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authorWim <wim@42.be>2019-02-23 16:39:44 +0100
committerGitHub <noreply@github.com>2019-02-23 16:39:44 +0100
commit1bb39eba8717f62336cc98c5bb7cfbef194f3626 (patch)
tree0437ae89473b8e25ad1c9597e1049a23a7933f6a /vendor/github.com/d5/tengo/compiler/compiler.go
parent3190703dc8618896c932a23d8ca155fbbf6fab13 (diff)
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Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
Diffstat (limited to 'vendor/github.com/d5/tengo/compiler/compiler.go')
-rw-r--r--vendor/github.com/d5/tengo/compiler/compiler.go731
1 files changed, 731 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/compiler/compiler.go b/vendor/github.com/d5/tengo/compiler/compiler.go
new file mode 100644
index 00000000..141ea8fd
--- /dev/null
+++ b/vendor/github.com/d5/tengo/compiler/compiler.go
@@ -0,0 +1,731 @@
+package compiler
+
+import (
+ "fmt"
+ "io"
+ "reflect"
+
+ "github.com/d5/tengo/compiler/ast"
+ "github.com/d5/tengo/compiler/source"
+ "github.com/d5/tengo/compiler/token"
+ "github.com/d5/tengo/objects"
+ "github.com/d5/tengo/stdlib"
+)
+
+// Compiler compiles the AST into a bytecode.
+type Compiler struct {
+ file *source.File
+ parent *Compiler
+ moduleName string
+ constants []objects.Object
+ symbolTable *SymbolTable
+ scopes []CompilationScope
+ scopeIndex int
+ moduleLoader ModuleLoader
+ builtinModules map[string]bool
+ compiledModules map[string]*objects.CompiledFunction
+ loops []*Loop
+ loopIndex int
+ trace io.Writer
+ indent int
+}
+
+// NewCompiler creates a Compiler.
+// User can optionally provide the symbol table if one wants to add or remove
+// some global- or builtin- scope symbols. If not (nil), Compile will create
+// a new symbol table and use the default builtin functions. Likewise, standard
+// modules can be explicitly provided if user wants to add or remove some modules.
+// By default, Compile will use all the standard modules otherwise.
+func NewCompiler(file *source.File, symbolTable *SymbolTable, constants []objects.Object, builtinModules map[string]bool, trace io.Writer) *Compiler {
+ mainScope := CompilationScope{
+ symbolInit: make(map[string]bool),
+ sourceMap: make(map[int]source.Pos),
+ }
+
+ // symbol table
+ if symbolTable == nil {
+ symbolTable = NewSymbolTable()
+
+ for idx, fn := range objects.Builtins {
+ symbolTable.DefineBuiltin(idx, fn.Name)
+ }
+ }
+
+ // builtin modules
+ if builtinModules == nil {
+ builtinModules = make(map[string]bool)
+ for name := range stdlib.Modules {
+ builtinModules[name] = true
+ }
+ }
+
+ return &Compiler{
+ file: file,
+ symbolTable: symbolTable,
+ constants: constants,
+ scopes: []CompilationScope{mainScope},
+ scopeIndex: 0,
+ loopIndex: -1,
+ trace: trace,
+ builtinModules: builtinModules,
+ compiledModules: make(map[string]*objects.CompiledFunction),
+ }
+}
+
+// Compile compiles the AST node.
