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author | Benau <Benau@users.noreply.github.com> | 2021-08-25 04:32:50 +0800 |
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committer | GitHub <noreply@github.com> | 2021-08-24 22:32:50 +0200 |
commit | 53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch) | |
tree | 964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go | |
parent | d4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff) | |
download | matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.gz matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.bz2 matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.zip |
Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo`
The default binaries are still "pure" go and uses the old way of converting.
* Move lottie_convert.py conversion code to its own file
* Add optional libtgsconverter
* Update vendor
* Apply suggestions from code review
* Update bridge/helper/libtgsconverter.go
Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go')
-rw-r--r-- | vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go b/vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go new file mode 100644 index 00000000..c4f5c5d9 --- /dev/null +++ b/vendor/github.com/Benau/tgsconverter/libtgsconverter/gif.go @@ -0,0 +1,81 @@ +package libtgsconverter + +import "bytes" + +import "image" +import "image/color" +import "image/gif" + +type togif struct { + gif gif.GIF + images []image.Image + prev_frame *image.RGBA +} + +func(to_gif *togif) init(w uint, h uint, options ConverterOptions) { + to_gif.gif.Config.Width = int(w) + to_gif.gif.Config.Height = int(h) +} + +func(to_gif *togif) SupportsAnimation() bool { + return true +} + +func (to_gif *togif) AddFrame(image *image.RGBA, fps uint) error { + var fps_int = int(1.0 / float32(fps) * 100.) + if to_gif.prev_frame != nil && sameImage(to_gif.prev_frame, image) { + to_gif.gif.Delay[len(to_gif.gif.Delay) - 1] += fps_int + return nil + } + to_gif.gif.Image = append(to_gif.gif.Image, nil) + to_gif.gif.Delay = append(to_gif.gif.Delay, fps_int) + to_gif.gif.Disposal = append(to_gif.gif.Disposal, gif.DisposalBackground) + to_gif.images = append(to_gif.images, image) + to_gif.prev_frame = image + return nil +} + +func (to_gif *togif) Result() []byte { + q := medianCutQuantizer{mode, nil, false} + p := q.quantizeMultiple(make([]color.Color, 0, 256), to_gif.images) + // Add transparent entry finally + var trans_idx uint8 = 0 + if q.reserveTransparent { + trans_idx = uint8(len(p)) + } + var id_map = make(map[uint32]uint8) + for i, img := range to_gif.images { + pi := image.NewPaletted(img.Bounds(), p) + for y := 0; y < img.Bounds().Dy(); y++ { + for x := 0; x < img.Bounds().Dx(); x++ { + c := img.At(x, y) + cr, cg, cb, ca := c.RGBA() + cid := (cr >> 8) << 16 | cg | (cb >> 8) + if q.reserveTransparent && ca == 0 { + pi.Pix[pi.PixOffset(x, y)] = trans_idx + } else if val, ok := id_map[cid]; ok { + pi.Pix[pi.PixOffset(x, y)] = val + } else { + val := uint8(p.Index(c)) + pi.Pix[pi.PixOffset(x, y)] = val + id_map[cid] = val + } + } + } + to_gif.gif.Image[i] = pi + } + if q.reserveTransparent { + p = append(p, color.RGBA{0, 0, 0, 0}) + } + for _, img := range to_gif.gif.Image { + img.Palette = p + } + to_gif.gif.Config.ColorModel = p + var data []byte + w := bytes.NewBuffer(data) + err := gif.EncodeAll(w, &to_gif.gif) + if err != nil { + return nil + } + return w.Bytes() +} |