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authorWim <wim@42.be>2021-10-16 23:11:32 +0200
committerWim <wim@42.be>2021-10-16 23:23:24 +0200
commit20f6c05ec50739d31f4dbe9fde0d223f2c43f6e8 (patch)
tree230edca06449a8d1755f08aabf45a03e07e6f17c /vendor/github.com/minio/md5-simd/md5-server_amd64.go
parent57fce93af7f64f025cec6f3ed6088163086bc9fe (diff)
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Update vendor
Diffstat (limited to 'vendor/github.com/minio/md5-simd/md5-server_amd64.go')
-rw-r--r--vendor/github.com/minio/md5-simd/md5-server_amd64.go397
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diff --git a/vendor/github.com/minio/md5-simd/md5-server_amd64.go b/vendor/github.com/minio/md5-simd/md5-server_amd64.go
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+++ b/vendor/github.com/minio/md5-simd/md5-server_amd64.go
@@ -0,0 +1,397 @@
+//+build !noasm,!appengine,gc
+
+// Copyright (c) 2020 MinIO Inc. All rights reserved.
+// Use of this source code is governed by a license that can be
+// found in the LICENSE file.
+
+package md5simd
+
+import (
+ "encoding/binary"
+ "fmt"
+ "runtime"
+ "sync"
+
+ "github.com/klauspost/cpuid/v2"
+)
+
+// MD5 initialization constants
+const (
+ // Lanes is the number of concurrently calculated hashes.
+ Lanes = 16
+
+ init0 = 0x67452301
+ init1 = 0xefcdab89
+ init2 = 0x98badcfe
+ init3 = 0x10325476
+
+ // Use scalar routine when below this many lanes
+ useScalarBelow = 3
+)
+
+// md5ServerUID - Does not start at 0 but next multiple of 16 so as to be able to
+// differentiate with default initialisation value of 0
+const md5ServerUID = Lanes
+
+const buffersPerLane = 3
+
+// Message to send across input channel
+type blockInput struct {
+ uid uint64
+ msg []byte
+ sumCh chan sumResult
+ reset bool
+}
+
+type sumResult struct {
+ digest [Size]byte
+}
+
+type lanesInfo [Lanes]blockInput
+
+// md5Server - Type to implement parallel handling of MD5 invocations
+type md5Server struct {
+ uidCounter uint64
+ cycle chan uint64 // client with uid has update.
+ newInput chan newClient // Add new client.
+ digests map[uint64][Size]byte // Map of uids to (interim) digest results
+ maskRounds16 [16]maskRounds // Pre-allocated static array for max 16 rounds
+ maskRounds8a [8]maskRounds // Pre-allocated static array for max 8 rounds (1st AVX2 core)
+ maskRounds8b [8]maskRounds // Pre-allocated static array for max 8 rounds (2nd AVX2 core)
+ allBufs []byte // Preallocated buffer.
+ buffers chan []byte // Preallocated buffers, sliced from allBufs.
+
+ i8 [2][8][]byte // avx2 temporary vars
+ d8a, d8b digest8
+ wg sync.WaitGroup
+}
+
+// NewServer - Create new object for parallel processing handling
+func NewServer() Server {
+ if !cpuid.CPU.Supports(cpuid.AVX2) {
+ return &fallbackServer{}
+ }
+ md5srv := &md5Server{}
+ md5srv.digests = make(map[uint64][Size]byte)
+ md5srv.newInput = make(chan newClient, Lanes)
+ md5srv.cycle = make(chan uint64, Lanes*10)
+ md5srv.uidCounter = md5ServerUID - 1
+ md5srv.allBufs = make([]byte, 32+buffersPerLane*Lanes*internalBlockSize)
+ md5srv.buffers = make(chan []byte, buffersPerLane*Lanes)
+ // Fill buffers.
+ for i := 0; i < buffersPerLane*Lanes; i++ {
+ s := 32 + i*internalBlockSize
+ md5srv.buffers <- md5srv.allBufs[s : s+internalBlockSize : s+internalBlockSize]
+ }
+
+ // Start a single thread for reading from the input channel
+ go md5srv.process(md5srv.newInput)
+ return md5srv
+}
+
+type newClient struct {
+ uid uint64
+ input chan blockInput
+}
+
+// process - Sole handler for reading from the input channel.
+func (s *md5Server) process(newClients chan newClient) {
+ // To fill up as many lanes as possible:
+ //
+ // 1. Wait for a cycle id.
+ // 2. If not already in a lane, add, otherwise leave on channel
+ // 3. Start timer
+ // 4. Check if lanes is full, if so, goto 10 (process).
+ // 5. If timeout, goto 10.
+ // 6. Wait for new id (goto 2) or timeout (goto 10).