+func (c *Compiler) Compile(node ast.Node) error {
+ if c.trace != nil {
+ if node != nil {
+ defer un(trace(c, fmt.Sprintf("%s (%s)", node.String(), reflect.TypeOf(node).Elem().Name())))
+ } else {
+ defer un(trace(c, "<nil>"))
+ }
+ }
+
+ switch node := node.(type) {
+ case *ast.File:
+ for _, stmt := range node.Stmts {
+ if err := c.Compile(stmt); err != nil {
+ return err
+ }
+ }
+
+ case *ast.ExprStmt:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+ c.emit(node, OpPop)
+
+ case *ast.IncDecStmt:
+ op := token.AddAssign
+ if node.Token == token.Dec {
+ op = token.SubAssign
+ }
+
+ return c.compileAssign(node, []ast.Expr{node.Expr}, []ast.Expr{&ast.IntLit{Value: 1}}, op)
+
+ case *ast.ParenExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ case *ast.BinaryExpr:
+ if node.Token == token.LAnd || node.Token == token.LOr {
+ return c.compileLogical(node)
+ }
+
+ if node.Token == token.Less {
+ if err := c.Compile(node.RHS); err != nil {
+ return err
+ }
+
+ if err := c.Compile(node.LHS); err != nil {
+ return err
+ }
+
+ c.emit(node, OpGreaterThan)
+
+ return nil
+ } else if node.Token == token.LessEq {
+ if err := c.Compile(node.RHS); err != nil {
+ return err
+ }
+ if err := c.Compile(node.LHS); err != nil {
+ return err
+ }
+
+ c.emit(node, OpGreaterThanEqual)
+
+ return nil
+ }
+
+ if err := c.Compile(node.LHS); err != nil {
+ return err
+ }
+ if err := c.Compile(node.RHS); err != nil {
+ return err
+ }
+
+ switch node.Token {
+ case token.Add:
+ c.emit(node, OpAdd)
+ case token.Sub:
+ c.emit(node, OpSub)
+ case token.Mul:
+ c.emit(node, OpMul)
+ case token.Quo:
+ c.emit(node, OpDiv)
+ case token.Rem:
+ c.emit(node, OpRem)
+ case token.Greater:
+ c.emit(node, OpGreaterThan)
+ case token.GreaterEq:
+ c.emit(node, OpGreaterThanEqual)
+ case token.Equal:
+ c.emit(node, OpEqual)
+ case token.NotEqual:
+ c.emit(node, OpNotEqual)
+ case token.And:
+ c.emit(node, OpBAnd)
+ case token.Or:
+ c.emit(node, OpBOr)
+ case token.Xor:
+ c.emit(node, OpBXor)
+ case token.AndNot:
+ c.emit(node, OpBAndNot)
+ case token.Shl:
+ c.emit(node, OpBShiftLeft)
+ case token.Shr:
+ c.emit(node, OpBShiftRight)
+ default:
+ return c.errorf(node, "invalid binary operator: %s", node.Token.String())
+ }
+
+ case *ast.IntLit:
+ c.emit(node, OpConstant, c.addConstant(&objects.Int{Value: node.Value}))
+
+ case *ast.FloatLit:
+ c.emit(node, OpConstant, c.addConstant(&objects.Float{Value: node.Value}))
+
+ case *ast.BoolLit:
+ if node.Value {
+ c.emit(node, OpTrue)
+ } else {
+ c.emit(node, OpFalse)
+ }
+
+ case *ast.StringLit:
+ c.emit(node, OpConstant, c.addConstant(&objects.String{Value: node.Value}))
+
+ case *ast.CharLit:
+ c.emit(node, OpConstant, c.addConstant(&objects.Char{Value: node.Value}))
+
+ case *ast.UndefinedLit:
+ c.emit(node, OpNull)
+
+ case *ast.UnaryExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ switch node.Token {
+ case token.Not:
+ c.emit(node, OpLNot)
+ case token.Sub:
+ c.emit(node, OpMinus)
+ case token.Xor:
+ c.emit(node, OpBComplement)
+ case token.Add:
+ // do nothing?
+ default:
+ return c.errorf(node, "invalid unary operator: %s", node.Token.String())
+ }
+
+ case *ast.IfStmt:
+ // open new symbol table for the statement
+ c.symbolTable = c.symbolTable.Fork(true)
+ defer func() {
+ c.symbolTable = c.symbolTable.Parent(false)
+ }()
+
+ if node.Init != nil {
+ if err := c.Compile(node.Init); err != nil {
+ return err
+ }
+ }
+
+ if err := c.Compile(node.Cond); err != nil {
+ return err
+ }
+
+ // first jump placeholder
+ jumpPos1 := c.emit(node, OpJumpFalsy, 0)
+
+ if err := c.Compile(node.Body); err != nil {
+ return err
+ }
+
+ if node.Else != nil {
+ // second jump placeholder
+ jumpPos2 := c.emit(node, OpJump, 0)
+
+ // update first jump offset
+ curPos := len(c.currentInstructions())
+ c.changeOperand(jumpPos1, curPos)
+
+ if err := c.Compile(node.Else); err != nil {
+ return err
+ }
+
+ // update second jump offset
