// Generated code
// DO NOT EDIT
package steamlang
import (
"encoding/binary"
. "github.com/Philipp15b/go-steam/protocol/protobuf"
"github.com/Philipp15b/go-steam/rwu"
"github.com/Philipp15b/go-steam/steamid"
"github.com/golang/protobuf/proto"
"io"
)
const UdpHeader_MAGIC uint32 = 0x31305356
type UdpHeader struct {
Magic uint32
PayloadSize uint16
PacketType EUdpPacketType
Flags uint8
SourceConnID uint32
DestConnID uint32
SeqThis uint32
SeqAck uint32
PacketsInMsg uint32
MsgStartSeq uint32
MsgSize uint32
}
func NewUdpHeader() *UdpHeader {
return &UdpHeader{
Magic: UdpHeader_MAGIC,
PacketType: EUdpPacketType_Invalid,
SourceConnID: 512,
}
}
func (d *UdpHeader) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Magic)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PayloadSize)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PacketType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Flags)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SourceConnID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.DestConnID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SeqThis)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SeqAck)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PacketsInMsg)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.MsgStartSeq)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.MsgSize)
return err
}
func (d *UdpHeader) Deserialize(r io.Reader) error {
var err error
d.Magic, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.PayloadSize, err = rwu.ReadUint16(r)
if err != nil {
return err
}
t0, err := rwu.ReadUint8(r)
if err != nil {
return err
}
d.PacketType = EUdpPacketType(t0)
d.Flags, err = rwu.ReadUint8(r)
if err != nil {
return err
}
d.SourceConnID, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.DestConnID, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.SeqThis, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.SeqAck, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.PacketsInMsg, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.MsgStartSeq, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.MsgSize, err = rwu.ReadUint32(r)
return err
}
const ChallengeData_CHALLENGE_MASK uint32 = 0xA426DF2B
type ChallengeData struct {
ChallengeValue uint32
ServerLoad uint32
}
func NewChallengeData() *ChallengeData {
return &ChallengeData{}
}
func (d *ChallengeData) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.ChallengeValue)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ServerLoad)
return err
}
func (d *ChallengeData) Deserialize(r io.Reader) error {
var err error
d.ChallengeValue, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.ServerLoad, err = rwu.ReadUint32(r)
return err
}
const ConnectData_CHALLENGE_MASK uint32 = ChallengeData_CHALLENGE_MASK
type ConnectData struct {
ChallengeValue uint32
}
func NewConnectData() *ConnectData {
return &ConnectData{}
}
func (d *ConnectData) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.ChallengeValue)
return err
}
func (d *ConnectData) Deserialize(r io.Reader) error {
var err error
d.ChallengeValue, err = rwu.ReadUint32(r)
return err
}
type Accept struct {
}
func NewAccept() *Accept {
return &Accept{}
}
func (d *Accept) Serialize(w io.Writer) error {
var err error
return err
}
func (d *Accept) Deserialize(r io.Reader) error {
var err error
return err
}
type Datagram struct {
}
func NewDatagram() *Datagram {
return &Datagram{}
}
func (d *Datagram) Serialize(w io.Writer) error {
var err error
return err
}
func (d *Datagram) Deserialize(r io.Reader) error {
var err error
return err
}
type Disconnect struct {
}
func NewDisconnect() *Disconnect {
return &Disconnect{}
}
func (d *Disconnect) Serialize(w io.Writer) error {
var err error
return err
}
func (d *Disconnect) Deserialize(r io.Reader) error {
var err error
return err
}
type MsgHdr struct {
Msg EMsg
TargetJobID uint64
SourceJobID uint64
}
func NewMsgHdr() *MsgHdr {
return &MsgHdr{
Msg: EMsg_Invalid,
TargetJobID: ^uint64(0),
SourceJobID: ^uint64(0),
}
}
func (d *MsgHdr) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Msg)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TargetJobID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SourceJobID)
return err
}
func (d *MsgHdr) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Msg = EMsg(t0)
d.TargetJobID, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.SourceJobID, err = rwu.ReadUint64(r)
return err
}
type ExtendedClientMsgHdr struct {
Msg EMsg
HeaderSize uint8
HeaderVersion uint16
TargetJobID uint64
SourceJobID uint64
HeaderCanary uint8
SteamID steamid.SteamId
SessionID int32
}
func NewExtendedClientMsgHdr() *ExtendedClientMsgHdr {
return &ExtendedClientMsgHdr{
Msg: EMsg_Invalid,
HeaderSize: 36,
HeaderVersion: 2,
TargetJobID: ^uint64(0),
SourceJobID: ^uint64(0),
HeaderCanary: 239,
}
}
func (d *ExtendedClientMsgHdr) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Msg)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.HeaderSize)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.HeaderVersion)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TargetJobID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SourceJobID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.HeaderCanary)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SessionID)
return err
}
func (d *ExtendedClientMsgHdr) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Msg = EMsg(t0)
d.HeaderSize, err = rwu.ReadUint8(r)
if err != nil {
return err
}
d.HeaderVersion, err = rwu.ReadUint16(r)
if err != nil {
return err
}
d.TargetJobID, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.SourceJobID, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.HeaderCanary, err = rwu.ReadUint8(r)
