From 4ae028fe73c9b5217b3b4a403432d18bee18a057 Mon Sep 17 00:00:00 2001 From: Wim Date: Wed, 30 Jan 2019 23:26:36 +0100 Subject: Optimize handling of very large slack teams. Fixes #695 Stop getting users if we reach 2000 users. Slack will rate-limit us even if we follow their limits. This means that we now have to lookup every user that says a message for the first time. This should be less intensive on the API. This also disables partly fb713ed91bfb48c0037e489f80be85c54e69953a for now. ChannelMembers will not be filled. --- bridge/slack/handlers.go | 3 --- bridge/slack/helpers.go | 35 +++++++++++++++++++++++++++-------- 2 files changed, 27 insertions(+), 11 deletions(-) diff --git a/bridge/slack/handlers.go b/bridge/slack/handlers.go index 5e601eaa..e013b830 100644 --- a/bridge/slack/handlers.go +++ b/bridge/slack/handlers.go @@ -75,8 +75,6 @@ func (b *Bslack) handleSlackClient(messages chan *config.Message) { // When we join a channel we update the full list of users as // well as the information for the channel that we joined as this // should now tell that we are a member of it. - b.populateUsers(false) - b.channelsMutex.Lock() b.channelsByID[ev.Channel.ID] = &ev.Channel b.channelsByName[ev.Channel.Name] = &ev.Channel @@ -202,7 +200,6 @@ func (b *Bslack) handleMessageEvent(ev *slack.MessageEvent) (*config.Message, er func (b *Bslack) handleStatusEvent(ev *slack.MessageEvent, rmsg *config.Message) bool { switch ev.SubType { case sChannelJoined, sMemberJoined: - b.populateUsers(false) // There's no further processing needed on channel events // so we return 'true'. return true diff --git a/bridge/slack/helpers.go b/bridge/slack/helpers.go index d84353f0..9959d4fa 100644 --- a/bridge/slack/helpers.go +++ b/bridge/slack/helpers.go @@ -12,6 +12,13 @@ import ( ) func (b *Bslack) getUser(id string) *slack.User { + b.usersMutex.RLock() + user, ok := b.users[id] + b.usersMutex.RUnlock() + if ok { + return user + } + b.populateUser(id) b.usersMutex.RLock() defer b.usersMutex.RUnlock() @@ -102,9 +109,11 @@ func (b *Bslack) populateUsers(wait bool) { newUsers := map[string]*slack.User{} pagination := b.sc.GetUsersPaginated(slack.GetUsersOptionLimit(200)) + count := 0 for { var err error pagination, err = pagination.Next(context.Background()) + time.Sleep(time.Second) if err != nil { if pagination.Done(err) { break @@ -120,6 +129,13 @@ func (b *Bslack) populateUsers(wait bool) { for i := range pagination.Users { newUsers[pagination.Users[i].ID] = &pagination.Users[i] } + b.Log.Debugf("getting %d users", len(pagination.Users)) + count++ + // more > 2000 users, slack will complain and ratelimit. break + if count > 10 { + b.Log.Info("Large slack detected > 2000 users, skipping loading complete userlist.") + break + } } b.usersMutex.Lock() @@ -172,15 +188,18 @@ func (b *Bslack) populateChannels(wait bool) { newChannelsByID[channels[i].ID] = &channels[i] newChannelsByName[channels[i].Name] = &channels[i] // also find all the members in every channel - members, err := b.getUsersInConversation(channels[i].ID) - if err != nil { - if err = b.handleRateLimit(err); err != nil { - b.Log.Errorf("Could not retrieve channel members: %#v", err) - return + // comment for now, issues on big slacks + /* + members, err := b.getUsersInConversation(channels[i].ID) + if err != nil { + if err = b.handleRateLimit(err); err != nil { + b.Log.Errorf("Could not retrieve channel members: %#v", err) + return + } + continue } - continue - } - newChannelMembers[channels[i].ID] = members + newChannelMembers[channels[i].ID] = members + */ } if nextCursor == "" { -- cgit v1.2.3