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authorWim <wim@42.be>2020-01-09 21:52:19 +0100
committerGitHub <noreply@github.com>2020-01-09 21:52:19 +0100
commit9d84d6dd643c4017074e81465671cd9b25f9539a (patch)
tree8a767f91d655a6cf21d476e4fb7aa6fd8a952df8 /vendor/github.com/d5/tengo/v2/script.go
parent0f708daf2d14dcca261ef98cc698a1b1f2a6aa74 (diff)
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Update to tengo v2 (#976)
Diffstat (limited to 'vendor/github.com/d5/tengo/v2/script.go')
-rw-r--r--vendor/github.com/d5/tengo/v2/script.go313
1 files changed, 313 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/v2/script.go b/vendor/github.com/d5/tengo/v2/script.go
new file mode 100644
index 00000000..906771d9
--- /dev/null
+++ b/vendor/github.com/d5/tengo/v2/script.go
@@ -0,0 +1,313 @@
+package tengo
+
+import (
+ "context"
+ "fmt"
+ "sync"
+
+ "github.com/d5/tengo/v2/parser"
+)
+
+// Script can simplify compilation and execution of embedded scripts.
+type Script struct {
+ variables map[string]*Variable
+ modules *ModuleMap
+ input []byte
+ maxAllocs int64
+ maxConstObjects int
+ enableFileImport bool
+}
+
+// NewScript creates a Script instance with an input script.
+func NewScript(input []byte) *Script {
+ return &Script{
+ variables: make(map[string]*Variable),
+ input: input,
+ maxAllocs: -1,
+ maxConstObjects: -1,
+ }
+}
+
+// Add adds a new variable or updates an existing variable to the script.
+func (s *Script) Add(name string, value interface{}) error {
+ obj, err := FromInterface(value)
+ if err != nil {
+ return err
+ }
+ s.variables[name] = &Variable{
+ name: name,
+ value: obj,
+ }
+ return nil
+}
+
+// Remove removes (undefines) an existing variable for the script. It returns
+// false if the variable name is not defined.
+func (s *Script) Remove(name string) bool {
+ if _, ok := s.variables[name]; !ok {
+ return false
+ }
+ delete(s.variables, name)
+ return true
+}
+
+// SetImports sets import modules.
+func (s *Script) SetImports(modules *ModuleMap) {
+ s.modules = modules
+}
+
+// SetMaxAllocs sets the maximum number of objects allocations during the run
+// time. Compiled script will return ErrObjectAllocLimit error if it
+// exceeds this limit.
+func (s *Script) SetMaxAllocs(n int64) {
+ s.maxAllocs = n
+}
+
+// SetMaxConstObjects sets the maximum number of objects in the compiled
+// constants.
+func (s *Script) SetMaxConstObjects(n int) {
+ s.maxConstObjects = n
+}
+
+// EnableFileImport enables or disables module loading from local files. Local
+// file modules are disabled by default.
+func (s *Script) EnableFileImport(enable bool) {
+ s.enableFileImport = enable
+}
+
+// Compile compiles the script with all the defined variables, and, returns
+// Compiled object.
+func (s *Script) Compile() (*Compiled, error) {
+ symbolTable, globals, err := s.prepCompile()
+ if err != nil {
+ return nil, err
+ }
+
+ fileSet := parser.NewFileSet()
+ srcFile := fileSet.AddFile("(main)", -1, len(s.input))
+ p := parser.NewParser(srcFile, s.input, nil)
+ file, err := p.ParseFile()
+ if err != nil {
+ return nil, err
+ }
+
+ c := NewCompiler(srcFile, symbolTable, nil, s.modules, nil)
+ c.EnableFileImport(s.enableFileImport)
+ if err := c.Compile(file); err != nil {
+ return nil, err
+ }
+
+ // reduce globals size
+ globals = globals[:symbolTable.MaxSymbols()+1]
+
+ // global symbol names to indexes
+ globalIndexes := make(map[string]int, len(globals))
+ for _, name := range symbolTable.Names() {
+ symbol, _, _ := symbolTable.Resolve(name)
+ if symbol.Scope == ScopeGlobal {
+ globalIndexes[name] = symbol.Index
+ }
+ }
+
+ // remove duplicates from constants
+ bytecode := c.Bytecode()
+ bytecode.RemoveDuplicates()
+
+ // check the constant objects limit
+ if s.maxConstObjects >= 0 {
+ cnt := bytecode.CountObjects()
+ if cnt > s.maxConstObjects {
+ return nil, fmt.Errorf("exceeding constant objects limit: %d", cnt)
+ }
+ }
+ return &Compiled{
+ globalIndexes: globalIndexes,
+ bytecode: bytecode,
+ globals: globals,
+ maxAllocs: s.maxAllocs,
+ }, nil
+}
+
+// Run compiles and runs the scripts. Use returned compiled object to access
+// global variables.
