// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // SecurityBaselineComplianceState undocumented type SecurityBaselineComplianceState int const ( // SecurityBaselineComplianceStateVUnknown undocumented SecurityBaselineComplianceStateVUnknown SecurityBaselineComplianceState = 0 // SecurityBaselineComplianceStateVSecure undocumented SecurityBaselineComplianceStateVSecure SecurityBaselineComplianceState = 1 // SecurityBaselineComplianceStateVNotApplicable undocumented SecurityBaselineComplianceStateVNotApplicable SecurityBaselineComplianceState = 2 // SecurityBaselineComplianceStateVNotSecure undocumented SecurityBaselineComplianceStateVNotSecure SecurityBaselineComplianceState = 3 // SecurityBaselineComplianceStateVError undocumented SecurityBaselineComplianceStateVError SecurityBaselineComplianceState = 4 // SecurityBaselineComplianceStateVConflict undocumented SecurityBaselineComplianceStateVConflict SecurityBaselineComplianceState = 5 ) // SecurityBaselineComplianceStatePUnknown returns a pointer to SecurityBaselineComplianceStateVUnknown func SecurityBaselineComplianceStatePUnknown() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVUnknown return &v } // SecurityBaselineComplianceStatePSecure returns a pointer to SecurityBaselineComplianceStateVSecure func SecurityBaselineComplianceStatePSecure() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVSecure return &v } // SecurityBaselineComplianceStatePNotApplicable returns a pointer to SecurityBaselineComplianceStateVNotApplicable func SecurityBaselineComplianceStatePNotApplicable() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVNotApplicable return &v } // SecurityBaselineComplianceStatePNotSecure returns a pointer to SecurityBaselineComplianceStateVNotSecure func SecurityBaselineComplianceStatePNotSecure() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVNotSecure return &v } // SecurityBaselineComplianceStatePError returns a pointer to SecurityBaselineComplianceStateVError func SecurityBaselineComplianceStatePError() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVError return &v } // SecurityBaselineComplianceStatePConflict returns a pointer to SecurityBaselineComplianceStateVConflict func SecurityBaselineComplianceStatePConflict() *SecurityBaselineComplianceState { v := SecurityBaselineComplianceStateVConflict return &v }