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authorWim <wim@42.be>2017-06-22 01:00:27 +0200
committerWim <wim@42.be>2017-06-22 01:00:27 +0200
commit1f914618538920db4bfec7b106ee97038b157c9b (patch)
tree6bd0ab107fe1673dbacdf9dfd10004289cd7bfab /vendor/github.com/Philipp15b/go-steam/socialcache/chats.go
parent1f9874102aaca09ce5e0289beff376c307b8c57b (diff)
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Add vendor (steam)
Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/socialcache/chats.go')
-rw-r--r--vendor/github.com/Philipp15b/go-steam/socialcache/chats.go111
1 files changed, 111 insertions, 0 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/socialcache/chats.go b/vendor/github.com/Philipp15b/go-steam/socialcache/chats.go
new file mode 100644
index 00000000..5eec6ad1
--- /dev/null
+++ b/vendor/github.com/Philipp15b/go-steam/socialcache/chats.go
@@ -0,0 +1,111 @@
+package socialcache
+
+import (
+ "errors"
+ . "github.com/Philipp15b/go-steam/protocol/steamlang"
+ . "github.com/Philipp15b/go-steam/steamid"
+ "sync"
+)
+
+// Chats list is a thread safe map
+// They can be iterated over like so:
+// for id, chat := range client.Social.Chats.GetCopy() {
+// log.Println(id, chat.Name)
+// }
+type ChatsList struct {
+ mutex sync.RWMutex
+ byId map[SteamId]*Chat
+}
+
+// Returns a new chats list
+func NewChatsList() *ChatsList {
+ return &ChatsList{byId: make(map[SteamId]*Chat)}
+}
+
+// Adds a chat to the chat list
+func (list *ChatsList) Add(chat Chat) {
+ list.mutex.Lock()
+ defer list.mutex.Unlock()
+ _, exists := list.byId[chat.SteamId]
+ if !exists { //make sure this doesnt already exist
+ list.byId[chat.SteamId] = &chat
+ }
+}
+
+// Removes a chat from the chat list
+func (list *ChatsList) Remove(id SteamId) {
+ list.mutex.Lock()
+ defer list.mutex.Unlock()
+ delete(list.byId, id)
+}
+
+// Adds a chat member to a given chat
+func (list *ChatsList) AddChatMember(id SteamId, member ChatMember) {
+ list.mutex.Lock()
+ defer list.mutex.Unlock()
+ chat := list.byId[id]
+ if chat == nil { //Chat doesn't exist
+ chat = &Chat{SteamId: id}
+ list.byId[id] = chat
+ }
+ if chat.ChatMembers == nil { //New chat
+ chat.ChatMembers = make(map[SteamId]ChatMember)
+ }
+ chat.ChatMembers[member.SteamId] = member
+}
+
+// Removes a chat member from a given chat
+func (list *ChatsList) RemoveChatMember(id SteamId, member SteamId) {
+ list.mutex.Lock()
+ defer list.mutex.Unlock()
+ chat := list.byId[id]
+ if chat == nil { //Chat doesn't exist
+ return
+ }
+ if chat.ChatMembers == nil { //New chat
+ return
+ }
+ delete(chat.ChatMembers, member)
+}
+
+// Returns a copy of the chats map
+func (list *ChatsList) GetCopy() map[SteamId]Chat {
+ list.mutex.RLock()
+ defer list.mutex.RUnlock()
+ glist := make(map[SteamId]Chat)
+ for key, chat := range list.byId {
+ glist[key] = *chat
+ }
+ return glist
+}
+
+// Returns a copy of the chat of a given SteamId
+func (list *ChatsList) ById(id SteamId) (Chat, error) {
+ list.mutex.RLock()
+ defer list.mutex.RUnlock()
+ if val, ok := list.byId[id]; ok {
+ return *val, nil
+ }
+ return Chat{}, errors.New("Chat not found")
+}
+
+// Returns the number of chats
+func (list *ChatsList) Count() int {
+ list.mutex.RLock()
+ defer list.mutex.RUnlock()
+ return len(list.byId)
+}
+
+// A Chat
+type Chat struct {
+ SteamId SteamId `json:",string"`
+ GroupId SteamId `json:",string"`
+ ChatMembers map[SteamId]ChatMember
+}
+
+// A Chat Member
+type ChatMember struct {
+ SteamId SteamId `json:",string"`
+ ChatPermissions EChatPermission
+ ClanPermissions EClanPermission
+}