From 032a7e0c1188d3507b8d9a9571f2446a43cf775b Mon Sep 17 00:00:00 2001 From: msglm Date: Fri, 27 Oct 2023 07:08:25 -0500 Subject: apply https://github.com/42wim/matterbridge/pull/1864 --- vendor/github.com/rs/zerolog/array.go | 240 ++++++++++++++++++++++++++++++++++ 1 file changed, 240 insertions(+) create mode 100644 vendor/github.com/rs/zerolog/array.go (limited to 'vendor/github.com/rs/zerolog/array.go') diff --git a/vendor/github.com/rs/zerolog/array.go b/vendor/github.com/rs/zerolog/array.go new file mode 100644 index 00000000..c75c0520 --- /dev/null +++ b/vendor/github.com/rs/zerolog/array.go @@ -0,0 +1,240 @@ +package zerolog + +import ( + "net" + "sync" + "time" +) + +var arrayPool = &sync.Pool{ + New: func() interface{} { + return &Array{ + buf: make([]byte, 0, 500), + } + }, +} + +// Array is used to prepopulate an array of items +// which can be re-used to add to log messages. +type Array struct { + buf []byte +} + +func putArray(a *Array) { + // Proper usage of a sync.Pool requires each entry to have approximately + // the same memory cost. To obtain this property when the stored type + // contains a variably-sized buffer, we add a hard limit on the maximum buffer + // to place back in the pool. + // + // See https://golang.org/issue/23199 + const maxSize = 1 << 16 // 64KiB + if cap(a.buf) > maxSize { + return + } + arrayPool.Put(a) +} + +// Arr creates an array to be added to an Event or Context. +func Arr() *Array { + a := arrayPool.Get().(*Array) + a.buf = a.buf[:0] + return a +} + +// MarshalZerologArray method here is no-op - since data is +// already in the needed format. +func (*Array) MarshalZerologArray(*Array) { +} + +func (a *Array) write(dst []byte) []byte { + dst = enc.AppendArrayStart(dst) + if len(a.buf) > 0 { + dst = append(dst, a.buf...) + } + dst = enc.AppendArrayEnd(dst) + putArray(a) + return dst +} + +// Object marshals an object that implement the LogObjectMarshaler +// interface and append append it to the array. +func (a *Array) Object(obj LogObjectMarshaler) *Array { + e := Dict() + obj.MarshalZerologObject(e) + e.buf = enc.AppendEndMarker(e.buf) + a.buf = append(enc.AppendArrayDelim(a.buf), e.buf...) + putEvent(e) + return a +} + +// Str append append the val as a string to the array. +func (a *Array) Str(val string) *Array { + a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), val) + return a +} + +// Bytes append append the val as a string to the array. +func (a *Array) Bytes(val []byte) *Array { + a.buf = enc.AppendBytes(enc.AppendArrayDelim(a.buf), val) + return a +} + +// Hex append append the val as a hex string to the array. +func (a *Array) Hex(val []byte) *Array { + a.buf = enc.AppendHex(enc.AppendArrayDelim(a.buf), val) + return a +} + +// RawJSON adds already encoded JSON to the array. +func (a *Array) RawJSON(val []byte) *Array { + a.buf = appendJSON(enc.AppendArrayDelim(a.buf), val) + return a +} + +// Err serializes and appends the err to the array. +func (a *Array) Err(err error) *Array { + switch m := ErrorMarshalFunc(err).(type) { + case LogObjectMarshaler: + e := newEvent(nil, 0) + e.buf = e.buf[:0] + e.appendObject(m) + a.buf = append(enc.AppendArrayDelim(a.buf), e.buf...) + putEvent(e) + case error: + if m == nil || isNilValue(m) { + a.buf = enc.AppendNil(enc.AppendArrayDelim(a.buf)) + } else { + a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), m.Error()) + } + case string: + a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), m) + default: + a.buf = enc.AppendInterface(enc.AppendArrayDelim(a.buf), m) + } + + return a +} + +// Bool append append the