// Copyright (c) Liam Stanley . All rights reserved. Use // of this source code is governed by the MIT license that can be found in // the LICENSE file. package girc import ( "fmt" "runtime" "strings" "sync" "time" ) // ctcpDelim if the delimiter used for CTCP formatted events/messages. const ctcpDelim byte = 0x01 // Prefix and suffix for CTCP messages. // CTCPEvent is the necessary information from an IRC message. type CTCPEvent struct { // Origin is the original event that the CTCP event was decoded from. Origin *Event `json:"origin"` // Source is the author of the CTCP event. Source *Source `json:"source"` // Command is the type of CTCP event. E.g. PING, TIME, VERSION. Command string `json:"command"` // Text is the raw arguments following the command. Text string `json:"text"` // Reply is true if the CTCP event is intended to be a reply to a // previous CTCP (e.g, if we sent one). Reply bool `json:"reply"` } // DecodeCTCP decodes an incoming CTCP event, if it is CTCP. nil is returned // if the incoming event does not have valid CTCP encoding. func DecodeCTCP(e *Event) *CTCPEvent { // http://www.irchelp.org/protocol/ctcpspec.html if e == nil { return nil } // Must be targeting a user/channel, AND trailing must have // DELIM+TAG+DELIM minimum (at least 3 chars). if len(e.Params) != 1 || len(e.Trailing) < 3 { return nil } if e.Command != PRIVMSG && e.Command != NOTICE { return nil } if e.Trailing[0] != ctcpDelim || e.Trailing[len(e.Trailing)-1] != ctcpDelim { return nil } // Strip delimiters. text := e.Trailing[1 : len(e.Trailing)-1] s := strings.IndexByte(text, eventSpace) // Check to see if it only contains a tag. if s < 0 { for i := 0; i < len(text); i++ { // Check for A-Z, 0-9. if (text[i] < 'A' || text[i] > 'Z') && (text[i] < '0' || text[i] > '9') { return nil } } return &CTCPEvent{ Origin: e, Source: e.Source, Command: text, Reply: e.Command == NOTICE, } } // Loop through checking the tag first. for i := 0; i < s; i++ { // Check for A-Z, 0-9. if (text[i] < 'A' || text[i] > 'Z') && (text[i] < '0' || text[i] > '9') { return nil } } return &CTCPEvent{ Origin: e, Source: e.Source, Command: text[0:s], Text: text[s+1:], Reply: e.Command == NOTICE, } } // EncodeCTCP encodes a CTCP event into a string, including delimiters. func EncodeCTCP(ctcp *CTCPEvent) (out string) { if ctcp == nil { return "" } return EncodeCTCPRaw(ctcp.Command, ctcp.Text) } // EncodeCTCPRaw is much like EncodeCTCP, however accepts a raw command and // string as input. func EncodeCTCPRaw(cmd, text string) (out string) { if len(cmd) <= 0 { return "" } out = string(ctcpDelim) + cmd if len(text) > 0 { out += string(eventSpace) + text } return out + string(ctcpDelim) } // CTCP handles the storage and execution of CTCP handlers against incoming // CTCP events. type CTCP struct { // mu is the mutex that should be used when accessing any ctcp handlers. mu sync.RWMutex // handlers is a map of CTCP message -> functions. handlers map[string]CTCPHandler } // newCTCP returns a new clean CTCP handler. func newCTCP() *CTCP { return &CTCP{handlers: map[string]CTCPHandler{}} } // call executes the necessary CTCP handler for the incoming event/CTCP // command. func (c *CTCP) call(client *Client, event *CTCPEvent) { c.mu.RLock() defer c.mu.RUnlock() // If they want to catch any panics, add to defer stack. if client.Config.RecoverFunc != nil && event.Origin != nil { defer recoverHandlerPanic(client, event.Origin, "ctcp-"+strings.ToLower(event.Command), 3) } // Support wildcard CTCP event handling. Gets executed first before // regular event handlers. if _, ok := c.handlers["*"]; ok { c.handlers["*"](client, *event) } if _, ok := c.handlers[event.Command]; !ok { // If ACTION, don't do anything. if event.Command == CTCP_ACTION { return } // Send a ERRMSG reply, if we know who sent it. if event.Source != nil && IsValidNick(event.Source.Name) { client.Cmd.SendCTCPReply(event.Source.Name, CTCP_ERRMSG, "that is an unknown CTCP query") } return } c.handlers[event.Command](client, *event) } // parseCMD parses a CTCP command/tag, ensuring it's valid. If not, an empty // string is returned. func (c *CTCP) parseCMD(cmd string) string { // TODO: Needs proper testing. // Check if wildcard. if cmd == "*" { return "*" } cmd = strings.ToUpper(cmd) for i := 0; i < len(cmd); i++ { // Check for A-Z, 0-9. if (cmd[i] < 'A' || cmd[i] > 'Z') && (cmd[i] < '0' || cmd[i] > '9') { return "" } } return cmd } // Set saves handler for execution upon a matching incoming CTCP event. // Use SetBg if the handler may take an extended period of time to execute. // If you would like to have a handler which will catch ALL CTCP requests, // simply use "*" in place of the command. func (c *CTCP) Set(cmd string, handler func(client *Client, ctcp CTCPEvent)) { if cmd = c.parseCMD(cmd); cmd == "" { return } c.mu.Lock() c.handlers[cmd] = CTCPHandler(handler) c.mu.Unlock() } // SetBg is much like Set, however the handler is executed in the background, // ensuring that event handling isn't hung during long running tasks. See Set // for more information. func (c *CTCP) SetBg(cmd string, handler func(client *Client, ctcp CTCPEvent)) { c.Set(cmd, func(client *Client, ctcp CTCPEvent) { go handler(client, ctcp) }) } // Clear removes currently setup handler for cmd, if one is set. func (c *CTCP) Clear(cmd string) { if cmd = c.parseCMD(cmd); cmd == "" { return } c.mu.Lock() delete(c.handlers, cmd) c.mu.Unlock() } // ClearAll removes all currently setup and re-sets the default handlers. func (c *CTCP) ClearAll() { c.mu.Lock() c.handlers = map[string]CTCPHandler{} c.mu.Unlock() // Register necessary handlers. c.addDefaultHandlers() } // CTCPHandler is a type that represents the function necessary to // implement a CTCP handler. type CTCPHandler func(client *Client, ctcp CTCPEvent) // addDefaultHandlers adds some useful default CTCP response handlers. func (c *CTCP) addDefaultHandlers() { c.SetBg(CTCP_PING, handleCTCPPing) c.SetBg(CTCP_PONG, handleCTCPPong) c.SetBg(CTCP_VERSION, handleCTCPVersion) c.SetBg(CTCP_SOURCE, handleCTCPSource) c.SetBg(CTCP_TIME, handleCTCPTime) c.SetBg(CTCP_FINGER, handleCTCPFinger) } // handleCTCPPing replies with a ping and whatever was originally requested. func handleCTCPPing(client *Client, ctcp CTCPEvent) { if ctcp.Reply { return } client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_PING, ctcp.Text) } // handleCTCPPong replies with a pong. func handleCTCPPong(client *Client, ctcp CTCPEvent) { if ctcp.Reply { return } client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_PONG, "") } // handleCTCPVersion replies with the name of the client, Go version, as well // as the os type (darwin, linux, windows, etc) and architecture type (x86, // arm, etc). func handleCTCPVersion(client *Client, ctcp CTCPEvent) { if client.Config.Version != "" { client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_VERSION, client.Config.Version) return } client.Cmd.SendCTCPReplyf( ctcp.Source.Name, CTCP_VERSION, "girc (github.com/lrstanley/girc) using %s (%s, %s)", runtime.Version(), runtime.GOOS, runtime.GOARCH, ) } // handleCTCPSource replies with the public git location of this library. func handleCTCPSource(client *Client, ctcp CTCPEvent) { client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_SOURCE, "https://github.com/lrstanley/girc") } // handleCTCPTime replies with a RFC 1123 (Z) formatted version of Go's // local time. func handleCTCPTime(client *Client, ctcp CTCPEvent) { client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_TIME, ":"+time.Now().Format(time.RFC1123Z)) } // handleCTCPFinger replies with the realname and idle time of the user. This // is obsoleted by improvements to the IRC protocol, however still supported. func handleCTCPFinger(client *Client, ctcp CTCPEvent) { client.conn.mu.RLock() active := client.conn.lastActive client.conn.mu.RUnlock() client.Cmd.SendCTCPReply(ctcp.Source.Name, CTCP_FINGER, fmt.Sprintf("%s -- idle %s", client.Config.Name, time.Since(active))) }