+func (s *Script) Run() (compiled *Compiled, err error) {
+ compiled, err = s.Compile()
+ if err != nil {
+ return
+ }
+ err = compiled.Run()
+ return
+}
+
+// RunContext is like Run but includes a context.
+func (s *Script) RunContext(
+ ctx context.Context,
+) (compiled *Compiled, err error) {
+ compiled, err = s.Compile()
+ if err != nil {
+ return
+ }
+ err = compiled.RunContext(ctx)
+ return
+}
+
+func (s *Script) prepCompile() (
+ symbolTable *SymbolTable,
+ globals []Object,
+ err error,
+) {
+ var names []string
+ for name := range s.variables {
+ names = append(names, name)
+ }
+
+ symbolTable = NewSymbolTable()
+ for idx, fn := range builtinFuncs {
+ symbolTable.DefineBuiltin(idx, fn.Name)
+ }
+
+ globals = make([]Object, GlobalsSize)
+
+ for idx, name := range names {
+ symbol := symbolTable.Define(name)
+ if symbol.Index != idx {
+ panic(fmt.Errorf("wrong symbol index: %d != %d",
+ idx, symbol.Index))
+ }
+ globals[symbol.Index] = s.variables[name].value
+ }
+ return
+}
+
+// Compiled is a compiled instance of the user script. Use Script.Compile() to
+// create Compiled object.
+type Compiled struct {
+ globalIndexes map[string]int // global symbol name to index
+ bytecode *Bytecode
+ globals []Object
+ maxAllocs int64
+ lock sync.RWMutex
+}
+
+// Run executes the compiled script in the virtual machine.
+func (c *Compiled) Run() error {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ v := NewVM(c.bytecode, c.globals, c.maxAllocs)
+ return v.Run()
+}
+
+// RunContext is like Run but includes a context.
+func (c *Compiled) RunContext(ctx context.Context) (err error) {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ v := NewVM(c.bytecode, c.globals, c.maxAllocs)
+ ch := make(chan error, 1)
+ go func() {
+ ch <- v.Run()
+ }()
+
+ select {
+ case <-ctx.Done():
+ v.Abort()
+ <-ch
+ err = ctx.Err()
+ case err = <-ch:
+ }
+ return
+}
+
+// Clone creates a new copy of Compiled. Cloned copies are safe for concurrent
+// use by multiple goroutines.
+func (c *Compiled) Clone() *Compiled {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ clone := &Compiled{
+ globalIndexes: c.globalIndexes,
+ bytecode: c.bytecode,
+ globals: make([]Object, len(c.globals)),
+ maxAllocs: c.maxAllocs,
+ }
+ // copy global objects
+ for idx, g := range c.globals {
+ if g != nil {
+ clone.globals[idx] = g
+ }
+ }
+ return clone
+}
+
+// IsDefined returns true if the variable name is defined (has value) before or
+// after the execution.
+func (c *Compiled) IsDefined(name string) bool {
+ c.lock.RLock()
+ defer c.lock.RUnlock()
+
+ idx, ok := c.globalIndexes[name]
+ if !ok {
+ return false
+ }
+ v := c.globals[idx]
+ if v == nil {
+ return false
+ }
+ return v != UndefinedValue
+}
+
+// Get returns a variable identified by the name.
+func (c *Compiled) Get(name string) *Variable {
+ c.lock.RLock()
+ defer c.lock.RUnlock()
+
+ value := UndefinedValue
+ if idx, ok := c.globalIndexes[name]; ok {
+ value = c.globals[idx]
+ if value == nil {
+ value = UndefinedValue
+ }
+ }
+ return &Variable{
+ name: name,
+ value: value,
+ }
+}
+
+// GetAll returns all the variables that are defined by the compiled script.
+func (c *Compiled) GetAll() []*Variable {
+ c.lock.RLock()
+ defer c.lock.RUnlock()
+
+ var vars []*Variable
+ for name, idx := range c.globalIndexes {
+ value := c.globals[idx]
+ if value == nil {
+ value = UndefinedValue
+ }
+ vars = append(vars, &Variable{
+ name: name,
+ value: value,
+ })
+ }
+ return vars
+}
+
+// Set replaces the value of a global variable identified by the name. An error
+// will be returned if the name was not defined during compilation.
+func (c *Compiled) Set(name string, value interface{}) error {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ obj, err := FromInterface(value)
+ if err != nil {
+ return err
+ }
+ idx, ok := c.globalIndexes[name]
+ if !ok {
+ return fmt.Errorf("'%s' is not defined", name)
+ }
+ c.globals[idx] = obj
+ return nil
+}