val as a bool to the array. +func (a *Array) Bool(b bool) *Array { + a.buf = enc.AppendBool(enc.AppendArrayDelim(a.buf), b) + return a +} + +// Int append append i as a int to the array. +func (a *Array) Int(i int) *Array { + a.buf = enc.AppendInt(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Int8 append append i as a int8 to the array. +func (a *Array) Int8(i int8) *Array { + a.buf = enc.AppendInt8(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Int16 append append i as a int16 to the array. +func (a *Array) Int16(i int16) *Array { + a.buf = enc.AppendInt16(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Int32 append append i as a int32 to the array. +func (a *Array) Int32(i int32) *Array { + a.buf = enc.AppendInt32(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Int64 append append i as a int64 to the array. +func (a *Array) Int64(i int64) *Array { + a.buf = enc.AppendInt64(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Uint append append i as a uint to the array. +func (a *Array) Uint(i uint) *Array { + a.buf = enc.AppendUint(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Uint8 append append i as a uint8 to the array. +func (a *Array) Uint8(i uint8) *Array { + a.buf = enc.AppendUint8(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Uint16 append append i as a uint16 to the array. +func (a *Array) Uint16(i uint16) *Array { + a.buf = enc.AppendUint16(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Uint32 append append i as a uint32 to the array. +func (a *Array) Uint32(i uint32) *Array { + a.buf = enc.AppendUint32(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Uint64 append append i as a uint64 to the array. +func (a *Array) Uint64(i uint64) *Array { + a.buf = enc.AppendUint64(enc.AppendArrayDelim(a.buf), i) + return a +} + +// Float32 append append f as a float32 to the array. +func (a *Array) Float32(f float32) *Array { + a.buf = enc.AppendFloat32(enc.AppendArrayDelim(a.buf), f) + return a +} + +// Float64 append append f as a float64 to the array. +func (a *Array) Float64(f float64) *Array { + a.buf = enc.AppendFloat64(enc.AppendArrayDelim(a.buf), f) + return a +} + +// Time append append t formatted as string using zerolog.TimeFieldFormat. +func (a *Array) Time(t time.Time) *Array { + a.buf = enc.AppendTime(enc.AppendArrayDelim(a.buf), t, TimeFieldFormat) + return a +} + +// Dur append append d to the array. +func (a *Array) Dur(d time.Duration) *Array { + a.buf = enc.AppendDuration(enc.AppendArrayDelim(a.buf), d, DurationFieldUnit, DurationFieldInteger) + return a +} + +// Interface append append i marshaled using reflection. +func (a *Array) Interface(i interface{}) *Array { + if obj, ok := i.(LogObjectMarshaler); ok { + return a.Object(obj) + } + a.buf = enc.AppendInterface(enc.AppendArrayDelim(a.buf), i) + return a +} + +// IPAddr adds IPv4 or IPv6 address to the array +func (a *Array) IPAddr(ip net.IP) *Array { + a.buf = enc.AppendIPAddr(enc.AppendArrayDelim(a.buf), ip) + return a +} + +// IPPrefix adds IPv4 or IPv6 Prefix (IP + mask) to the array +func (a *Array) IPPrefix(pfx net.IPNet) *Array { + a.buf = enc.AppendIPPrefix(enc.AppendArrayDelim(a.buf), pfx) + return a +} + +// MACAddr adds a MAC (Ethernet) address to the array +func (a *Array) MACAddr(ha net.HardwareAddr) *Array { + a.buf = enc.AppendMACAddr(enc.AppendArrayDelim(a.buf), ha) + return a +} + +// Dict adds the dict Event to the array +func (a *Array) Dict(dict *Event) *Array { + dict.buf = enc.AppendEndMarker(dict.buf) + a.buf = append(enc.AppendArrayDelim(a.buf), dict.buf...) + return a +} -- cgit v1.2.3