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author | Wim <wim@42.be> | 2020-01-09 21:52:19 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-09 21:52:19 +0100 |
commit | 9d84d6dd643c4017074e81465671cd9b25f9539a (patch) | |
tree | 8a767f91d655a6cf21d476e4fb7aa6fd8a952df8 /vendor/github.com/d5/tengo/v2/script.go | |
parent | 0f708daf2d14dcca261ef98cc698a1b1f2a6aa74 (diff) | |
download | matterbridge-msglm-9d84d6dd643c4017074e81465671cd9b25f9539a.tar.gz matterbridge-msglm-9d84d6dd643c4017074e81465671cd9b25f9539a.tar.bz2 matterbridge-msglm-9d84d6dd643c4017074e81465671cd9b25f9539a.zip |
Update to tengo v2 (#976)
Diffstat (limited to 'vendor/github.com/d5/tengo/v2/script.go')
-rw-r--r-- | vendor/github.com/d5/tengo/v2/script.go | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/v2/script.go b/vendor/github.com/d5/tengo/v2/script.go new file mode 100644 index 00000000..906771d9 --- /dev/null +++ b/vendor/github.com/d5/tengo/v2/script.go @@ -0,0 +1,313 @@ +package tengo + +import ( + "context" + "fmt" + "sync" + + "github.com/d5/tengo/v2/parser" +) + +// Script can simplify compilation and execution of embedded scripts. +type Script struct { + variables map[string]*Variable + modules *ModuleMap + input []byte + maxAllocs int64 + maxConstObjects int + enableFileImport bool +} + +// NewScript creates a Script instance with an input script. +func NewScript(input []byte) *Script { + return &Script{ + variables: make(map[string]*Variable), + input: input, + maxAllocs: -1, + maxConstObjects: -1, + } +} + +// Add adds a new variable or updates an existing variable to the script. +func (s *Script) Add(name string, value interface{}) error { + obj, err := FromInterface(value) + if err != nil { + return err + } + s.variables[name] = &Variable{ + name: name, + value: obj, + } + return nil +} + +// Remove removes (undefines) an existing variable for the script. It returns +// false if the variable name is not defined. +func (s *Script) Remove(name string) bool { + if _, ok := s.variables[name]; !ok { + return false + } + delete(s.variables, name) + return true +} + +// SetImports sets import modules. +func (s *Script) SetImports(modules *ModuleMap) { + s.modules = modules +} + +// SetMaxAllocs sets the maximum number of objects allocations during the run +// time. Compiled script will return ErrObjectAllocLimit error if it +// exceeds this limit. +func (s *Script) SetMaxAllocs(n int64) { + s.maxAllocs = n +} + +// SetMaxConstObjects sets the maximum number of objects in the compiled +// constants. +func (s *Script) SetMaxConstObjects(n int) { + s.maxConstObjects = n +} + +// EnableFileImport enables or disables module loading from local files. Local +// file modules are disabled by default. +func (s *Script) EnableFileImport(enable bool) { + s.enableFileImport = enable +} + +// Compile compiles the script with all the defined variables, and, returns +// Compiled object. +func (s *Script) Compile() (*Compiled, error) { + symbolTable, globals, err := s.prepCompile() + if err != nil { + return nil, err + } + + fileSet := parser.NewFileSet() + srcFile := fileSet.AddFile("(main)", -1, len(s.input)) + p := parser.NewParser(srcFile, s.input, nil) + file, err := p.ParseFile() + if err != nil { + return nil, err + } + + c := NewCompiler(srcFile, symbolTable, nil, s.modules, nil) + c.EnableFileImport(s.enableFileImport) + if err := c.Compile(file); err != nil { + return nil, err + } + + // reduce globals size + globals = globals[:symbolTable.MaxSymbols()+1] + + // global symbol names to indexes + globalIndexes := make(map[string]int, len(globals)) + for _, name := range symbolTable.Names() { + symbol, _, _ := symbolTable.Resolve(name) + if symbol.Scope == ScopeGlobal { + globalIndexes[name] = symbol.Index + } + } + + // remove duplicates from constants + bytecode := c.Bytecode() + bytecode.RemoveDuplicates() + + // check the constant objects limit + if s.maxConstObjects >= 0 { + cnt := bytecode.CountObjects() + if cnt > s.maxConstObjects { + return nil, fmt.Errorf("exceeding constant objects limit: %d", cnt) + } + } + return &Compiled{ + globalIndexes: