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author | Wim <wim@42.be> | 2019-04-06 22:18:25 +0200 |
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committer | GitHub <noreply@github.com> | 2019-04-06 22:18:25 +0200 |
commit | 115d20373c21b107a428a55247c64f900e116038 (patch) | |
tree | c7299b3d3be2a48c0f2d5bfbd856cbd1b27d2e55 /vendor/github.com/d5/tengo/script/variable.go | |
parent | cdf33e5748c110e12097130bdb44637e3d14b229 (diff) | |
download | matterbridge-msglm-115d20373c21b107a428a55247c64f900e116038.tar.gz matterbridge-msglm-115d20373c21b107a428a55247c64f900e116038.tar.bz2 matterbridge-msglm-115d20373c21b107a428a55247c64f900e116038.zip |
Update tengo vendor and load the stdlib. Fixes #789 (#792)
Diffstat (limited to 'vendor/github.com/d5/tengo/script/variable.go')
-rw-r--r-- | vendor/github.com/d5/tengo/script/variable.go | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/vendor/github.com/d5/tengo/script/variable.go b/vendor/github.com/d5/tengo/script/variable.go index c5e01bd9..df345115 100644 --- a/vendor/github.com/d5/tengo/script/variable.go +++ b/vendor/github.com/d5/tengo/script/variable.go @@ -9,7 +9,7 @@ import ( // Variable is a user-defined variable for the script. type Variable struct { name string - value *objects.Object + value objects.Object } // NewVariable creates a Variable. @@ -21,7 +21,7 @@ func NewVariable(name string, value interface{}) (*Variable, error) { return &Variable{ name: name, - value: &obj, + value: obj, }, nil } @@ -32,18 +32,18 @@ func (v *Variable) Name() string { // Value returns an empty interface of the variable value. func (v *Variable) Value() interface{} { - return objectToInterface(*v.value) + return objects.ToInterface(v.value) } // ValueType returns the name of the value type. func (v *Variable) ValueType() string { - return (*v.value).TypeName() + return v.value.TypeName() } // Int returns int value of the variable value. // It returns 0 if the value is not convertible to int. func (v *Variable) Int() int { - c, _ := objects.ToInt(*v.value) + c, _ := objects.ToInt(v.value) return c } @@ -51,7 +51,7 @@ func (v *Variable) Int() int { // Int64 returns int64 value of the variable value. // It returns 0 if the value is not convertible to int64. func (v *Variable) Int64() int64 { - c, _ := objects.ToInt64(*v.value) + c, _ := objects.ToInt64(v.value) return c } @@ -59,7 +59,7 @@ func (v *Variable) Int64() int64 { // Float returns float64 value of the variable value. // It returns 0.0 if the value is not convertible to float64. func (v *Variable) Float() float64 { - c, _ := objects.ToFloat64(*v.value) + c, _ := objects.ToFloat64(v.value) return c } @@ -67,7 +67,7 @@ func (v *Variable) Float() float64 { // Char returns rune value of the variable value. // It returns 0 if the value is not convertible to rune. func (v *Variable) Char() rune { - c, _ := objects.ToRune(*v.value) + c, _ := objects.ToRune(v.value) return c } @@ -75,7 +75,7 @@ func (v *Variable) Char() rune { // Bool returns bool value of the variable value. // It returns 0 if the value is not convertible to bool. func (v *Variable) Bool() bool { - c, _ := objects.ToBool(*v.value) + c, _ := objects.ToBool(v.value) return c } @@ -83,11 +83,11 @@ func (v *Variable) Bool() bool { // Array returns []interface value of the variable value. // It returns 0 if the value is not convertible to []interface. func (v *Variable) Array() []interface{} { - switch val := (*v.value).(type) { + switch val := v.value.(type) { case *objects.Array: var arr []interface{} for _, e := range val.Value { - arr = append(arr, objectToInterface(e)) + arr = append(arr, objects.ToInterface(e)) } return arr } @@ -98,11 +98,11 @@ func (v *Variable) Array() []interface{} { // Map returns map[string]interface{} value of the variable value. // It returns 0 if the value is not convertible to map[string]interface{}. func (v *Variable) Map() map[string]interface{} { - switch val := (*v.value).(type) { + switch val := v.value.(type) { case *objects.Map: kv := make(map[string]interface{}) for mk, mv := range val.Value { - kv[mk] = objectToInterface(mv) + kv[mk] = objects.ToInterface(mv) } return kv } @@ -113,7 +113,7 @@ func (v *Variable) Map() map[string]interface{} { // String returns string value of the variable value. // It returns 0 if the value is not convertible to string. func (v *Variable) String() string { - c, _ := objects.ToString(*v.value) + c, _ := objects.ToString(v.value) return c } @@ -121,7 +121,7 @@ func (v *Variable) String() string { // Bytes returns a byte slice of the variable value. // It returns nil if the value is not convertible to byte slice. func (v *Variable) Bytes() []byte { - c, _ := objects.ToByteSlice(*v.value) + c, _ := objects.ToByteSlice(v.value) return c } @@ -129,7 +129,7 @@ func (v *Variable) Bytes() []byte { // Error returns an error if the underlying value is error object. // If not, this returns nil. func (v *Variable) Error() error { - err, ok := (*v.value).(*objects.Error) + err, ok := v.value.(*objects.Error) if ok { return errors.New(err.String()) } @@ -140,10 +140,10 @@ func (v *Variable) Error() error { // Object returns an underlying Object of the variable value. // Note that returned Object is a copy of an actual Object used in the script. func (v *Variable) Object() objects.Object { - return *v.value + return v.value } // IsUndefined returns true if the underlying value is undefined. func (v *Variable) IsUndefined() bool { - return *v.value == objects.UndefinedValue + return v.value == objects.UndefinedValue } |