// Package transmitter provides functionality for transmitting // arbitrary webhook messages to Discord. // // The package provides the following functionality: // // - Creating new webhooks, whenever necessary // - Loading webhooks that we have previously created // - Sending new messages // - Editing messages, via message ID // - Deleting messages, via message ID // // The package has been designed for matterbridge, but with other // Go bots in mind. The public API should be matterbridge-agnostic. package transmitter import ( "errors" "fmt" "strings" "sync" "time" "github.com/bwmarrin/discordgo" log "github.com/sirupsen/logrus" ) // A Transmitter represents a message manager for a single guild. type Transmitter struct { session *discordgo.Session guild string title string autoCreate bool // channelWebhooks maps from a channel ID to a webhook instance channelWebhooks map[string]*discordgo.Webhook mutex sync.RWMutex Log *log.Entry } // ErrWebhookNotFound is returned when a valid webhook for this channel/message combination does not exist var ErrWebhookNotFound = errors.New("webhook for this channel and message does not exist") // ErrPermissionDenied is returned if the bot does not have permission to manage webhooks. // // Bots can be granted a guild-wide permission and channel-specific permissions to manage webhooks. // Despite potentially having guild-wide permission, channel specific overrides could deny a bot's permission to manage webhooks. var ErrPermissionDenied = errors.New("missing 'Manage Webhooks' permission") // New returns a new Transmitter given a Discord session, guild ID, and title. func New(session *discordgo.Session, guild string, title string, autoCreate bool) *Transmitter { return &Transmitter{ session: session, guild: guild, title: title, autoCreate: autoCreate, channelWebhooks: make(map[string]*discordgo.Webhook), Log: log.NewEntry(log.StandardLogger()), } } // Send transmits a message to the given channel with the provided webhook data, and waits until Discord responds with message data. func (t *Transmitter) Send(channelID string, params *discordgo.WebhookParams) (*discordgo.Message, error) { wh, err := t.getOrCreateWebhook(channelID) if err != nil { return nil, err } msg, err := t.session.WebhookExecute(wh.ID, wh.Token, true, params) if err != nil { return nil, fmt.Errorf("execute failed: %w", err) } return msg, nil } // Edit will edit a message in a channel, if possible. func (t *Transmitter) Edit(channelID string, messageID string, params *discordgo.WebhookParams) error { wh := t.getWebhook(channelID) if wh == nil { return ErrWebhookNotFound } uri := discordgo.EndpointWebhookToken(wh.ID, wh.Token) + "/messages/" + messageID _, err := t.session.RequestWithBucketID("PATCH", uri, params, discordgo.EndpointWebhookToken("", "")) if err != nil { return err } return nil } // HasWebhook checks whether the transmitter is using a particular webhook. func (t *Transmitter) HasWebhook(id string) bool { t.mutex.RLock() defer t.mutex.RUnlock() for _, wh := range t.channelWebhooks { if wh.ID == id { return true } } return false } // AddWebhook allows you to register a channel's webhook with the transmitter. func (t *Transmitter) AddWebhook(channelID string, webhook *discordgo.Webhook) bool { t.Log.Debugf("Manually added webhook %#v to channel %#v", webhook.ID, channelID) t.mutex.Lock() defer t.mutex.Unlock() _, replaced := t.channelWebhooks[channelID] t.channelWebhooks[channelID] = webhook return replaced } // RefreshGuildWebhooks loads "relevant" webhooks into the transmitter, with careful permission handling. // // Notes: // // - A webhook is "relevant" if it was created by this bot -- the ApplicationID should match the bot's ID. // - The term "having permission" means having the "Manage Webhooks" permission. See ErrPermissionDenied for more information. // - This function is additive and will not unload previously loaded webhooks. // - A nil channelIDs slice is treated the same as an empty one. // // If the bot has guild-wide permission: // // 1. it will load any "relevant" webhooks from the entire guild // 2. the given slice is ignored // // If the bot does not have guild-wide permission: // // 1. it will load any "relevant" webhooks in each channel // 2. a single error will be returned if any error occurs (incl. if there is no permission for any of these channels) // // If any channel has more than one "relevant" webhook, it will randomly pick one. func (t *Transmitter) RefreshGuildWebhooks(channelIDs []string) error { t.Log.Debugln("Refreshing guild webhooks") botID, err := getDiscordUserID(t.session) if err != nil { return fmt.Errorf("could not get current user: %w", err) } // Get all existing webhooks hooks, err := t.session.GuildWebhooks(t.guild) if err != nil { switch { case isDiscordPermissionError(err): // We fallback on manually fetching hooks from individual channels // if we don't have the "Manage Webhooks" permission globally. // We can only do this if we were provided channelIDs, though. if len(channelIDs) == 0 { return ErrPermissionDenied } t.Log.Debugln("Missing global 'Manage Webhooks' permission, falling back on per-channel permission") return t.fetchChannelsHooks(channelIDs, botID) default: return fmt.Errorf("could not get webhooks: %w", err) } } t.Log.Debugln("Refreshing guild webhooks using global permission") t.assignHooksByAppID(hooks, botID, false) return nil } // createWebhook creates a webhook for a specific channel. func (t *Transmitter) createWebhook(channel string) (*discordgo.Webhook, error) { t.mutex.Lock() defer t.mutex.Unlock() wh, err := t.session.WebhookCreate(channel, t.title+time.Now().Format(" 3:04:05PM"), "") if err != nil { return nil, err } t.channelWebhooks[channel] = wh return wh, nil } func (t *Transmitter) getWebhook(channel string) *discordgo.Webhook { t.mutex.RLock() defer t.mutex.RUnlock() return t.channelWebhooks[channel] } func (t *Transmitter) getOrCreateWebhook(channelID string) (*discordgo.Webhook, error) { // If we have a webhook for this channel, immediately return it wh := t.getWebhook(channelID) if wh != nil { return wh, nil } // Early exit if we don't want to automatically create one if !t.autoCreate { return nil, ErrWebhookNotFound } t.Log.Infof("Creating a webhook for %s\n", channelID) wh, err := t.createWebhook(channelID) if err != nil { return nil, fmt.Errorf("could not create webhook: %w", err) } return wh, nil } // fetchChannelsHooks fetches hooks for the given channelIDs and calls assignHooksByAppID for each channel's hooks func (t *Transmitter) fetchChannelsHooks(channelIDs []string, botID string) error { // For each channel, search for relevant hooks var failedHooks []string for _, channelID := range channelIDs { hooks, err := t.session.ChannelWebhooks(channelID) if err != nil { failedHooks = append(failedHooks, "\n- "+channelID+": "+err.Error()) continue } t.assignHooksByAppID(hooks, botID, true) } // Compose an error if any hooks failed if len(failedHooks) > 0 { return errors.New("failed to fetch hooks:" + strings.Join(failedHooks, "")) } return nil } func (t *Transmitter) assignHooksByAppID(hooks []*discordgo.Webhook, appID string, channelTargeted bool) { logLine := "Picking up webhook" if channelTargeted { logLine += " (channel targeted)" } t.mutex.Lock() defer t.mutex.Unlock() for _, wh := range hooks { if wh.ApplicationID != appID { continue } t.channelWebhooks[wh.ChannelID] = wh t.Log.WithFields(log.Fields{ "id": wh.ID, "name": wh.Name, "channel": wh.ChannelID, }).Println(logLine) } }