From f9928c9e259fefee5bd049dbc8d8e5d98107f136 Mon Sep 17 00:00:00 2001 From: Tilo Spannagel Date: Sun, 30 Aug 2020 14:01:52 +0200 Subject: Switch to upstream gomatrix (#1219) Signed-off-by: Tilo Spannagel --- vendor/github.com/matterbridge/gomatrix/room.go | 63 ------------------------- 1 file changed, 63 deletions(-) delete mode 100644 vendor/github.com/matterbridge/gomatrix/room.go (limited to 'vendor/github.com/matterbridge/gomatrix/room.go') diff --git a/vendor/github.com/matterbridge/gomatrix/room.go b/vendor/github.com/matterbridge/gomatrix/room.go deleted file mode 100644 index d1d22868..00000000 --- a/vendor/github.com/matterbridge/gomatrix/room.go +++ /dev/null @@ -1,63 +0,0 @@ -package gomatrix - -// Room represents a single Matrix room. -type Room struct { - ID string - State map[string]map[string]*Event -} - -// PublicRoom represents the information about a public room obtainable from the room directory -type PublicRoom struct { - CanonicalAlias string `json:"canonical_alias"` - Name string `json:"name"` - WorldReadable bool `json:"world_readable"` - Topic string `json:"topic"` - NumJoinedMembers int `json:"num_joined_members"` - AvatarURL string `json:"avatar_url"` - RoomID string `json:"room_id"` - GuestCanJoin bool `json:"guest_can_join"` - Aliases []string `json:"aliases"` -} - -// UpdateState updates the room's current state with the given Event. This will clobber events based -// on the type/state_key combination. -func (room Room) UpdateState(event *Event) { - _, exists := room.State[event.Type] - if !exists { - room.State[event.Type] = make(map[string]*Event) - } - room.State[event.Type][*event.StateKey] = event -} - -// GetStateEvent returns the state event for the given type/state_key combo, or nil. -func (room Room) GetStateEvent(eventType string, stateKey string) *Event { - stateEventMap, _ := room.State[eventType] - event, _ := stateEventMap[stateKey] - return event -} - -// GetMembershipState returns the membership state of the given user ID in this room. If there is -// no entry for this member, 'leave' is returned for consistency with left users. -func (room Room) GetMembershipState(userID string) string { - state := "leave" - event := room.GetStateEvent("m.room.member", userID) - if event != nil { - membershipState, found := event.Content["membership"] - if found { - mState, isString := membershipState.(string) - if isString { - state = mState - } - } - } - return state -} - -// NewRoom creates a new Room with the given ID -func NewRoom(roomID string) *Room { - // Init the State map and return a pointer to the Room - return &Room{ - ID: roomID, - State: make(map[string]map[string]*Event), - } -} -- cgit v1.2.3