// Code generated by msgraph-generate.go DO NOT EDIT. package msgraph // PersonRelationship undocumented type PersonRelationship int const ( // PersonRelationshipVManager undocumented PersonRelationshipVManager PersonRelationship = 0 // PersonRelationshipVColleague undocumented PersonRelationshipVColleague PersonRelationship = 1 // PersonRelationshipVDirectReport undocumented PersonRelationshipVDirectReport PersonRelationship = 2 // PersonRelationshipVDotLineReport undocumented PersonRelationshipVDotLineReport PersonRelationship = 3 // PersonRelationshipVAssistant undocumented PersonRelationshipVAssistant PersonRelationship = 4 // PersonRelationshipVDotLineManager undocumented PersonRelationshipVDotLineManager PersonRelationship = 5 // PersonRelationshipVAlternateContact undocumented PersonRelationshipVAlternateContact PersonRelationship = 6 // PersonRelationshipVFriend undocumented PersonRelationshipVFriend PersonRelationship = 7 // PersonRelationshipVSpouse undocumented PersonRelationshipVSpouse PersonRelationship = 8 // PersonRelationshipVSibling undocumented PersonRelationshipVSibling PersonRelationship = 9 // PersonRelationshipVChild undocumented PersonRelationshipVChild PersonRelationship = 10 // PersonRelationshipVParent undocumented PersonRelationshipVParent PersonRelationship = 11 // PersonRelationshipVSponsor undocumented PersonRelationshipVSponsor PersonRelationship = 12 // PersonRelationshipVEmergencyContact undocumented PersonRelationshipVEmergencyContact PersonRelationship = 13 // PersonRelationshipVOther undocumented PersonRelationshipVOther PersonRelationship = 14 // PersonRelationshipVUnknownFutureValue undocumented PersonRelationshipVUnknownFutureValue PersonRelationship = 15 ) // PersonRelationshipPManager returns a pointer to PersonRelationshipVManager func PersonRelationshipPManager() *PersonRelationship { v := PersonRelationshipVManager return &v } // PersonRelationshipPColleague returns a pointer to PersonRelationshipVColleague func PersonRelationshipPColleague() *PersonRelationship { v := PersonRelationshipVColleague return &v } // PersonRelationshipPDirectReport returns a pointer to PersonRelationshipVDirectReport func PersonRelationshipPDirectReport() *PersonRelationship { v := PersonRelationshipVDirectReport return &v } // PersonRelationshipPDotLineReport returns a pointer to PersonRelationshipVDotLineReport func PersonRelationshipPDotLineReport() *PersonRelationship { v := PersonRelationshipVDotLineReport return &v } // PersonRelationshipPAssistant returns a pointer to PersonRelationshipVAssistant func PersonRelationshipPAssistant() *PersonRelationship { v := PersonRelationshipVAssistant return &v } // PersonRelationshipPDotLineManager returns a pointer to PersonRelationshipVDotLineManager func PersonRelationshipPDotLineManager() *PersonRelationship { v := PersonRelationshipVDotLineManager return &v } // PersonRelationshipPAlternateContact returns a pointer to PersonRelationshipVAlternateContact func PersonRelationshipPAlternateContact() *PersonRelationship { v := PersonRelationshipVAlternateContact return &v } // PersonRelationshipPFriend returns a pointer to PersonRelationshipVFriend func PersonRelationshipPFriend() *PersonRelationship { v := PersonRelationshipVFriend return &v } // PersonRelationshipPSpouse returns a pointer to PersonRelationshipVSpouse func PersonRelationshipPSpouse() *PersonRelationship { v := PersonRelationshipVSpouse return &v } // PersonRelationshipPSibling returns a pointer to PersonRelationshipVSibling func PersonRelationshipPSibling() *PersonRelationship { v := PersonRelationshipVSibling return &v } // PersonRelationshipPChild returns a pointer to PersonRelationshipVChild func PersonRelationshipPChild() *PersonRelationship { v := PersonRelationshipVChild return &v } // PersonRelationshipPParent returns a pointer to PersonRelationshipVParent func PersonRelationshipPParent() *PersonRelationship { v := PersonRelationshipVParent return &v } // PersonRelationshipPSponsor returns a pointer to PersonRelationshipVSponsor func PersonRelationshipPSponsor() *PersonRelationship { v := PersonRelationshipVSponsor return &v } // PersonRelationshipPEmergencyContact returns a pointer to PersonRelationshipVEmergencyContact func PersonRelationshipPEmergencyContact() *PersonRelationship { v := PersonRelationshipVEmergencyContact return &v } // PersonRelationshipPOther returns a pointer to PersonRelationshipVOther func PersonRelationshipPOther() *PersonRelationship { v := PersonRelationshipVOther return &v } // PersonRelationshipPUnknownFutureValue returns a pointer to PersonRelationshipVUnknownFutureValue func PersonRelationshipPUnknownFutureValue() *PersonRelationship { v := PersonRelationshipVUnknownFutureValue return &v }