package bdiscord import ( "bytes" "fmt" "strings" "sync" "github.com/42wim/matterbridge/bridge" "github.com/42wim/matterbridge/bridge/config" "github.com/42wim/matterbridge/bridge/discord/transmitter" "github.com/42wim/matterbridge/bridge/helper" "github.com/matterbridge/discordgo" ) const MessageLength = 1950 type Bdiscord struct { *bridge.Config c *discordgo.Session nick string userID string guildID string channelsMutex sync.RWMutex channels []*discordgo.Channel channelInfoMap map[string]*config.ChannelInfo membersMutex sync.RWMutex userMemberMap map[string]*discordgo.Member nickMemberMap map[string]*discordgo.Member // Webhook specific logic useAutoWebhooks bool transmitter *transmitter.Transmitter } func New(cfg *bridge.Config) bridge.Bridger { b := &Bdiscord{Config: cfg} b.userMemberMap = make(map[string]*discordgo.Member) b.nickMemberMap = make(map[string]*discordgo.Member) b.channelInfoMap = make(map[string]*config.ChannelInfo) // If WebhookURL is set to anything, we assume preference for autoWebhooks // // Legacy note: WebhookURL used to have an actual webhook URL that we would edit, // but we stopped doing that due to Discord making rate limits more aggressive. // // We're keeping the same setting for now, and we will late deprecate this setting // in favour of a new setting, something like "AutoWebhooks=true" b.useAutoWebhooks = b.GetString("WebhookURL") != "" if b.useAutoWebhooks { b.Log.Debug("Using automatic webhooks") } return b } func (b *Bdiscord) Connect() error { var err error token := b.GetString("Token") b.Log.Info("Connecting") if b.GetString("WebhookURL") == "" { b.Log.Info("Connecting using token") } else { b.Log.Info("Connecting using webhookurl (for posting) and token") } if !strings.HasPrefix(b.GetString("Token"), "Bot ") { token = "Bot " + b.GetString("Token") } // if we have a User token, remove the `Bot` prefix if strings.HasPrefix(b.GetString("Token"), "User ") { token = strings.Replace(b.GetString("Token"), "User ", "", -1) } b.c, err = discordgo.New(token) if err != nil { return err } b.Log.Info("Connection succeeded") b.c.AddHandler(b.messageCreate) b.c.AddHandler(b.messageTyping) b.c.AddHandler(b.memberUpdate) b.c.AddHandler(b.messageUpdate) b.c.AddHandler(b.messageDelete) b.c.AddHandler(b.messageDeleteBulk) b.c.AddHandler(b.memberAdd) b.c.AddHandler(b.memberRemove) err = b.c.Open() if err != nil { return err } guilds, err := b.c.UserGuilds(100, "", "") if err != nil { return err } userinfo, err := b.c.User("@me") if err != nil { return err } serverName := strings.Replace(b.GetString("Server"), "ID:", "", -1) b.nick = userinfo.Username b.userID = userinfo.ID // Try and find this account's guild, and populate channels b.channelsMutex.Lock() for _, guild := range guilds { // Skip, if the server name does not match the visible name or the ID if guild.Name != serverName && guild.ID != serverName { continue } // Complain about an ambiguous Server setting. Two Discord servers could have the same title! // For IDs, practically this will never happen. It would only trigger if some server's name is also an ID. if b.guildID != "" { return fmt.Errorf("found multiple Discord servers with the same name %#v, expected to see only one", serverName) } // Getting this guild's channel could result in a permission error b.channels, err = b.c.GuildChannels(guild.ID) if err != nil { return fmt.Errorf("could not get %#v's channels: %w", b.GetString("Server"), err) } b.guildID = guild.ID } b.channelsMutex.Unlock() // If we couldn't find a guild, we print extra debug information and return a nice error if b.guildID == "" { err = fmt.Errorf("could not find Discord server %#v", b.GetString("Server")) b.Log.Error(err.Error()) // Print all of the possible server values b.Log.Info("Possible server