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authorBenjamin <b.mpickford@outlook.com>2019-11-18 06:18:01 +1000
committerWim <wim@42.be>2019-11-17 21:18:01 +0100
commit0917dc876613fd71c9726a34bf0138b4f5121be9 (patch)
tree1eacaadaa4869e8f74ccf65c684c2a80f90787f9 /vendor/github.com/gomarkdown/markdown/markdown.go
parentaba86855b5f71c9809d892a7eebc6b69872fcd5b (diff)
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Update markdown parsing library to github.com/gomarkdown/markdown (#944)
Diffstat (limited to 'vendor/github.com/gomarkdown/markdown/markdown.go')
-rw-r--r--vendor/github.com/gomarkdown/markdown/markdown.go85
1 files changed, 85 insertions, 0 deletions
diff --git a/vendor/github.com/gomarkdown/markdown/markdown.go b/vendor/github.com/gomarkdown/markdown/markdown.go
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index 00000000..fd5c1cfb
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+++ b/vendor/github.com/gomarkdown/markdown/markdown.go
@@ -0,0 +1,85 @@
+package markdown
+
+import (
+ "bytes"
+ "io"
+
+ "github.com/gomarkdown/markdown/ast"
+ "github.com/gomarkdown/markdown/html"
+ "github.com/gomarkdown/markdown/parser"
+)
+
+// Renderer is an interface for implementing custom renderers.
+type Renderer interface {
+ // RenderNode renders markdown node to w.
+ // It's called once for a leaf node.
+ // It's called twice for non-leaf nodes:
+ // * first with entering=true
+ // * then with entering=false
+ //
+ // Return value is a way to tell the calling walker to adjust its walk
+ // pattern: e.g. it can terminate the traversal by returning Terminate. Or it
+ // can ask the walker to skip a subtree of this node by returning SkipChildren.
+ // The typical behavior is to return GoToNext, which asks for the usual
+ // traversal to the next node.
+ RenderNode(w io.Writer, node ast.Node, entering bool) ast.WalkStatus
+
+ // RenderHeader is a method that allows the renderer to produce some
+ // content preceding the main body of the output document. The header is
+ // understood in the broad sense here. For example, the default HTML
+ // renderer will write not only the HTML document preamble, but also the
+ // table of contents if it was requested.
+ //
+ // The method will be passed an entire document tree, in case a particular
+ // implementation needs to inspect it to produce output.
+ //
+ // The output should be written to the supplied writer w. If your
+ // implementation has no header to write, supply an empty implementation.
+ RenderHeader(w io.Writer, ast ast.Node)
+
+ // RenderFooter is a symmetric counterpart of RenderHeader.
+ RenderFooter(w io.Writer, ast ast.Node)
+}
+
+// Parse parsers a markdown document using provided parser. If parser is nil,
+// we use parser configured with parser.CommonExtensions.
+//
+// It returns AST (abstract syntax tree) that can be converted to another
+// format using Render function.
+func Parse(markdown []byte, p *parser.Parser) ast.Node {
+ if p == nil {
+ p = parser.New()
+ }
+ return p.Parse(markdown)
+}
+
+// Render uses renderer to convert parsed markdown document into a different format.
+//
+// To convert to HTML, pass html.Renderer
+func Render(doc ast.Node, renderer Renderer) []byte {
+ var buf bytes.Buffer
+ renderer.RenderHeader(&buf, doc)
+ ast.WalkFunc(doc, func(node ast.Node, entering bool) ast.WalkStatus {
+ return renderer.RenderNode(&buf, node, entering)
+ })
+ renderer.RenderFooter(&buf, doc)
+ return buf.Bytes()
+}
+
+// ToHTML converts markdownDoc to HTML.
+//
+// You can optionally pass a parser and renderer. This allows to customize
+// a parser, use a customized html render or use completely custom renderer.
+//
+// If you pass nil for both, we use parser configured with parser.CommonExtensions
+// and html.Renderer configured with html.CommonFlags.
+func ToHTML(markdown []byte, p *parser.Parser, renderer Renderer) []byte {
+ doc := Parse(markdown, p)
+ if renderer == nil {
+ opts := html.RendererOptions{
+ Flags: html.CommonFlags,
+ }
+ renderer = html.NewRenderer(opts)
+ }
+ return Render(doc, renderer)
+}