if err != nil {
return err
}
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamID = steamid.SteamId(t1)
d.SessionID, err = rwu.ReadInt32(r)
return err
}
type MsgHdrProtoBuf struct {
Msg EMsg
HeaderLength int32
Proto *CMsgProtoBufHeader
}
func NewMsgHdrProtoBuf() *MsgHdrProtoBuf {
return &MsgHdrProtoBuf{
Msg: EMsg_Invalid,
Proto: new(CMsgProtoBufHeader),
}
}
func (d *MsgHdrProtoBuf) Serialize(w io.Writer) error {
var err error
buf0, err := proto.Marshal(d.Proto)
if err != nil {
return err
}
d.HeaderLength = int32(len(buf0))
err = binary.Write(w, binary.LittleEndian, EMsg(uint32(d.Msg)|ProtoMask))
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.HeaderLength)
if err != nil {
return err
}
_, err = w.Write(buf0)
return err
}
func (d *MsgHdrProtoBuf) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Msg = EMsg(uint32(t0) & EMsgMask)
d.HeaderLength, err = rwu.ReadInt32(r)
if err != nil {
return err
}
buf1 := make([]byte, d.HeaderLength, d.HeaderLength)
_, err = io.ReadFull(r, buf1)
if err != nil {
return err
}
err = proto.Unmarshal(buf1, d.Proto)
return err
}
type MsgGCHdrProtoBuf struct {
Msg uint32
HeaderLength int32
Proto *CMsgProtoBufHeader
}
func NewMsgGCHdrProtoBuf() *MsgGCHdrProtoBuf {
return &MsgGCHdrProtoBuf{
Msg: 0,
Proto: new(CMsgProtoBufHeader),
}
}
func (d *MsgGCHdrProtoBuf) Serialize(w io.Writer) error {
var err error
buf0, err := proto.Marshal(d.Proto)
if err != nil {
return err
}
d.HeaderLength = int32(len(buf0))
err = binary.Write(w, binary.LittleEndian, EMsg(uint32(d.Msg)|ProtoMask))
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.HeaderLength)
if err != nil {
return err
}
_, err = w.Write(buf0)
return err
}
func (d *MsgGCHdrProtoBuf) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint32(r)
if err != nil {
return err
}
d.Msg = uint32(t0) & EMsgMask
d.HeaderLength, err = rwu.ReadInt32(r)
if err != nil {
return err
}
buf1 := make([]byte, d.HeaderLength, d.HeaderLength)
_, err = io.ReadFull(r, buf1)
if err != nil {
return err
}
err = proto.Unmarshal(buf1, d.Proto)
return err
}
type MsgGCHdr struct {
HeaderVersion uint16
TargetJobID uint64
SourceJobID uint64
}
func NewMsgGCHdr() *MsgGCHdr {
return &MsgGCHdr{
HeaderVersion: 1,
TargetJobID: ^uint64(0),
SourceJobID: ^uint64(0),
}
}
func (d *MsgGCHdr) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.HeaderVersion)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TargetJobID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SourceJobID)
return err
}
func (d *MsgGCHdr) Deserialize(r io.Reader) error {
var err error
d.HeaderVersion, err = rwu.ReadUint16(r)
if err != nil {
return err
}
d.TargetJobID, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.SourceJobID, err = rwu.ReadUint64(r)
return err
}
type MsgClientJustStrings struct {
}
func NewMsgClientJustStrings() *MsgClientJustStrings {
return &MsgClientJustStrings{}
}
func (d *MsgClientJustStrings) GetEMsg() EMsg {
return EMsg_Invalid
}
func (d *MsgClientJustStrings) Serialize(w io.Writer) error {
var err error
return err
}
func (d *MsgClientJustStrings) Deserialize(r io.Reader) error {
var err error
return err
}
type MsgClientGenericResponse struct {
Result EResult
}
func NewMsgClientGenericResponse() *MsgClientGenericResponse {
return &MsgClientGenericResponse{}
}
func (d *MsgClientGenericResponse) GetEMsg() EMsg {
return EMsg_Invalid
}
func (d *MsgClientGenericResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
return err
}
func (d *MsgClientGenericResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
d.Result = EResult(t0)
return err
}
const MsgChannelEncryptRequest_PROTOCOL_VERSION uint32 = 1
type MsgChannelEncryptRequest struct {
ProtocolVersion uint32
Universe EUniverse
}
func NewMsgChannelEncryptRequest() *MsgChannelEncryptRequest {
return &MsgChannelEncryptRequest{
ProtocolVersion: MsgChannelEncryptRequest_PROTOCOL_VERSION,
Universe: EUniverse_Invalid,
}
}
func (d *MsgChannelEncryptRequest) GetEMsg() EMsg {
return EMsg_ChannelEncryptRequest
}
func (d *MsgChannelEncryptRequest) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.ProtocolVersion)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Universe)
return err
}
func (d *MsgChannelEncryptRequest) Deserialize(r io.Reader) error {
var err error
d.ProtocolVersion, err = rwu.ReadUint32(r)
if err != nil {
return err
}
t0, err := rwu.ReadInt32(r)
d.Universe = EUniverse(t0)
return err
}
type MsgChannelEncryptResponse struct {
ProtocolVersion uint32
KeySize uint32
}
func NewMsgChannelEncryptResponse() *MsgChannelEncryptResponse {
return &MsgChannelEncryptResponse{
ProtocolVersion: MsgChannelEncryptRequest_PROTOCOL_VERSION,
KeySize: 128,
}
}
func (d *MsgChannelEncryptResponse) GetEMsg() EMsg {
return EMsg_ChannelEncryptResponse
}
func (d *MsgChannelEncryptResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.ProtocolVersion)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.KeySize)
return err
}
func (d *MsgChannelEncryptResponse) Deserialize(r io.Reader) error {
var err error
d.ProtocolVersion, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.KeySize, err = rwu.ReadUint32(r)
return err
}
type MsgChannelEncryptResult struct {
Result EResult
}
func NewMsgChannelEncryptResult() *MsgChannelEncryptResult {
return &MsgChannelEncryptResult{
Result: EResult_Invalid,
}
}
func (d *MsgChannelEncryptResult) GetEMsg() EMsg {
return EMsg_ChannelEncryptResult
}
func (d *MsgChannelEncryptResult) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
return err
}
func (d *MsgChannelEncryptResult) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
d.Result = EResult(t0)
return err
}
type MsgClientNewLoginKey struct {
