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authorBenau <Benau@users.noreply.github.com>2021-08-25 04:32:50 +0800
committerGitHub <noreply@github.com>2021-08-24 22:32:50 +0200
commit53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch)
tree964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go
parentd4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff)
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Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go')
-rw-r--r--vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go30
1 files changed, 30 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go b/vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go
new file mode 100644
index 00000000..cf492ea4
--- /dev/null
+++ b/vendor/github.com/Benau/tgsconverter/libtgsconverter/png.go
@@ -0,0 +1,30 @@
+package libtgsconverter
+
+import "bytes"
+import "image"
+import "image/png"
+
+type topng struct {
+ result []byte
+}
+
+func(to_png *topng) init(w uint, h uint, options ConverterOptions) {
+}
+
+func(to_png *topng) SupportsAnimation() bool {
+ return false
+}
+
+func (to_png *topng) AddFrame(image *image.RGBA, fps uint) error {
+ var data []byte
+ w := bytes.NewBuffer(data)
+ if err := png.Encode(w, image); err != nil {
+ return err
+ }
+ to_png.result = w.Bytes()
+ return nil
+}
+
+func (to_png *topng) Result() []byte {
+ return to_png.result
+}