+ // 10. Process.
+ // 11. Check all input if there is already input, if so add to lanes.
+ // 12. Goto 1
+
+ // lanes contains the lanes.
+ var lanes lanesInfo
+ // lanesFilled contains the number of filled lanes for current cycle.
+ var lanesFilled int
+ // clients contains active clients
+ var clients = make(map[uint64]chan blockInput, Lanes)
+
+ addToLane := func(uid uint64) {
+ cl, ok := clients[uid]
+ if !ok {
+ // Unknown client. Maybe it was already removed.
+ return
+ }
+ // Check if we already have it.
+ for _, lane := range lanes[:lanesFilled] {
+ if lane.uid == uid {
+ return
+ }
+ }
+ // Continue until we get a block or there is nothing on channel
+ for {
+ select {
+ case block, ok := <-cl:
+ if !ok {
+ // Client disconnected
+ delete(clients, block.uid)
+ return
+ }
+ if block.uid != uid {
+ panic(fmt.Errorf("uid mismatch, %d (block) != %d (client)", block.uid, uid))
+ }
+ // If reset message, reset and we're done
+ if block.reset {
+ delete(s.digests, uid)
+ continue
+ }
+
+ // If requesting sum, we will need to maintain state.
+ if block.sumCh != nil {
+ var dig digest
+ d, ok := s.digests[uid]
+ if ok {
+ dig.s[0] = binary.LittleEndian.Uint32(d[0:4])
+ dig.s[1] = binary.LittleEndian.Uint32(d[4:8])
+ dig.s[2] = binary.LittleEndian.Uint32(d[8:12])
+ dig.s[3] = binary.LittleEndian.Uint32(d[12:16])
+ } else {
+ dig.s[0], dig.s[1], dig.s[2], dig.s[3] = init0, init1, init2, init3
+ }
+
+ sum := sumResult{}
+ // Add end block to current digest.
+ blockScalar(&dig.s, block.msg)
+
+ binary.LittleEndian.PutUint32(sum.digest[0:], dig.s[0])
+ binary.LittleEndian.PutUint32(sum.digest[4:], dig.s[1])
+ binary.LittleEndian.PutUint32(sum.digest[8:], dig.s[2])
+ binary.LittleEndian.PutUint32(sum.digest[12:], dig.s[3])
+ block.sumCh <- sum
+ if block.msg != nil {
+ s.buffers <- block.msg
+ }
+ continue
+ }
+ if len(block.msg) == 0 {
+ continue
+ }
+ lanes[lanesFilled] = block
+ lanesFilled++
+ return
+ default:
+ return
+ }
+ }
+ }
+ addNewClient := func(cl newClient) {
+ if _, ok := clients[cl.uid]; ok {
+ panic("internal error: duplicate client registration")
+ }
+ clients[cl.uid] = cl.input
+ }
+
+ allLanesFilled := func() bool {
+ return lanesFilled == Lanes || lanesFilled >= len(clients)
+ }
+
+ for {
+ // Step 1.
+ for lanesFilled == 0 {
+ select {
+ case cl, ok := <-newClients:
+ if !ok {
+ return
+ }
+ addNewClient(cl)
+ // Check if it already sent a payload.
+ addToLane(cl.uid)
+ continue
+ case uid := <-s.cycle:
+ addToLane(uid)
+ }
+ }
+
+ fillLanes:
+ for !allLanesFilled() {
+ select {
+ case cl, ok := <-newClients:
+ if !ok {
+ return
+ }
+ addNewClient(cl)
+
+ case uid := <-s.cycle:
+ addToLane(uid)
+ default:
+ // Nothing more queued...
+ break fillLanes
+ }
+ }
+
+ // If we did not fill all lanes, check if there is more waiting
+ if !allLanesFilled() {
+ runtime.Gosched()
+ for uid := range clients {
+ addToLane(uid)
+ if allLanesFilled() {
+ break
+ }
+ }
+ }
+ if false {
+ if !allLanesFilled() {
+ fmt.Println("Not all lanes filled", lanesFilled, "of", len(clients))
+ //pprof.Lookup("goroutine").WriteTo(os.Stdout, 1)
+ } else if true {
+ fmt.Println("all lanes filled")
+ }
+ }
+ // Process the lanes we could collect
+ s.blocks(lanes[:lanesFilled])
+
+ // Clear lanes...