UniqueID uint32
LoginKey []uint8
}
func NewMsgClientNewLoginKey() *MsgClientNewLoginKey {
return &MsgClientNewLoginKey{
LoginKey: make([]uint8, 20, 20),
}
}
func (d *MsgClientNewLoginKey) GetEMsg() EMsg {
return EMsg_ClientNewLoginKey
}
func (d *MsgClientNewLoginKey) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.UniqueID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.LoginKey)
return err
}
func (d *MsgClientNewLoginKey) Deserialize(r io.Reader) error {
var err error
d.UniqueID, err = rwu.ReadUint32(r)
if err != nil {
return err
}
err = binary.Read(r, binary.LittleEndian, d.LoginKey)
return err
}
type MsgClientNewLoginKeyAccepted struct {
UniqueID uint32
}
func NewMsgClientNewLoginKeyAccepted() *MsgClientNewLoginKeyAccepted {
return &MsgClientNewLoginKeyAccepted{}
}
func (d *MsgClientNewLoginKeyAccepted) GetEMsg() EMsg {
return EMsg_ClientNewLoginKeyAccepted
}
func (d *MsgClientNewLoginKeyAccepted) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.UniqueID)
return err
}
func (d *MsgClientNewLoginKeyAccepted) Deserialize(r io.Reader) error {
var err error
d.UniqueID, err = rwu.ReadUint32(r)
return err
}
const (
MsgClientLogon_ObfuscationMask uint32 = 0xBAADF00D
MsgClientLogon_CurrentProtocol uint32 = 65579
MsgClientLogon_ProtocolVerMajorMask uint32 = 0xFFFF0000
MsgClientLogon_ProtocolVerMinorMask uint32 = 0xFFFF
MsgClientLogon_ProtocolVerMinorMinGameServers uint16 = 4
MsgClientLogon_ProtocolVerMinorMinForSupportingEMsgMulti uint16 = 12
MsgClientLogon_ProtocolVerMinorMinForSupportingEMsgClientEncryptPct uint16 = 14
MsgClientLogon_ProtocolVerMinorMinForExtendedMsgHdr uint16 = 17
MsgClientLogon_ProtocolVerMinorMinForCellId uint16 = 18
MsgClientLogon_ProtocolVerMinorMinForSessionIDLast uint16 = 19
MsgClientLogon_ProtocolVerMinorMinForServerAvailablityMsgs uint16 = 24
MsgClientLogon_ProtocolVerMinorMinClients uint16 = 25
MsgClientLogon_ProtocolVerMinorMinForOSType uint16 = 26
MsgClientLogon_ProtocolVerMinorMinForCegApplyPESig uint16 = 27
MsgClientLogon_ProtocolVerMinorMinForMarketingMessages2 uint16 = 27
MsgClientLogon_ProtocolVerMinorMinForAnyProtoBufMessages uint16 = 28
MsgClientLogon_ProtocolVerMinorMinForProtoBufLoggedOffMessage uint16 = 28
MsgClientLogon_ProtocolVerMinorMinForProtoBufMultiMessages uint16 = 28
MsgClientLogon_ProtocolVerMinorMinForSendingProtocolToUFS uint16 = 30
MsgClientLogon_ProtocolVerMinorMinForMachineAuth uint16 = 33
MsgClientLogon_ProtocolVerMinorMinForSessionIDLastAnon uint16 = 36
MsgClientLogon_ProtocolVerMinorMinForEnhancedAppList uint16 = 40
MsgClientLogon_ProtocolVerMinorMinForGzipMultiMessages uint16 = 43
)
type MsgClientLogon struct {
}
func NewMsgClientLogon() *MsgClientLogon {
return &MsgClientLogon{}
}
func (d *MsgClientLogon) GetEMsg() EMsg {
return EMsg_ClientLogon
}
func (d *MsgClientLogon) Serialize(w io.Writer) error {
var err error
return err
}
func (d *MsgClientLogon) Deserialize(r io.Reader) error {
var err error
return err
}
type MsgClientVACBanStatus struct {
NumBans uint32
}
func NewMsgClientVACBanStatus() *MsgClientVACBanStatus {
return &MsgClientVACBanStatus{}
}
func (d *MsgClientVACBanStatus) GetEMsg() EMsg {
return EMsg_ClientVACBanStatus
}
func (d *MsgClientVACBanStatus) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.NumBans)
return err
}
func (d *MsgClientVACBanStatus) Deserialize(r io.Reader) error {
var err error
d.NumBans, err = rwu.ReadUint32(r)
return err
}
type MsgClientAppUsageEvent struct {
AppUsageEvent EAppUsageEvent
GameID uint64
Offline uint16
}
func NewMsgClientAppUsageEvent() *MsgClientAppUsageEvent {
return &MsgClientAppUsageEvent{}
}
func (d *MsgClientAppUsageEvent) GetEMsg() EMsg {
return EMsg_ClientAppUsageEvent
}
func (d *MsgClientAppUsageEvent) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.AppUsageEvent)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.GameID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Offline)
return err
}
func (d *MsgClientAppUsageEvent) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.AppUsageEvent = EAppUsageEvent(t0)
d.GameID, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.Offline, err = rwu.ReadUint16(r)
return err
}
type MsgClientEmailAddrInfo struct {
PasswordStrength uint32
FlagsAccountSecurityPolicy uint32
Validated bool
}
func NewMsgClientEmailAddrInfo() *MsgClientEmailAddrInfo {
return &MsgClientEmailAddrInfo{}
}
func (d *MsgClientEmailAddrInfo) GetEMsg() EMsg {
return EMsg_ClientEmailAddrInfo
}
func (d *MsgClientEmailAddrInfo) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.PasswordStrength)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.FlagsAccountSecurityPolicy)
if err != nil {
return err
}
err = rwu.WriteBool(w, d.Validated)
return err
}
func (d *MsgClientEmailAddrInfo) Deserialize(r io.Reader) error {
var err error
d.PasswordStrength, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.FlagsAccountSecurityPolicy, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.Validated, err = rwu.ReadBool(r)
return err
}
type MsgClientUpdateGuestPassesList struct {
Result EResult
CountGuestPassesToGive int32
CountGuestPassesToRedeem int32
}
func NewMsgClientUpdateGuestPassesList() *MsgClientUpdateGuestPassesList {
return &MsgClientUpdateGuestPassesList{}
}
func (d *MsgClientUpdateGuestPassesList) GetEMsg() EMsg {
return EMsg_ClientUpdateGuestPassesList
}
func (d *MsgClientUpdateGuestPassesList) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.CountGuestPassesToGive)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.CountGuestPassesToRedeem)
return err
}
func (d *MsgClientUpdateGuestPassesList) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.CountGuestPassesToGive, err = rwu.ReadInt32(r)
if err != nil {