globalIndexes, + bytecode: bytecode, + globals: globals, + maxAllocs: s.maxAllocs, + }, nil +} + +// Run compiles and runs the scripts. Use returned compiled object to access +// global variables. +func (s *Script) Run() (compiled *Compiled, err error) { + compiled, err = s.Compile() + if err != nil { + return + } + err = compiled.Run() + return +} + +// RunContext is like Run but includes a context. +func (s *Script) RunContext( + ctx context.Context, +) (compiled *Compiled, err error) { + compiled, err = s.Compile() + if err != nil { + return + } + err = compiled.RunContext(ctx) + return +} + +func (s *Script) prepCompile() ( + symbolTable *SymbolTable, + globals []Object, + err error, +) { + var names []string + for name := range s.variables { + names = append(names, name) + } + + symbolTable = NewSymbolTable() + for idx, fn := range builtinFuncs { + symbolTable.DefineBuiltin(idx, fn.Name) + } + + globals = make([]Object, GlobalsSize) + + for idx, name := range names { + symbol := symbolTable.Define(name) + if symbol.Index != idx { + panic(fmt.Errorf("wrong symbol index: %d != %d", + idx, symbol.Index)) + } + globals[symbol.Index] = s.variables[name].value + } + return +} + +// Compiled is a compiled instance of the user script. Use Script.Compile() to +// create Compiled object. +type Compiled struct { + globalIndexes map[string]int // global symbol name to index + bytecode *Bytecode + globals []Object + maxAllocs int64 + lock sync.RWMutex +} + +// Run executes the compiled script in the virtual machine. +func (c *Compiled) Run() error { + c.lock.Lock() + defer c.lock.Unlock() + + v := NewVM(c.bytecode, c.globals, c.maxAllocs) + return v.Run() +} + +// RunContext is like Run but includes a context. +func (c *Compiled) RunContext(ctx context.Context) (err error) { + c.lock.Lock() + defer c.lock.Unlock() + + v := NewVM(c.bytecode, c.globals, c.maxAllocs) + ch := make(chan error, 1) + go func() { + ch <- v.Run() + }() + + select { + case <-ctx.Done(): + v.Abort() + <-ch + err = ctx.Err() + case err = <-ch: + } + return +} + +// Clone creates a new copy of Compiled. Cloned copies are safe for concurrent +// use by multiple goroutines. +func (c *Compiled) Clone() *Compiled { + c.lock.Lock() + defer c.lock.Unlock() + + clone := &Compiled{ + globalIndexes: c.globalIndexes, + bytecode: c.bytecode, + globals: make([]Object, len(c.globals)), + maxAllocs: c.maxAllocs, + } + // copy global objects + for idx, g := range c.globals { + if g != nil { + clone.globals[idx] = g + } + } + return clone +} + +// IsDefined returns true if the variable name is defined (has value) before or +// after the execution. +func (c *Compiled) IsDefined(name string) bool { + c.lock.RLock() + defer c.lock.RUnlock() + + idx, ok := c.globalIndexes[name] + if !ok { + return false + } + v := c.globals[idx] + if v == nil { + return false + } + return v != UndefinedValue +} + +// Get returns a variable identified by the name. +func (c *Compiled) Get(name string) *Variable { + c.lock.RLock() + defer c.lock.RUnlock() + + value := UndefinedValue + if idx, ok := c.globalIndexes[name]; ok { + value = c.globals[idx] + if value == nil { + value = UndefinedValue + } + } + return &Variable{ + name: name, + value: value, + } +} + +// GetAll returns all the variables that are defined by the compiled script. +func (c *Compiled) GetAll() []*Variable { + c.lock.RLock() + defer c.lock.RUnlock() + + var vars []*Variable + for name, idx := range c.globalIndexes { + value := c.globals[idx] + if value == nil { + value = UndefinedValue + } + vars = append(vars, &Variable{ + name: name, + value: value, + }) + } + return vars +} + +// Set replaces the value of a global variable identified by the name. An error +// will be returned if the name was not defined during compilation. +func (c *Compiled) Set(name string, value interface{}) error { + c.lock.Lock() + defer c.lock.Unlock() + + obj, err := FromInterface(value) + if err != nil { + return err + } + idx, ok := c.globalIndexes[name] + if !ok { + return fmt.Errorf("'%s' is not defined", name) + } + c.globals[idx] = obj + return nil +} |