values:") for _, guild := range guilds { b.Log.Infof("\t- Server=%#v # by name", guild.Name) b.Log.Infof("\t- Server=%#v # by ID", guild.ID) } // If there are no results, we should say that if len(guilds) == 0 { b.Log.Info("\t- (none found)") } return err } // Initialise webhook management b.transmitter = transmitter.New(b.c, b.guildID, "matterbridge", b.useAutoWebhooks) b.transmitter.Log = b.Log var webhookChannelIDs []string for _, channel := range b.Channels { channelID := b.getChannelID(channel.Name) // note(qaisjp): this readlocks channelsMutex // If a WebhookURL was not explicitly provided for this channel, // there are two options: just a regular bot message (ugly) or this is should be webhook sent if channel.Options.WebhookURL == "" { // If it should be webhook sent, we should enforce this via the transmitter if b.useAutoWebhooks { webhookChannelIDs = append(webhookChannelIDs, channelID) } continue } whID, whToken, ok := b.splitURL(channel.Options.WebhookURL) if !ok { return fmt.Errorf("failed to parse WebhookURL %#v for channel %#v", channel.Options.WebhookURL, channel.ID) } b.transmitter.AddWebhook(channelID, &discordgo.Webhook{ ID: whID, Token: whToken, GuildID: b.guildID, ChannelID: channelID, }) } if b.useAutoWebhooks { err = b.transmitter.RefreshGuildWebhooks(webhookChannelIDs) if err != nil { b.Log.WithError(err).Println("transmitter could not refresh guild webhooks") return err } } // Obtaining guild members and initializing nickname mapping. b.membersMutex.Lock() defer b.membersMutex.Unlock() members, err := b.c.GuildMembers(b.guildID, "", 1000) if err != nil { b.Log.Error("Error obtaining server members: ", err) return err } for _, member := range members { if member == nil { b.Log.Warnf("Skipping missing information for a user.") continue } b.userMemberMap[member.User.ID] = member b.nickMemberMap[member.User.Username] = member if member.Nick != "" { b.nickMemberMap[member.Nick] = member } } return nil } func (b *Bdiscord) Disconnect() error { return b.c.Close() } func (b *Bdiscord) JoinChannel(channel config.ChannelInfo) error { b.channelsMutex.Lock() defer b.channelsMutex.Unlock() b.channelInfoMap[channel.ID] = &channel return nil } func (b *Bdiscord) Send(msg config.Message) (string, error) { b.Log.Debugf("=> Receiving %#v", msg) channelID := b.getChannelID(msg.Channel) if channelID == "" { return "", fmt.Errorf("Could not find channelID for %v", msg.Channel) } if msg.Event == config.EventUserTyping { if b.GetBool("ShowUserTyping") { err := b.c.ChannelTyping(channelID) return "", err } return "", nil } // Make a action /me of the message if msg.Event == config.EventUserAction { msg.Text = "_" + msg.Text + "_" } // Use webhook to send the message useWebhooks := b.shouldMessageUseWebhooks(&msg) if useWebhooks && msg.Event != config.EventMsgDelete { // skip events if msg.Event != "" && msg.Event != config.EventUserAction && msg.Event != config.EventJoinLeave && msg.Event != config.EventTopicChange { return "", nil } // skip empty messages if msg.Text == "" && (msg.Extra == nil || len(msg.Extra["file"]) == 0) { b.Log.Debugf("Skipping empty message %#v", msg) return "", nil } msg.Text = helper.ClipMessage(msg.Text, MessageLength) msg.Text = b.replaceUserMentions(msg.Text) // discord username must be [0..32] max if len(msg.Username) > 32 { msg.Username = msg.Username[0:32] } if msg.ID != "" { b.Log.Debugf("Editing webhook message") err := b.transmitter.Edit(channelID, msg.ID, &discordgo.WebhookParams{ Content: msg.Text, Username: msg.Username, }) if err == nil { return msg.ID, nil } b.Log.Errorf("Could not edit webhook message: %s", err) } b.Log.Debugf("Processing webhook sending for message %#v", msg) msg, err := b.webhookSend(&msg, channelID) if err != nil { b.Log.Errorf("Could not