return err
}
d.CountGuestPassesToRedeem, err = rwu.ReadInt32(r)
return err
}
type MsgClientRequestedClientStats struct {
CountStats int32
}
func NewMsgClientRequestedClientStats() *MsgClientRequestedClientStats {
return &MsgClientRequestedClientStats{}
}
func (d *MsgClientRequestedClientStats) GetEMsg() EMsg {
return EMsg_ClientRequestedClientStats
}
func (d *MsgClientRequestedClientStats) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.CountStats)
return err
}
func (d *MsgClientRequestedClientStats) Deserialize(r io.Reader) error {
var err error
d.CountStats, err = rwu.ReadInt32(r)
return err
}
type MsgClientP2PIntroducerMessage struct {
SteamID steamid.SteamId
RoutingType EIntroducerRouting
Data []uint8
DataLen uint32
}
func NewMsgClientP2PIntroducerMessage() *MsgClientP2PIntroducerMessage {
return &MsgClientP2PIntroducerMessage{
Data: make([]uint8, 1450, 1450),
}
}
func (d *MsgClientP2PIntroducerMessage) GetEMsg() EMsg {
return EMsg_ClientP2PIntroducerMessage
}
func (d *MsgClientP2PIntroducerMessage) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamID)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.RoutingType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Data)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.DataLen)
return err
}
func (d *MsgClientP2PIntroducerMessage) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamID = steamid.SteamId(t0)
t1, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.RoutingType = EIntroducerRouting(t1)
err = binary.Read(r, binary.LittleEndian, d.Data)
if err != nil {
return err
}
d.DataLen, err = rwu.ReadUint32(r)
return err
}
type MsgClientOGSBeginSession struct {
AccountType uint8
AccountId steamid.SteamId
AppId uint32
TimeStarted uint32
}
func NewMsgClientOGSBeginSession() *MsgClientOGSBeginSession {
return &MsgClientOGSBeginSession{}
}
func (d *MsgClientOGSBeginSession) GetEMsg() EMsg {
return EMsg_ClientOGSBeginSession
}
func (d *MsgClientOGSBeginSession) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.AccountType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.AccountId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.AppId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TimeStarted)
return err
}
func (d *MsgClientOGSBeginSession) Deserialize(r io.Reader) error {
var err error
d.AccountType, err = rwu.ReadUint8(r)
if err != nil {
return err
}
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.AccountId = steamid.SteamId(t0)
d.AppId, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.TimeStarted, err = rwu.ReadUint32(r)
return err
}
type MsgClientOGSBeginSessionResponse struct {
Result EResult
CollectingAny bool
CollectingDetails bool
SessionId uint64
}
func NewMsgClientOGSBeginSessionResponse() *MsgClientOGSBeginSessionResponse {
return &MsgClientOGSBeginSessionResponse{}
}
func (d *MsgClientOGSBeginSessionResponse) GetEMsg() EMsg {
return EMsg_ClientOGSBeginSessionResponse
}
func (d *MsgClientOGSBeginSessionResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = rwu.WriteBool(w, d.CollectingAny)
if err != nil {
return err
}
err = rwu.WriteBool(w, d.CollectingDetails)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SessionId)
return err
}
func (d *MsgClientOGSBeginSessionResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.CollectingAny, err = rwu.ReadBool(r)
if err != nil {
return err
}
d.CollectingDetails, err = rwu.ReadBool(r)
if err != nil {
return err
}
d.SessionId, err = rwu.ReadUint64(r)
return err
}
type MsgClientOGSEndSession struct {
SessionId uint64
TimeEnded uint32
ReasonCode int32
CountAttributes int32
}
func NewMsgClientOGSEndSession() *MsgClientOGSEndSession {
return &MsgClientOGSEndSession{}
}
func (d *MsgClientOGSEndSession) GetEMsg() EMsg {
return EMsg_ClientOGSEndSession
}
func (d *MsgClientOGSEndSession) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SessionId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TimeEnded)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ReasonCode)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.CountAttributes)
return err
}
func (d *MsgClientOGSEndSession) Deserialize(r io.Reader) error {
var err error
d.SessionId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.TimeEnded, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.ReasonCode, err = rwu.ReadInt32(r)
if err != nil {
return err
}
d.CountAttributes, err = rwu.ReadInt32(r)
return err
}
type MsgClientOGSEndSessionResponse struct {
Result EResult
}
func NewMsgClientOGSEndSessionResponse() *MsgClientOGSEndSessionResponse {
return &MsgClientOGSEndSessionResponse{}
}
func (d *MsgClientOGSEndSessionResponse) GetEMsg() EMsg {
return EMsg_ClientOGSEndSessionResponse
}
func (d *MsgClientOGSEndSessionResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
return err
}
func (d *MsgClientOGSEndSessionResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
d.Result = EResult(t0)
return err
}
type MsgClientOGSWriteRow struct {
SessionId uint64
CountAttributes int32
}
func NewMsgClientOGSWriteRow() *MsgClientOGSWriteRow {
return &MsgClientOGSWriteRow{}
}
func (d *MsgClientOGSWriteRow) GetEMsg() EMsg {
return EMsg_ClientOGSWriteRow
}
func (d *MsgClientOGSWriteRow) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SessionId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.CountAttributes)
return err
}
func (d *MsgClientOGSWriteRow) Deserialize(r io.Reader) error {
var err error
d.SessionId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.CountAttributes, err = rwu.ReadInt32(r)
return err
}
type MsgClientGetFriendsWhoPlayGame struct {
GameId uint64
}
func NewMsgClientGetFriendsWhoPlayGame() *MsgClientGetFriendsWhoPlayGame {
