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authorWim <wim@42.be>2017-06-22 01:00:27 +0200
committerWim <wim@42.be>2017-06-22 01:00:27 +0200
commit1f914618538920db4bfec7b106ee97038b157c9b (patch)
tree6bd0ab107fe1673dbacdf9dfd10004289cd7bfab /vendor/github.com/Philipp15b/go-steam/steamid
parent1f9874102aaca09ce5e0289beff376c307b8c57b (diff)
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Add vendor (steam)
Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/steamid')
-rw-r--r--vendor/github.com/Philipp15b/go-steam/steamid/steamid.go136
1 files changed, 136 insertions, 0 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/steamid/steamid.go b/vendor/github.com/Philipp15b/go-steam/steamid/steamid.go
new file mode 100644
index 00000000..922bb244
--- /dev/null
+++ b/vendor/github.com/Philipp15b/go-steam/steamid/steamid.go
@@ -0,0 +1,136 @@
+package steamid
+
+import (
+ "fmt"
+ "strconv"
+ "errors"
+ "regexp"
+ "strings"
+)
+
+type ChatInstanceFlag uint64
+
+const (
+ Clan ChatInstanceFlag = 0x100000 >> 1
+ Lobby ChatInstanceFlag = 0x100000 >> 2
+ MMSLobby ChatInstanceFlag = 0x100000 >> 3
+)
+
+type SteamId uint64
+
+func NewId(id string) (SteamId, error) {
+ valid, err := regexp.MatchString(`STEAM_[0-5]:[01]:\d+`, id)
+ if err != nil {
+ return SteamId(0), err
+ }
+ if valid {
+ id = strings.Replace(id, "STEAM_", "", -1) // remove STEAM_
+ splitid := strings.Split(id, ":") // split 0:1:00000000 into 0 1 00000000
+ universe, _ := strconv.ParseInt(splitid[0], 10, 32)
+ if universe == 0 { //EUniverse_Invalid
+ universe = 1 //EUniverse_Public
+ }
+ authServer, _ := strconv.ParseUint(splitid[1], 10, 32)
+ accId, _ := strconv.ParseUint(splitid[2], 10, 32)
+ accountType := int32(1) //EAccountType_Individual
+ accountId := (uint32(accId) << 1) | uint32(authServer)
+ return NewIdAdv(uint32(accountId), 1, int32(universe), accountType), nil
+ } else {
+ newid, err := strconv.ParseUint(id, 10, 64)
+ if err != nil {
+ return SteamId(0), err
+ }
+ return SteamId(newid), nil
+ }
+ return SteamId(0), errors.New(fmt.Sprintf("Invalid SteamId: %s\n", id))
+}
+
+func NewIdAdv(accountId, instance uint32, universe int32, accountType int32) SteamId {
+ s := SteamId(0)
+ s = s.SetAccountId(accountId)
+ s = s.SetAccountInstance(instance)
+ s = s.SetAccountUniverse(universe)
+ s = s.SetAccountType(accountType)
+ return s
+}
+
+func (s SteamId) ToUint64() uint64 {
+ return uint64(s)
+}
+
+func (s SteamId) ToString() string {
+ return strconv.FormatUint(uint64(s), 10)
+}
+
+func (s SteamId) String() string {
+ switch s.GetAccountType() {
+ case 0: // EAccountType_Invalid
+ fallthrough
+ case 1: // EAccountType_Individual
+ if s.GetAccountUniverse() <= 1 { // EUniverse_Public
+ return fmt.Sprintf("STEAM_0:%d:%d", s.GetAccountId()&1, s.GetAccountId()>>1)
+ } else {
+ return fmt.Sprintf("STEAM_%d:%d:%d", s.GetAccountUniverse(), s.GetAccountId()&1, s.GetAccountId()>>1)
+ }
+ default:
+ return strconv.FormatUint(uint64(s), 10)
+ }
+}
+
+func (s SteamId) get(offset uint, mask uint64) uint64 {
+ return (uint64(s) >> offset) & mask
+}
+
+func (s SteamId) set(offset uint, mask, value uint64) SteamId {
+ return SteamId((uint64(s) & ^(mask << offset)) | (value&mask)<<offset)
+}
+
+func (s SteamId) GetAccountId() uint32 {
+ return uint32(s.get(0, 0xFFFFFFFF))
+}
+
+func (s SteamId) SetAccountId(id uint32) SteamId {
+ return s.set(0, 0xFFFFFFFF, uint64(id))
+}
+
+func (s SteamId) GetAccountInstance() uint32 {
+ return uint32(s.get(32, 0xFFFFF))
+}
+
+func (s SteamId) SetAccountInstance(value uint32) SteamId {
+ return s.set(32, 0xFFFFF, uint64(value))
+}
+
+func (s SteamId) GetAccountType() int32 {
+ return int32(s.get(52, 0xF))
+}
+
+func (s SteamId) SetAccountType(t int32) SteamId {
+ return s.set(52, 0xF, uint64(t))
+}
+
+func (s SteamId) GetAccountUniverse() int32 {
+ return int32(s.get(56, 0xF))
+}
+
+func (s SteamId) SetAccountUniverse(universe int32) SteamId {
+ return s.set(56, 0xF, uint64(universe))
+}
+
+//used to fix the Clan SteamId to a Chat SteamId
+func (s SteamId) ClanToChat() SteamId {
+ if s.GetAccountType() == int32(7) { //EAccountType_Clan
+ s = s.SetAccountInstance(uint32(Clan))
+ s = s.SetAccountType(8) //EAccountType_Chat
+ }
+ return s
+}
+
+//used to fix the Chat SteamId to a Clan SteamId
+func (s SteamId) ChatToClan() SteamId {
+ if s.GetAccountType() == int32(8) { //EAccountType_Chat
+ s = s.SetAccountInstance(0)
+ s = s.SetAccountType(int32(7)) //EAccountType_Clan
+ }
+ return s
+}