
+ // Huffman can never go < 1 bit/byte
+ if bitsPerByte < 1024 {
+ bitsPerByte = 1024
+ }
+
+ // Override src
+ src = e.hist
+ sLimit := int32(len(src)) - inputMargin
+ const kSearchStrength = 10
+
+ // nextEmit is where in src the next emitLiteral should start from.
+ nextEmit := s
+ cv := load6432(src, s)
+
+ // Relative offsets
+ offset1 := int32(blk.recentOffsets[0])
+ offset2 := int32(blk.recentOffsets[1])
+ offset3 := int32(blk.recentOffsets[2])
+
+ addLiterals := func(s *seq, until int32) {
+ if until == nextEmit {
+ return
+ }
+ blk.literals = append(blk.literals, src[nextEmit:until]...)
+ s.litLen = uint32(until - nextEmit)
+ }
+ _ = addLiterals
+
+ if debugEncoder {
+ println("recent offsets:", blk.recentOffsets)
+ }
+
+encodeLoop:
+ for {
+ // We allow the encoder to optionally turn off repeat offsets across blocks
+ canRepeat := len(blk.sequences) > 2
+
+ if debugAsserts && canRepeat && offset1 == 0 {
+ panic("offset0 was 0")
+ }
+
+ bestOf := func(a, b match) match {
+ if a.est+(a.s-b.s)*bitsPerByte>>10 < b.est+(b.s-a.s)*bitsPerByte>>10 {
+ return a
+ }
+ return b
+ }
+ const goodEnough = 100
+
+ nextHashL := hashLen(cv, bestLongTableBits, bestLongLen)
+ nextHashS := hashLen(cv, bestShortTableBits, bestShortLen)
+ candidateL := e.longTable[nextHashL]
+ candidateS := e.table[nextHashS]
+
+ matchAt := func(offset int32, s int32, first uint32, rep int32) match {
+ if s-offset >= e.maxMatchOff || load3232(src, offset) != first {
+ return match{s: s, est: highScore}
+ }
+ if debugAsserts {
+ if !bytes.Equal(src[s:s+4], src[offset:offset+4]) {
+ panic(fmt.Sprintf("first match mismatch: %v != %v, first: %08x", src[s:s+4], src[offset:offset+4], first))
+ }
+ }
+ m := match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep}
+ m.estBits(bitsPerByte)
+ return m
+ }
+
+ best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
+
+ if canRepeat && best.length < goodEnough {
+ cv32 := uint32(cv >> 8)
+ spp := s + 1
+ best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1))
+ best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2))
+ best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3))
+ if best.length > 0 {
+ cv32 = uint32(cv >> 24)
+ spp += 2
+ best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1))
+ best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2))
+ best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3))
+ }
+ }
+ // Load next and check...
+ e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset}
+ e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset}
+
+ // Look far ahead, unless we have a really long match already...
+ if best.length < goodEnough {
+ // No match found, move forward on input, no need to check forward...
+ if best.length < 4 {
+ s += 1 + (s-nextEmit)>>(kSearchStrength-1)
+ if s >= sLimit {
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ continue
+ }
+
+ s++
+ candidateS = e.table[hashLen(cv>>8, bestShortTableBits, bestShortLen)]
+ cv = load6432(src, s)
+ cv2 := load6432(src, s+1)
+ candidateL = e.longTable[hashLen(cv, bestLongTableBits, bestLongLen)]
+ candidateL2 := e.longTable[hashLen(cv2, bestLongTableBits, bestLongLen)]
+
+ // Short at s+1
+ best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+ // Long at s+1, s+2
+ best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
+ best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
+ if false {
+ // Short at s+3.
+ // Too often worse...
+ best = bestOf(best, matchAt(e.table[hashLen(cv2>>8, bestShortTableBits, bestShortLen)].offset-e.cur, s+2, uint32(cv2>>8), -1))
+ }
+ // See if we can find a better match by checking where the current best ends.