return &MsgClientGetFriendsWhoPlayGame{}
}
func (d *MsgClientGetFriendsWhoPlayGame) GetEMsg() EMsg {
return EMsg_ClientGetFriendsWhoPlayGame
}
func (d *MsgClientGetFriendsWhoPlayGame) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.GameId)
return err
}
func (d *MsgClientGetFriendsWhoPlayGame) Deserialize(r io.Reader) error {
var err error
d.GameId, err = rwu.ReadUint64(r)
return err
}
type MsgClientGetFriendsWhoPlayGameResponse struct {
Result EResult
GameId uint64
CountFriends uint32
}
func NewMsgClientGetFriendsWhoPlayGameResponse() *MsgClientGetFriendsWhoPlayGameResponse {
return &MsgClientGetFriendsWhoPlayGameResponse{}
}
func (d *MsgClientGetFriendsWhoPlayGameResponse) GetEMsg() EMsg {
return EMsg_ClientGetFriendsWhoPlayGameResponse
}
func (d *MsgClientGetFriendsWhoPlayGameResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.GameId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.CountFriends)
return err
}
func (d *MsgClientGetFriendsWhoPlayGameResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.GameId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.CountFriends, err = rwu.ReadUint32(r)
return err
}
type MsgGSPerformHardwareSurvey struct {
Flags uint32
}
func NewMsgGSPerformHardwareSurvey() *MsgGSPerformHardwareSurvey {
return &MsgGSPerformHardwareSurvey{}
}
func (d *MsgGSPerformHardwareSurvey) GetEMsg() EMsg {
return EMsg_GSPerformHardwareSurvey
}
func (d *MsgGSPerformHardwareSurvey) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Flags)
return err
}
func (d *MsgGSPerformHardwareSurvey) Deserialize(r io.Reader) error {
var err error
d.Flags, err = rwu.ReadUint32(r)
return err
}
type MsgGSGetPlayStatsResponse struct {
Result EResult
Rank int32
LifetimeConnects uint32
LifetimeMinutesPlayed uint32
}
func NewMsgGSGetPlayStatsResponse() *MsgGSGetPlayStatsResponse {
return &MsgGSGetPlayStatsResponse{}
}
func (d *MsgGSGetPlayStatsResponse) GetEMsg() EMsg {
return EMsg_GSGetPlayStatsResponse
}
func (d *MsgGSGetPlayStatsResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Rank)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.LifetimeConnects)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.LifetimeMinutesPlayed)
return err
}
func (d *MsgGSGetPlayStatsResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.Rank, err = rwu.ReadInt32(r)
if err != nil {
return err
}
d.LifetimeConnects, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.LifetimeMinutesPlayed, err = rwu.ReadUint32(r)
return err
}
type MsgGSGetReputationResponse struct {
Result EResult
ReputationScore uint32
Banned bool
BannedIp uint32
BannedPort uint16
BannedGameId uint64
TimeBanExpires uint32
}
func NewMsgGSGetReputationResponse() *MsgGSGetReputationResponse {
return &MsgGSGetReputationResponse{}
}
func (d *MsgGSGetReputationResponse) GetEMsg() EMsg {
return EMsg_GSGetReputationResponse
}
func (d *MsgGSGetReputationResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ReputationScore)
if err != nil {
return err
}
err = rwu.WriteBool(w, d.Banned)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.BannedIp)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.BannedPort)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.BannedGameId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.TimeBanExpires)
return err
}
func (d *MsgGSGetReputationResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.ReputationScore, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.Banned, err = rwu.ReadBool(r)
if err != nil {
return err
}
d.BannedIp, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.BannedPort, err = rwu.ReadUint16(r)
if err != nil {
return err
}
d.BannedGameId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.TimeBanExpires, err = rwu.ReadUint32(r)
return err
}
type MsgGSDeny struct {
SteamId steamid.SteamId
DenyReason EDenyReason
}
func NewMsgGSDeny() *MsgGSDeny {
return &MsgGSDeny{}
}
func (d *MsgGSDeny) GetEMsg() EMsg {
return EMsg_GSDeny
}
func (d *MsgGSDeny) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.DenyReason)
return err
}
func (d *MsgGSDeny) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamId = steamid.SteamId(t0)
t1, err := rwu.ReadInt32(r)
d.DenyReason = EDenyReason(t1)
return err
}
type MsgGSApprove struct {
SteamId steamid.SteamId
}
func NewMsgGSApprove() *MsgGSApprove {
return &MsgGSApprove{}
}
func (d *MsgGSApprove) GetEMsg() EMsg {
return EMsg_GSApprove
}
func (d *MsgGSApprove) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamId)
return err
}
func (d *MsgGSApprove) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamId = steamid.SteamId(t0)
return err
}
type MsgGSKick struct {
SteamId steamid.SteamId
DenyReason EDenyReason
WaitTilMapChange int32
}
func NewMsgGSKick() *MsgGSKick {
return &MsgGSKick{}
}
func (d *MsgGSKick) GetEMsg() EMsg {
return EMsg_GSKick
}
func (d *MsgGSKick) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.DenyReason)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.WaitTilMapChange)
return err
}
func (d *MsgGSKick) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamId = steamid.SteamId(t0)
t1, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.DenyReason = EDenyReason(t1)
d.WaitTilMapChange, err = rwu.ReadInt32(r)
return err
}
type MsgGSGetUserGroupStatus struct {
SteamIdUser steamid.SteamId
SteamIdGroup steamid.SteamId
}
func NewMsgGSGetUserGroupStatus() *MsgGSGetUserGroupStatus {
return &MsgGSGetUserGroupStatus{}
}
func (d *MsgGSGetUserGroupStatus) GetEMsg() EMsg {
return EMsg_GSGetUserGroupStatus
}
func (d *MsgGSGetUserGroupStatus) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdUser)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdGroup)
return err
}