+ lanesFilled = 0
+ // Add all current queued
+ for uid := range clients {
+ addToLane(uid)
+ if allLanesFilled() {
+ break
+ }
+ }
+ }
+}
+
+func (s *md5Server) Close() {
+ if s.newInput != nil {
+ close(s.newInput)
+ s.newInput = nil
+ }
+}
+
+// Invoke assembly and send results back
+func (s *md5Server) blocks(lanes []blockInput) {
+ if len(lanes) < useScalarBelow {
+ // Use scalar routine when below this many lanes
+ switch len(lanes) {
+ case 0:
+ case 1:
+ lane := lanes[0]
+ var d digest
+ a, ok := s.digests[lane.uid]
+ if ok {
+ d.s[0] = binary.LittleEndian.Uint32(a[0:4])
+ d.s[1] = binary.LittleEndian.Uint32(a[4:8])
+ d.s[2] = binary.LittleEndian.Uint32(a[8:12])
+ d.s[3] = binary.LittleEndian.Uint32(a[12:16])
+ } else {
+ d.s[0] = init0
+ d.s[1] = init1
+ d.s[2] = init2
+ d.s[3] = init3
+ }
+ if len(lane.msg) > 0 {
+ // Update...
+ blockScalar(&d.s, lane.msg)
+ }
+ dig := [Size]byte{}
+ binary.LittleEndian.PutUint32(dig[0:], d.s[0])
+ binary.LittleEndian.PutUint32(dig[4:], d.s[1])
+ binary.LittleEndian.PutUint32(dig[8:], d.s[2])
+ binary.LittleEndian.PutUint32(dig[12:], d.s[3])
+ s.digests[lane.uid] = dig
+
+ if lane.msg != nil {
+ s.buffers <- lane.msg
+ }
+ lanes[0] = blockInput{}
+
+ default:
+ s.wg.Add(len(lanes))
+ var results [useScalarBelow]digest
+ for i := range lanes {
+ lane := lanes[i]
+ go func(i int) {
+ var d digest
+ defer s.wg.Done()
+ a, ok := s.digests[lane.uid]
+ if ok {
+ d.s[0] = binary.LittleEndian.Uint32(a[0:4])
+ d.s[1] = binary.LittleEndian.Uint32(a[4:8])
+ d.s[2] = binary.LittleEndian.Uint32(a[8:12])
+ d.s[3] = binary.LittleEndian.Uint32(a[12:16])
+ } else {
+ d.s[0] = init0
+ d.s[1] = init1
+ d.s[2] = init2
+ d.s[3] = init3
+ }
+ if len(lane.msg) == 0 {
+ results[i] = d
+ return
+ }
+ // Update...
+ blockScalar(&d.s, lane.msg)
+ results[i] = d
+ }(i)
+ }
+ s.wg.Wait()
+ for i, lane := range lanes {
+ dig := [Size]byte{}
+ binary.LittleEndian.PutUint32(dig[0:], results[i].s[0])
+ binary.LittleEndian.PutUint32(dig[4:], results[i].s[1])
+ binary.LittleEndian.PutUint32(dig[8:], results[i].s[2])
+ binary.LittleEndian.PutUint32(dig[12:], results[i].s[3])
+ s.digests[lane.uid] = dig
+
+ if lane.msg != nil {
+ s.buffers <- lane.msg
+ }
+ lanes[i] = blockInput{}
+ }
+ }
+ return
+ }
+
+ inputs := [16][]byte{}
+ for i := range lanes {
+ inputs[i] = lanes[i].msg
+ }
+
+ // Collect active digests...
+ state := s.getDigests(lanes)
+ // Process all lanes...
+ s.blockMd5_x16(&state, inputs, len(lanes) <= 8)
+
+ for i, lane := range lanes {
+ uid := lane.uid
+ dig := [Size]byte{}
+ binary.LittleEndian.PutUint32(dig[0:], state.v0[i])
+ binary.LittleEndian.PutUint32(dig[4:], state.v1[i])
+ binary.LittleEndian.PutUint32(dig[8:], state.v2[i])
+ binary.LittleEndian.PutUint32(dig[12:], state.v3[i])
+
+ s.digests[uid] = dig
+ if lane.msg != nil {
+ s.buffers <- lane.msg
+ }
+ lanes[i] = blockInput{}
+ }
+}
+
+func (s *md5Server) getDigests(lanes []blockInput) (d digest16) {
+ for i, lane := range lanes {
+ a, ok := s.digests[lane.uid]
+ if ok {
+ d.v0[i] = binary.LittleEndian.Uint32(a[0:4])
+ d.v1[i] = binary.LittleEndian.Uint32(a[4:8])
+ d.v2[i] = binary.LittleEndian.Uint32(a[8:12])
+ d.v3[i] = binary.LittleEndian.Uint32(a[12:16])
+ } else {
+ d.v0[i] = init0
+ d.v1[i] = init1
+ d.v2[i] = init2
+ d.v3[i] = init3
+ }
+ }
+ return
+}