+ // Use that offset to see if we can find a better full match.
+ if sAt := best.s + best.length; sAt < sLimit {
+ nextHashL := hashLen(load6432(src, sAt), bestLongTableBits, bestLongLen)
+ candidateEnd := e.longTable[nextHashL]
+ if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
+ bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
+ if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
+ bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
+ }
+ best = bestEnd
+ }
+ }
+ }
+
+ if debugAsserts {
+ if !bytes.Equal(src[best.s:best.s+best.length], src[best.offset:best.offset+best.length]) {
+ panic(fmt.Sprintf("match mismatch: %v != %v", src[best.s:best.s+best.length], src[best.offset:best.offset+best.length]))
+ }
+ }
+
+ // We have a match, we can store the forward value
+ if best.rep > 0 {
+ s = best.s
+ var seq seq
+ seq.matchLen = uint32(best.length - zstdMinMatch)
+
+ // We might be able to match backwards.
+ // Extend as long as we can.
+ start := best.s
+ // We end the search early, so we don't risk 0 literals
+ // and have to do special offset treatment.
+ startLimit := nextEmit + 1
+
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ repIndex := best.offset
+ for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+ repIndex--
+ start--
+ seq.matchLen++
+ }
+ addLiterals(&seq, start)
+
+ // rep 0
+ seq.offset = uint32(best.rep)
+ if debugSequences {
+ println("repeat sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s
+ s = best.s + best.length
+
+ nextEmit = s
+ if s >= sLimit {
+ if debugEncoder {
+ println("repeat ended", s, best.length)
+
+ }
+ break encodeLoop
+ }
+ // Index skipped...
+ off := index0 + e.cur
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ h0 := hashLen(cv0, bestLongTableBits, bestLongLen)
+ h1 := hashLen(cv0, bestShortTableBits, bestShortLen)
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+ off++
+ index0++
+ }
+ switch best.rep {
+ case 2:
+ offset1, offset2 = offset2, offset1
+ case 3:
+ offset1, offset2, offset3 = offset3, offset1, offset2
+ }
+ cv = load6432(src, s)
+ continue
+ }
+
+ // A 4-byte match has been found. Update recent offsets.
+ // We'll later see if more than 4 bytes.
+ s = best.s
+ t := best.offset
+ offset1, offset2, offset3 = s-t, offset1, offset2
+
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+
+ if debugAsserts && int(offset1) > len(src) {
+ panic("invalid offset")
+ }
+
+ // Extend the n-byte match as long as possible.
+ l := best.length
+
+ // Extend backwards
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+ s--
+ t--
+ l++
+ }
+
+ // Write our sequence
+ var seq seq
+ seq.litLen = uint32(s - nextEmit)
+ seq.matchLen = uint32(l - zstdMinMatch)
+ if seq.litLen > 0 {
+ blk.literals = append(blk.literals, src[nextEmit:s]...)
+ }
+ seq.offset = uint32(s-t) + 3
+ s += l
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+ nextEmit = s
+ if s >= sLimit {
+ break encodeLoop
+ }
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s - l + 1
+ // every entry
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ h0 := hashLen(cv0, bestLongTableBits, bestLongLen)
+ h1 := hashLen(cv0, bestShortTableBits, bestShortLen)
+ off := index0 + e.cur
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+ index0++
+ }
+
+ cv = load6432(src, s)
+ if !canRepeat {
+ continue
+ }
+
+ // Check offset 2
+ for {
+ o2 := s - offset2
+ if load3232(src, o2) != uint32(cv) {
+ // Do regular search
+ break
+ }
+
+ // Store this, since we have it.
+ nextHashS := hashLen(cv, bestShortTableBits, bestShortLen)
+ nextHashL := hashLen(cv, bestLongTableBits, bestLongLen)
+
+ // We have at least 4 byte match.