func (d *MsgGSGetUserGroupStatus) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdUser = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdGroup = steamid.SteamId(t1)
return err
}
type MsgGSGetUserGroupStatusResponse struct {
SteamIdUser steamid.SteamId
SteamIdGroup steamid.SteamId
ClanRelationship EClanRelationship
ClanRank EClanRank
}
func NewMsgGSGetUserGroupStatusResponse() *MsgGSGetUserGroupStatusResponse {
return &MsgGSGetUserGroupStatusResponse{}
}
func (d *MsgGSGetUserGroupStatusResponse) GetEMsg() EMsg {
return EMsg_GSGetUserGroupStatusResponse
}
func (d *MsgGSGetUserGroupStatusResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdUser)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdGroup)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ClanRelationship)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ClanRank)
return err
}
func (d *MsgGSGetUserGroupStatusResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdUser = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdGroup = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.ClanRelationship = EClanRelationship(t2)
t3, err := rwu.ReadInt32(r)
d.ClanRank = EClanRank(t3)
return err
}
type MsgClientJoinChat struct {
SteamIdChat steamid.SteamId
IsVoiceSpeaker bool
}
func NewMsgClientJoinChat() *MsgClientJoinChat {
return &MsgClientJoinChat{}
}
func (d *MsgClientJoinChat) GetEMsg() EMsg {
return EMsg_ClientJoinChat
}
func (d *MsgClientJoinChat) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = rwu.WriteBool(w, d.IsVoiceSpeaker)
return err
}
func (d *MsgClientJoinChat) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
d.IsVoiceSpeaker, err = rwu.ReadBool(r)
return err
}
type MsgClientChatEnter struct {
SteamIdChat steamid.SteamId
SteamIdFriend steamid.SteamId
ChatRoomType EChatRoomType
SteamIdOwner steamid.SteamId
SteamIdClan steamid.SteamId
ChatFlags uint8
EnterResponse EChatRoomEnterResponse
NumMembers int32
}
func NewMsgClientChatEnter() *MsgClientChatEnter {
return &MsgClientChatEnter{}
}
func (d *MsgClientChatEnter) GetEMsg() EMsg {
return EMsg_ClientChatEnter
}
func (d *MsgClientChatEnter) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdFriend)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatRoomType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdOwner)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdClan)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatFlags)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.EnterResponse)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.NumMembers)
return err
}
func (d *MsgClientChatEnter) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdFriend = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.ChatRoomType = EChatRoomType(t2)
t3, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdOwner = steamid.SteamId(t3)
t4, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdClan = steamid.SteamId(t4)
d.ChatFlags, err = rwu.ReadUint8(r)
if err != nil {
return err
}
t5, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.EnterResponse = EChatRoomEnterResponse(t5)
d.NumMembers, err = rwu.ReadInt32(r)
return err
}
type MsgClientChatMsg struct {
SteamIdChatter steamid.SteamId
SteamIdChatRoom steamid.SteamId
ChatMsgType EChatEntryType
}
func NewMsgClientChatMsg() *MsgClientChatMsg {
return &MsgClientChatMsg{}
}
func (d *MsgClientChatMsg) GetEMsg() EMsg {
return EMsg_ClientChatMsg
}
func (d *MsgClientChatMsg) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChatter)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdChatRoom)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatMsgType)
return err
}
func (d *MsgClientChatMsg) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChatter = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChatRoom = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
d.ChatMsgType = EChatEntryType(t2)
return err
}
type MsgClientChatMemberInfo struct {
SteamIdChat steamid.SteamId
Type EChatInfoType
}
func NewMsgClientChatMemberInfo() *MsgClientChatMemberInfo {
return &MsgClientChatMemberInfo{}
}
func (d *MsgClientChatMemberInfo) GetEMsg() EMsg {
return EMsg_ClientChatMemberInfo
}
func (d *MsgClientChatMemberInfo) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Type)
return err
}
func (d *MsgClientChatMemberInfo) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
t1, err := rwu.ReadInt32(r)
d.Type = EChatInfoType(t1)
return err
}
type MsgClientChatAction struct {
SteamIdChat steamid.SteamId
SteamIdUserToActOn steamid.SteamId
ChatAction EChatAction
}
func NewMsgClientChatAction() *MsgClientChatAction {
return &MsgClientChatAction{}
}
func (d *MsgClientChatAction) GetEMsg() EMsg {
return EMsg_ClientChatAction
}
func (d *MsgClientChatAction) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdUserToActOn)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatAction)
return err
}
func (d *MsgClientChatAction) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdUserToActOn = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
d.ChatAction = EChatAction(t2)
return err
}
type MsgClientChatActionResult struct {
SteamIdChat steamid.SteamId
SteamIdUserActedOn steamid.SteamId
ChatAction EChatAction
ActionResult EChatActionResult
}
func NewMsgClientChatActionResult() *MsgClientChatActionResult {
return &MsgClientChatActionResult{}
}
func (d *MsgClientChatActionResult) GetEMsg() EMsg {
return EMsg_ClientChatActionResult
}
func (d *MsgClientChatActionResult) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdUserActedOn)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatAction)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ActionResult)
return err
}
