// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // WindowsMalwareState undocumented type WindowsMalwareState int const ( // WindowsMalwareStateVUnknown undocumented WindowsMalwareStateVUnknown WindowsMalwareState = 0 // WindowsMalwareStateVDetected undocumented WindowsMalwareStateVDetected WindowsMalwareState = 1 // WindowsMalwareStateVCleaned undocumented WindowsMalwareStateVCleaned WindowsMalwareState = 2 // WindowsMalwareStateVQuarantined undocumented WindowsMalwareStateVQuarantined WindowsMalwareState = 3 // WindowsMalwareStateVRemoved undocumented WindowsMalwareStateVRemoved WindowsMalwareState = 4 // WindowsMalwareStateVAllowed undocumented WindowsMalwareStateVAllowed WindowsMalwareState = 5 // WindowsMalwareStateVBlocked undocumented WindowsMalwareStateVBlocked WindowsMalwareState = 6 // WindowsMalwareStateVCleanFailed undocumented WindowsMalwareStateVCleanFailed WindowsMalwareState = 102 // WindowsMalwareStateVQuarantineFailed undocumented WindowsMalwareStateVQuarantineFailed WindowsMalwareState = 103 // WindowsMalwareStateVRemoveFailed undocumented WindowsMalwareStateVRemoveFailed WindowsMalwareState = 104 // WindowsMalwareStateVAllowFailed undocumented WindowsMalwareStateVAllowFailed WindowsMalwareState = 105 // WindowsMalwareStateVAbandoned undocumented WindowsMalwareStateVAbandoned WindowsMalwareState = 106 // WindowsMalwareStateVBlockFailed undocumented WindowsMalwareStateVBlockFailed WindowsMalwareState = 107 ) // WindowsMalwareStatePUnknown returns a pointer to WindowsMalwareStateVUnknown func WindowsMalwareStatePUnknown() *WindowsMalwareState { v := WindowsMalwareStateVUnknown return &v } // WindowsMalwareStatePDetected returns a pointer to WindowsMalwareStateVDetected func WindowsMalwareStatePDetected() *WindowsMalwareState { v := WindowsMalwareStateVDetected return &v } // WindowsMalwareStatePCleaned returns a pointer to WindowsMalwareStateVCleaned func WindowsMalwareStatePCleaned() *WindowsMalwareState { v := WindowsMalwareStateVCleaned return &v } // WindowsMalwareStatePQuarantined returns a pointer to WindowsMalwareStateVQuarantined func WindowsMalwareStatePQuarantined() *WindowsMalwareState { v := WindowsMalwareStateVQuarantined return &v } // WindowsMalwareStatePRemoved returns a pointer to WindowsMalwareStateVRemoved func WindowsMalwareStatePRemoved() *WindowsMalwareState { v := WindowsMalwareStateVRemoved return &v } // WindowsMalwareStatePAllowed returns a pointer to WindowsMalwareStateVAllowed func WindowsMalwareStatePAllowed() *WindowsMalwareState { v := WindowsMalwareStateVAllowed return &v } // WindowsMalwareStatePBlocked returns a pointer to WindowsMalwareStateVBlocked func WindowsMalwareStatePBlocked() *WindowsMalwareState { v := WindowsMalwareStateVBlocked return &v } // WindowsMalwareStatePCleanFailed returns a pointer to WindowsMalwareStateVCleanFailed func WindowsMalwareStatePCleanFailed() *WindowsMalwareState { v := WindowsMalwareStateVCleanFailed return &v } // WindowsMalwareStatePQuarantineFailed returns a pointer to WindowsMalwareStateVQuarantineFailed func WindowsMalwareStatePQuarantineFailed() *WindowsMalwareState { v := WindowsMalwareStateVQuarantineFailed return &v } // WindowsMalwareStatePRemoveFailed returns a pointer to WindowsMalwareStateVRemoveFailed func WindowsMalwareStatePRemoveFailed() *WindowsMalwareState { v := WindowsMalwareStateVRemoveFailed return &v } // WindowsMalwareStatePAllowFailed returns a pointer to WindowsMalwareStateVAllowFailed func WindowsMalwareStatePAllowFailed() *WindowsMalwareState { v := WindowsMalwareStateVAllowFailed return &v } // WindowsMalwareStatePAbandoned returns a pointer to WindowsMalwareStateVAbandoned func WindowsMalwareStatePAbandoned() *WindowsMalwareState { v := WindowsMalwareStateVAbandoned return &v } // WindowsMalwareStatePBlockFailed returns a pointer to WindowsMalwareStateVBlockFailed func WindowsMalwareStatePBlockFailed() *WindowsMalwareState { v := WindowsMalwareStateVBlockFailed return &v }