+ curPos = len(c.currentInstructions())
+ c.changeOperand(jumpPos2, curPos)
+ } else {
+ // update first jump offset
+ curPos := len(c.currentInstructions())
+ c.changeOperand(jumpPos1, curPos)
+ }
+
+ case *ast.ForStmt:
+ return c.compileForStmt(node)
+
+ case *ast.ForInStmt:
+ return c.compileForInStmt(node)
+
+ case *ast.BranchStmt:
+ if node.Token == token.Break {
+ curLoop := c.currentLoop()
+ if curLoop == nil {
+ return c.errorf(node, "break not allowed outside loop")
+ }
+ pos := c.emit(node, OpJump, 0)
+ curLoop.Breaks = append(curLoop.Breaks, pos)
+ } else if node.Token == token.Continue {
+ curLoop := c.currentLoop()
+ if curLoop == nil {
+ return c.errorf(node, "continue not allowed outside loop")
+ }
+ pos := c.emit(node, OpJump, 0)
+ curLoop.Continues = append(curLoop.Continues, pos)
+ } else {
+ panic(fmt.Errorf("invalid branch statement: %s", node.Token.String()))
+ }
+
+ case *ast.BlockStmt:
+ for _, stmt := range node.Stmts {
+ if err := c.Compile(stmt); err != nil {
+ return err
+ }
+ }
+
+ case *ast.AssignStmt:
+ if err := c.compileAssign(node, node.LHS, node.RHS, node.Token); err != nil {
+ return err
+ }
+
+ case *ast.Ident:
+ symbol, _, ok := c.symbolTable.Resolve(node.Name)
+ if !ok {
+ return c.errorf(node, "unresolved reference '%s'", node.Name)
+ }
+
+ switch symbol.Scope {
+ case ScopeGlobal:
+ c.emit(node, OpGetGlobal, symbol.Index)
+ case ScopeLocal:
+ c.emit(node, OpGetLocal, symbol.Index)
+ case ScopeBuiltin:
+ c.emit(node, OpGetBuiltin, symbol.Index)
+ case ScopeFree:
+ c.emit(node, OpGetFree, symbol.Index)
+ }
+
+ case *ast.ArrayLit:
+ for _, elem := range node.Elements {
+ if err := c.Compile(elem); err != nil {
+ return err
+ }
+ }
+
+ c.emit(node, OpArray, len(node.Elements))
+
+ case *ast.MapLit:
+ for _, elt := range node.Elements {
+ // key
+ c.emit(node, OpConstant, c.addConstant(&objects.String{Value: elt.Key}))
+
+ // value
+ if err := c.Compile(elt.Value); err != nil {
+ return err
+ }
+ }
+
+ c.emit(node, OpMap, len(node.Elements)*2)
+
+ case *ast.SelectorExpr: // selector on RHS side
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ if err := c.Compile(node.Sel); err != nil {
+ return err
+ }
+
+ c.emit(node, OpIndex)
+
+ case *ast.IndexExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ if err := c.Compile(node.Index); err != nil {
+ return err
+ }
+
+ c.emit(node, OpIndex)
+
+ case *ast.SliceExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ if node.Low != nil {
+ if err := c.Compile(node.Low); err != nil {
+ return err
+ }
+ } else {
+ c.emit(node, OpNull)
+ }
+
+ if node.High != nil {
+ if err := c.Compile(node.High); err != nil {
+ return err
+ }
+ } else {
+ c.emit(node, OpNull)
+ }
+
+ c.emit(node, OpSliceIndex)
+
+ case *ast.FuncLit:
+ c.enterScope()
+
+ for _, p := range node.Type.Params.List {
+ s := c.symbolTable.Define(p.Name)
+
+ // function arguments is not assigned directly.
+ s.LocalAssigned = true
+ }
+
+ if err := c.Compile(node.Body); err != nil {
+ return err
+ }
+
+ // add OpReturn if function returns nothing
+ if !c.lastInstructionIs(OpReturnValue) && !c.lastInstructionIs(OpReturn) {
+ c.emit(node, OpReturn)
+ }
+
+ freeSymbols := c.symbolTable.FreeSymbols()
+ numLocals := c.symbolTable.MaxSymbols()
+ instructions, sourceMap := c.leaveScope()
+
+ for _, s := range freeSymbols {
+ switch s.Scope {
+ case ScopeLocal:
+ if !s.LocalAssigned {
+ // Here, the closure is capturing a local variable that's not yet assigned its value.
+ // One example is a local recursive function:
+ //
+ // func() {
+ // foo := func(x) {
+ // // ..
+ // return foo(x-1)
+ // }
+ // }
+ //
+ // which translate into
+ //
+ // 0000 GETL 0
+ // 0002 CLOSURE ? 1
+ // 0006 DEFL 0
+ //
+ // . So the local variable (0) is being captured before it's assigned the value.
+ //
+ // Solution is to transform the code into something like this:
+ //
+ // func() {
+ // foo := undefined
+ // foo = func(x) {
+ // // ..