func (d *MsgClientChatActionResult) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdUserActedOn = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.ChatAction = EChatAction(t2)
t3, err := rwu.ReadInt32(r)
d.ActionResult = EChatActionResult(t3)
return err
}
type MsgClientChatRoomInfo struct {
SteamIdChat steamid.SteamId
Type EChatInfoType
}
func NewMsgClientChatRoomInfo() *MsgClientChatRoomInfo {
return &MsgClientChatRoomInfo{}
}
func (d *MsgClientChatRoomInfo) GetEMsg() EMsg {
return EMsg_ClientChatRoomInfo
}
func (d *MsgClientChatRoomInfo) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Type)
return err
}
func (d *MsgClientChatRoomInfo) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t0)
t1, err := rwu.ReadInt32(r)
d.Type = EChatInfoType(t1)
return err
}
type MsgClientGetNumberOfCurrentPlayers struct {
GameID uint64
}
func NewMsgClientGetNumberOfCurrentPlayers() *MsgClientGetNumberOfCurrentPlayers {
return &MsgClientGetNumberOfCurrentPlayers{}
}
func (d *MsgClientGetNumberOfCurrentPlayers) GetEMsg() EMsg {
return EMsg_ClientGetNumberOfCurrentPlayers
}
func (d *MsgClientGetNumberOfCurrentPlayers) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.GameID)
return err
}
func (d *MsgClientGetNumberOfCurrentPlayers) Deserialize(r io.Reader) error {
var err error
d.GameID, err = rwu.ReadUint64(r)
return err
}
type MsgClientGetNumberOfCurrentPlayersResponse struct {
Result EResult
NumPlayers uint32
}
func NewMsgClientGetNumberOfCurrentPlayersResponse() *MsgClientGetNumberOfCurrentPlayersResponse {
return &MsgClientGetNumberOfCurrentPlayersResponse{}
}
func (d *MsgClientGetNumberOfCurrentPlayersResponse) GetEMsg() EMsg {
return EMsg_ClientGetNumberOfCurrentPlayersResponse
}
func (d *MsgClientGetNumberOfCurrentPlayersResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.NumPlayers)
return err
}
func (d *MsgClientGetNumberOfCurrentPlayersResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.NumPlayers, err = rwu.ReadUint32(r)
return err
}
type MsgClientSetIgnoreFriend struct {
MySteamId steamid.SteamId
SteamIdFriend steamid.SteamId
Ignore uint8
}
func NewMsgClientSetIgnoreFriend() *MsgClientSetIgnoreFriend {
return &MsgClientSetIgnoreFriend{}
}
func (d *MsgClientSetIgnoreFriend) GetEMsg() EMsg {
return EMsg_ClientSetIgnoreFriend
}
func (d *MsgClientSetIgnoreFriend) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.MySteamId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdFriend)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Ignore)
return err
}
func (d *MsgClientSetIgnoreFriend) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.MySteamId = steamid.SteamId(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdFriend = steamid.SteamId(t1)
d.Ignore, err = rwu.ReadUint8(r)
return err
}
type MsgClientSetIgnoreFriendResponse struct {
Unknown uint64
Result EResult
}
func NewMsgClientSetIgnoreFriendResponse() *MsgClientSetIgnoreFriendResponse {
return &MsgClientSetIgnoreFriendResponse{}
}
func (d *MsgClientSetIgnoreFriendResponse) GetEMsg() EMsg {
return EMsg_ClientSetIgnoreFriendResponse
}
func (d *MsgClientSetIgnoreFriendResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Unknown)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Result)
return err
}
func (d *MsgClientSetIgnoreFriendResponse) Deserialize(r io.Reader) error {
var err error
d.Unknown, err = rwu.ReadUint64(r)
if err != nil {
return err
}
t0, err := rwu.ReadInt32(r)
d.Result = EResult(t0)
return err
}
type MsgClientLoggedOff struct {
Result EResult
SecMinReconnectHint int32
SecMaxReconnectHint int32
}
func NewMsgClientLoggedOff() *MsgClientLoggedOff {
return &MsgClientLoggedOff{}
}
func (d *MsgClientLoggedOff) GetEMsg() EMsg {
return EMsg_ClientLoggedOff
}
func (d *MsgClientLoggedOff) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SecMinReconnectHint)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SecMaxReconnectHint)
return err
}
func (d *MsgClientLoggedOff) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.SecMinReconnectHint, err = rwu.ReadInt32(r)
if err != nil {
return err
}
d.SecMaxReconnectHint, err = rwu.ReadInt32(r)
return err
}
type MsgClientLogOnResponse struct {
Result EResult
OutOfGameHeartbeatRateSec int32
InGameHeartbeatRateSec int32
ClientSuppliedSteamId steamid.SteamId
IpPublic uint32
ServerRealTime uint32
}
func NewMsgClientLogOnResponse() *MsgClientLogOnResponse {
return &MsgClientLogOnResponse{}
}
func (d *MsgClientLogOnResponse) GetEMsg() EMsg {
return EMsg_ClientLogOnResponse
}
func (d *MsgClientLogOnResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.OutOfGameHeartbeatRateSec)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.InGameHeartbeatRateSec)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ClientSuppliedSteamId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.IpPublic)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ServerRealTime)
return err
}
func (d *MsgClientLogOnResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
d.OutOfGameHeartbeatRateSec, err = rwu.ReadInt32(r)
if err != nil {
return err
}
d.InGameHeartbeatRateSec, err = rwu.ReadInt32(r)
if err != nil {
return err
}
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.ClientSuppliedSteamId = steamid.SteamId(t1)
d.IpPublic, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.ServerRealTime, err = rwu.ReadUint32(r)
return err
}
type MsgClientSendGuestPass struct {
GiftId uint64
GiftType uint8
AccountId uint32
}
func NewMsgClientSendGuestPass() *MsgClientSendGuestPass {
return &MsgClientSendGuestPass{}
}
func (d *MsgClientSendGuestPass) GetEMsg() EMsg {
return EMsg_ClientSendGuestPass
}
