From 393f9e998b1b40aa59d3fb8794c3a73da38c3fb7 Mon Sep 17 00:00:00 2001 From: Wim Date: Sun, 24 May 2020 00:06:21 +0200 Subject: Update dependencies / vendor (#1146) --- .../github.com/d5/tengo/v2/stdlib/json/encode.go | 195 ++++++++++++++++++++- 1 file changed, 191 insertions(+), 4 deletions(-) (limited to 'vendor/github.com/d5/tengo/v2/stdlib/json') diff --git a/vendor/github.com/d5/tengo/v2/stdlib/json/encode.go b/vendor/github.com/d5/tengo/v2/stdlib/json/encode.go index ab7ca6ff..10805b01 100644 --- a/vendor/github.com/d5/tengo/v2/stdlib/json/encode.go +++ b/vendor/github.com/d5/tengo/v2/stdlib/json/encode.go @@ -1,20 +1,129 @@ // A modified version of Go's JSON implementation. -// Copyright 2010 The Go Authors. All rights reserved. +// Copyright 2010, 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package json import ( + "bytes" "encoding/base64" "errors" "math" "strconv" + "unicode/utf8" "github.com/d5/tengo/v2" ) +// safeSet holds the value true if the ASCII character with the given array +// position can be represented inside a JSON string without any further +// escaping. +// +// All values are true except for the ASCII control characters (0-31), the +// double quote ("), and the backslash character ("\"). +var safeSet = [utf8.RuneSelf]bool{ + ' ': true, + '!': true, + '"': false, + '#': true, + '$': true, + '%': true, + '&': true, + '\'': true, + '(': true, + ')': true, + '*': true, + '+': true, + ',': true, + '-': true, + '.': true, + '/': true, + '0': true, + '1': true, + '2': true, + '3': true, + '4': true, + '5': true, + '6': true, + '7': true, + '8': true, + '9': true, + ':': true, + ';': true, + '<': true, + '=': true, + '>': true, + '?': true, + '@': true, + 'A': true, + 'B': true, + 'C': true, + 'D': true, + 'E': true, + 'F': true, + 'G': true, + 'H': true, + 'I': true, + 'J': true, + 'K': true, + 'L': true, + 'M': true, + 'N': true, + 'O': true, + 'P': true, + 'Q': true, + 'R': true, + 'S': true, + 'T': true, + 'U': true, + 'V': true, + 'W': true, + 'X': true, + 'Y': true, + 'Z': true, + '[': true, + '\\': false, + ']': true, + '^': true, + '_': true, + '`': true, + 'a': true, + 'b': true, + 'c': true, + 'd': true, + 'e': true, + 'f': true, + 'g': true, + 'h': true, + 'i': true, + 'j': true, + 'k': true, + 'l': true, + 'm': true, + 'n': true, + 'o': true, + 'p': true, + 'q': true, + 'r': true, + 's': true, + 't': true, + 'u': true, + 'v': true, + 'w': true, + 'x': true, + 'y': true, + 'z': true, + '{': true, + '|': true, + '}': true, + '~': true, + '\u007f': true, +} + +var hex = "0123456789abcdef" + // Encode returns the JSON encoding of the object. func Encode(o tengo.Object) ([]byte, error) { var b []byte @@ -53,7 +162,7 @@ func Encode(o tengo.Object) ([]byte, error) { len1 := len(o.Value) - 1 idx := 0 for key, value := range o.Value { - b = strconv.AppendQuote(b, key) + b = encodeString(b, key) b = append(b, ':') eb, err := Encode(value) if err != nil { @@ -71,7 +180,7 @@ func Encode(o tengo.Object) ([]byte, error) { len1 := len(o.Value) - 1 idx := 0 for key, value := range o.Value { - b = strconv.AppendQuote(b, key) + b = encodeString(b, key) b = append(b, ':') eb, err := Encode(value) if err != nil { @@ -130,7 +239,9 @@ func Encode(o tengo.Object) ([]byte, error) { case *tengo.Int: b = strconv.AppendInt(b, o.Value, 10) case *tengo.String: - b = strconv.AppendQuote(b, o.Value) + // string encoding bug is fixed with newly introduced function + // encodeString(). See: https://github.com/d5/tengo/issues/268 + b = encodeString(b, o.Value) case *tengo.Time: y, err := o.Value.MarshalJSON() if err != nil { @@ -144,3 +255,79 @@ func Encode(o tengo.Object) ([]byte, error) { } return b, nil } + +// encodeString encodes given string as JSON string according to +// https://www.json.org/img/string.png +// Implementation is inspired by https://github.com/json-iterator/go +// See encodeStringSlowPath() for more information. +func encodeString(b []byte, val string) []byte { + valLen := len(val) + buf := bytes.NewBuffer(b) + buf.WriteByte('"') + + // write string, the fast path, without utf8 and escape support + i := 0 + for ; i < valLen; i++ { + c := val[i] + if c > 31 && c != '"' && c != '\\' { + buf.WriteByte(c) + } else { + break + } + } + if i == valLen { + buf.WriteByte('"') + return buf.Bytes() + } + encodeStringSlowPath(buf, i, val, valLen) + buf.WriteByte('"') + return buf.Bytes() +} + +// encodeStringSlowPath is ported from Go 1.14.2 encoding/json package. +// U+2028 U+2029 JSONP security holes can be fixed with addition call to +// json.html_escape() thus it is removed from the implementation below. +// Note: Invalid runes are not checked as they are checked in original +// implementation. +func encodeStringSlowPath(buf *bytes.Buffer, i int, val string, valLen int) { + start := i + for i < valLen { + if b := val[i]; b < utf8.RuneSelf { + if safeSet[b] { + i++ + continue + } + if start < i { + buf.WriteString(val[start:i]) + } + buf.WriteByte('\\') + switch b { + case '\\', '"': + buf.WriteByte(b) + case '\n': + buf.WriteByte('n') + case '\r': + buf.WriteByte('r') + case '\t': + buf.WriteByte('t') + default: + // This encodes bytes < 0x20 except for \t, \n and \r. + // If escapeHTML is set, it also escapes <, >, and & + // because they can lead to security holes when + // user-controlled strings are rendered into JSON + // and served to some browsers. + buf.WriteString(`u00`) + buf.WriteByte(hex[b>>4]) + buf.WriteByte(hex[b&0xF]) + } + i++ + start = i + continue + } + i++ + continue + } + if start < valLen { + buf.WriteString(val[start:]) + } +} -- cgit v1.2.3