+ // return foo(x-1)
+ // }
+ // }
+ //
+ // that is equivalent to
+ //
+ // 0000 NULL
+ // 0001 DEFL 0
+ // 0003 GETL 0
+ // 0005 CLOSURE ? 1
+ // 0009 SETL 0
+ //
+
+ c.emit(node, OpNull)
+ c.emit(node, OpDefineLocal, s.Index)
+
+ s.LocalAssigned = true
+ }
+
+ c.emit(node, OpGetLocal, s.Index)
+ case ScopeFree:
+ c.emit(node, OpGetFree, s.Index)
+ }
+ }
+
+ compiledFunction := &objects.CompiledFunction{
+ Instructions: instructions,
+ NumLocals: numLocals,
+ NumParameters: len(node.Type.Params.List),
+ SourceMap: sourceMap,
+ }
+
+ if len(freeSymbols) > 0 {
+ c.emit(node, OpClosure, c.addConstant(compiledFunction), len(freeSymbols))
+ } else {
+ c.emit(node, OpConstant, c.addConstant(compiledFunction))
+ }
+
+ case *ast.ReturnStmt:
+ if c.symbolTable.Parent(true) == nil {
+ // outside the function
+ return c.errorf(node, "return not allowed outside function")
+ }
+
+ if node.Result == nil {
+ c.emit(node, OpReturn)
+ } else {
+ if err := c.Compile(node.Result); err != nil {
+ return err
+ }
+
+ c.emit(node, OpReturnValue)
+ }
+
+ case *ast.CallExpr:
+ if err := c.Compile(node.Func); err != nil {
+ return err
+ }
+
+ for _, arg := range node.Args {
+ if err := c.Compile(arg); err != nil {
+ return err
+ }
+ }
+
+ c.emit(node, OpCall, len(node.Args))
+
+ case *ast.ImportExpr:
+ if c.builtinModules[node.ModuleName] {
+ c.emit(node, OpConstant, c.addConstant(&objects.String{Value: node.ModuleName}))
+ c.emit(node, OpGetBuiltinModule)
+ } else {
+ userMod, err := c.compileModule(node)
+ if err != nil {
+ return err
+ }
+
+ c.emit(node, OpConstant, c.addConstant(userMod))
+ c.emit(node, OpCall, 0)
+ }
+
+ case *ast.ExportStmt:
+ // export statement must be in top-level scope
+ if c.scopeIndex != 0 {
+ return c.errorf(node, "export not allowed inside function")
+ }
+
+ // export statement is simply ignore when compiling non-module code
+ if c.parent == nil {
+ break
+ }
+
+ if err := c.Compile(node.Result); err != nil {
+ return err
+ }
+
+ c.emit(node, OpImmutable)
+ c.emit(node, OpReturnValue)
+
+ case *ast.ErrorExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ c.emit(node, OpError)
+
+ case *ast.ImmutableExpr:
+ if err := c.Compile(node.Expr); err != nil {
+ return err
+ }
+
+ c.emit(node, OpImmutable)
+
+ case *ast.CondExpr:
+ if err := c.Compile(node.Cond); err != nil {
+ return err
+ }
+
+ // first jump placeholder
+ jumpPos1 := c.emit(node, OpJumpFalsy, 0)
+
+ if err := c.Compile(node.True); err != nil {
+ return err
+ }
+
+ // second jump placeholder
+ jumpPos2 := c.emit(node, OpJump, 0)
+
+ // update first jump offset
+ curPos := len(c.currentInstructions())
+ c.changeOperand(jumpPos1, curPos)
+
+ if err := c.Compile(node.False); err != nil {
+ return err
+ }
+
+ // update second jump offset
+ curPos = len(c.currentInstructions())
+ c.changeOperand(jumpPos2, curPos)
+ }
+
+ return nil
+}
+
+// Bytecode returns a compiled bytecode.
+func (c *Compiler) Bytecode() *Bytecode {
+ return &Bytecode{
+ FileSet: c.file.Set(),
+ MainFunction: &objects.CompiledFunction{
+ Instructions: c.currentInstructions(),
+ SourceMap: c.currentSourceMap(),
+ },
+ Constants: c.constants,
+ }
+}
+
+// SetModuleLoader sets or replaces the current module loader.
+// Note that the module loader is used for user modules,
+// not for the standard modules.