func (d *MsgClientSendGuestPass) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.GiftId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.GiftType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.AccountId)
return err
}
func (d *MsgClientSendGuestPass) Deserialize(r io.Reader) error {
var err error
d.GiftId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.GiftType, err = rwu.ReadUint8(r)
if err != nil {
return err
}
d.AccountId, err = rwu.ReadUint32(r)
return err
}
type MsgClientSendGuestPassResponse struct {
Result EResult
}
func NewMsgClientSendGuestPassResponse() *MsgClientSendGuestPassResponse {
return &MsgClientSendGuestPassResponse{}
}
func (d *MsgClientSendGuestPassResponse) GetEMsg() EMsg {
return EMsg_ClientSendGuestPassResponse
}
func (d *MsgClientSendGuestPassResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
return err
}
func (d *MsgClientSendGuestPassResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
d.Result = EResult(t0)
return err
}
type MsgClientServerUnavailable struct {
JobidSent uint64
EMsgSent uint32
EServerTypeUnavailable EServerType
}
func NewMsgClientServerUnavailable() *MsgClientServerUnavailable {
return &MsgClientServerUnavailable{}
}
func (d *MsgClientServerUnavailable) GetEMsg() EMsg {
return EMsg_ClientServerUnavailable
}
func (d *MsgClientServerUnavailable) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.JobidSent)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.EMsgSent)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.EServerTypeUnavailable)
return err
}
func (d *MsgClientServerUnavailable) Deserialize(r io.Reader) error {
var err error
d.JobidSent, err = rwu.ReadUint64(r)
if err != nil {
return err
}
d.EMsgSent, err = rwu.ReadUint32(r)
if err != nil {
return err
}
t0, err := rwu.ReadInt32(r)
d.EServerTypeUnavailable = EServerType(t0)
return err
}
type MsgClientCreateChat struct {
ChatRoomType EChatRoomType
GameId uint64
SteamIdClan steamid.SteamId
PermissionOfficer EChatPermission
PermissionMember EChatPermission
PermissionAll EChatPermission
MembersMax uint32
ChatFlags uint8
SteamIdFriendChat steamid.SteamId
SteamIdInvited steamid.SteamId
}
func NewMsgClientCreateChat() *MsgClientCreateChat {
return &MsgClientCreateChat{}
}
func (d *MsgClientCreateChat) GetEMsg() EMsg {
return EMsg_ClientCreateChat
}
func (d *MsgClientCreateChat) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.ChatRoomType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.GameId)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdClan)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PermissionOfficer)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PermissionMember)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.PermissionAll)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.MembersMax)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatFlags)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdFriendChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdInvited)
return err
}
func (d *MsgClientCreateChat) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.ChatRoomType = EChatRoomType(t0)
d.GameId, err = rwu.ReadUint64(r)
if err != nil {
return err
}
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdClan = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.PermissionOfficer = EChatPermission(t2)
t3, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.PermissionMember = EChatPermission(t3)
t4, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.PermissionAll = EChatPermission(t4)
d.MembersMax, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.ChatFlags, err = rwu.ReadUint8(r)
if err != nil {
return err
}
t5, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdFriendChat = steamid.SteamId(t5)
t6, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdInvited = steamid.SteamId(t6)
return err
}
type MsgClientCreateChatResponse struct {
Result EResult
SteamIdChat steamid.SteamId
ChatRoomType EChatRoomType
SteamIdFriendChat steamid.SteamId
}
func NewMsgClientCreateChatResponse() *MsgClientCreateChatResponse {
return &MsgClientCreateChatResponse{}
}
func (d *MsgClientCreateChatResponse) GetEMsg() EMsg {
return EMsg_ClientCreateChatResponse
}
func (d *MsgClientCreateChatResponse) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.Result)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdChat)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.ChatRoomType)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.SteamIdFriendChat)
return err
}
func (d *MsgClientCreateChatResponse) Deserialize(r io.Reader) error {
var err error
t0, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.Result = EResult(t0)
t1, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdChat = steamid.SteamId(t1)
t2, err := rwu.ReadInt32(r)
if err != nil {
return err
}
d.ChatRoomType = EChatRoomType(t2)
t3, err := rwu.ReadUint64(r)
if err != nil {
return err
}
d.SteamIdFriendChat = steamid.SteamId(t3)
return err
}
type MsgClientMarketingMessageUpdate2 struct {
MarketingMessageUpdateTime uint32
Count uint32
}
func NewMsgClientMarketingMessageUpdate2() *MsgClientMarketingMessageUpdate2 {
return &MsgClientMarketingMessageUpdate2{}
}
func (d *MsgClientMarketingMessageUpdate2) GetEMsg() EMsg {
return EMsg_ClientMarketingMessageUpdate2
}
func (d *MsgClientMarketingMessageUpdate2) Serialize(w io.Writer) error {
var err error
err = binary.Write(w, binary.LittleEndian, d.MarketingMessageUpdateTime)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, d.Count)
return err
}
func (d *MsgClientMarketingMessageUpdate2) Deserialize(r io.Reader) error {
var err error
d.MarketingMessageUpdateTime, err = rwu.ReadUint32(r)
if err != nil {
return err
}
d.Count, err = rwu.ReadUint32(r)
return err
}