broadcast via webook for message %#v: %s", msg, err) return "", err } if msg == nil { return "", nil } return msg.ID, nil } b.Log.Debugf("Broadcasting using token (API)") // Delete message if msg.Event == config.EventMsgDelete { if msg.ID == "" { return "", nil } err := b.c.ChannelMessageDelete(channelID, msg.ID) return "", err } // Upload a file if it exists if msg.Extra != nil { for _, rmsg := range helper.HandleExtra(&msg, b.General) { rmsg.Text = helper.ClipMessage(rmsg.Text, MessageLength) if _, err := b.c.ChannelMessageSend(channelID, rmsg.Username+rmsg.Text); err != nil { b.Log.Errorf("Could not send message %#v: %s", rmsg, err) } } // check if we have files to upload (from slack, telegram or mattermost) if len(msg.Extra["file"]) > 0 { return b.handleUploadFile(&msg, channelID) } } msg.Text = helper.ClipMessage(msg.Text, MessageLength) msg.Text = b.replaceUserMentions(msg.Text) // Edit message if msg.ID != "" { _, err := b.c.ChannelMessageEdit(channelID, msg.ID, msg.Username+msg.Text) return msg.ID, err } // Post normal message res, err := b.c.ChannelMessageSend(channelID, msg.Username+msg.Text) if err != nil { return "", err } return res.ID, nil } // handleUploadFile handles native upload of files func (b *Bdiscord) handleUploadFile(msg *config.Message, channelID string) (string, error) { var err error for _, f := range msg.Extra["file"] { fi := f.(config.FileInfo) file := discordgo.File{ Name: fi.Name, ContentType: "", Reader: bytes.NewReader(*fi.Data), } m := discordgo.MessageSend{ Content: msg.Username + fi.Comment, Files: []*discordgo.File{&file}, } _, err = b.c.ChannelMessageSendComplex(channelID, &m) if err != nil { return "", fmt.Errorf("file upload failed: %s", err) } } return "", nil } // shouldMessageUseWebhooks checks if have a channel specific webhook, if we're not using auto webhooks func (b *Bdiscord) shouldMessageUseWebhooks(msg *config.Message) bool { if b.useAutoWebhooks { return true } b.channelsMutex.RLock() defer b.channelsMutex.RUnlock() if ci, ok := b.channelInfoMap[msg.Channel+b.Account]; ok { if ci.Options.WebhookURL != "" { return true } } return false } // webhookSend send one or more message via webhook, taking care of file // uploads (from slack, telegram or mattermost). // Returns messageID and error. func (b *Bdiscord) webhookSend(msg *config.Message, channelID string) (*discordgo.Message, error) { var ( res *discordgo.Message err error ) // If avatar is unset, check if UseLocalAvatar contains the message's // account or protocol, and if so, try to find a local avatar if msg.Avatar == "" { for _, val := range b.GetStringSlice("UseLocalAvatar") { if msg.Protocol == val || msg.Account == val { if avatar := b.findAvatar(msg); avatar != "" { msg.Avatar = avatar } break } } } // WebhookParams can have either `Content` or `File`. // We can't send empty messages. if msg.Text != "" { res, err = b.transmitter.Send( channelID, &discordgo.WebhookParams{ Content: msg.Text, Username: msg.Username, AvatarURL: msg.Avatar, }, ) if err != nil { b.Log.Errorf("Could not send text (%s) for message %#v: %s", msg.Text, msg, err) } } if msg.Extra != nil { for _, f := range msg.Extra["file"] { fi := f.(config.FileInfo) file := discordgo.File{ Name: fi.Name, ContentType: "", Reader: bytes.NewReader(*fi.Data), } content := "" if msg.Text == "" { content = fi.Comment } _, e2 := b.transmitter.Send( channelID, &discordgo.WebhookParams{ Username: msg.Username, AvatarURL: msg.Avatar, File: &file, Content: content, }, ) if e2 != nil { b.Log.Errorf("Could not send file %#v for message %#v: %s", file, msg, e2) } } } return res, err } func (b *Bdiscord) findAvatar(m *config.Message) string { member, err := b.getGuildMemberByNick(m.Username) if err != nil { return "" } return member.User.AvatarURL("") }