+ // No need to check backwards. We come straight from a match
+ l := 4 + e.matchlen(s+4, o2+4, src)
+
+ e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+ e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset}
+ seq.matchLen = uint32(l) - zstdMinMatch
+ seq.litLen = 0
+
+ // Since litlen is always 0, this is offset 1.
+ seq.offset = 1
+ s += l
+ nextEmit = s
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Swap offset 1 and 2.
+ offset1, offset2 = offset2, offset1
+ if s >= sLimit {
+ // Finished
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ }
+ }
+
+ if int(nextEmit) < len(src) {
+ blk.literals = append(blk.literals, src[nextEmit:]...)
+ blk.extraLits = len(src) - int(nextEmit)
+ }
+ blk.recentOffsets[0] = uint32(offset1)
+ blk.recentOffsets[1] = uint32(offset2)
+ blk.recentOffsets[2] = uint32(offset3)
+ if debugEncoder {
+ println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+ }
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+ e.ensureHist(len(src))
+ e.Encode(blk, src)
+}
+
+// Reset will reset and set a dictionary if not nil
+func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
+ e.resetBase(d, singleBlock)
+ if d == nil {
+ return
+ }
+ // Init or copy dict table
+ if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+ if len(e.dictTable) != len(e.table) {
+ e.dictTable = make([]prevEntry, len(e.table))
+ }
+ end := int32(len(d.content)) - 8 + e.maxMatchOff
+ for i := e.maxMatchOff; i < end; i += 4 {
+ const hashLog = bestShortTableBits
+
+ cv := load6432(d.content, i-e.maxMatchOff)
+ nextHash := hashLen(cv, hashLog, bestShortLen) // 0 -> 4
+ nextHash1 := hashLen(cv>>8, hashLog, bestShortLen) // 1 -> 5
+ nextHash2 := hashLen(cv>>16, hashLog, bestShortLen) // 2 -> 6
+ nextHash3 := hashLen(cv>>24, hashLog, bestShortLen) // 3 -> 7
+ e.dictTable[nextHash] = prevEntry{
+ prev: e.dictTable[nextHash].offset,
+ offset: i,
+ }
+ e.dictTable[nextHash1] = prevEntry{
+ prev: e.dictTable[nextHash1].offset,
+ offset: i + 1,
+ }
+ e.dictTable[nextHash2] = prevEntry{
+ prev: e.dictTable[nextHash2].offset,
+ offset: i + 2,
+ }
+ e.dictTable[nextHash3] = prevEntry{
+ prev: e.dictTable[nextHash3].offset,
+ offset: i + 3,
+ }
+ }
+ e.lastDictID = d.id
+ }
+
+ // Init or copy dict table
+ if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+ if len(e.dictLongTable) != len(e.longTable) {
+ e.dictLongTable = make([]prevEntry, len(e.longTable))
+ }
+ if len(d.content) >= 8 {
+ cv := load6432(d.content, 0)
+ h := hashLen(cv, bestLongTableBits, bestLongLen)
+ e.dictLongTable[h] = prevEntry{
+ offset: e.maxMatchOff,
+ prev: e.dictLongTable[h].offset,
+ }
+
+ end := int32(len(d.content)) - 8 + e.maxMatchOff
+ off := 8 // First to read
+ for i := e.maxMatchOff + 1; i < end; i++ {
+ cv = cv>>8 | (uint64(d.content[off]) << 56)
+ h := hashLen(cv, bestLongTableBits, bestLongLen)
+ e.dictLongTable[h] = prevEntry{
+ offset: i,
+ prev: e.dictLongTable[h].offset,
+ }
+ off++
+ }
+ }
+ e.lastDictID = d.id
+ }
+ // Reset table to initial state
+ copy(e.longTable[:], e.dictLongTable)
+
+ e.cur = e.maxMatchOff
+ // Reset table to initial state
+ copy(e.table[:], e.dictTable)
+}