+func (c *Compiler) SetModuleLoader(moduleLoader ModuleLoader) {
+ c.moduleLoader = moduleLoader
+}
+
+func (c *Compiler) fork(file *source.File, moduleName string, symbolTable *SymbolTable) *Compiler {
+ child := NewCompiler(file, symbolTable, nil, c.builtinModules, c.trace)
+ child.moduleName = moduleName // name of the module to compile
+ child.parent = c // parent to set to current compiler
+ child.moduleLoader = c.moduleLoader // share module loader
+
+ return child
+}
+
+func (c *Compiler) errorf(node ast.Node, format string, args ...interface{}) error {
+ return &Error{
+ fileSet: c.file.Set(),
+ node: node,
+ error: fmt.Errorf(format, args...),
+ }
+}
+
+func (c *Compiler) addConstant(o objects.Object) int {
+ if c.parent != nil {
+ // module compilers will use their parent's constants array
+ return c.parent.addConstant(o)
+ }
+
+ c.constants = append(c.constants, o)
+
+ if c.trace != nil {
+ c.printTrace(fmt.Sprintf("CONST %04d %s", len(c.constants)-1, o))
+ }
+
+ return len(c.constants) - 1
+}
+
+func (c *Compiler) addInstruction(b []byte) int {
+ posNewIns := len(c.currentInstructions())
+
+ c.scopes[c.scopeIndex].instructions = append(c.currentInstructions(), b...)
+
+ return posNewIns
+}
+
+func (c *Compiler) setLastInstruction(op Opcode, pos int) {
+ c.scopes[c.scopeIndex].lastInstructions[1] = c.scopes[c.scopeIndex].lastInstructions[0]
+
+ c.scopes[c.scopeIndex].lastInstructions[0].Opcode = op
+ c.scopes[c.scopeIndex].lastInstructions[0].Position = pos
+}
+
+func (c *Compiler) lastInstructionIs(op Opcode) bool {
+ if len(c.currentInstructions()) == 0 {
+ return false
+ }
+
+ return c.scopes[c.scopeIndex].lastInstructions[0].Opcode == op
+}
+
+func (c *Compiler) removeLastInstruction() {
+ lastPos := c.scopes[c.scopeIndex].lastInstructions[0].Position
+
+ if c.trace != nil {
+ c.printTrace(fmt.Sprintf("DELET %s",
+ FormatInstructions(c.scopes[c.scopeIndex].instructions[lastPos:], lastPos)[0]))
+ }
+
+ c.scopes[c.scopeIndex].instructions = c.currentInstructions()[:lastPos]
+ c.scopes[c.scopeIndex].lastInstructions[0] = c.scopes[c.scopeIndex].lastInstructions[1]
+}
+
+func (c *Compiler) replaceInstruction(pos int, inst []byte) {
+ copy(c.currentInstructions()[pos:], inst)
+
+ if c.trace != nil {
+ c.printTrace(fmt.Sprintf("REPLC %s",
+ FormatInstructions(c.scopes[c.scopeIndex].instructions[pos:], pos)[0]))
+ }
+}
+
+func (c *Compiler) changeOperand(opPos int, operand ...int) {
+ op := Opcode(c.currentInstructions()[opPos])
+ inst := MakeInstruction(op, operand...)
+
+ c.replaceInstruction(opPos, inst)
+}
+
+func (c *Compiler) emit(node ast.Node, opcode Opcode, operands ...int) int {
+ filePos := source.NoPos
+ if node != nil {
+ filePos = node.Pos()
+ }
+
+ inst := MakeInstruction(opcode, operands...)
+ pos := c.addInstruction(inst)
+ c.scopes[c.scopeIndex].sourceMap[pos] = filePos
+ c.setLastInstruction(opcode, pos)
+
+ if c.trace != nil {
+ c.printTrace(fmt.Sprintf("EMIT %s",
+ FormatInstructions(c.scopes[c.scopeIndex].instructions[pos:], pos)[0]))
+ }
+
+ return pos
+}
+
+func (c *Compiler) printTrace(a ...interface{}) {
+ const (
+ dots = ". . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . "
+ n = len(dots)
+ )
+
+ i := 2 * c.indent
+ for i > n {
+ _, _ = fmt.Fprint(c.trace, dots)
+ i -= n
+ }
+ _, _ = fmt.Fprint(c.trace, dots[0:i])
+ _, _ = fmt.Fprintln(c.trace, a...)
+}
+
+func trace(c *Compiler, msg string) *Compiler {
+ c.printTrace(msg, "{")
+ c.indent++
+
+ return c
+}
+
+func un(c *Compiler) {
+ c.indent--
+ c.printTrace("}")
+}