// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // WindowsMalwareExecutionState undocumented type WindowsMalwareExecutionState int const ( // WindowsMalwareExecutionStateVUnknown undocumented WindowsMalwareExecutionStateVUnknown WindowsMalwareExecutionState = 0 // WindowsMalwareExecutionStateVBlocked undocumented WindowsMalwareExecutionStateVBlocked WindowsMalwareExecutionState = 1 // WindowsMalwareExecutionStateVAllowed undocumented WindowsMalwareExecutionStateVAllowed WindowsMalwareExecutionState = 2 // WindowsMalwareExecutionStateVRunning undocumented WindowsMalwareExecutionStateVRunning WindowsMalwareExecutionState = 3 // WindowsMalwareExecutionStateVNotRunning undocumented WindowsMalwareExecutionStateVNotRunning WindowsMalwareExecutionState = 4 ) // WindowsMalwareExecutionStatePUnknown returns a pointer to WindowsMalwareExecutionStateVUnknown func WindowsMalwareExecutionStatePUnknown() *WindowsMalwareExecutionState { v := WindowsMalwareExecutionStateVUnknown return &v } // WindowsMalwareExecutionStatePBlocked returns a pointer to WindowsMalwareExecutionStateVBlocked func WindowsMalwareExecutionStatePBlocked() *WindowsMalwareExecutionState { v := WindowsMalwareExecutionStateVBlocked return &v } // WindowsMalwareExecutionStatePAllowed returns a pointer to WindowsMalwareExecutionStateVAllowed func WindowsMalwareExecutionStatePAllowed() *WindowsMalwareExecutionState { v := WindowsMalwareExecutionStateVAllowed return &v } // WindowsMalwareExecutionStatePRunning returns a pointer to WindowsMalwareExecutionStateVRunning func WindowsMalwareExecutionStatePRunning() *WindowsMalwareExecutionState { v := WindowsMalwareExecutionStateVRunning return &v } // WindowsMalwareExecutionStatePNotRunning returns a pointer to WindowsMalwareExecutionStateVNotRunning func WindowsMalwareExecutionStatePNotRunning() *WindowsMalwareExecutionState { v := WindowsMalwareExecutionStateVNotRunning return &v }